#include maps\mp\_utility; main() { //needs to be first for create fx maps\mp\mp_cairo_fx::main(); precachemodel("collision_geo_10x10x512"); precachemodel("collision_wall_128x128x10"); maps\mp\_load::main(); if ( GetDvarInt( #"xblive_wagermatch" ) == 1 ) { maps\mp\_compass::setupMiniMap("compass_map_mp_cairo_wager"); } else { maps\mp\_compass::setupMiniMap("compass_map_mp_cairo"); } maps\mp\mp_cairo_amb::main(); // If the team nationalites change in this file, // you must update the team nationality in the level's csc file as well! maps\mp\gametypes\_teamset_cubans::level_init(); //setdvar("compassmaxrange","2100"); // spawn collision to prevent players from standing inside telephone poles spawncollision("collision_geo_10x10x512","collider",(2264, -240, -61), (0, 0, 0)); spawncollision("collision_geo_10x10x512","collider",(-1437, -529, -61), (0, 0, 0)); // spawn collision to prevent players from standing on top of a doorway behind the cigar building spawncollision("collision_wall_128x128x10","collider",(716, 1181, 219), (0, 270, 0)); // enable new spawning system maps\mp\gametypes\_spawning::level_use_unified_spawning(true); }