From 9832234ce8cffe8709dc63a93b9559e5a3354c05 Mon Sep 17 00:00:00 2001 From: INeedBots Date: Fri, 4 Dec 2020 12:33:27 -0600 Subject: [PATCH] Change --- main_shared/maps/mp/bots/_wp_editor.gsc | 161 +----------------------- 1 file changed, 1 insertion(+), 160 deletions(-) diff --git a/main_shared/maps/mp/bots/_wp_editor.gsc b/main_shared/maps/mp/bots/_wp_editor.gsc index 37d9988..4afbb73 100644 --- a/main_shared/maps/mp/bots/_wp_editor.gsc +++ b/main_shared/maps/mp/bots/_wp_editor.gsc @@ -8,6 +8,7 @@ #include common_scripts\utility; #include maps\mp\_utility; #include maps\mp\gametypes\_hud_util; +#include maps\mp\bots\_bot_utility; init() { @@ -591,163 +592,3 @@ textScroll(string) wait 20; } } - -getConeDot(to, from, dir) -{ - dirToTarget = VectorNormalize(to-from); - forward = AnglesToForward(dir); - return vectordot(dirToTarget, forward); -} - -getMapName(map) -{ - switch(map) - { - case "mp_airfield": - return "Airfield"; - case "mp_asylum": - return "Asylum"; - case "mp_kwai": - return "Banzai"; - case "mp_drum": - return "Battery"; - case "mp_castle": - return "Castle"; - case "mp_shrine": - return "Cliffside"; - case "mp_stalingrad": - return "Corrosion"; - case "mp_courtyard": - return "Courtyard"; - case "mp_dome": - return "Dome"; - case "mp_downfall": - return "Downfall"; - case "mp_hangar": - return "Hangar"; - case "mp_kneedeep": - return "Knee Deep"; - case "mp_makin": - return "Makin"; - case "mp_makin_day": - return "Makin Day"; - case "mp_nachtfeuer": - return "Nightfire"; - case "mp_outskirts": - return "Outskirts"; - case "mp_vodka": - return "Revolution"; - case "mp_roundhouse": - return "Roundhouse"; - case "mp_seelow": - return "Seelow"; - case "mp_subway": - return "Station"; - case "mp_docks": - return "Sub Pens"; - case "mp_suburban": - return "Upheaval"; - case "mp_bgate": - return "Breach"; - } - - return map; -} - -load_waypoints() -{ - mapname = getDvar("mapname"); - - level.waypointCount = 0; - level.waypoints = []; - - switch(mapname) - { - case "mp_airfield": - level.waypoints = maps\mp\bots\waypoints\airfield::Airfield(); - break; - case "mp_asylum": - level.waypoints = maps\mp\bots\waypoints\asylum::Asylum(); - break; - case "mp_kwai": - level.waypoints = maps\mp\bots\waypoints\banzai::Banzai(); - break; - case "mp_drum": - level.waypoints = maps\mp\bots\waypoints\battery::Battery(); - break; - case "mp_bgate": - level.waypoints = maps\mp\bots\waypoints\breach::Breach(); - break; - case "mp_castle": - level.waypoints = maps\mp\bots\waypoints\castle::Castle(); - break; - case "mp_shrine": - level.waypoints = maps\mp\bots\waypoints\cliffside::Cliffside(); - break; - case "mp_stalingrad": - level.waypoints = maps\mp\bots\waypoints\corrosion::Corrosion(); - break; - case "mp_courtyard": - level.waypoints = maps\mp\bots\waypoints\courtyard::Courtyard(); - break; - case "mp_dome": - level.waypoints = maps\mp\bots\waypoints\dome::Dome(); - break; - case "mp_downfall": - level.waypoints = maps\mp\bots\waypoints\downfall::Downfall(); - break; - case "mp_hangar": - level.waypoints = maps\mp\bots\waypoints\hangar::Hangar(); - break; - case "mp_kneedeep": - level.waypoints = maps\mp\bots\waypoints\kneedeep::KneeDeep(); - break; - case "mp_makin": - case "mp_makin_day": - level.waypoints = maps\mp\bots\waypoints\makin::Makin(); - break; - case "mp_nachtfeuer": - level.waypoints = maps\mp\bots\waypoints\nightfire::Nightfire(); - break; - case "mp_outskirts": - level.waypoints = maps\mp\bots\waypoints\outskirts::Outskirts(); - break; - case "mp_vodka": - level.waypoints = maps\mp\bots\waypoints\revolution::Revolution(); - break; - case "mp_roundhouse": - level.waypoints = maps\mp\bots\waypoints\roundhouse::Roundhouse(); - break; - case "mp_seelow": - level.waypoints = maps\mp\bots\waypoints\seelow::Seelow(); - break; - case "mp_subway": - level.waypoints = maps\mp\bots\waypoints\station::Station(); - break; - case "mp_docks": - level.waypoints = maps\mp\bots\waypoints\subpens::SubPens(); - break; - case "mp_suburban": - level.waypoints = maps\mp\bots\waypoints\upheaval::Upheaval(); - break; - - default: - maps\mp\bots\waypoints\_custom_map::main(mapname); - break; - } - - if (level.waypoints.size) - println("Loaded " + level.waypoints.size + " waypoints from script."); - - level.waypointCount = level.waypoints.size; - - for(i = 0; i < level.waypointCount; i++) - { - level.waypoints[i].index = i; - level.waypoints[i].bots = []; - level.waypoints[i].bots["allies"] = 1; - level.waypoints[i].bots["axis"] = 1; - - level.waypoints[i].childCount = level.waypoints[i].children.size; - } -}