mirror of
https://github.com/JezuzLizard/t4sp_bot_warfare.git
synced 2025-04-22 14:35:44 +00:00
304 lines
6.6 KiB
Plaintext
304 lines
6.6 KiB
Plaintext
/*
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_bot_debug
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Author: INeedGames
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Date: 07/09/2023
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The ingame waypoint visualizer. Designed to be ran on the client (not the server)
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*/
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#include maps\_utility;
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#include common_scripts\utility;
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#include maps\_hud_util;
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#include maps\bots\_bot_utility;
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init()
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{
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if ( getdvar( "bots_main_debug" ) == "" )
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{
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setdvar( "bots_main_debug", 0 );
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}
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if ( !getdvarint( "bots_main_debug" ) || !getdvarint( "bots_main_debug_wp_vis" ) )
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{
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return;
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}
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if ( !getdvarint( "developer" ) )
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{
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setdvar( "developer_script", 1 );
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setdvar( "developer", 2 );
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setdvar( "sv_mapRotation", "map " + getdvar( "mapname" ) );
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exitlevel( false );
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return;
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}
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setdvar( "bots_main", false );
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setdvar( "bots_main_menu", false );
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setdvar( "bots_manage_fill_mode", 0 );
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setdvar( "bots_manage_fill", 0 );
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setdvar( "bots_manage_add", 0 );
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setdvar( "bots_manage_fill_kick", true );
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setdvar( "bots_manage_fill_spec", true );
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if ( getdvar( "bots_main_debug_distance" ) == "" )
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{
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setdvar( "bots_main_debug_distance", 512.0 );
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}
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if ( getdvar( "bots_main_debug_cone" ) == "" )
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{
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setdvar( "bots_main_debug_cone", 0.65 );
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}
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if ( getdvar( "bots_main_debug_minDist" ) == "" )
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{
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setdvar( "bots_main_debug_minDist", 32.0 );
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}
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if ( getdvar( "bots_main_debug_drawThrough" ) == "" )
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{
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setdvar( "bots_main_debug_drawThrough", false );
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}
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thread load_waypoints();
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level waittill( "connected", player );
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player thread onPlayerSpawned();
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}
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onPlayerSpawned()
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{
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self endon( "disconnect" );
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for ( ;; )
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{
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self waittill( "spawned_player" );
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self thread beginDebug();
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}
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}
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beginDebug()
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{
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self endon( "disconnect" );
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self endon( "zombified" );
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self thread debug();
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self thread watch_for_unlink();
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self thread textScroll( "^1xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD" );
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}
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watch_for_unlink()
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{
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self endon( "disconnect" );
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self endon( "zombified" );
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self BotBuiltinNotifyOnPlayerCommand( "+smoke", "toggle_unlink" );
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for ( ;; )
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{
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self waittill( "toggle_unlink" );
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if ( self.closest == -1 )
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{
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self iprintln( "not close to node" );
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continue;
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}
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firstwp = level.waypoints[ self.closest ];
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self iprintln( "wp selected for unlink: " + firstwp BotBuiltinGetNodeNumber() );
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self waittill( "toggle_unlink" );
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if ( self.closest == -1 )
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{
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self iprintln( "not close to node" );
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continue;
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}
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self toggle_link( firstwp, level.waypoints[ self.closest ] );
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}
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}
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array_contains( arr, it )
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{
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for ( i = 0; i < arr.size; i++ )
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{
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if ( arr[ i ] == it )
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{
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return true;
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}
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}
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return false;
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}
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toggle_link( firstwp, secondwp )
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{
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// check if it exists
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key = firstwp BotBuiltinGetNodeNumber() + "";
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secnum = secondwp BotBuiltinGetNodeNumber();
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links = firstwp BotBuiltinGetLinkedNodes();
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linked = false;
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for ( i = 0; i < links.size; i++ )
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{
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if ( links[ i ] BotBuiltinGetNodeNumber() == secnum )
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{
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linked = true;
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break;
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}
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}
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if ( !linked )
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{
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self iprintln( "no link: " + key + " " + secnum );
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return;
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}
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if ( key == secnum + "" )
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{
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self iprintln( "same unlink: " + key + " " + secnum );
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return;
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}
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if ( isdefined( level.bot_ignore_links[ key ] ) && array_contains( level.bot_ignore_links[ key ], secnum ) )
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{
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a = level.bot_ignore_links[ key ];
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a = array_remove( a, secnum );
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if ( a.size <= 0 )
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{
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level.bot_ignore_links[ key ] = undefined;
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}
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else
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{
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level.bot_ignore_links[ key ] = a;
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}
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self iprintln( "removed unlink: " + key + " " + secnum );
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BotBuiltinPrintConsole( "toggle_link: add: " + key + " " + secnum );
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}
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else
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{
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if ( !isdefined( level.bot_ignore_links[ key ] ) )
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{
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level.bot_ignore_links[ key ] = [];
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}
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a = level.bot_ignore_links[ key ];
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a[ a.size ] = secnum;
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level.bot_ignore_links[ key ] = a;
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self iprintln( "added unlink: " + key + " " + secnum );
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BotBuiltinPrintConsole( "toggle_link: del: " + key + " " + secnum );
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}
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}
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debug()
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{
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self endon( "disconnect" );
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self endon( "zombified" );
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self.closest = -1;
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for ( ;; )
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{
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wait 0.05;
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closest = -1;
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myEye = self gettagorigin( "j_head" );
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myAngles = self getplayerangles();
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for ( i = level.waypoints.size - 1; i >= 0; i-- )
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{
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if ( closest == -1 || closer( self.origin, level.waypoints[ i ].origin, level.waypoints[ closest ].origin ) )
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{
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closest = i;
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}
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wpOrg = level.waypoints[ i ].origin + ( 0, 0, 25 );
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if ( distance( level.waypoints[ i ].origin, self.origin ) < getdvarfloat( "bots_main_debug_distance" ) && ( sighttracepassed( myEye, wpOrg, false, self ) || getdvarint( "bots_main_debug_drawThrough" ) ) && getConeDot( wpOrg, myEye, myAngles ) > getdvarfloat( "bots_main_debug_cone" ) )
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{
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linked = level.waypoints[ i ] BotBuiltinGetLinkedNodes();
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node_num_str = level.waypoints[ i ] BotBuiltinGetNodeNumber() + "";
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for ( h = linked.size - 1; h >= 0; h-- )
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{
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if ( isdefined( level.bot_ignore_links[ node_num_str ] ) )
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{
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found = false;
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this_node_num = linked[ h ] BotBuiltinGetNodeNumber();
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for ( j = 0; j < level.bot_ignore_links[ node_num_str ].size; j++ )
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{
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if ( level.bot_ignore_links[ node_num_str ][ j ] == this_node_num )
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{
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found = true;
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break;
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}
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}
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if ( found )
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{
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continue;
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}
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}
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line( wpOrg, linked[ h ].origin + ( 0, 0, 25 ), ( 1, 0, 1 ) );
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}
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print3d( wpOrg, node_num_str, ( 1, 0, 0 ), 2 );
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if ( isdefined( level.waypoints[ i ].animscript ) )
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{
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line( wpOrg, wpOrg + anglestoforward( level.waypoints[ i ].angles ) * 64, ( 1, 1, 1 ) );
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print3d( wpOrg + ( 0, 0, 15 ), level.waypoints[ i ].animscript, ( 1, 0, 0 ), 2 );
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}
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}
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}
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if ( distance( self.origin, level.waypoints[ closest ].origin ) < 64 )
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{
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self.closest = closest;
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}
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else
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{
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self.closest = -1;
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}
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}
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}
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destroyOnDeath( hud )
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{
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hud endon( "death" );
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self waittill_either( "zombified", "disconnect" );
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hud destroy();
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}
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textScroll( string )
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{
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self endon( "zombified" );
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self endon( "disconnect" );
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// thanks ActionScript
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back = createbar( ( 0, 0, 0 ), 1000, 30 );
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back setpoint( "CENTER", undefined, 0, 220 );
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self thread destroyOnDeath( back );
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text = createfontstring( "default", 1.5 );
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text settext( string );
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self thread destroyOnDeath( text );
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for ( ;; )
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{
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text setpoint( "CENTER", undefined, 1200, 220 );
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text setpoint( "CENTER", undefined, -1200, 220, 20 );
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wait 20;
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}
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}
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