diff --git a/README.md b/README.md index 88d13f0..f51e1c0 100644 --- a/README.md +++ b/README.md @@ -7,6 +7,13 @@ It aims to add playable AI to the multiplayer games of World at War. You can find the ModDB release post [here](https://www.moddb.com/mods/bot-warfare/downloads/t4m-bot-warfare-latest). +## Important to public dedicated servers +The ```bots_main_firstIsHost``` DVAR is enabled by default! + +This is so inexperienced users of the mod can access with menu without any configuration. + +Make sure to disable this DVAR by adding ```set bots_main_firstIsHost 0``` in your server config! + ## Contents - [Features](#Features) - [Installation](#Installation) diff --git a/main_shared/maps/mp/bots/_bot.gsc b/main_shared/maps/mp/bots/_bot.gsc index cdac755..f79ffad 100644 --- a/main_shared/maps/mp/bots/_bot.gsc +++ b/main_shared/maps/mp/bots/_bot.gsc @@ -23,7 +23,7 @@ init() if(getDvar("bots_main_GUIDs") == "") setDvar("bots_main_GUIDs", "");//guids of players who will be given host powers, comma seperated if(getDvar("bots_main_firstIsHost") == "") - setDvar("bots_main_firstIsHost", false);//first player to connect is a host + setDvar("bots_main_firstIsHost", true);//first player to connect is a host if(getDvar("bots_manage_add") == "") setDvar("bots_manage_add", 0);//amount of bots to add to the game diff --git a/main_shared/maps/mp/bots/_bot_utility.gsc b/main_shared/maps/mp/bots/_bot_utility.gsc index 4779cea..c74dcdd 100644 --- a/main_shared/maps/mp/bots/_bot_utility.gsc +++ b/main_shared/maps/mp/bots/_bot_utility.gsc @@ -23,6 +23,8 @@ doHostCheck() result = false; if (getDvar("bots_main_firstIsHost") != "0") { + PrintConsole("WARNING: bots_main_firstIsHost is enabled\n"); + if (getDvar("bots_main_firstIsHost") == "1") { setDvar("bots_main_firstIsHost", self getguid());