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fix possible bug
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53ddef6a69
commit
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@ -1569,16 +1569,18 @@ doWalk(goal, dist, isScriptGoal)
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*/
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movetowards(goal)
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{
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if(isDefined(goal))
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if(!isDefined(goal))
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return;
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self.bot.towards_goal = goal;
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lastOri = self.origin;
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stucks = 0;
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timeslow = 0;
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time = 0;
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while(distanceSquared(self.origin, self.bot.towards_goal) > level.bots_goalDistance)
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while(distanceSquared(self.origin, goal) > level.bots_goalDistance)
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{
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self botMoveTo(self.bot.towards_goal);
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self botMoveTo(goal);
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if(time > 2.5)
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{
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