/* Bot actions are in two parts */ #include common_scripts\utility; #include maps\_utility; #include maps\_zombiemode_utility; register_bot_action( group, action_name, action_func, action_process_order_func, should_do_func, check_if_complete_func, set_complete_func, on_completion_func, should_cancel_func, on_cancel_func, should_postpone_func, on_postpone_func, priority_func ) { if ( !isDefined( level.zbots_actions ) ) { level.zbots_actions = []; } if ( !isDefined( level.zbots_actions[ action_name ] ) ) { level.zbots_actions[ action_name ] = []; } level.zbots_actions[ action_name ] = spawnStruct(); level.zbots_actions[ action_name ].group = group; level.zbots_actions[ action_name ].action = action_func; level.zbots_actions[ action_name ].should_do_func = should_do_func; level.zbots_actions[ action_name ].action_process_order_func = action_process_order_func; level.zbots_actions[ action_name ].check_if_complete_func = check_if_complete_func; level.zbots_actions[ action_name ].set_complete_func = set_complete_func; level.zbots_actions[ action_name ].on_completion_func = on_completion_func; level.zbots_actions[ action_name ].should_cancel_func = should_cancel_func; level.zbots_actions[ action_name ].on_cancel_func = on_cancel_func; level.zbots_actions[ action_name ].should_postpone_func = should_postpone_func; level.zbots_actions[ action_name ].on_postpone_func = on_postpone_func; level.zbots_actions[ action_name ].priority_func = priority_func; } initialize_bot_actions_queue() { keys = getArrayKeys( level.zbots_actions ); for ( i = 0; i < keys.size; i++ ) { self register_bot_objective_action_for_queue( keys[ i ], level.zbots_actions[ keys[ i ] ].group ); } } register_bot_objective_action_for_queue( action_name ) { if ( !isDefined( self.zbot_actions_in_queue ) ) { self.zbot_actions_in_queue = []; } if ( !isDefined( self.zbot_actions_in_queue[ group_name ] ) ) { self.zbot_actions_in_queue[ group_name ] = []; } self.zbot_actions_in_queue[ group_name ][ action_name ] = spawnStruct(); self.zbot_actions_in_queue[ group_name ][ action_name ].postponed = false; self.zbot_actions_in_queue[ group_name ][ action_name ].canceled = false; self.zbot_actions_in_queue[ group_name ][ action_name ].queued = false; self.zbot_actions_in_queue[ group_name ][ action_name ].completed = false; self.zbot_actions_in_queue[ group_name ][ action_name ].is_current = false; } process_next_queued_action( group_name ) { if ( self.action_queue.size <= 0 ) { return; } self [[ self.action_queue[ group_name ][ 0 ].action ]](); self wait_for_action_completion( self.action_queue[ group_name ][ 0 ].action_name ); } wait_for_action_completion( group_name, action_name ) { result = self waittill_any_return( action_name + "_completion", action_name + "_cancel", action_name + "_postpone", "disconnect" ); if ( !isDefined( result ) ) { return; } if ( result == "disconnect" ) { return; } if ( ( result == action_name + "_completion" ) ) { self.zbot_actions_in_queue[ group_name ][ self.action_queue[ group_name ][ 0 ].action_name ].postponed = false; self.zbot_actions_in_queue[ group_name ][ self.action_queue[ group_name ][ 0 ].action_name ].queued = false; arrayRemoveIndex( self.action_queue[ group_name ], 0 ); self thread [[ self.action_queue[ group_name ][ 0 ].on_completion_func ]](); } else if ( result == action_name + "_cancel" ) { self.zbot_actions_in_queue[ group_name ][ self.action_queue[ group_name ][ 0 ].action_name ].postponed = false; self.zbot_actions_in_queue[ group_name ][ self.action_queue[ group_name ][ 0 ].action_name ].queued = false; arrayRemoveIndex( self.action_queue[ group_name ], 0 ); self thread [[ self.action_queue[ group_name ][ 0 ].on_cancel_func ]](); } else if ( result == action_name + "_postpone" ) { self.zbot_actions_in_queue[ group_name ][ self.action_queue[ group_name ][ 0 ].action_name ].postponed = true; postponed_action = self.action_queue[ group_name ][ 0 ]; arrayRemoveIndex( self.action_queue[ group_name ], 0 ); postponed_action.priority = 0; self.action_queue[ group_name ][ self.action_queue[ group_name ].size ] = postponed_action; self thread [[ self.action_queue[ group_name ][ 0 ].on_postpone_func ]](); } } copy_default_action_settings_to_queue( group_name, action_name ) { //self.group = level.zbots_actions[ group_name ][ action_name ].group; self.action = level.zbots_actions[ group_name ][ action_name ].action; //self.should_do_func = level.zbots_actions[ group_name ][ action_name ].should_do_func; self.on_completion_func = level.zbots_actions[ group_name ][ action_name ].on_completion_func; self.should_cancel_func = level.zbots_actions[ group_name ][ action_name ].should_cancel_func; self.on_cancel_func = level.zbots_actions[ group_name ][ action_name ].on_cancel_func; self.should_postpone_func = level.zbots_actions[ group_name ][ action_name ].should_postpone_func; self.on_postpone_func = level.zbots_actions[ group_name ][ action_name ].on_postpone_func; self.priority_func = level.zbots_actions[ group_name ][ action_name ].priority_func; } pick_actions_to_add_to_queue( group_name, action_keys ) { for ( i = 0; i < action_keys.size; i++ ) { if ( !self.zbot_actions_in_queue[ group_name ][ action_keys[ i ] ].queued && [[ level.zbots_actions[ group_name ][ action_keys[ i ] ].should_do_func ]]() ) { self.action_queue[ group_name ][ self.action_queue[ group_name ].size ] = spawnStruct(); self.action_queue[ group_name ][ self.action_queue[ group_name ].size - 1 ].action_name = action_keys[ i ]; self.action_queue[ group_name ][ self.action_queue[ group_name ].size - 1 ].priority = self [[ level.zbots_actions[ group_name ][ action_keys[ i ] ].priority_func ]](); self.zbot_actions_in_queue[ group_name ][ action_keys[ i ] ].queued = true; } } } check_if_actions_should_be_canceled_in_group( group_name, action_keys ) { for ( i = 0; i < action_keys.size; i++ ) { if ( self.zbot_actions_in_queue[ group_name ][ action_keys[ i ] ].queued && [[ level.zbots_actions[ group_name ][ action_keys[ i ] ].should_cancel_func ]]() ) { self notify( action_keys[ i ] + "_cancel" ); } } } check_if_actions_should_be_postponed_in_group( group_name, action_keys ) { for ( i = 0; i < action_keys.size; i++ ) { if ( self.zbot_actions_in_queue[ group_name ][ action_keys[ i ] ].queued && [[ level.zbots_actions[ group_name ][ action_keys[ i ] ].should_postpone_func ]]() ) { self notify( action_keys[ i ] + "_postpone" ); } } }