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https://github.com/JezuzLizard/t4sp_bot_warfare.git
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Add debug prints. Move objective related code into separate scripts.
Add the ability to prioritize objectives over targets.
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@@ -120,30 +120,7 @@ init()
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level thread onPlayerConnect();
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level thread handleBots();
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maps\bots\_bot_script::register_bot_action( "objective", "powerup", maps\bots\_bot_script::bot_grab_powerup,
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maps\bots\_bot_script::bot_powerup_process_order,
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maps\bots\_bot_script::bot_powerup_init,
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maps\bots\_bot_script::bot_powerup_post_think,
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maps\bots\_bot_script::bot_should_grab_powerup,
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maps\bots\_bot_script::bot_check_complete_grab_powerup,
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maps\bots\_bot_script::bot_powerup_should_cancel,
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maps\bots\_bot_script::bot_powerup_should_postpone,
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maps\bots\_bot_script::bot_powerup_priority );
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maps\bots\_bot_script::register_bot_action( "objective", "revive", maps\bots\_bot_script::bot_revive_player,
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maps\bots\_bot_script::bot_revive_process_order,
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maps\bots\_bot_script::bot_revive_player_init,
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maps\bots\_bot_script::bot_revive_player_post_think,
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maps\bots\_bot_script::bot_should_revive_player,
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maps\bots\_bot_script::bot_check_complete_revive_player,
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maps\bots\_bot_script::bot_revive_player_should_cancel,
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maps\bots\_bot_script::bot_revive_player_should_postpone,
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maps\bots\_bot_script::bot_revive_player_priority );
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maps\bots\_bot_script::register_bot_objective( "powerup" );
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maps\bots\_bot_script::register_bot_objective( "revive" );
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level thread maps\bots\_bot_script::store_powerups_dropped();
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level thread maps\bots\_bot_script::watch_for_downed_players();
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maps\bots\_bot_script::bot_script_init();
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}
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/*
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