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https://github.com/JezuzLizard/t4sp_bot_warfare.git
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Hack fix for targets not being cleared.
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parent
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@ -270,12 +270,33 @@ spawned()
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self thread doBotMovement();
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self thread doBotMovement();
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self thread walk();
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self thread walk();
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self thread target();
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self thread target();
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self thread target_cleanup();
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self thread updateBones();
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self thread updateBones();
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self thread aim();
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self thread aim();
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self notify( "bot_spawned" );
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self notify( "bot_spawned" );
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}
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}
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target_cleanup()
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{
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self endon( "disconnect" );
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self endon( "zombified" );
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while ( true )
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{
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wait 10;
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curTime = getTime();
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targetKeys = getArrayKeys( self.bot.targets );
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for ( i = 0; i < targetKeys.size; i++ )
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{
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obj = self.bot.targets[ targetKeys[ i ] ];
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if ( ( curTime - obj.time ) > 30000 )
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{
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self.bot.targets[ targetKeys[ i ] ] = undefined;
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}
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}
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}
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}
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/*
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/*
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Bot moves towards the point
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Bot moves towards the point
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*/
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*/
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