#include common_scripts\utility; #include maps\_utility; #include maps\bots\_bot_utility; #include maps\bots\script_objectives\_obj_utility; register_bot_objective( objective_group ) { if ( !isDefined( level.zbot_objective_glob ) ) { level.zbot_objective_glob = []; } if ( !isDefined( level.zbot_objective_glob[ objective_group ] ) ) { level.zbot_objective_glob[ objective_group ] = spawnStruct(); level.zbot_objective_glob[ objective_group ].active_objectives = []; } } add_possible_bot_objective( objective_group, target_ent, is_global_shared ) { if ( !isDefined( target_ent ) ) { objective_assert( objective_group, undefined, "add_possible_bot_objective", "[ent was undefined]" ); return; } id = target_ent getEntityNumber(); if ( !isDefined( level.zbot_objective_glob ) ) { objective_assert( objective_group, id, "add_possible_bot_objective", "Trying to add objective before calling register_bot_objective for objective group " + objective_group ); return; } if ( !isDefined( level.zbot_objective_glob[ objective_group ] ) ) { objective_assert( objective_group, id, "add_possible_bot_objective", "Trying to add objective to group " + objective_group + " before calling register_bot_objective" ); return; } objective_struct = spawnStruct(); objective_struct.group = objective_group; objective_struct.is_global_shared = is_global_shared; objective_struct.target_ent = target_ent; objective_struct.owner = undefined; objective_struct.is_objective = true; objective_struct.bad = false; objective_struct.id = id; level.zbot_objective_glob[ objective_group ].active_objectives[ "obj_id_" + id ] = objective_struct; return level.zbot_objective_glob[ objective_group ].active_objectives[ "obj_id_" + id ]; } get_objective( objective_group, ent, id ) { return get_objective_safe( objective_group, ent, id, "get_objective_by_entity_ref" ); } get_all_objectives_for_group( objective_group ) { return level.zbot_objective_glob[ objective_group ].active_objectives; } bot_get_objective() { return self.zbot_current_objective; } bot_has_objective() { return isDefined( self.zbot_current_objective ); } bot_set_objective( objective_group, ent, id ) { objective = get_objective_safe( objective_group, ent, id, "bot_set_objective" ); if ( !isDefined( objective ) ) { return; } new_obj_history = spawnStruct(); new_obj_history.id = ent getEntityNumber(); new_obj_history.group = objective_group; new_obj_history.ent_start_pos = ent.origin; new_obj_history.ent_end_pos = ent.origin; new_obj_history.bot_start_pos = self.origin; new_obj_history.bot_end_pos = self.origin; new_obj_history.start_time = getTime(); new_obj_history.end_time = getTime(); new_obj_history.time_spent = 0; self.bot_obj_history_prev_index = self.bot_obj_history_index; if ( self.bot_obj_history_index >= self.bot_obj_history_max_entries ) { self.bot_obj_history_index = 0; } self.obj_history[ self.bot_obj_history_index ] = new_obj_history; self.zbot_current_objective = objective; } bot_clear_objective() { objective = self.zbot_current_objective; if ( !isDefined( objective ) ) { return; } self bot_clear_objective_owner( objective.group, objective.target_ent ); self.zbot_current_objective = undefined; } objective_has_owner( objective_group, ent, id ) { objective = get_objective_safe( objective_group, ent, id, "objective_has_owner" ); if ( !isDefined( objective ) ) { return false; } if ( !isDefined( id ) ) { id = ent getEntityNumber(); } if ( !objective.is_global_shared ) { objective_assert( objective_group, id, "objective_has_owner", "Objective with " + id + " id number cannot be set to have an owner because is_global_shared field is false in group " + objective_group ); return false; } return isDefined( objective.owner ); } bot_is_objective_owner( objective_group, ent, id ) { objective = get_objective_safe( objective_group, ent, id, "bot_is_objective_owner" ); if ( !isDefined( objective ) ) { return false; } if ( !isDefined( id ) ) { id = ent getEntityNumber(); } if ( !objective.is_global_shared ) { objective_assert( objective_group, id, "bot_is_objective_owner", "Objective with " + id + " id number cannot be set to have an owner because is_global_shared field is false in group " + objective_group ); return false; } return isDefined( objective.owner ) && objective.owner == self; } bot_set_objective_owner( objective_group, ent, id ) { objective = get_objective_safe( objective_group, ent, id, "bot_set_objective_owner" ); if ( !isDefined( objective ) ) { return; } if ( !isDefined( id ) ) { id = ent getEntityNumber(); } if ( !objective.is_global_shared ) { objective_assert( objective_group, id, "bot_set_objective_owner", "Objective with " + id + " id number cannot be set to have an owner because is_global_shared field is false in group " + objective_group ); return; } objective.owner = self; } bot_clear_objective_owner( objective_group, ent, id ) { objective = get_objective_safe( objective_group, ent, id, "clear_objective_owner" ); if ( !isDefined( objective ) ) { return; } if ( !isDefined( objective.owner ) ) { return; } if ( objective.owner != self ) { return; } objective.owner = undefined; } mark_objective_bad( objective_group, ent, id ) { objective = get_objective_safe( objective_group, ent, id, "mark_objective_bad" ); if ( !isDefined( objective ) ) { return; } objective.bad = true; } free_bot_objective( objective_group, ent, id ) { objective = get_objective_safe( objective_group, ent, id, "free_bot_objective" ); if ( !isDefined( objective ) ) { return; } if ( isDefined( ent ) ) { id = ent getEntityNumber(); } players = getPlayers(); for ( i = 0; i < players.size; i++ ) { if ( players[ i ] is_bot() ) { if ( isDefined( players[ i ].zbot_current_objective ) && players[ i ].zbot_current_objective == objective ) { players[ i ].zbot_current_objective = undefined; } } } level.zbot_objective_glob[ objective_group ].active_objectives[ "obj_id_" + id ] = undefined; } get_objective_safe( objective_group, ent, id, function_name ) { if ( !isDefined( ent ) && !isDefined( id ) ) { objective_assert( objective_group, id, function_name, "[ent and id were undefined]" ); return undefined; } if ( isDefined( ent ) ) { id = ent getEntityNumber(); } if ( !isDefined( level.zbot_objective_glob[ objective_group ] ) ) { objective_assert( objective_group, id, function_name, "[obj group is invalid]" ); return undefined; } active_objectives = level.zbot_objective_glob[ objective_group ].active_objectives; objective = active_objectives[ "obj_id_" + id ]; objective_exists = isDefined( objective ); if ( !objective_exists ) { objective_assert( objective_group, id, function_name, "[obj was undefined]" ); return undefined; } return objective; } bot_objective_print( objective_group, id, message, function_name ) { if ( getDvarInt( "bot_obj_debug_all" ) != 0 || getDvarInt( "bot_obj_debug_" + objective_group ) != 0 ) { self objective_info_print( objective_group, id, function_name, message ); } } objective_assert( objective_group, id, function_name, message ) { assertMsg( message ); if ( getDvarInt( "bot_obj_debug_all" ) != 0 || getDvarInt( "bot_obj_debug_" + objective_group ) != 0 ) { if ( !isDefined( id ) ) { error_message = "BOT_OBJ_ERROR: Time <" + getTime() + "> " + function_name + "() Obj <" + objective_group + "> " + message; } else { error_message = "BOT_OBJ_ERROR: Time <" + getTime() + "> " + function_name + "() Obj <" + objective_group + "> Ent <" + id + "> " + message; } logprint( error_message + "\n" ); printConsole( error_message ); } } objective_info_print( objective_group, id, function_name, message ) { message = "BOT_OBJ_INFO: Time <" + getTime() + "> " + function_name + "() Obj <" + objective_group + "> ent <" + id + "> " + message; logprint( message + "\n" ); printConsole( message ); } bot_objective_history_get_oldest() { oldest = self.obj_history[ 0 ]; for ( i = 1; i < self.obj_history.size; i++ ) { if ( oldest.end_time < self.obj_history[ i ] ) { continue; } oldest = self.obj_history[ i ]; } return oldest; } bot_objective_history_get_current() { return self.obj_history[ self.bot_obj_history_index ]; } bot_objective_history_get_previous() { return self.obj_history[ self.bot_obj_history_prev_index ]; } /**********Action Section**********/ register_bot_action( action_name, action_func, init_func, post_think_func, should_do_func, check_if_complete_func, should_cancel_func, priority_func ) { if ( !isDefined( level.zbots_actions ) ) { level.zbots_actions = []; } if ( !isDefined( level.zbots_actions[ action_name ] ) ) { level.zbots_actions[ action_name ] = spawnStruct(); } level.zbots_actions[ action_name ].action = action_func; level.zbots_actions[ action_name ].init_func = init_func; level.zbots_actions[ action_name ].post_think_func = post_think_func; level.zbots_actions[ action_name ].should_do_func = should_do_func; level.zbots_actions[ action_name ].check_if_complete_func = check_if_complete_func; level.zbots_actions[ action_name ].should_cancel_func = should_cancel_func; level.zbots_actions[ action_name ].priority_func = priority_func; } bot_process_action() { self endon( "stop_action_think" ); action_name = self.bot_action.action_name; self [[ level.zbots_actions[ action_name ].init_func ]](); self thread [[ level.zbots_actions[ action_name ].action ]]( self.bot_action.obj ); self.running_action = true; self wait_for_action_completion( action_name ); } wait_for_action_completion( action_name ) { action_complete_name = action_name + "_complete"; action_cancel_name = action_name + "_cancel"; result = self waittill_any_return( action_complete_name, action_cancel_name ); end_state = undefined; if ( ( result == action_complete_name ) ) { end_state = "completed"; } else if ( result == action_cancel_name ) { end_state = "canceled"; } self notify( action_name + "_end_think" ); self [[ level.zbots_actions[ action_name ].post_think_func ]]( end_state ); self.bot_action = undefined; self.obj_history[ self.bot_obj_history_index ].end_time = getTime(); end_time = self.obj_history[ self.bot_obj_history_index ].end_time; start_time = self.obj_history[ self.bot_obj_history_index ].start_time; self.obj_history[ self.bot_obj_history_index ].time_spent = end_time - start_time; self.obj_history[ self.bot_obj_history_index ].bot_end_pos = self.origin; self.bot_obj_history_index++; self.running_action = false; } bot_pick_action() { action_keys = getArrayKeys( level.zbots_actions ); possible_actions = NewHeap( ::HeapPriority ); for ( i = 0; i < action_keys.size; i++ ) { struct = spawnStruct(); struct.possible_objs = []; if ( self [[ level.zbots_actions[ action_keys[ i ] ].should_do_func ]]( struct ) ) { available_objs = struct.possible_objs; for ( j = 0; j < available_objs.size; j++ ) { possible_action = spawnStruct(); possible_action.action_name = action_keys[ i ]; possible_action.priority = self [[ level.zbots_actions[ action_keys[ i ] ].priority_func ]]( available_objs[ j ] ); possible_action.obj = available_objs[ j ]; possible_actions HeapInsert( possible_action ); printConsole( self.playername + " Adding obj " + action_keys[ i ] + " id " + available_objs[ j ].id + " to queue of size: " + possible_actions.data.size ); } } } forced_action = getDvar( "bots_debug_forced_action" ); if ( ( !isDefined( possible_actions.data ) || possible_actions.data.size <= 0 ) && forced_action == "" ) { return false; } if ( forced_action != "" ) { entnum_and_forced_action = strTok( forced_action, " " ); if ( entnum_and_forced_action.size != 2 ) { setDvar( "bots_debug_forced_action", "" ); } else if ( int( entnum_and_forced_action[ 0 ] ) == self getEntityNumber() && isDefined( level.zbots_actions[ entnum_and_forced_action[ 1 ] ] ) ) { possible_action = spawnStruct(); possible_action.action_name = entnum_and_forced_action[ 1 ]; possible_action.priority = 999; self.bot_action = possible_action; setDvar( "bots_debug_forced_action", "" ); printConsole( self.playername + " Picking forced action " + self.bot_action.action_name + " Priority " + self.bot_action.priority ); return true; } } self.bot_action = possible_actions.data[ 0 ]; printConsole( self.playername + " Picking action " + self.bot_action.action_name + " Priority " + self.bot_action.priority ); return true; } bot_check_action_complete( action_name ) { assert( isDefined( level.zbots_actions[ action_name ].check_if_complete_func ) ); is_complete = self [[ level.zbots_actions[ action_name ].check_if_complete_func ]](); if ( is_complete ) { self notify( action_name + "_complete" ); self notify( "goal" ); } return is_complete; } bot_check_if_action_should_be_canceled_in_group( action_name ) { should_cancel = self [[ level.zbots_actions[ action_name ].should_cancel_func ]](); if ( should_cancel ) { self notify( action_name + "_cancel" ); self notify( "goal" ); } return should_cancel; } bot_check_if_action_should_be_canceled_globally( action_name ) { should_cancel = self action_should_be_canceled_global( action_name ); if ( should_cancel ) { self notify( action_name + "_cancel" ); self notify( "goal" ); } return should_cancel; } bot_action_think() { self endon( "disconnect" ); self endon( "zombified" ); level endon( "end_game" ); self thread bot_action_pump(); while ( true ) { if ( getDvarInt( "bot_obj_debug_all" ) != 0 ) { wait 1; } else { wait 1; } //Wait until the end of the frame so any variables set by _bot_internal in the current frame will have up to date values waittillframeend; self.bot_action = undefined; if ( !self bot_pick_action() ) { if ( getDvarInt( "bot_obj_debug_all" ) != 0 ) { printConsole( "BOT_ACTION_THINK: " + self.playername + " does not have an action selected" ); } continue; } self bot_process_action(); while ( !maps\so\zm_common\_zm_utility::is_player_valid( self ) ) { if ( getDvarInt( "bot_obj_debug_all" ) != 0 ) { printConsole( "BOT_ACTION_THINK: " + self.playername + " is not in a valid state" ); } wait 1; } } } bot_action_pump() { self endon( "disconnect" ); self endon( "zombified" ); level endon( "end_game" ); while ( true ) { wait 0.05; if ( !isDefined( self.bot_action ) ) { continue; } action_name = self.bot_action.action_name; if ( self bot_check_action_complete( action_name ) ) { } else if ( self bot_check_if_action_should_be_canceled_globally( action_name ) ) { } else if ( self bot_check_if_action_should_be_canceled_in_group( action_name ) ) { } while ( !maps\so\zm_common\_zm_utility::is_player_valid( self ) ) { wait 1; } } } action_should_be_postponed_global( action_name ) { return false; } action_should_be_canceled_global( action_name ) { obj = self bot_get_objective(); goal_canceled = false; if ( !isDefined( obj ) ) { self.obj_cancel_reason = "Obj didn't exist"; goal_canceled = true; } else if ( !isDefined( obj.target_ent ) ) { self.obj_cancel_reason = "Obj entity doesn't exist"; canceled_goal = true; } else if ( isDefined( obj.target_ent.player_visibility ) && !obj.target_ent.player_visibility[ self getEntityNumber() + "" ] ) { self.obj_cancel_reason = "Trigger wasn't visible"; goal_canceled = true; } else if ( !isDefined( obj.target_ent.bot_use_node ) && self GetPathIsInaccessible( obj.target_ent.origin ) ) { self.obj_cancel_reason = "Path to ent was inaccessible"; goal_canceled = true; } else if ( isDefined( obj.target_ent.bot_use_node ) && self GetPathIsInaccessible( obj.target_ent.bot_use_node ) ) { self.obj_cancel_reason = "Path to use node was inaccessible"; goal_canceled = true; } else if ( obj.bad ) { self.obj_cancel_reason = "Obj was bad"; goal_canceled = true; } else if ( !maps\so\zm_common\_zm_utility::is_player_valid( self ) ) { self.obj_cancel_reason = "In invalid state"; goal_canceled = true; } return goal_canceled; } get_angle_offset_node( forward_size, angle_offset, offset ) { if ( !isDefined( forward_size ) ) { forward_size = 40; } if ( !isDefined( angle_offset ) ) { angle_offset = ( 0, 0, 0 ); } if ( !isDefined( offset ) ) { offset = ( 0, 0, 0 ); } angles = ( 0, self.angles[ 1 ], 0 ); angles += angle_offset; node = self.origin + ( AnglesToForward( angles ) * forward_size ) + offset; node = clamp_to_ground( node ); return node; } clamp_to_ground( org ) { trace = playerPhysicsTrace( org + ( 0, 0, 20 ), org - ( 0, 0, 2000 ) ); return trace; }