From dc0d892de4c2b97a1970ac7c9b03797702131946 Mon Sep 17 00:00:00 2001 From: INeedBots Date: Thu, 26 Nov 2020 21:20:07 -0600 Subject: [PATCH] fix --- main/server.cfg | 56 +++++++++++++------- main_shared/maps/mp/bots/_bot_script.gsc | 9 +++- main_shared/maps/mp/gametypes/_clientids.gsc | 4 ++ 3 files changed, 48 insertions(+), 21 deletions(-) diff --git a/main/server.cfg b/main/server.cfg index 7bf07f4..042d678 100644 --- a/main/server.cfg +++ b/main/server.cfg @@ -16,7 +16,7 @@ //****************************************************************************** // Public Information //****************************************************************************** -sets sv_hostname "My Server Name" +sets sv_hostname "^1Bot ^3War^5fare ^724/7 Dome 10x" sets _admin "My Name" sets _website "My URL" sets _location "My Location" @@ -24,26 +24,26 @@ sets _irc "" sets _mod "" sets _modver "" sets _modupdate "" -set scr_motd "My Message of the Day!" +set scr_motd "^1Bot ^3War^5fare" //****************************************************************************** // Common Server Settings //****************************************************************************** // Password Settings -set rcon_password "my_rcon_password" +set rcon_password "qazqaz" set sv_privatepassword "" -set g_password "my_connect_password" +set g_password "" +set scr_xpscale_ "10" // Player slots setup -set sv_maxclients "24" -set sv_privateclients "4" +set sv_privateclients "0" // Players set scr_player_maxhealth "100" -set scr_player_suicidespawndelay "5" +set scr_player_suicidespawndelay "0" set scr_player_healthregentime "5" set scr_player_forcerespawn "1" -set scr_player_sprinttime "5" +set scr_player_sprinttime "4" set g_allowvote "1" set scr_teambalance "0" @@ -54,7 +54,7 @@ set scr_team_kickteamkillers "0" // Ping set sv_minping "0" -set sv_maxping "500" +set sv_maxping "0" // Log Settings set g_logsync "1" @@ -63,15 +63,13 @@ set g_log "games_mp.log" set sv_log_damage "1" // Network options -set net_port "28960" set com_hunkmegs "250" set net_noipx "1" -set dedicated "dedicated internet server" // Client Download Settings. (0=off/1=on) Used for MODs and custom maps set sv_allowdownload "1" seta sv_wwwdownload "1" -seta sv_wwwbaseurl "http://www.codwawserver.com:5000/fastdl" +seta sv_wwwbaseurl "http://rawcdn.githack.com/ineedbots/www_host/main/t4/" seta sv_wwwdldisconnected "1" // Rate @@ -83,8 +81,8 @@ set sv_fps "20" // Drop inactive players set sv_timeout "300" set sv_zombietime "1" -set g_inactivity "0" -set g_inactivityspectator "0" +set g_inactivity "180" +set g_inactivityspectator "180" // AntiFlooding Settings set sv_floodprotect "1" @@ -94,10 +92,9 @@ set sv_reconnectlimit "3" set sv_disableclientconsole "0" set cl_autocmd "0" set sv_cheats "0" -set sv_pure "1" +set sv_pure "0" set g_banips "" set g_no_script_spam "1" -set sv_punkbuster "0" // Temporary Ban duration, in seconds set sv_kickbantime "3600" @@ -135,7 +132,6 @@ set scr_hardpoint_allowdogs "1" set sv_allowanonymous "0" set g_antilag "1" set g_compassshowenemies "0" -set ui_maxclients "32" //****************************************************************************** // Gametypes @@ -188,7 +184,7 @@ set twar_momentummax "70" // DOMINATION set scr_dom_scorelimit "300" -set scr_dom_timelimit "15" +set scr_dom_timelimit "30" set scr_dom_roundlimit "1" set scr_dom_numlives "0" set scr_dom_playerrespawndelay "0" @@ -246,7 +242,9 @@ set ui_hud_showobjicons "1" //****************************************************************************** // Map Rotation //****************************************************************************** -set sv_maprotation "gametype dm map mp_downfall gametype dm map mp_dome gametype dm map mp_airfield gametype dm map mp_castle gametype dm map mp_courtyard gametype dm map mp_makin_day gametype dm map mphangar gametype dm map mp_suburban gametype dm map mp_makin gametype dm map mp_asylum gametype dm map mp_rondhouse gametype dm map mp_seelow gametype dm map mp_outskirts gametype dm map mp_roundhouse gametype dm map mp_shrine" +//set sv_maprotation "gametype dm map mp_downfall gametype dm map mp_dome gametype dm map mp_airfield gametype dm map mp_castle gametype dm map mp_courtyard gametype dm map mp_makin_day gametype dm map mphangar gametype dm map mp_suburban gametype dm map mp_makin gametype dm map mp_asylum gametype dm map mp_rondhouse gametype dm map mp_seelow gametype dm map mp_outskirts gametype dm map mp_roundhouse gametype dm map mp_shrine" + +set sv_maprotation "gametype dom map mp_dome" //****************************************************************************** // Additional DVAR's @@ -282,3 +280,23 @@ set perk_flakjacket "75" set perk_armorvest "75" set perk_parabolicicon "specialty_parabolic" set perk_parabolicradius "400" + +// _bot +set bot_main "1" +set bots_main_GUIDs "" +set bots_manage_add "12" +set bots_manage_fill "12" +set bots_manage_fill_spec "0" +set bots_manage_fill_mode "0" +set bots_manage_fill_kick "1" +set bots_team "autoassign" +set bots_team_amount "0" +set bots_team_force "1" +set bots_team_mode "0" +set bots_skill "0" +set bots_skill_axis_hard "0" +set bots_skill_axis_med "0" +set bots_skill_allies_hard "0" +set bots_skill_allies_med "0" +set bots_loadout_reasonable "1" +set bots_loadout_allow_op "0" diff --git a/main_shared/maps/mp/bots/_bot_script.gsc b/main_shared/maps/mp/bots/_bot_script.gsc index 72500e7..0c4e890 100644 --- a/main_shared/maps/mp/bots/_bot_script.gsc +++ b/main_shared/maps/mp/bots/_bot_script.gsc @@ -575,11 +575,16 @@ set_class(rankxp) secgren = get_random_sec_grenade(perk1); gren = get_random_grenade(perk1); camo = randomInt(8); + + if (att1 == "bayonet") + att1 = "BAYONET"; + if (att2 == "bayonet") + att2 = "BAYONET"; // t4 is messed up lmao self setStat ( 200+(i*10)+1, level.weaponReferenceToIndex[primary] ); - self setStat ( 200+(i*10)+2, level.weaponAttachmentReferenceToIndex[att1] ); + if (att1 != "none") self setStat ( 200+(i*10)+2, level.weaponAttachmentReferenceToIndex[att1] ); self setStat ( 200+(i*10)+3, level.weaponReferenceToIndex[secondary] ); - self setStat ( 200+(i*10)+4, level.weaponAttachmentReferenceToIndex[att2] ); + if (att2 != "none") self setStat ( 200+(i*10)+4, level.weaponAttachmentReferenceToIndex[att2] ); self setStat ( 200+(i*10)+5, level.perkReferenceToIndex[perk1] ); self setStat ( 200+(i*10)+6, level.perkReferenceToIndex[perk2] ); self setStat ( 200+(i*10)+7, level.perkReferenceToIndex[perk3] ); diff --git a/main_shared/maps/mp/gametypes/_clientids.gsc b/main_shared/maps/mp/gametypes/_clientids.gsc index 1ac593b..4a4f946 100644 --- a/main_shared/maps/mp/gametypes/_clientids.gsc +++ b/main_shared/maps/mp/gametypes/_clientids.gsc @@ -3,6 +3,10 @@ init() level.clientid = 0; level thread onPlayerConnect(); + + wait 1; + + level.xpScale = getDvarInt("scr_xpscale_"); } onPlayerConnect()