/* _wp_editor Author: INeedGames Date: 09/26/2020 The ingame waypoint editor. Designed to be ran on the client (not the server) */ #include common_scripts\utility; #include maps\mp\_utility; #include maps\mp\gametypes\_hud_util; #include maps\mp\bots\_bot_utility; init() { if ( getdvar( "bots_main_debug" ) == "" ) { setdvar( "bots_main_debug", 0 ); } if ( !getdvarint( "bots_main_debug" ) ) { return; } if ( !getdvarint( "developer" ) ) { setdvar( "developer_script", 1 ); setdvar( "developer", 1 ); setdvar( "sv_mapRotation", "map " + getdvar( "mapname" ) ); exitlevel( false ); } setdvar( "bots_main", 0 ); setdvar( "bots_main_menu", 0 ); setdvar( "bots_manage_fill_mode", 0 ); setdvar( "bots_manage_fill", 0 ); setdvar( "bots_manage_add", 0 ); setdvar( "bots_manage_fill_kick", 1 ); setdvar( "bots_manage_fill_spec", 1 ); if ( getdvar( "bots_main_debug_distance" ) == "" ) { setdvar( "bots_main_debug_distance", 512.0 ); } if ( getdvar( "bots_main_debug_cone" ) == "" ) { setdvar( "bots_main_debug_cone", 0.65 ); } if ( getdvar( "bots_main_debug_minDist" ) == "" ) { setdvar( "bots_main_debug_minDist", 32.0 ); } if ( getdvar( "bots_main_debug_drawThrough" ) == "" ) { setdvar( "bots_main_debug_drawThrough", false ); } if ( getdvar( "bots_main_debug_commandWait" ) == "" ) { setdvar( "bots_main_debug_commandWait", 0.5 ); } setdvar( "player_sustainAmmo", 1 ); level.waypoints = []; level.waypointcount = 0; level waittill( "connected", player ); player thread onPlayerSpawned(); } onPlayerSpawned() { self endon( "disconnect" ); for ( ;; ) { self waittill( "spawned_player" ); self thread beginDebug(); } } beginDebug() { self endon( "disconnect" ); self endon( "death" ); level.wptolink = -1; level.autolink = false; self.closest = -1; self.command = undefined; self clearperks(); self takeallweapons(); self.specialty = []; self giveweapon( "m1garand_gl_mp" ); self setactionslot( 3, "altMode" ); self giveweapon( "frag_grenade_mp" ); self freezecontrols( false ); self thread debug(); self thread addWaypoints(); self thread linkWaypoints(); self thread deleteWaypoints(); self thread watchSaveWaypointsCommand(); self thread sayExtras(); self thread textScroll( "^1SecondaryOffhand - ^2Add Waypoint; ^3MeleeButton - ^4Link Waypoint; ^5FragButton - ^6delete Waypoint; ^7UseButton + AttackButton - ^8Save" ); } sayExtras() { self endon( "disconnect" ); self endon( "death" ); self iprintln( "Making a crouch waypoint with only one link..." ); self iprintln( "Makes a camping waypoint." ); } debug() { self endon( "disconnect" ); self endon( "death" ); for ( ;; ) { wait 0.05; if ( isdefined( self.command ) ) { continue; } closest = -1; myEye = self gettagorigin( "j_head" ); myAngles = self getplayerangles(); for ( i = 0; i < level.waypointcount; i++ ) { if ( closest == -1 || closer( self.origin, level.waypoints[ i ].origin, level.waypoints[ closest ].origin ) ) { closest = i; } wpOrg = level.waypoints[ i ].origin + ( 0, 0, 25 ); if ( distance( level.waypoints[ i ].origin, self.origin ) < getdvarfloat( "bots_main_debug_distance" ) && ( bullettracepassed( myEye, wpOrg, false, self ) || getdvarint( "bots_main_debug_drawThrough" ) ) ) { for ( h = level.waypoints[ i ].children.size - 1; h >= 0; h-- ) { line( wpOrg, level.waypoints[ level.waypoints[ i ].children[ h ] ].origin + ( 0, 0, 25 ), ( 1, 0, 1 ) ); } if ( getConeDot( wpOrg, myEye, myAngles ) > getdvarfloat( "bots_main_debug_cone" ) ) { print3d( wpOrg, i, ( 1, 0, 0 ), 2 ); } if ( isdefined( level.waypoints[ i ].angles ) && level.waypoints[ i ].type != "stand" ) { line( wpOrg, wpOrg + anglestoforward( level.waypoints[ i ].angles ) * 64, ( 1, 1, 1 ) ); } } } self.closest = closest; if ( closest != -1 ) { stringChildren = ""; for ( i = 0; i < level.waypoints[ closest ].children.size; i++ ) { if ( i != 0 ) { stringChildren = stringChildren + "," + level.waypoints[ closest ].children[ i ]; } else { stringChildren = stringChildren + level.waypoints[ closest ].children[ i ]; } } print3d( level.waypoints[ closest ].origin + ( 0, 0, 35 ), stringChildren, ( 0, 1, 0 ), 2 ); print3d( level.waypoints[ closest ].origin + ( 0, 0, 15 ), level.waypoints[ closest ].type, ( 0, 1, 0 ), 2 ); } } } addWaypoints() { self endon( "disconnect" ); self endon( "death" ); for ( ;; ) { while ( !self secondaryoffhandbuttonpressed() || isdefined( self.command ) ) { wait 0.05; } pos = self getorigin(); self.command = true; self iprintln( "Adding a waypoint..." ); self iprintln( "ADS - climb; Attack + Use - tube" ); self iprintln( "Attack - grenade; Use - claymore" ); self iprintln( "Else(wait) - your stance" ); wait getdvarfloat( "bots_main_debug_commandWait" ); self addWaypoint( pos ); self.command = undefined; while ( self secondaryoffhandbuttonpressed() ) { wait 0.05; } } } linkWaypoints() { self endon( "disconnect" ); self endon( "death" ); for ( ;; ) { while ( !self meleebuttonpressed() || isdefined( self.command ) ) { wait 0.05; } self.command = true; self iprintln( "ADS - unlink; Else(wait) - Link" ); wait getdvarfloat( "bots_main_debug_commandWait" ); if ( !self adsbuttonpressed() ) { self LinkWaypoint( self.closest ); } else { self UnLinkWaypoint( self.closest ); } self.command = undefined; while ( self meleebuttonpressed() ) { wait 0.05; } } } deleteWaypoints() { self endon( "disconnect" ); self endon( "death" ); for ( ;; ) { while ( !self fragbuttonpressed() || isdefined( self.command ) ) { wait 0.05; } self.command = true; self iprintln( "Attack - deleteAll; ADS - Load" ); self iprintln( "Else(wait) - delete" ); wait getdvarfloat( "bots_main_debug_commandWait" ); if ( self attackbuttonpressed() ) { self deleteAllWaypoints(); } else if ( self adsbuttonpressed() ) { self LoadWaypoints(); } else { self deleteWaypoint( self.closest ); } self.command = undefined; while ( self fragbuttonpressed() ) { wait 0.05; } } } watchSaveWaypointsCommand() { self endon( "death" ); self endon( "disconnect" ); for ( ;; ) { while ( !self usebuttonpressed() || !self attackbuttonpressed() || isdefined( self.command ) ) { wait 0.05; } self.command = true; self iprintln( "ADS - Autolink; Else(wait) - Save" ); wait getdvarfloat( "bots_main_debug_commandWait" ); if ( !self adsbuttonpressed() ) { self checkForWarnings(); wait 1; logprint( "***********ABiliTy's WPDump**************\n\n" ); logprint( "\n\n\n\n" ); mpnm = getMapName( getdvar( "mapname" ) ); logprint( "\n\n" + mpnm + "()\n{\n/*" ); logprint( "*/waypoints = [];\n/*" ); for ( i = 0; i < level.waypointcount; i++ ) { logprint( "*/waypoints[ " + i + " ] = spawnstruct();\n/*" ); logprint( "*/waypoints[ " + i + " ].origin = " + level.waypoints[ i ].origin + ";\n/*" ); logprint( "*/waypoints[ " + i + " ].type = \"" + level.waypoints[ i ].type + "\";\n/*" ); for ( c = 0; c < level.waypoints[ i ].children.size; c++ ) { logprint( "*/waypoints[ " + i + " ].children[ " + c + " ] = " + level.waypoints[ i ].children[ c ] + ";\n/*" ); } if ( isdefined( level.waypoints[ i ].angles ) && ( level.waypoints[ i ].type == "claymore" || level.waypoints[ i ].type == "tube" || ( level.waypoints[ i ].type == "crouch" && level.waypoints[ i ].children.size == 1 ) || level.waypoints[ i ].type == "climb" || level.waypoints[ i ].type == "grenade" ) ) { logprint( "*/waypoints[ " + i + " ].angles = " + level.waypoints[ i ].angles + ";\n/*" ); } } logprint( "*/return waypoints;\n}\n\n\n\n" ); filename = "waypoints/" + getdvar( "mapname" ) + "_wp.csv"; println( "********* Start Bot Warfare WPDump *********" ); println( level.waypointcount ); BotBuiltinFileWrite( filename, level.waypointcount + "\n", "write" ); for ( i = 0; i < level.waypointcount; i++ ) { str = ""; wp = level.waypoints[ i ]; str += wp.origin[ 0 ] + " " + wp.origin[ 1 ] + " " + wp.origin[ 2 ] + ","; for ( h = 0; h < wp.children.size; h++ ) { str += wp.children[ h ]; if ( h < wp.children.size - 1 ) { str += " "; } } str += "," + wp.type + ","; if ( isdefined( wp.angles ) ) { str += wp.angles[ 0 ] + " " + wp.angles[ 1 ] + " " + wp.angles[ 2 ] + ","; } else { str += ","; } str += ","; println( str ); BotBuiltinFileWrite( filename, str + "\n", "append" ); } println( "\n\n\n\n\n\n" ); self iprintln( "Saved!!! to " + filename ); } else { if ( level.autolink ) { self iprintlnbold( "Auto link disabled" ); level.autolink = false; level.wptolink = -1; } else { self iprintlnbold( "Auto link enabled" ); level.autolink = true; level.wptolink = self.closest; } } self.command = undefined; while ( self usebuttonpressed() && self attackbuttonpressed() ) { wait 0.05; } } } LoadWaypoints() { self deleteAllWaypoints(); self iprintlnbold( "Loading WPS..." ); load_waypoints(); level.waypointcount = level.waypoints.size; wait 1; self checkForWarnings(); } checkForWarnings() { if ( level.waypointcount <= 0 ) { self iprintln( "WARNING: waypointCount is " + level.waypointcount ); } if ( level.waypointcount != level.waypoints.size ) { self iprintln( "WARNING: waypointCount is not " + level.waypoints.size ); } for ( i = 0; i < level.waypointcount; i++ ) { if ( !isdefined( level.waypoints[ i ] ) ) { self iprintln( "WARNING: waypoint " + i + " is undefined" ); continue; } if ( level.waypoints[ i ].children.size <= 0 ) { self iprintln( "WARNING: waypoint " + i + " childCount is " + level.waypoints[ i ].children.size ); } else { if ( !isdefined( level.waypoints[ i ].children ) || !isdefined( level.waypoints[ i ].children.size ) ) { self iprintln( "WARNING: waypoint " + i + " children is not defined" ); } else { for ( h = level.waypoints[ i ].children.size - 1; h >= 0; h-- ) { child = level.waypoints[ i ].children[ h ]; if ( !isdefined( level.waypoints[ child ] ) ) { self iprintln( "WARNING: waypoint " + i + " child " + child + " is undefined" ); } else if ( child == i ) { self iprintln( "WARNING: waypoint " + i + " child " + child + " is itself" ); } } } } if ( !isdefined( level.waypoints[ i ].type ) ) { self iprintln( "WARNING: waypoint " + i + " type is undefined" ); continue; } if ( !isdefined( level.waypoints[ i ].angles ) && ( level.waypoints[ i ].type == "claymore" || level.waypoints[ i ].type == "tube" || ( level.waypoints[ i ].type == "crouch" && level.waypoints[ i ].children.size == 1 ) || level.waypoints[ i ].type == "climb" || level.waypoints[ i ].type == "grenade" ) ) { self iprintln( "WARNING: waypoint " + i + " angles is undefined" ); } } } deleteAllWaypoints() { level.waypoints = []; level.waypointcount = 0; self iprintln( "DelAllWps" ); } deleteWaypoint( nwp ) { if ( nwp == -1 || distance( self.origin, level.waypoints[ nwp ].origin ) > getdvarfloat( "bots_main_debug_minDist" ) ) { self iprintln( "No close enough waypoint to delete." ); return; } level.wptolink = -1; for ( i = level.waypoints[ nwp ].children.size - 1; i >= 0; i-- ) { child = level.waypoints[ nwp ].children[ i ]; level.waypoints[ child ].children = array_remove( level.waypoints[ child ].children, nwp ); } for ( i = 0; i < level.waypointcount; i++ ) { for ( h = level.waypoints[ i ].children.size - 1; h >= 0; h-- ) { if ( level.waypoints[ i ].children[ h ] > nwp ) { level.waypoints[ i ].children[ h ]--; } } } for ( entry = 0; entry < level.waypointcount; entry++ ) { if ( entry == nwp ) { while ( entry < level.waypointcount - 1 ) { level.waypoints[ entry ] = level.waypoints[ entry + 1 ]; entry++; } level.waypoints[ entry ] = undefined; break; } } level.waypointcount--; self iprintln( "DelWp " + nwp ); } addWaypoint( pos ) { level.waypoints[ level.waypointcount ] = spawnstruct(); level.waypoints[ level.waypointcount ].origin = pos; if ( self adsbuttonpressed() ) { level.waypoints[ level.waypointcount ].type = "climb"; } else if ( self attackbuttonpressed() && self usebuttonpressed() ) { level.waypoints[ level.waypointcount ].type = "tube"; } else if ( self attackbuttonpressed() ) { level.waypoints[ level.waypointcount ].type = "grenade"; } else if ( self usebuttonpressed() ) { level.waypoints[ level.waypointcount ].type = "claymore"; } else { level.waypoints[ level.waypointcount ].type = self getstance(); } level.waypoints[ level.waypointcount ].angles = self getplayerangles(); level.waypoints[ level.waypointcount ].children = []; self iprintln( level.waypoints[ level.waypointcount ].type + " Waypoint " + level.waypointcount + " Added at " + pos ); if ( level.autolink ) { if ( level.wptolink == -1 ) { level.wptolink = level.waypointcount - 1; } level.waypointcount++; self LinkWaypoint( level.waypointcount - 1 ); } else { level.waypointcount++; } } UnLinkWaypoint( nwp ) { if ( nwp == -1 || distance( self.origin, level.waypoints[ nwp ].origin ) > getdvarfloat( "bots_main_debug_minDist" ) ) { self iprintln( "Waypoint unlink Cancelled " + level.wptolink ); level.wptolink = -1; return; } if ( level.wptolink == -1 || nwp == level.wptolink ) { level.wptolink = nwp; self iprintln( "Waypoint unlink Started " + nwp ); return; } level.waypoints[ nwp ].children = array_remove( level.waypoints[ nwp ].children, level.wptolink ); level.waypoints[ level.wptolink ].children = array_remove( level.waypoints[ level.wptolink ].children, nwp ); self iprintln( "Waypoint " + nwp + " Broken to " + level.wptolink ); level.wptolink = -1; } LinkWaypoint( nwp ) { if ( nwp == -1 || distance( self.origin, level.waypoints[ nwp ].origin ) > getdvarfloat( "bots_main_debug_minDist" ) ) { self iprintln( "Waypoint Link Cancelled " + level.wptolink ); level.wptolink = -1; return; } if ( level.wptolink == -1 || nwp == level.wptolink ) { level.wptolink = nwp; self iprintln( "Waypoint Link Started " + nwp ); return; } weGood = true; for ( i = level.waypoints[ level.wptolink ].children.size - 1; i >= 0; i-- ) { if ( level.waypoints[ level.wptolink ].children[ i ] == nwp ) { weGood = false; break; } } if ( weGood ) { for ( i = level.waypoints[ nwp ].children.size - 1; i >= 0; i-- ) { if ( level.waypoints[ nwp ].children[ i ] == level.wptolink ) { weGood = false; break; } } } if ( !weGood ) { self iprintln( "Waypoint Link Cancelled " + nwp + " and " + level.wptolink + " already linked." ); level.wptolink = -1; return; } level.waypoints[ level.wptolink ].children[ level.waypoints[ level.wptolink ].children.size ] = nwp; level.waypoints[ nwp ].children[ level.waypoints[ nwp ].children.size ] = level.wptolink; self iprintln( "Waypoint " + nwp + " Linked to " + level.wptolink ); level.wptolink = -1; } destroyOnDeath( hud ) { hud endon( "death" ); self waittill_either( "death", "disconnect" ); hud destroy(); } textScroll( string ) { self endon( "death" ); self endon( "disconnect" ); // thanks ActionScript back = createbar( ( 0, 0, 0 ), 1000, 30 ); back setpoint( "CENTER", undefined, 0, 220 ); self thread destroyOnDeath( back ); text = createfontstring( "default", 1.5 ); text settext( string ); self thread destroyOnDeath( text ); for ( ;; ) { text setpoint( "CENTER", undefined, 1200, 220 ); text setpoint( "CENTER", undefined, -1200, 220, 20 ); wait 20; } }