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fix
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5dbfb2f2ad
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@ -6273,7 +6273,7 @@ finishPlayerDamageWrapper( eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeat
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{
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if ( !isDefined( eAttacker ) )
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{
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if ( !isDefined( eInflictor ) )
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if ( !isDefined( eInflictor ) && isDefined( self.printDamage ) && self.printDamage )
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self thread doPrintDamage( iDamage, sHitLoc, iDFlags );
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}
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else if ( isPlayer( eAttacker ) && isDefined( eAttacker.printDamage ) && eAttacker.printDamage )
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