Handle different bones for dogs and gibbed zombies.

Readd difficulty settings.
This commit is contained in:
JezuzLizard
2023-04-30 01:52:00 -07:00
parent dbf6ce6f3e
commit c7558faa47
4 changed files with 84 additions and 3 deletions

View File

@@ -993,7 +993,18 @@ getRandomGoal()
return PickRandom( level.waypointsInPlayableArea ).origin;
}
/*
Checks if target is dog
*/
targetIsDog()
{
return isDefined( self.targetname ) && self.targetname == "zombie_dog";
}
/*
Checks if target is gibbed
*/
targetIsGibbed()
{
return isDefined( self.gibbed ) && self.gibbed;
}