mirror of
https://github.com/JezuzLizard/t4sp_bot_warfare.git
synced 2025-06-30 08:11:53 +00:00
Add 2 new functions to handle getting and setting action completion.
Move action code to bot_actions_common.gsc and remake how it works.
This commit is contained in:
@ -1,5 +1,3 @@
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bot_aimatsinglenormalzombie()
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{
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@ -15,6 +13,16 @@ bot_should_aimatsinglenormalzombie()
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return false;
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}
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bot_check_complete_aimatsinglenormalzombie()
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{
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}
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bot_set_complete_aimatsinglenormalzombie()
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{
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}
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bot_aimatsinglenormalzombie_on_completion()
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{
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@ -60,6 +68,16 @@ bot_should_shootsinglenormalzombie()
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return false;
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}
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bot_check_complete_shootsinglenormalzombie()
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{
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}
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bot_set_complete_shootsinglenormalzombie()
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{
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}
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bot_shootsinglenormalzombie_on_completion()
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{
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@ -105,6 +123,16 @@ bot_should_aimatmultiplenormalzombies()
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return false;
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}
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bot_check_complete_aimatmultiplenormalzombies()
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{
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}
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bot_set_complete_aimatmultiplenormalzombies()
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{
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}
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bot_aimatmultiplenormalzombies_on_completion()
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{
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@ -150,6 +178,16 @@ bot_should_shootmultiplenormalzombies()
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return false;
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}
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bot_check_complete_shootmultiplenormalzombies()
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{
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}
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bot_set_complete_shootmultiplenormalzombies()
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{
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}
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bot_shootmultiplenormalzombie_on_completion()
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{
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@ -195,6 +233,16 @@ bot_should_meleesinglenormalzombie()
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}
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bot_check_complete_meleesinglenormalzombie()
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{
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}
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bot_set_complete_meleesinglenormalzombie()
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{
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}
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bot_meleesinglenormalzombie_on_completion()
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{
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@ -240,6 +288,16 @@ bot_should_shootsingledogzombie()
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return false;
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}
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bot_check_complete_shootsingledogzombie()
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{
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}
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bot_set_complete_shootsingledogzombie()
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{
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}
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bot_shootsingledogzombie_on_completion()
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{
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@ -285,6 +343,16 @@ bot_should_shootmultipledogzombies()
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return false;
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}
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bot_check_complete_shootmultipledogzombies()
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{
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}
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bot_set_complete_shootmultipledogzombies()
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{
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}
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bot_shootmultipledogzombies_on_completion()
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{
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@ -330,6 +398,16 @@ bot_should_meleesingledogzombie()
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return false;
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}
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bot_check_complete_meleesingledogzombie()
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{
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}
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bot_set_complete_meleesingledogzombie()
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{
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}
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bot_meleesingledogzombie_on_completion()
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{
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@ -13,6 +13,16 @@ bot_should_movetoobjective()
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return false;
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}
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bot_check_complete_movetoobjective()
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{
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}
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bot_set_complete_movetoobjective()
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{
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}
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bot_movetoobjective_on_completion()
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{
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@ -58,6 +68,16 @@ bot_should_train()
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return false;
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}
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bot_check_complete_train()
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{
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}
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bot_set_complete_train()
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{
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}
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bot_train_on_completion()
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{
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@ -103,6 +123,16 @@ bot_should_camp()
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return false;
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}
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bot_check_complete_camp()
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{
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}
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bot_set_complete_camp()
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{
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}
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bot_camp_on_completion()
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{
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@ -148,6 +178,16 @@ bot_should_flee()
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return false;
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}
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bot_check_complete_flee()
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{
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}
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bot_set_complete_flee()
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{
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}
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bot_flee_on_completion()
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{
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@ -45,6 +45,16 @@ bot_should_purchase_magicbox()
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return self.available_chests.size > 0;
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}
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bot_check_complete_magicbox()
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{
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}
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bot_set_complete_magicbox()
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{
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}
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bot_magicbox_purchase_on_completion()
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{
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@ -104,6 +114,16 @@ bot_should_purchase_wallbuy()
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return false;
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}
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bot_check_complete_wallbuy()
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{
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}
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bot_set_complete_wallbuy()
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{
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}
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bot_wallbuy_purchase_on_completion()
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{
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@ -149,6 +169,16 @@ bot_should_purchase_wallbuy_ammo()
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return false;
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}
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bot_check_complete_wallbuy_ammo()
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{
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}
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bot_set_complete_wallbuy_ammo()
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{
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}
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bot_wallbuy_ammo_purchase_on_completion()
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{
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@ -194,6 +224,16 @@ bot_should_purchase_perk()
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return false;
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}
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bot_check_complete_perk_purchase()
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{
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}
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bot_set_complete_perk_purchase()
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{
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}
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bot_perk_purchase_on_completion()
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{
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@ -239,6 +279,16 @@ bot_should_purchase_door()
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return false;
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}
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bot_check_complete_door_purchase()
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{
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}
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bot_set_complete_door_purchase()
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{
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}
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bot_door_purchase_on_completion()
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{
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@ -284,6 +334,16 @@ bot_should_purchase_debris()
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return false;
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}
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bot_check_complete_debris_purchase()
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{
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}
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bot_set_complete_debris_purchase()
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{
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}
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bot_debris_purchase_on_completion()
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{
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@ -329,6 +389,16 @@ bot_should_purchase_trap()
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return false;
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}
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bot_check_complete_trap_purchase()
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{
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}
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bot_set_complete_trap_purchase()
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{
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}
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bot_trap_purchase_on_completion()
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{
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@ -374,6 +444,16 @@ bot_should_purchase_packapunch()
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return false;
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}
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bot_check_complete_packapunch_purchase()
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{
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}
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bot_set_complete_packapunch_purchase()
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{
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}
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bot_packapunch_purchase_on_completion()
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{
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@ -419,6 +499,16 @@ bot_should_revive_player()
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return false;
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}
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bot_check_complete_revive_player()
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{
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}
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bot_set_complete_revive_player()
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{
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}
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bot_revive_player_on_completion()
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{
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@ -454,7 +544,7 @@ bot_grab_buildable()
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}
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bot_grabbuildable_process_order()
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bot_grab_buildable_process_order()
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{
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return 0;
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}
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@ -464,6 +554,16 @@ bot_should_grab_buildable()
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return false;
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}
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bot_check_complete_grab_buildable()
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{
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}
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bot_set_complete_grab_buildable()
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{
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}
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bot_grab_buildable_on_completion()
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{
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@ -499,7 +599,7 @@ bot_build_buildable()
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}
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bot_buildbuildable_process_order()
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bot_build_buildable_process_order()
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{
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return 0;
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}
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@ -509,6 +609,16 @@ bot_should_build_buildable()
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return false;
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}
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bot_check_complete_build_buildable()
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{
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}
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bot_set_complete_build_buildable()
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{
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}
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bot_build_buildable_on_completion()
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{
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@ -564,6 +674,16 @@ bot_part_should_cancel()
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return false;
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}
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bot_check_complete_grab_part()
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{
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}
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bot_set_complete_grab_part()
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{
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}
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bot_part_on_cancel()
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{
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@ -651,6 +771,16 @@ bot_should_grab_powerup()
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return self.available_powerups.size > 0;
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}
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bot_check_complete_grab_powerup()
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{
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}
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bot_set_complete_grab_powerup()
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{
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}
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bot_powerup_on_completion()
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{
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level endon( "end_game" );
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@ -5,7 +5,7 @@
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#include maps\_utility;
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#include maps\_zombiemode_utility;
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register_bot_action( group, action_name, action_func, should_do_func, action_process_order_func, action_completion_func, should_cancel_func, on_cancel_func, should_postpone_func, on_postpone_func, priority_func )
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register_bot_action( group, action_name, action_func, action_process_order_func, should_do_func, check_if_complete_func, set_complete_func, on_completion_func, should_cancel_func, on_cancel_func, should_postpone_func, on_postpone_func, priority_func )
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{
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if ( !isDefined( level.zbots_actions ) )
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{
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@ -20,7 +20,9 @@ register_bot_action( group, action_name, action_func, should_do_func, action_pro
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level.zbots_actions[ action_name ].action = action_func;
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level.zbots_actions[ action_name ].should_do_func = should_do_func;
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level.zbots_actions[ action_name ].action_process_order_func = action_process_order_func;
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level.zbots_actions[ action_name ].on_completion_func = action_completion_func;
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level.zbots_actions[ action_name ].check_if_complete_func = check_if_complete_func;
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level.zbots_actions[ action_name ].set_complete_func = set_complete_func;
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level.zbots_actions[ action_name ].on_completion_func = on_completion_func;
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level.zbots_actions[ action_name ].should_cancel_func = should_cancel_func;
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level.zbots_actions[ action_name ].on_cancel_func = on_cancel_func;
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level.zbots_actions[ action_name ].should_postpone_func = should_postpone_func;
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@ -28,15 +30,125 @@ register_bot_action( group, action_name, action_func, should_do_func, action_pro
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level.zbots_actions[ action_name ].priority_func = priority_func;
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}
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register_bot_action_queue_action( action_name )
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initialize_bot_actions_queue()
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{
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if ( !isDefined( self.actions_in_queue ) )
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keys = getArrayKeys( level.zbots_actions );
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for ( i = 0; i < keys.size; i++ )
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{
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self.actions_in_queue = [];
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self register_bot_objective_action_for_queue( keys[ i ], level.zbots_actions[ keys[ i ] ].group );
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}
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}
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register_bot_objective_action_for_queue( action_name )
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{
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if ( !isDefined( self.zbot_actions_in_queue ) )
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{
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self.zbot_actions_in_queue = [];
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}
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if ( !isDefined( self.zbot_actions_in_queue[ group_name ] ) )
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{
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self.zbot_actions_in_queue[ group_name ] = [];
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}
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self.zbot_actions_in_queue[ group_name ][ action_name ] = spawnStruct();
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self.zbot_actions_in_queue[ group_name ][ action_name ].postponed = false;
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self.zbot_actions_in_queue[ group_name ][ action_name ].canceled = false;
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self.zbot_actions_in_queue[ group_name ][ action_name ].queued = false;
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self.zbot_actions_in_queue[ group_name ][ action_name ].completed = false;
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self.zbot_actions_in_queue[ group_name ][ action_name ].is_current = false;
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}
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process_next_queued_action( group_name )
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{
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if ( self.action_queue.size <= 0 )
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{
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return;
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}
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self [[ self.action_queue[ group_name ][ 0 ].action ]]();
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self wait_for_action_completion( self.action_queue[ group_name ][ 0 ].action_name );
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}
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wait_for_action_completion( group_name, action_name )
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{
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result = self waittill_any_return( action_name + "_completion", action_name + "_cancel", action_name + "_postpone", "disconnect" );
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if ( !isDefined( result ) )
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{
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return;
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}
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if ( result == "disconnect" )
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{
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return;
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}
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if ( ( result == action_name + "_completion" ) )
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{
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self.zbot_actions_in_queue[ group_name ][ self.action_queue[ group_name ][ 0 ].action_name ].postponed = false;
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self.zbot_actions_in_queue[ group_name ][ self.action_queue[ group_name ][ 0 ].action_name ].queued = false;
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arrayRemoveIndex( self.action_queue[ group_name ], 0 );
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self thread [[ self.action_queue[ group_name ][ 0 ].on_completion_func ]]();
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}
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else if ( result == action_name + "_cancel" )
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{
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self.zbot_actions_in_queue[ group_name ][ self.action_queue[ group_name ][ 0 ].action_name ].postponed = false;
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self.zbot_actions_in_queue[ group_name ][ self.action_queue[ group_name ][ 0 ].action_name ].queued = false;
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arrayRemoveIndex( self.action_queue[ group_name ], 0 );
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self thread [[ self.action_queue[ group_name ][ 0 ].on_cancel_func ]]();
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}
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else if ( result == action_name + "_postpone" )
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{
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self.zbot_actions_in_queue[ group_name ][ self.action_queue[ group_name ][ 0 ].action_name ].postponed = true;
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postponed_action = self.action_queue[ group_name ][ 0 ];
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arrayRemoveIndex( self.action_queue[ group_name ], 0 );
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postponed_action.priority = 0;
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self.action_queue[ group_name ][ self.action_queue[ group_name ].size ] = postponed_action;
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self thread [[ self.action_queue[ group_name ][ 0 ].on_postpone_func ]]();
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}
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}
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copy_default_action_settings_to_queue( group_name, action_name )
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{
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//self.group = level.zbots_actions[ group_name ][ action_name ].group;
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self.action = level.zbots_actions[ group_name ][ action_name ].action;
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//self.should_do_func = level.zbots_actions[ group_name ][ action_name ].should_do_func;
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self.on_completion_func = level.zbots_actions[ group_name ][ action_name ].on_completion_func;
|
||||
self.should_cancel_func = level.zbots_actions[ group_name ][ action_name ].should_cancel_func;
|
||||
self.on_cancel_func = level.zbots_actions[ group_name ][ action_name ].on_cancel_func;
|
||||
self.should_postpone_func = level.zbots_actions[ group_name ][ action_name ].should_postpone_func;
|
||||
self.on_postpone_func = level.zbots_actions[ group_name ][ action_name ].on_postpone_func;
|
||||
self.priority_func = level.zbots_actions[ group_name ][ action_name ].priority_func;
|
||||
}
|
||||
|
||||
pick_actions_to_add_to_queue( group_name, action_keys )
|
||||
{
|
||||
for ( i = 0; i < action_keys.size; i++ )
|
||||
{
|
||||
if ( !self.zbot_actions_in_queue[ group_name ][ action_keys[ i ] ].queued && [[ level.zbots_actions[ group_name ][ action_keys[ i ] ].should_do_func ]]() )
|
||||
{
|
||||
self.action_queue[ group_name ][ self.action_queue[ group_name ].size ] = spawnStruct();
|
||||
self.action_queue[ group_name ][ self.action_queue[ group_name ].size - 1 ].action_name = action_keys[ i ];
|
||||
self.action_queue[ group_name ][ self.action_queue[ group_name ].size - 1 ].priority = self [[ level.zbots_actions[ group_name ][ action_keys[ i ] ].priority_func ]]();
|
||||
self.zbot_actions_in_queue[ group_name ][ action_keys[ i ] ].queued = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
check_if_actions_should_be_canceled_in_group( group_name, action_keys )
|
||||
{
|
||||
for ( i = 0; i < action_keys.size; i++ )
|
||||
{
|
||||
if ( self.zbot_actions_in_queue[ group_name ][ action_keys[ i ] ].queued && [[ level.zbots_actions[ group_name ][ action_keys[ i ] ].should_cancel_func ]]() )
|
||||
{
|
||||
self notify( action_keys[ i ] + "_cancel" );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
check_if_actions_should_be_postponed_in_group( group_name, action_keys )
|
||||
{
|
||||
for ( i = 0; i < action_keys.size; i++ )
|
||||
{
|
||||
if ( self.zbot_actions_in_queue[ group_name ][ action_keys[ i ] ].queued && [[ level.zbots_actions[ group_name ][ action_keys[ i ] ].should_postpone_func ]]() )
|
||||
{
|
||||
self notify( action_keys[ i ] + "_postpone" );
|
||||
}
|
||||
}
|
||||
self.actions_in_queue[ action_name ] = spawnStruct();
|
||||
self.actions_in_queue[ action_name ].postponed = false;
|
||||
self.actions_in_queue[ action_name ].canceled = false;
|
||||
self.actions_in_queue[ action_name ].queued = false;
|
||||
self.actions_in_queue[ action_name ].completed = false;
|
||||
}
|
Reference in New Issue
Block a user