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ffeae953ea2eab16253c37443103d39b340490d0
pokecrystal
/
engine
/
battle_anims
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mid-kid
ffeae953ea
Document all possible values for ReinitBattleAnimFrameset
...
This is useful to know where a certain frameset is used, through `grep`
2019-02-06 10:16:40 +01:00
..
anim_commands.asm
BATTLEANIMSTRUCT_0B -> BATTLEANIMSTRUCT_PARAM
2019-02-06 08:12:52 +01:00
bg_effects.asm
BATTLEANIMSTRUCT_0B -> BATTLEANIMSTRUCT_PARAM
2019-02-06 08:12:52 +01:00
core.asm
BATTLEANIMSTRUCT_0B -> BATTLEANIMSTRUCT_PARAM
2019-02-06 08:12:52 +01:00
functions.asm
Document all possible values for ReinitBattleAnimFrameset
2019-02-06 10:16:40 +01:00
helpers.asm
Rename "feet and head follow" commands
2018-11-25 23:57:38 +01:00
pokeball_wobble.asm
Use labels instead of constants for HRAM
2018-08-25 14:28:22 -04:00