/* _bot_debug Author: INeedGames Date: 07/09/2023 The ingame waypoint visualizer. Designed to be ran on the client (not the server) */ #include maps\_utility; #include common_scripts\utility; #include maps\_hud_util; #include maps\bots\_bot_utility; init() { if ( getDvar( "bots_main_debug" ) == "" ) setDvar( "bots_main_debug", 0 ); if ( !getDVarint( "bots_main_debug" ) || !getDVarint( "bots_main_debug_wp_vis" ) ) return; if ( !getDVarint( "developer" ) ) { setdvar( "developer_script", 1 ); setdvar( "developer", 2 ); setdvar( "sv_mapRotation", "map " + getDvar( "mapname" ) ); exitLevel( false ); return; } setDvar( "bots_main", false ); setdvar( "bots_main_menu", false ); setdvar( "bots_manage_fill_mode", 0 ); setdvar( "bots_manage_fill", 0 ); setdvar( "bots_manage_add", 0 ); setdvar( "bots_manage_fill_kick", true ); setDvar( "bots_manage_fill_spec", true ); if ( getDvar( "bots_main_debug_distance" ) == "" ) setDvar( "bots_main_debug_distance", 512.0 ); if ( getDvar( "bots_main_debug_cone" ) == "" ) setDvar( "bots_main_debug_cone", 0.65 ); if ( getDvar( "bots_main_debug_minDist" ) == "" ) setDvar( "bots_main_debug_minDist", 32.0 ); if ( getDvar( "bots_main_debug_drawThrough" ) == "" ) setDvar( "bots_main_debug_drawThrough", false ); thread load_waypoints(); level waittill( "connected", player ); player thread onPlayerSpawned(); } onPlayerSpawned() { self endon( "disconnect" ); for ( ;; ) { self waittill( "spawned_player" ); self thread beginDebug(); } } beginDebug() { self endon( "disconnect" ); self endon( "zombified" ); self thread debug(); self thread textScroll( "^1xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD" ); } debug() { self endon( "disconnect" ); self endon( "zombified" ); for ( ;; ) { wait 0.05; closest = -1; myEye = self getTagOrigin( "j_head" ); myAngles = self GetPlayerAngles(); for ( i = 0; i < level.waypointCount; i++ ) { if ( closest == -1 || closer( self.origin, level.waypoints[i].origin, level.waypoints[closest].origin ) ) closest = i; wpOrg = level.waypoints[i].origin + ( 0, 0, 25 ); if ( distance( level.waypoints[i].origin, self.origin ) < getDvarFloat( "bots_main_debug_distance" ) && ( sightTracePassed( myEye, wpOrg, false, self ) || getDVarint( "bots_main_debug_drawThrough" ) ) && getConeDot( wpOrg, myEye, myAngles ) > getDvarFloat( "bots_main_debug_cone" ) ) { linked = level.waypoints[i] getLinkedNodes(); for ( h = linked.size - 1; h >= 0; h-- ) line( wpOrg, linked[h].origin + ( 0, 0, 25 ), ( 1, 0, 1 ) ); print3d( wpOrg, level.waypoints[i] getNodeNumber(), ( 1, 0, 0 ), 2 ); if ( isDefined( level.waypoints[i].animscript ) ) { line( wpOrg, wpOrg + AnglesToForward( level.waypoints[i].angles ) * 64, ( 1, 1, 1 ) ); print3d( wpOrg + (0, 0, 15), level.waypoints[i].animscript, ( 1, 0, 0 ), 2 ); } } } } } destroyOnDeath( hud ) { hud endon( "death" ); self waittill_either( "zombified", "disconnect" ); hud destroy(); } textScroll( string ) { self endon( "zombified" ); self endon( "disconnect" ); //thanks ActionScript back = createBar( ( 0, 0, 0 ), 1000, 30 ); back setPoint( "CENTER", undefined, 0, 220 ); self thread destroyOnDeath( back ); text = createFontString( "default", 1.5 ); text setText( string ); self thread destroyOnDeath( text ); for ( ;; ) { text setPoint( "CENTER", undefined, 1200, 220 ); text setPoint( "CENTER", undefined, -1200, 220, 20 ); wait 20; } }