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pokecrystal/docs
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Rangi 0cf4eb6895 Move-unique effect commands consistently go in engine/battle/move_effects/
2018-01-26 11:36:00 -05:00
..
images
Tileset images are 128px wide
2018-01-03 02:02:15 -05:00
assembly_programming.md
Expand assembly documentation
2017-12-25 14:33:18 -05:00
battle_anim_commands.md
</code>
2018-01-17 14:53:08 -05:00
bugs_and_glitches.md
Move-unique effect commands consistently go in engine/battle/move_effects/
2018-01-26 11:36:00 -05:00
design_flaws.md
Group engine/pokedex files
2018-01-21 18:00:23 -05:00
event_commands.md
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440)
2018-01-23 16:08:43 -05:00
map_scripts.md
trainers put the class and id first: trainer YOUNGSTER, JOEY1, ...
2018-01-23 13:08:48 -05:00
menu.md
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440)
2018-01-23 16:08:43 -05:00
move_effect_commands.md
Other files belong in data/battle/
2018-01-10 17:49:19 -05:00
movement_commands.md
Allow italics/bold within inline code
2018-01-17 13:58:50 -05:00
music_commands.md
Allow italics/bold within inline code
2018-01-17 13:58:50 -05:00
pic_animations.md
Allow italics/bold within inline code
2018-01-17 13:58:50 -05:00
text_commands.md
More charmap and home/text.asm documentation for JP chars
2018-01-18 18:34:20 -05:00
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