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https://github.com/JezuzLizard/t4sp_bot_warfare.git
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bot internal has everything now
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@@ -184,6 +184,21 @@ onDisconnectAll()
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level.players = array_remove( level.players, self );
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}
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/*
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When any client spawns
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*/
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onSpawnedAll()
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{
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self endon( "disconnect" );
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for ( ;; )
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{
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self waittill( "spawned_player" );
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self.lastSpawnTime = getTime();
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}
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}
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/*
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When a bot disconnects.
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*/
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@@ -207,6 +222,8 @@ connected()
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level.players[level.players.size] = self;
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self thread onDisconnectAll();
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self thread onSpawnedAll();
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if ( !self is_bot() )
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return;
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