knife lunge

This commit is contained in:
ineed bots 2023-12-10 05:38:44 -06:00
parent 2cba86826c
commit 56ba69b266
5 changed files with 75 additions and 9 deletions

View File

@ -145,7 +145,7 @@ init()
level.bots_minGrenadeDistance *= level.bots_minGrenadeDistance;
level.bots_maxGrenadeDistance = 1024;
level.bots_maxGrenadeDistance *= level.bots_maxGrenadeDistance;
level.bots_maxKnifeDistance = 80;
level.bots_maxKnifeDistance = 128;
level.bots_maxKnifeDistance *= level.bots_maxKnifeDistance;
level.bots_goalDistance = 27.5;
level.bots_goalDistance *= level.bots_goalDistance;

View File

@ -150,6 +150,7 @@ resetBotVars()
self.bot.issmokingafter = false;
self.bot.isknifing = false;
self.bot.isknifingafter = false;
self.bot.knifing_target = undefined;
self.bot.semi_time = false;
self.bot.jump_time = undefined;
@ -295,7 +296,7 @@ doBotMovement_loop( data )
}
// move!
if ( self.bot.wantsprint && self.bot.issprinting )
if ( ( self.bot.wantsprint && self.bot.issprinting ) || isDefined( self.bot.knifing_target ) )
dir = ( 127, dir[1], 0 );
self BotBuiltinBotMovement( int( dir[0] ), int( dir[1] ) );
@ -1370,7 +1371,7 @@ aim_loop()
}
else
{
if ( self canAds( dist, curweap ) )
if ( self canFire( curweap ) && self isInRange( dist, curweap ) && self canAds( dist, curweap ) )
{
if ( !self.bot.is_cur_sniper || !self.pers["bots"]["behavior"]["quickscope"] )
self thread pressAds();
@ -1399,7 +1400,9 @@ aim_loop()
conedot = getConeDot( aimpos, eyePos, angles );
if ( !nadeAimOffset && conedot > 0.999 && lengthsquared( aimoffset ) < 0.05 )
if ( isDefined( self.bot.knifing_target ) )
self thread bot_lookat( target getTagOrigin( "j_spine4" ), 0.05 );
else if ( !nadeAimOffset && conedot > 0.999 && lengthsquared( aimoffset ) < 0.05 )
self thread bot_lookat( aimpos, 0.05 );
else
self thread bot_lookat( aimpos, aimspeed, target getVelocity(), true );
@ -1413,13 +1416,17 @@ aim_loop()
conedot = getConeDot( aimpos, eyePos, angles );
self thread bot_lookat( aimpos, aimspeed );
if ( !nadeAimOffset && conedot > 0.999 && lengthsquared( aimoffset ) < 0.05 )
self thread bot_lookat( aimpos, 0.05 );
else
self thread bot_lookat( aimpos, aimspeed );
}
// knifing dogs?
if ( isplay && !self.bot.isknifingafter && conedot > 0.9 && dist < level.bots_maxKnifeDistance && trace_time > reaction_time && getDvarInt( "bots_play_knife" ) )
{
self clear_bot_after_target();
self thread knife();
self thread knife( target );
return;
}
@ -2174,16 +2181,54 @@ sprint()
self BotBuiltinBotAction( "-sprint" );
}
/*
Performs melee target
*/
do_knife_target( target )
{
self endon( "death" );
self endon( "disconnect" );
self endon( "bot_knife" );
if ( !isDefined( target ) || ( !isPlayer( target ) && !isai( target ) ) )
{
self.bot.knifing_target = undefined;
self BotBuiltinBotMeleeParams( 0, 0 );
return;
}
dist = distance( target.origin, self.origin );
if ( dist > getDvarFloat( "aim_automelee_range" ) )
{
self.bot.knifing_target = undefined;
self BotBuiltinBotMeleeParams( 0, 0 );
return;
}
self.bot.knifing_target = target;
angles = VectorToAngles( target.origin - self.origin );
self BotBuiltinBotMeleeParams( angles[1], dist );
wait 1;
self.bot.knifing_target = undefined;
self BotBuiltinBotMeleeParams( 0, 0 );
}
/*
Bot will knife.
*/
knife()
knife( target )
{
self endon( "death" );
self endon( "disconnect" );
self notify( "bot_knife" );
self endon( "bot_knife" );
self thread do_knife_target( target );
self.bot.isknifing = true;
self.bot.isknifingafter = true;

View File

@ -2426,7 +2426,7 @@ doReloadCancel()
*/
bot_weapon_think_loop( data )
{
self waittill_any_timeout( randomIntRange( 2, 4 ), "bot_force_check_switch" );
ret = self waittill_any_timeout( randomIntRange( 2, 4 ), "bot_force_check_switch" );
if ( self BotIsFrozen() )
return;
@ -2450,6 +2450,8 @@ bot_weapon_think_loop( data )
}
}
force = (ret == "bot_force_check_switch");
if ( data.first )
{
data.first = false;
@ -2467,6 +2469,8 @@ bot_weapon_think_loop( data )
if ( hasTarget )
return;
}
else
force = true;
}
weaponslist = self getweaponslist();
@ -2477,7 +2481,7 @@ bot_weapon_think_loop( data )
weapon = weaponslist[randomInt( weaponslist.size )];
weaponslist = array_remove( weaponslist, weapon );
if ( !self getAmmoCount( weapon ) )
if ( !self getAmmoCount( weapon ) && !force )
continue;
if ( maps\mp\gametypes\_weapons::isHackWeapon( weapon ) )

View File

@ -118,6 +118,17 @@ BotBuiltinIsBot()
return false;
}
/*
Sets melee params
*/
BotBuiltinBotMeleeParams( yaw, dist )
{
if ( isDefined( level.bot_builtins ) && isDefined( level.bot_builtins["botmeleeparams"] ) )
{
self [[ level.bot_builtins["botmeleeparams" ]]]( yaw, dist );
}
}
/*
Returns if player is the host
*/

View File

@ -7,6 +7,7 @@ init()
level.bot_builtins["botaction"] = ::do_botaction;
level.bot_builtins["botstop"] = ::do_botstop;
level.bot_builtins["botmovement"] = ::do_botmovement;
level.bot_builtins["botmeleeparams"] = ::do_botmeleeparams;
level.bot_builtins["isbot"] = ::do_isbot;
}
@ -48,6 +49,11 @@ do_botmovement( forward, right )
self BotMovement( forward, right );
}
do_botmeleeparams( yaw, dist )
{
// self BotMeleeParams( yaw, dist );
}
do_isbot()
{
return self isBot();