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f39a3dff9ca23f96ae5f166122ed6af3d4d3d8e0
pokecrystal/engine/battle_anims
History
Rangi 3241c9cfaa Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphic
2018-09-09 18:15:54 -04:00
..
anim_commands.asm
Use labels instead of constants for HRAM
2018-08-25 14:28:22 -04:00
bg_effects.asm
Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphic
2018-09-09 18:15:54 -04:00
core.asm
Use labels instead of constants for HRAM
2018-08-25 14:28:22 -04:00
functions.asm
These are signed offsets, not addresses (thanks, PikalaxALT)
2018-08-25 14:43:02 -04:00
helpers.asm
Single newline at the end of files
2018-06-25 12:07:35 -04:00
pokeball_wobble.asm
Use labels instead of constants for HRAM
2018-08-25 14:28:22 -04:00
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