From 00fc713e5a6eca52e1dbcd59d74a980916eb9228 Mon Sep 17 00:00:00 2001 From: INeedBots Date: Wed, 23 Dec 2020 00:28:33 -0600 Subject: [PATCH] tabs --- main_shared/maps/mp/bots/_bot_loadout.gsc | 58 ++++----- main_shared/maps/mp/bots/_bot_script.gsc | 22 ++-- main_shared/maps/mp/bots/_bot_utility.gsc | 6 +- main_shared/maps/mp/gametypes/_bot.gsc | 138 +++++++++++----------- z_server.bat | 2 +- z_serverdev.bat | 2 +- 6 files changed, 114 insertions(+), 114 deletions(-) diff --git a/main_shared/maps/mp/bots/_bot_loadout.gsc b/main_shared/maps/mp/bots/_bot_loadout.gsc index 6dc7781..365702d 100644 --- a/main_shared/maps/mp/bots/_bot_loadout.gsc +++ b/main_shared/maps/mp/bots/_bot_loadout.gsc @@ -2,7 +2,7 @@ _bot_loadout Author: INeedGames Date: 12/20/2020 - Loadout stuff + Loadout stuff */ #include common_scripts\utility; @@ -11,11 +11,11 @@ #include maps\mp\bots\_bot_utility; /* - Gives the bot loadout + Gives the bot loadout */ bot_give_loadout() { - self bot_giveKillstreaks(); + self bot_giveKillstreaks(); self clearPerks(); @@ -164,16 +164,16 @@ bot_give_loadout() } /* - Fixes the weapon on spawn for the bot + Fixes the weapon on spawn for the bot */ fixSecondarySwitch(weap) { self endon("death"); self endon("disconnect"); - self switchToWeapon(weap); - self setSpawnWeapon(weap); + self switchToWeapon(weap); + self setSpawnWeapon(weap); wait 0.05; - self switchToWeapon(weap); + self switchToWeapon(weap); self setSpawnWeapon(weap); } @@ -214,7 +214,7 @@ bot_get_prestige() } /* - Gives the rank to the bot + Gives the rank to the bot */ bot_rank() { @@ -238,7 +238,7 @@ bot_rank() } /* - Set the bot's class + Set the bot's class */ bot_set_class() { @@ -362,7 +362,7 @@ bot_set_class() } /* - Set the bot's a random weapon for the slot + Set the bot's a random weapon for the slot */ bot_get_random_weapon(slot, rank) { @@ -513,7 +513,7 @@ bot_get_random_weapon(slot, rank) } /* - Set the bot's perk for a slot + Set the bot's perk for a slot */ bot_get_random_perk(slot, rank) { @@ -560,7 +560,7 @@ bot_get_random_perk(slot, rank) } /* - Set the bots a random face paint + Set the bots a random face paint */ bot_random_face() { @@ -631,7 +631,7 @@ bot_random_face() } /* - Gets a random lens + Gets a random lens */ bot_random_lens() { @@ -652,7 +652,7 @@ bot_random_lens() } /* - Gets a random reticle + Gets a random reticle */ bot_random_reticle() { @@ -673,7 +673,7 @@ bot_random_reticle() } /* - Gets a random tag + Gets a random tag */ bot_random_tag() { @@ -694,7 +694,7 @@ bot_random_tag() } /* - Gets a random emblem + Gets a random emblem */ bot_random_emblem() { @@ -715,7 +715,7 @@ bot_random_emblem() } /* - Gets a random camo + Gets a random camo */ bot_random_camo() { @@ -746,7 +746,7 @@ bot_random_camo() } /* - Gets the cost of a weapon + Gets the cost of a weapon */ bot_weapon_cost(id) { @@ -775,7 +775,7 @@ bot_weapon_cost(id) } /* - Checks to see iif the weapon is unlocked + Checks to see iif the weapon is unlocked */ bot_weapon_unlocked(id, rank) { @@ -805,7 +805,7 @@ bot_weapon_unlocked(id, rank) } /* - Gets the cost of an attachment + Gets the cost of an attachment */ bot_attachment_cost(att) { @@ -841,7 +841,7 @@ bot_attachment_cost(att) } /* - Builds the weapon string + Builds the weapon string */ bot_validate_weapon(weap) { @@ -873,7 +873,7 @@ bot_validate_weapon(weap) } /* - Gets random attachements + Gets random attachements */ bot_random_attachments(weap, atts, num) { @@ -994,7 +994,7 @@ bot_random_attachments(weap, atts, num) } /* - Gets the perk ref + Gets the perk ref */ bot_perk_from_reference_full( reference_full ) { @@ -1015,7 +1015,7 @@ bot_perk_from_reference_full( reference_full ) } /* - Get the bot's cod points + Get the bot's cod points */ bot_get_cod_points() { @@ -1063,7 +1063,7 @@ bot_get_cod_points() } /* - Get the bots rank + Get the bots rank */ bot_get_rank() { @@ -1130,7 +1130,7 @@ bot_get_rank() } /* - Set the bots killstreaks + Set the bots killstreaks */ bot_setKillstreaks() { @@ -1204,7 +1204,7 @@ bot_setKillstreaks() } /* - Get cost for ks + Get cost for ks */ bot_get_killstreak_cost(ks) { @@ -1241,7 +1241,7 @@ bot_get_killstreak_cost(ks) } /* - Gives the kss + Gives the kss */ bot_giveKillstreaks() { @@ -1251,7 +1251,7 @@ bot_giveKillstreaks() } /* - Checks if the ks is used + Checks if the ks is used */ bot_killstreak_level_is_used( ks_level, used_levels ) { diff --git a/main_shared/maps/mp/bots/_bot_script.gsc b/main_shared/maps/mp/bots/_bot_script.gsc index 5039b63..3d00411 100644 --- a/main_shared/maps/mp/bots/_bot_script.gsc +++ b/main_shared/maps/mp/bots/_bot_script.gsc @@ -11,7 +11,7 @@ #include maps\mp\bots\_bot_utility; /* - When the bot is added to the game + When the bot is added to the game */ added() { @@ -29,24 +29,24 @@ added() } /* - When the bot connects + When the bot connects */ connected() { self endon("disconnect"); - self thread classWatch(); - self thread teamWatch(); + self thread classWatch(); + self thread teamWatch(); - self thread maps\mp\bots\_bot_loadout::bot_rank(); + self thread maps\mp\bots\_bot_loadout::bot_rank(); self thread bot_skip_killcam(); - self thread bot_on_spawn(); + self thread bot_on_spawn(); self thread bot_on_death(); } /* - When the bot dies + When the bot dies */ bot_on_death() { @@ -62,7 +62,7 @@ bot_on_death() } /* - Bots skip killcams + Bots skip killcams */ bot_skip_killcam() { @@ -123,7 +123,7 @@ teamWatch() } /* - When bot spawns + When bot spawns */ bot_on_spawn() { @@ -143,7 +143,7 @@ bot_on_spawn() } /* - Fired when the bot is damaged + Fired when the bot is damaged */ bot_damage_callback( eAttacker, iDamage, sMeansOfDeath, sWeapon, eInflictor, sHitLoc ) { @@ -255,7 +255,7 @@ bot_spawn() self endon("death"); self endon("disconnect"); level endon("game_ended"); - + if(randomInt(100) < 1) self maps\mp\bots\_bot_loadout::bot_set_class(); diff --git a/main_shared/maps/mp/bots/_bot_utility.gsc b/main_shared/maps/mp/bots/_bot_utility.gsc index 91f9cb0..47ac77d 100644 --- a/main_shared/maps/mp/bots/_bot_utility.gsc +++ b/main_shared/maps/mp/bots/_bot_utility.gsc @@ -71,7 +71,7 @@ PickRandom(arr) } /* - Waits for a host player + Waits for a host player */ bot_wait_for_host() { @@ -124,7 +124,7 @@ SetBotGoal(where, dist) } /* - Fixes sd bomb planting + Fixes sd bomb planting */ bot_onUsePlantObjectFix( player ) { @@ -166,7 +166,7 @@ bot_onUsePlantObjectFix( player ) } /* - Fixes sd bomb planting + Fixes sd bomb planting */ bot_bombPlanted( destroyedObj, player ) { diff --git a/main_shared/maps/mp/gametypes/_bot.gsc b/main_shared/maps/mp/gametypes/_bot.gsc index cf1a9d1..e03b1f6 100644 --- a/main_shared/maps/mp/gametypes/_bot.gsc +++ b/main_shared/maps/mp/gametypes/_bot.gsc @@ -11,11 +11,11 @@ #include maps\mp\bots\_bot_utility; /* - Entry point to the bots + Entry point to the bots */ init() { - level.bw_VERSION = "1.1.0"; + level.bw_VERSION = "1.1.0"; if(getDvar("bots_main") == "") setDvar("bots_main", true); @@ -23,7 +23,7 @@ init() if (!getDvarInt("bots_main")) return; - if(getDvar("bots_manage_add") == "") + if(getDvar("bots_manage_add") == "") setDvar("bots_manage_add", 0);//amount of bots to add to the game if(getDvar("bots_manage_fill") == "") setDvar("bots_manage_fill", 0);//amount of bots to maintain @@ -43,7 +43,7 @@ init() if(getDvar("bots_team_mode") == "") setDvar("bots_team_mode", 0);//counts just bots when 1 - if(getDvar("bots_loadout_reasonable") == "")//filter out the bad 'guns' and perks + if(getDvar("bots_loadout_reasonable") == "")//filter out the bad 'guns' and perks setDvar("bots_loadout_reasonable", false); if(getDvar("bots_loadout_allow_op") == "")//allows jug, marty and laststand setDvar("bots_loadout_allow_op", true); @@ -67,21 +67,21 @@ init() if(getDvar("bots_play_camp") == "")//bots camp and follow setDvar("bots_play_camp", true); - level.bots = []; - level.bot_decoys = []; + level.bots = []; + level.bot_decoys = []; level.bot_planes = []; - if(!isDefined(game["botWarfare"])) + if(!isDefined(game["botWarfare"])) game["botWarfare"] = true; - thread fixGamemodes(); - thread onPlayerConnect(); + thread fixGamemodes(); + thread onPlayerConnect(); - thread diffBots(); - thread teamBots(); - thread addBots(); + thread diffBots(); + thread teamBots(); + thread addBots(); - thread doNonDediBots(); + thread doNonDediBots(); } /* @@ -93,9 +93,9 @@ onPlayerConnect() { level waittill("connected", player); - player thread watch_shoot(); + player thread watch_shoot(); player thread watch_grenade(); - player thread connected(); + player thread connected(); } } @@ -110,16 +110,16 @@ onDisconnect() } /* - Whena player connects + Whena player connects */ connected() { self endon("disconnect"); - if (!self is_bot()) - return; + if (!self is_bot()) + return; - self thread maps\mp\bots\_bot_script::connected(); + self thread maps\mp\bots\_bot_script::connected(); level.bots[level.bots.size] = self; self thread onDisconnect(); @@ -128,68 +128,68 @@ connected() } /* - Handles the diff of the bots + Handles the diff of the bots */ diffBots() { - for (;;) - { - wait 1.5; + for (;;) + { + wait 1.5; - bot_set_difficulty(GetDvar( #"bot_difficulty" )); - } + bot_set_difficulty(GetDvar( #"bot_difficulty" )); + } } /* - Setup bot dvars for non dedicated clients + Setup bot dvars for non dedicated clients */ doNonDediBots() { - if (!GetDvarInt( #"xblive_basictraining" )) - return; + if (!GetDvarInt( #"xblive_basictraining" )) + return; - if (isDefined(game[ "bots_spawned" ])) - return; + if (isDefined(game[ "bots_spawned" ])) + return; - game[ "bots_spawned" ] = true; + game[ "bots_spawned" ] = true; - if(getDvar("bot_enemies_extra") == "") + if(getDvar("bot_enemies_extra") == "") setDvar("bot_enemies_extra", 0); if(getDvar("bot_friends_extra") == "") setDvar("bot_friends_extra", 0); - bot_friends = GetDvarInt( #"bot_friends" ); + bot_friends = GetDvarInt( #"bot_friends" ); bot_enemies = GetDvarInt( #"bot_enemies" ); - bot_enemies += GetDvarInt("bot_enemies_extra"); + bot_enemies += GetDvarInt("bot_enemies_extra"); bot_friends += GetDvarInt("bot_friends_extra"); - bot_wait_for_host(); + bot_wait_for_host(); host = GetHostPlayer(); - team = "allies"; + team = "allies"; if(isDefined(host) && isDefined(host.pers[ "team" ]) && (host.pers[ "team" ] == "allies" || host.pers[ "team" ] == "axis")) team = host.pers[ "team" ]; - setDvar("bots_manage_add", bot_enemies + bot_friends - 1); - setDvar("bots_manage_fill", bot_enemies + bot_friends); - setDvar("bots_manage_fill_mode", 0); - setDvar("bots_manage_fill_kick", true); - setDvar("bots_manage_fill_spec", false); + setDvar("bots_manage_add", bot_enemies + bot_friends - 1); + setDvar("bots_manage_fill", bot_enemies + bot_friends); + setDvar("bots_manage_fill_mode", 0); + setDvar("bots_manage_fill_kick", true); + setDvar("bots_manage_fill_spec", false); - setDvar("bots_team", "custom"); + setDvar("bots_team", "custom"); - if (team == "axis") - setDvar("bots_team_amount", bot_friends); - else - setDvar("bots_team_amount", bot_enemies); + if (team == "axis") + setDvar("bots_team_amount", bot_friends); + else + setDvar("bots_team_amount", bot_enemies); setDvar("bots_team_force", true); setDvar("bots_team_mode", 0); } /* - Sets the difficulty of the bots + Sets the difficulty of the bots */ bot_set_difficulty( difficulty ) { @@ -302,7 +302,7 @@ bot_set_difficulty( difficulty ) SetDvar( "sv_botMaxGrenadeTime", "4000" ); SetDvar( "sv_botSprintDistance", "512" ); SetDvar( "sv_botMeleeDist", "80" ); - difficulty = "normal"; + difficulty = "normal"; } if ( level.gameType == "oic" && difficulty == "fu" ) @@ -468,7 +468,7 @@ change to: B8 00 00 00 00: mov eax, 0 spawnbots: in the SV_AddTestClient sub: - 0F 85 A4 00 00 00: jnz + 0F 85 A4 00 00 00: jnz change to: 0F 84 A4 00 00 00: jz 0x6B6180 in rektmp 0x4682F0 in bg @@ -482,13 +482,13 @@ change to: 0F 84 A4 00 00 00: jz */ addBots() { - level endon ( "game_ended" ); + level endon ( "game_ended" ); bot_wait_for_host(); - for (;;) - { - wait 1.5; + for (;;) + { + wait 1.5; botsToAdd = GetDvarInt("bots_manage_add"); @@ -581,7 +581,7 @@ addBots() if (isDefined(tempBot)) kick( tempBot getEntityNumber(), "EXE_PLAYERKICKED" ); } - } + } } /* @@ -600,23 +600,23 @@ add_bot() } /* - Gives the bot loadout + Gives the bot loadout */ bot_give_loadout() { - self maps\mp\bots\_bot_loadout::bot_give_loadout(); + self maps\mp\bots\_bot_loadout::bot_give_loadout(); } /* - Fired when the bot is damaged + Fired when the bot is damaged */ bot_damage_callback( eAttacker, iDamage, sMeansOfDeath, sWeapon, eInflictor, sHitLoc ) { - self maps\mp\bots\_bot_script::bot_damage_callback( eAttacker, iDamage, sMeansOfDeath, sWeapon, eInflictor, sHitLoc ); + self maps\mp\bots\_bot_script::bot_damage_callback( eAttacker, iDamage, sMeansOfDeath, sWeapon, eInflictor, sHitLoc ); } /* - Watch all players grenades + Watch all players grenades */ watch_grenade() { @@ -638,7 +638,7 @@ watch_grenade() } /* - Watch the decoy grenade + Watch the decoy grenade */ watch_decoy(g) { @@ -664,7 +664,7 @@ watch_decoy(g) } /* - Attach a trigger to the scrambler + Attach a trigger to the scrambler */ watch_scrambler() { @@ -676,7 +676,7 @@ watch_scrambler() } /* - Watch when players enter the scrambler trigger + Watch when players enter the scrambler trigger */ scramble_nearby(trig) { @@ -705,7 +705,7 @@ scramble_nearby(trig) } /* - Scramble this player + Scramble this player */ scramble_player() { @@ -720,7 +720,7 @@ scramble_player() } /* - Watch when a player shoots + Watch when a player shoots */ watch_shoot() { @@ -735,7 +735,7 @@ watch_shoot() } /* - When a player fires + When a player fires */ doFiringThread() { @@ -748,7 +748,7 @@ doFiringThread() } /* - Watches the planes + Watches the planes */ bot_watch_planes() { @@ -773,7 +773,7 @@ bot_watch_planes() } /* - Watches the plane + Watches the plane */ watch_plane(ent) { @@ -799,7 +799,7 @@ watch_plane(ent) } /* - Fix xp in sd + Fix xp in sd */ bot_killBoost() { @@ -807,7 +807,7 @@ bot_killBoost() } /* - Fixes sd + Fixes sd */ fixGamemodes() { diff --git a/z_server.bat b/z_server.bat index a2fd993..f1886ae 100644 --- a/z_server.bat +++ b/z_server.bat @@ -1 +1 @@ -start "" "%~dp0BlackOpsMP.exe" +set dedicated "2" +set sv_maxclients "32" +set sv_licensenum "0" +set sv_punkbuster "0" +set sv_ranked "2" +set net_port "28960" +set net_ip "192.168.1.136" +set developer "0" +set fs_game "" +set g_antilag "0" +exec server.cfg +map mp_nuked \ No newline at end of file +start "" "%~dp0BlackOpsMP.exe" +set dedicated "2" +set sv_maxclients "32" +set sv_licensenum "0" +set sv_punkbuster "0" +set sv_ranked "2" +set net_port "28960" +set net_ip "192.168.1.136" +set developer "0" +set fs_game "" +exec server.cfg +map mp_nuked \ No newline at end of file diff --git a/z_serverdev.bat b/z_serverdev.bat index 13be17b..7fbb4b8 100644 --- a/z_serverdev.bat +++ b/z_serverdev.bat @@ -1 +1 @@ -start "" "%~dp0BlackOpsMP.exe" +set dedicated "1" +set developer "1" +set developer_script "1" +set logfile "2" +set scr_game_spectatetype "2" +set thereisacow "1" +set sv_cheats "1" +set sv_maxclients "32" +set sv_licensenum "0" +set sv_ranked "0" +set fs_game "mods/mp_dev" +set sv_punkbuster "0" +set scr_tdm_scorelimit "0" +set g_antilag "0" +set net_port "28960" +devmap mp_nuked \ No newline at end of file +start "" "%~dp0BlackOpsMP.exe" +set dedicated "1" +set developer "1" +set developer_script "1" +set logfile "2" +set scr_game_spectatetype "2" +set thereisacow "1" +set sv_cheats "1" +set sv_maxclients "32" +set sv_licensenum "0" +set sv_ranked "0" +set fs_game "mods/mp_dev" +set sv_punkbuster "0" +set scr_tdm_scorelimit "0" +set net_port "28960" +devmap mp_nuked \ No newline at end of file