diff --git a/maps/bots/_bot_internal.gsc b/maps/bots/_bot_internal.gsc index 3e21c69..f5d890d 100644 --- a/maps/bots/_bot_internal.gsc +++ b/maps/bots/_bot_internal.gsc @@ -477,7 +477,7 @@ target_loop() myFov *= 1 - adsFovFact * adsAmount; } - enemies = GetAISpeciesArray("axis", "all"); + enemies = GetAISpeciesArray( "axis", "all" ); enemycount = enemies.size; @@ -545,7 +545,7 @@ target_loop() targetAnkleLeft = enemy getTagOrigin( "j_ankle_le" ); targetAnkleRight = enemy getTagOrigin( "j_ankle_ri" ); } - else + else { targetHead = enemy getTagOrigin( "j_head" ); targetAnkleLeft = enemy getTagOrigin( "j_ankle_le" ); @@ -679,7 +679,7 @@ selectBoneForTarget( enemy, bones ) { return PickRandom( bones ); } - else + else { return PickRandom( bones ); } diff --git a/scripts/sp/bots.gsc b/scripts/sp/bots.gsc index 323c2ef..c367367 100644 --- a/scripts/sp/bots.gsc +++ b/scripts/sp/bots.gsc @@ -6,7 +6,9 @@ init() { level thread maps\bots\_bot::init(); - setDvar( "player_debug_bots", 1 ); + if ( getDvar( "player_debug_bots" ) == "" ) + setDvar( "player_debug_bots", 1 ); + thread test_bot_pathing(); } diff --git a/scripts/sp/killtest.gsc b/scripts/sp/killtest.gsc index f3dde09..d4918af 100644 --- a/scripts/sp/killtest.gsc +++ b/scripts/sp/killtest.gsc @@ -17,7 +17,9 @@ init() level thread onPlayerConnect(); level thread spitOutTime(); - setDvar( "killtest_bot_debug", 1 ); + if ( getDvar( "killtest_bot_debug" ) == "" ) + setDvar( "killtest_bot_debug", 1 ); + level thread addBot(); level thread setupcallbacks(); @@ -220,9 +222,10 @@ addBot() if ( !isDefined( guy ) ) return; - guy.killingAll = true; - guy giveWeapon( "ptrs41_zombie" ); // ptrs41_zombie zombie_doublebarrel - guy switchToWeapon( "ptrs41_zombie" ); // colt_dirty_harry + // guy.killingAll = true; + weapon = "zombie_thompson"; + guy giveWeapon( weapon ); // ptrs41_zombie zombie_doublebarrel + guy switchToWeapon( weapon ); // colt_dirty_harry //guy thread walk_to_player(); //guy thread do_move(); @@ -236,6 +239,8 @@ addBot() break; } + guy giveMaxAmmo( weapon ); + wait 0.05; } }