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https://github.com/ineedbots/t4_bot_warfare.git
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Fix these
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2606ce3e09
commit
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@ -48,8 +48,7 @@ BotDoChat( chance, string, isTeam )
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return;
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return;
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}
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}
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if ( chance >= 100 || mod >= 100.0 ||
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if ( chance >= 100 || mod >= 100.0 || ( randomint( 100 ) < ( chance * mod ) + 0 ) )
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( randomint( 100 ) < ( chance * mod ) + 0 ) )
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{
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{
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if ( isdefined( isTeam ) && isTeam )
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if ( isdefined( isTeam ) && isTeam )
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{
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{
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@ -765,13 +765,6 @@ get_random_attachment( weapon, rank )
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if ( reasonable )
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if ( reasonable )
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{
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{
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/* switch(att)
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{
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case "acog":
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if(weapon != "m40a3")
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continue;
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break;
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}*/
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}
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}
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return att;
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return att;
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@ -5602,9 +5595,7 @@ bot_war_loop( data )
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}
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}
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// check if should cap
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// check if should cap
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if ( game[ "war_momentum" ][ myTeam + "_multiplier" ] == getdvarint( "twar_momentumMaxMultiplier" ) ||
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if ( game[ "war_momentum" ][ myTeam + "_multiplier" ] == getdvarint( "twar_momentumMaxMultiplier" ) || flag.useobj.numtouching[ otherTeam ] > flag.useobj.numtouching[ myTeam ] || data.rand > 90 || ourFlags < theirFlags )
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flag.useobj.numtouching[ otherTeam ] > flag.useobj.numtouching[ myTeam ] ||
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data.rand > 90 || ourFlags < theirFlags )
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{
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{
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self BotNotifyBotEvent( "twar", "go", "cap" );
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self BotNotifyBotEvent( "twar", "go", "cap" );
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@ -770,11 +770,7 @@ allowTeamChoice()
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*/
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*/
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waittill_any_timeout( timeOut, string1, string2, string3, string4, string5 )
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waittill_any_timeout( timeOut, string1, string2, string3, string4, string5 )
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{
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{
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if ( ( !isdefined( string1 ) || string1 != "death" ) &&
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if ( ( !isdefined( string1 ) || string1 != "death" ) && ( !isdefined( string2 ) || string2 != "death" ) && ( !isdefined( string3 ) || string3 != "death" ) && ( !isdefined( string4 ) || string4 != "death" ) && ( !isdefined( string5 ) || string5 != "death" ) )
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( !isdefined( string2 ) || string2 != "death" ) &&
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( !isdefined( string3 ) || string3 != "death" ) &&
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( !isdefined( string4 ) || string4 != "death" ) &&
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( !isdefined( string5 ) || string5 != "death" ) )
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{
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{
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self endon( "death" );
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self endon( "death" );
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}
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}
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