version 2.1.0

This commit is contained in:
ineed bots
2022-05-08 22:59:08 -06:00
parent edd674fdbe
commit 14b161b3ed
7 changed files with 27 additions and 10 deletions

View File

@@ -85,6 +85,7 @@ Make sure to disable this DVAR by adding ```set bots_main_firstIsHost 0``` in yo
| bots_main_menu | Enable the in-game menu for hosts. | true |
| bots_main_debug | Enable the in-game waypoint editor. | false |
| bots_main_kickBotsAtEnd | Kick the bots at the end of a match. | false |
| bots_main_chat | The rate bots will chat at, set to 0 to disable. | 1.0 |
| bots_manage_add | Amount of bots to add to the game, once bots are added, resets back to `0`. | 0 |
| bots_manage_fill | Amount of players/bots (look at `bots_manage_fill_mode`) to maintain in the match. | 0 |
| bots_manage_fill_mode | `bots_manage_fill` players/bots counting method.<ul><li>`0` - counts both players and bots.</li><li>`1` - only counts bots.</li></ul> | 0 |
@@ -118,6 +119,17 @@ Make sure to disable this DVAR by adding ```set bots_main_firstIsHost 0``` in yo
| bots_play_aim | If the bots can aim. | true |
## Changelog
- v2.1.0
- Bot chatter system, bots_main_chat
- Greatly reduce script variable usage
- Improved bots mantling and stuck
- Fix some runtime errors
- Bots sprint more
- Improved bots sight on enemies
- Bots do random actions while waiting at an objective
- Improved bots from getting stuck
- Better bot difficulty management, bots_skill_min and bots_skill_max
- v2.0.1
- Reduced bots crouching
- Increased bots sprinting