Add 2 new functions to handle getting and setting action completion.

Move action code to bot_actions_common.gsc and remake how it works.
This commit is contained in:
JezuzLizard
2023-03-25 23:34:31 -07:00
parent f75726147c
commit c23fd0fd2d
5 changed files with 419 additions and 122 deletions

View File

@ -1,5 +1,3 @@
bot_aimatsinglenormalzombie()
{
@ -15,6 +13,16 @@ bot_should_aimatsinglenormalzombie()
return false;
}
bot_check_complete_aimatsinglenormalzombie()
{
}
bot_set_complete_aimatsinglenormalzombie()
{
}
bot_aimatsinglenormalzombie_on_completion()
{
@ -60,6 +68,16 @@ bot_should_shootsinglenormalzombie()
return false;
}
bot_check_complete_shootsinglenormalzombie()
{
}
bot_set_complete_shootsinglenormalzombie()
{
}
bot_shootsinglenormalzombie_on_completion()
{
@ -105,6 +123,16 @@ bot_should_aimatmultiplenormalzombies()
return false;
}
bot_check_complete_aimatmultiplenormalzombies()
{
}
bot_set_complete_aimatmultiplenormalzombies()
{
}
bot_aimatmultiplenormalzombies_on_completion()
{
@ -150,6 +178,16 @@ bot_should_shootmultiplenormalzombies()
return false;
}
bot_check_complete_shootmultiplenormalzombies()
{
}
bot_set_complete_shootmultiplenormalzombies()
{
}
bot_shootmultiplenormalzombie_on_completion()
{
@ -195,6 +233,16 @@ bot_should_meleesinglenormalzombie()
}
bot_check_complete_meleesinglenormalzombie()
{
}
bot_set_complete_meleesinglenormalzombie()
{
}
bot_meleesinglenormalzombie_on_completion()
{
@ -240,6 +288,16 @@ bot_should_shootsingledogzombie()
return false;
}
bot_check_complete_shootsingledogzombie()
{
}
bot_set_complete_shootsingledogzombie()
{
}
bot_shootsingledogzombie_on_completion()
{
@ -285,6 +343,16 @@ bot_should_shootmultipledogzombies()
return false;
}
bot_check_complete_shootmultipledogzombies()
{
}
bot_set_complete_shootmultipledogzombies()
{
}
bot_shootmultipledogzombies_on_completion()
{
@ -330,6 +398,16 @@ bot_should_meleesingledogzombie()
return false;
}
bot_check_complete_meleesingledogzombie()
{
}
bot_set_complete_meleesingledogzombie()
{
}
bot_meleesingledogzombie_on_completion()
{

View File

@ -13,6 +13,16 @@ bot_should_movetoobjective()
return false;
}
bot_check_complete_movetoobjective()
{
}
bot_set_complete_movetoobjective()
{
}
bot_movetoobjective_on_completion()
{
@ -58,6 +68,16 @@ bot_should_train()
return false;
}
bot_check_complete_train()
{
}
bot_set_complete_train()
{
}
bot_train_on_completion()
{
@ -103,6 +123,16 @@ bot_should_camp()
return false;
}
bot_check_complete_camp()
{
}
bot_set_complete_camp()
{
}
bot_camp_on_completion()
{
@ -148,6 +178,16 @@ bot_should_flee()
return false;
}
bot_check_complete_flee()
{
}
bot_set_complete_flee()
{
}
bot_flee_on_completion()
{

View File

@ -45,6 +45,16 @@ bot_should_purchase_magicbox()
return self.available_chests.size > 0;
}
bot_check_complete_magicbox()
{
}
bot_set_complete_magicbox()
{
}
bot_magicbox_purchase_on_completion()
{
@ -104,6 +114,16 @@ bot_should_purchase_wallbuy()
return false;
}
bot_check_complete_wallbuy()
{
}
bot_set_complete_wallbuy()
{
}
bot_wallbuy_purchase_on_completion()
{
@ -149,6 +169,16 @@ bot_should_purchase_wallbuy_ammo()
return false;
}
bot_check_complete_wallbuy_ammo()
{
}
bot_set_complete_wallbuy_ammo()
{
}
bot_wallbuy_ammo_purchase_on_completion()
{
@ -194,6 +224,16 @@ bot_should_purchase_perk()
return false;
}
bot_check_complete_perk_purchase()
{
}
bot_set_complete_perk_purchase()
{
}
bot_perk_purchase_on_completion()
{
@ -239,6 +279,16 @@ bot_should_purchase_door()
return false;
}
bot_check_complete_door_purchase()
{
}
bot_set_complete_door_purchase()
{
}
bot_door_purchase_on_completion()
{
@ -284,6 +334,16 @@ bot_should_purchase_debris()
return false;
}
bot_check_complete_debris_purchase()
{
}
bot_set_complete_debris_purchase()
{
}
bot_debris_purchase_on_completion()
{
@ -329,6 +389,16 @@ bot_should_purchase_trap()
return false;
}
bot_check_complete_trap_purchase()
{
}
bot_set_complete_trap_purchase()
{
}
bot_trap_purchase_on_completion()
{
@ -374,6 +444,16 @@ bot_should_purchase_packapunch()
return false;
}
bot_check_complete_packapunch_purchase()
{
}
bot_set_complete_packapunch_purchase()
{
}
bot_packapunch_purchase_on_completion()
{
@ -419,6 +499,16 @@ bot_should_revive_player()
return false;
}
bot_check_complete_revive_player()
{
}
bot_set_complete_revive_player()
{
}
bot_revive_player_on_completion()
{
@ -454,7 +544,7 @@ bot_grab_buildable()
}
bot_grabbuildable_process_order()
bot_grab_buildable_process_order()
{
return 0;
}
@ -464,6 +554,16 @@ bot_should_grab_buildable()
return false;
}
bot_check_complete_grab_buildable()
{
}
bot_set_complete_grab_buildable()
{
}
bot_grab_buildable_on_completion()
{
@ -499,7 +599,7 @@ bot_build_buildable()
}
bot_buildbuildable_process_order()
bot_build_buildable_process_order()
{
return 0;
}
@ -509,6 +609,16 @@ bot_should_build_buildable()
return false;
}
bot_check_complete_build_buildable()
{
}
bot_set_complete_build_buildable()
{
}
bot_build_buildable_on_completion()
{
@ -564,6 +674,16 @@ bot_part_should_cancel()
return false;
}
bot_check_complete_grab_part()
{
}
bot_set_complete_grab_part()
{
}
bot_part_on_cancel()
{
@ -651,6 +771,16 @@ bot_should_grab_powerup()
return self.available_powerups.size > 0;
}
bot_check_complete_grab_powerup()
{
}
bot_set_complete_grab_powerup()
{
}
bot_powerup_on_completion()
{
level endon( "end_game" );

View File

@ -5,7 +5,7 @@
#include maps\_utility;
#include maps\_zombiemode_utility;
register_bot_action( group, action_name, action_func, should_do_func, action_process_order_func, action_completion_func, should_cancel_func, on_cancel_func, should_postpone_func, on_postpone_func, priority_func )
register_bot_action( group, action_name, action_func, action_process_order_func, should_do_func, check_if_complete_func, set_complete_func, on_completion_func, should_cancel_func, on_cancel_func, should_postpone_func, on_postpone_func, priority_func )
{
if ( !isDefined( level.zbots_actions ) )
{
@ -20,7 +20,9 @@ register_bot_action( group, action_name, action_func, should_do_func, action_pro
level.zbots_actions[ action_name ].action = action_func;
level.zbots_actions[ action_name ].should_do_func = should_do_func;
level.zbots_actions[ action_name ].action_process_order_func = action_process_order_func;
level.zbots_actions[ action_name ].on_completion_func = action_completion_func;
level.zbots_actions[ action_name ].check_if_complete_func = check_if_complete_func;
level.zbots_actions[ action_name ].set_complete_func = set_complete_func;
level.zbots_actions[ action_name ].on_completion_func = on_completion_func;
level.zbots_actions[ action_name ].should_cancel_func = should_cancel_func;
level.zbots_actions[ action_name ].on_cancel_func = on_cancel_func;
level.zbots_actions[ action_name ].should_postpone_func = should_postpone_func;
@ -28,15 +30,125 @@ register_bot_action( group, action_name, action_func, should_do_func, action_pro
level.zbots_actions[ action_name ].priority_func = priority_func;
}
register_bot_action_queue_action( action_name )
initialize_bot_actions_queue()
{
if ( !isDefined( self.actions_in_queue ) )
keys = getArrayKeys( level.zbots_actions );
for ( i = 0; i < keys.size; i++ )
{
self.actions_in_queue = [];
self register_bot_objective_action_for_queue( keys[ i ], level.zbots_actions[ keys[ i ] ].group );
}
}
register_bot_objective_action_for_queue( action_name )
{
if ( !isDefined( self.zbot_actions_in_queue ) )
{
self.zbot_actions_in_queue = [];
}
if ( !isDefined( self.zbot_actions_in_queue[ group_name ] ) )
{
self.zbot_actions_in_queue[ group_name ] = [];
}
self.zbot_actions_in_queue[ group_name ][ action_name ] = spawnStruct();
self.zbot_actions_in_queue[ group_name ][ action_name ].postponed = false;
self.zbot_actions_in_queue[ group_name ][ action_name ].canceled = false;
self.zbot_actions_in_queue[ group_name ][ action_name ].queued = false;
self.zbot_actions_in_queue[ group_name ][ action_name ].completed = false;
self.zbot_actions_in_queue[ group_name ][ action_name ].is_current = false;
}
process_next_queued_action( group_name )
{
if ( self.action_queue.size <= 0 )
{
return;
}
self [[ self.action_queue[ group_name ][ 0 ].action ]]();
self wait_for_action_completion( self.action_queue[ group_name ][ 0 ].action_name );
}
wait_for_action_completion( group_name, action_name )
{
result = self waittill_any_return( action_name + "_completion", action_name + "_cancel", action_name + "_postpone", "disconnect" );
if ( !isDefined( result ) )
{
return;
}
if ( result == "disconnect" )
{
return;
}
if ( ( result == action_name + "_completion" ) )
{
self.zbot_actions_in_queue[ group_name ][ self.action_queue[ group_name ][ 0 ].action_name ].postponed = false;
self.zbot_actions_in_queue[ group_name ][ self.action_queue[ group_name ][ 0 ].action_name ].queued = false;
arrayRemoveIndex( self.action_queue[ group_name ], 0 );
self thread [[ self.action_queue[ group_name ][ 0 ].on_completion_func ]]();
}
else if ( result == action_name + "_cancel" )
{
self.zbot_actions_in_queue[ group_name ][ self.action_queue[ group_name ][ 0 ].action_name ].postponed = false;
self.zbot_actions_in_queue[ group_name ][ self.action_queue[ group_name ][ 0 ].action_name ].queued = false;
arrayRemoveIndex( self.action_queue[ group_name ], 0 );
self thread [[ self.action_queue[ group_name ][ 0 ].on_cancel_func ]]();
}
else if ( result == action_name + "_postpone" )
{
self.zbot_actions_in_queue[ group_name ][ self.action_queue[ group_name ][ 0 ].action_name ].postponed = true;
postponed_action = self.action_queue[ group_name ][ 0 ];
arrayRemoveIndex( self.action_queue[ group_name ], 0 );
postponed_action.priority = 0;
self.action_queue[ group_name ][ self.action_queue[ group_name ].size ] = postponed_action;
self thread [[ self.action_queue[ group_name ][ 0 ].on_postpone_func ]]();
}
}
copy_default_action_settings_to_queue( group_name, action_name )
{
//self.group = level.zbots_actions[ group_name ][ action_name ].group;
self.action = level.zbots_actions[ group_name ][ action_name ].action;
//self.should_do_func = level.zbots_actions[ group_name ][ action_name ].should_do_func;
self.on_completion_func = level.zbots_actions[ group_name ][ action_name ].on_completion_func;
self.should_cancel_func = level.zbots_actions[ group_name ][ action_name ].should_cancel_func;
self.on_cancel_func = level.zbots_actions[ group_name ][ action_name ].on_cancel_func;
self.should_postpone_func = level.zbots_actions[ group_name ][ action_name ].should_postpone_func;
self.on_postpone_func = level.zbots_actions[ group_name ][ action_name ].on_postpone_func;
self.priority_func = level.zbots_actions[ group_name ][ action_name ].priority_func;
}
pick_actions_to_add_to_queue( group_name, action_keys )
{
for ( i = 0; i < action_keys.size; i++ )
{
if ( !self.zbot_actions_in_queue[ group_name ][ action_keys[ i ] ].queued && [[ level.zbots_actions[ group_name ][ action_keys[ i ] ].should_do_func ]]() )
{
self.action_queue[ group_name ][ self.action_queue[ group_name ].size ] = spawnStruct();
self.action_queue[ group_name ][ self.action_queue[ group_name ].size - 1 ].action_name = action_keys[ i ];
self.action_queue[ group_name ][ self.action_queue[ group_name ].size - 1 ].priority = self [[ level.zbots_actions[ group_name ][ action_keys[ i ] ].priority_func ]]();
self.zbot_actions_in_queue[ group_name ][ action_keys[ i ] ].queued = true;
}
}
}
check_if_actions_should_be_canceled_in_group( group_name, action_keys )
{
for ( i = 0; i < action_keys.size; i++ )
{
if ( self.zbot_actions_in_queue[ group_name ][ action_keys[ i ] ].queued && [[ level.zbots_actions[ group_name ][ action_keys[ i ] ].should_cancel_func ]]() )
{
self notify( action_keys[ i ] + "_cancel" );
}
}
}
check_if_actions_should_be_postponed_in_group( group_name, action_keys )
{
for ( i = 0; i < action_keys.size; i++ )
{
if ( self.zbot_actions_in_queue[ group_name ][ action_keys[ i ] ].queued && [[ level.zbots_actions[ group_name ][ action_keys[ i ] ].should_postpone_func ]]() )
{
self notify( action_keys[ i ] + "_postpone" );
}
}
self.actions_in_queue[ action_name ] = spawnStruct();
self.actions_in_queue[ action_name ].postponed = false;
self.actions_in_queue[ action_name ].canceled = false;
self.actions_in_queue[ action_name ].queued = false;
self.actions_in_queue[ action_name ].completed = false;
}