Add experimental alternative to clientfields.

This commit is contained in:
JezuzLizard 2024-02-18 19:40:14 -08:00
parent 1bb49ef5cf
commit 3ceec870a7
11 changed files with 381 additions and 56 deletions

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@ -3,6 +3,8 @@
#include clientscripts\mp\_utility; #include clientscripts\mp\_utility;
#include clientscripts\mp\zombies\_zm_utility; #include clientscripts\mp\zombies\_zm_utility;
#include scripts\zm\clientfield_alt_sys;
precache() precache()
{ {
@ -17,8 +19,9 @@ init()
main() main()
{ {
registerclientfield( "actor", "helmet_off", 9000, 1, "int", ::brutus_helmet_launch_cb ); //registerclientfield( "actor", "helmet_off", 9000, 1, "int", ::brutus_helmet_launch_cb );
registerclientfield( "actor", "brutus_lock_down", 9000, 1, "int", ::brutus_lock_down_effects_cb ); //registerclientfield( "actor", "brutus_lock_down", 9000, 1, "int", ::brutus_lock_down_effects_cb );
register_clientfield_alt( "actor", "brutus_lock_down", "int", ::brutus_lock_down_effects_cb_alt );
registerbrutusfootstepcb( "zm_alcatraz_brutus", ::brutusfootstepcbfunc ); registerbrutusfootstepcb( "zm_alcatraz_brutus", ::brutusfootstepcbfunc );
} }
@ -34,6 +37,13 @@ brutus_helmet_launch_cb( localclientnum, oldval, newval, bnewent, binitialsnap,
} }
} }
brutus_lock_down_effects_cb_alt( new_val, old_val )
{
player = getlocalplayer( 0 );
player earthquake( 0.7, 1, self.origin, 1500 );
playrumbleonposition( 0, "explosion_generic", self.origin );
}
brutus_lock_down_effects_cb( localclientnum, oldval, newval, bnewent, binitialsnap, fieldname, bwasdemojump ) brutus_lock_down_effects_cb( localclientnum, oldval, newval, bnewent, binitialsnap, fieldname, bwasdemojump )
{ {
if ( bwasdemojump ) if ( bwasdemojump )

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@ -3,6 +3,9 @@
#include clientscripts\mp\_utility; #include clientscripts\mp\_utility;
#include clientscripts\mp\zombies\_zm_utility; #include clientscripts\mp\zombies\_zm_utility;
#include scripts\zm\zm_ai_pack_mod_main;
#include scripts\zm\clientfield_alt_sys;
precache() precache()
{ {
@ -40,10 +43,15 @@ add_fx_element( index, fx_element, tag_name, min_freq, max_freq )
main() main()
{ {
registerclientfield( "actor", "mechz_fx", 14000, 12, "int", ::mechz_handle_fx ); register_clientfield_alt( "toplayer", "mechz_grab", "int", ::mechz_claw_callback_alt );
registerclientfield( "toplayer", "mechz_grab", 14000, 1, "int", ::mechz_claw_callback ); register_clientfield_alt( "actor", "mechz_fx", "int", ::mechz_handle_fx_alt );
//registerclientfield( "actor", "mechz_fx", 14000, 12, "int", ::mechz_handle_fx );
//registerclientfield( "toplayer", "mechz_grab", 14000, 1, "int", ::mechz_claw_callback );
if ( getDvar( "mapname" ) != "zm_buried" && getDvar( "g_gametype" != "zclassic" ) )
{
registerclientfield( "actor", "anim_rate", 14000, 2, "float", undefined, 0 ); registerclientfield( "actor", "anim_rate", 14000, 2, "float", undefined, 0 );
setupclientfieldanimspeedcallbacks( "actor", 1, "anim_rate" ); setupclientfieldanimspeedcallbacks( "actor", 1, "anim_rate" );
}
add_fx_element( 0, "maps/zombie_tomb/fx_tomb_mech_dmg_armor", "J_Knee_Attach_LE" ); add_fx_element( 0, "maps/zombie_tomb/fx_tomb_mech_dmg_armor", "J_Knee_Attach_LE" );
add_fx_element( 0, "maps/zombie_tomb/fx_tomb_mech_dmg_sparks", "J_Knee_Attach_LE", 0.25, 0.75 ); add_fx_element( 0, "maps/zombie_tomb/fx_tomb_mech_dmg_sparks", "J_Knee_Attach_LE", 0.25, 0.75 );
add_fx_element( 0, "maps/zombie_tomb/fx_tomb_mech_dmg_steam", "J_Knee_Attach_LE", 0.1, 0.3 ); add_fx_element( 0, "maps/zombie_tomb/fx_tomb_mech_dmg_steam", "J_Knee_Attach_LE", 0.1, 0.3 );
@ -120,6 +128,34 @@ init()
init_animtree(); init_animtree();
} }
setup_fx_alt( index )
{
if ( !is_true( self.fx_initialized ) )
{
self.fx_initialized = 1;
self.smoke_fx = playfxontag( 0, level._effect["mech_exhaust_smoke"], self, "tag_back_exhaust_FX" );
self setsoundentcontext( "f35", "interior" );
}
if ( index == 10 )
self setsoundentcontext( "f35", "exterior" );
for ( i = 0; i < level.mechz_clientside_fx[index].size; i++ )
{
fx_struct = level.mechz_clientside_fx[index][i];
unique_script_id = "kill_fx_" + index + "_" + self getentitynumber();
self thread sndplayfxloops( 0, index, fx_struct.tag_name );
if ( isdefined( fx_struct.min_freq ) )
{
self thread mechz_do_manual_looping_fx( 0, unique_script_id, fx_struct.tag_name, fx_struct.fx_element, fx_struct.min_freq, fx_struct.max_freq );
continue;
}
self thread mechz_do_auto_looping_fx( 0, index, fx_struct.tag_name, fx_struct.fx_element );
}
}
setup_fx( localclientnum, index, bnewent, binitialsnap, fieldname, bwasdemojump ) setup_fx( localclientnum, index, bnewent, binitialsnap, fieldname, bwasdemojump )
{ {
if ( !is_true( self.fx_initialized ) ) if ( !is_true( self.fx_initialized ) )
@ -148,6 +184,23 @@ setup_fx( localclientnum, index, bnewent, binitialsnap, fieldname, bwasdemojump
} }
} }
cleanup_fx_alt( index )
{
unique_script_id = "kill_fx_" + index + "_" + self getentitynumber();
fx_array = level.mechz_clientside_fx_inst[index];
if ( isdefined( fx_array ) && fx_array.size > 0 )
{
for ( i = fx_array.size - 1; i >= 0; i-- )
{
stopfx( 0, fx_array[i] );
fx_array[i] = undefined;
}
}
self notify( unique_script_id );
}
cleanup_fx( localclientnum, index, bnewent, binitialsnap, fieldname, bwasdemojump ) cleanup_fx( localclientnum, index, bnewent, binitialsnap, fieldname, bwasdemojump )
{ {
unique_script_id = "kill_fx_" + index + "_" + self getentitynumber(); unique_script_id = "kill_fx_" + index + "_" + self getentitynumber();
@ -165,6 +218,34 @@ cleanup_fx( localclientnum, index, bnewent, binitialsnap, fieldname, bwasdemojum
self notify( unique_script_id ); self notify( unique_script_id );
} }
mechz_handle_fx_alt( new_val, old_val )
{
newval = int( new_val );
oldval = int( old_val );
for ( i = 0; i < level.mechz_clientside_fx.size; i++ )
{
set_in_new = ( newval & 1 << i ) != 0;
set_in_old = ( oldval & 1 << i ) != 0;
if ( set_in_new && !set_in_old )
{
self thread setup_fx_alt( i );
continue;
}
if ( !set_in_new && set_in_old )
self thread cleanup_fx_alt( i );
}
if ( !newval && is_true( self.fx_initialized ) )
{
self.fx_initialized = 0;
if ( isdefined( self.smoke_fx ) )
deletefx( 0, self.smoke_fx );
}
}
mechz_handle_fx( localclientnum, oldval, newval, bnewent, binitialsnap, fieldname, bwasdemojump ) mechz_handle_fx( localclientnum, oldval, newval, bnewent, binitialsnap, fieldname, bwasdemojump )
{ {
for ( i = 0; i < level.mechz_clientside_fx.size; i++ ) for ( i = 0; i < level.mechz_clientside_fx.size; i++ )
@ -236,6 +317,19 @@ mechz_screen_shake_loop( localclientnum )
} }
} }
mechz_claw_callback_alt( new_val, old_val )
{
oldval = int( old_val );
newval = int( new_val );
if ( oldval == 1 && newval == 0 )
{
self stoprumble( 0, "mechz_footsteps" );
self notify( "kill_screen_shake" );
}
else if ( newval == 1 )
self thread mechz_screen_shake_loop( 0 );
}
mechz_claw_callback( localclientnum, oldval, newval, bnewent, binitialsnap, fieldname, bwasdemojump ) mechz_claw_callback( localclientnum, oldval, newval, bnewent, binitialsnap, fieldname, bwasdemojump )
{ {
if ( oldval == 1 && newval == 0 ) if ( oldval == 1 && newval == 0 )

View File

@ -19,6 +19,8 @@
#include maps\mp\animscripts\zm_death; #include maps\mp\animscripts\zm_death;
#include maps\mp\zombies\_zm_perks; #include maps\mp\zombies\_zm_perks;
#include scripts\zm\clientfield_alt_sys;
precache() precache()
{ {
level._effect["brutus_flashlight"] = loadfx( "maps/zombie_alcatraz/fx_alcatraz_brut_light" ); level._effect["brutus_flashlight"] = loadfx( "maps/zombie_alcatraz/fx_alcatraz_brut_light" );
@ -62,8 +64,8 @@ main()
precachestring( &"ZOMBIE_LOCKED_COST_6000" ); precachestring( &"ZOMBIE_LOCKED_COST_6000" );
flag_init( "brutus_setup_complete" ); flag_init( "brutus_setup_complete" );
setdvar( "zombie_double_wide_checks", 1 ); setdvar( "zombie_double_wide_checks", 1 );
registerclientfield( "actor", "helmet_off", 9000, 1, "int" ); //registerclientfield( "actor", "helmet_off", 9000, 1, "int" );
registerclientfield( "actor", "brutus_lock_down", 9000, 1, "int" ); //registerclientfield( "actor", "brutus_lock_down", 9000, 1, "int" );
if ( !isdefined( level.vsmgr_prio_zm_brutus_teargas ) ) if ( !isdefined( level.vsmgr_prio_zm_brutus_teargas ) )
level.vsmgr_prio_overlay_zm_ai_screecher_blur = 50; level.vsmgr_prio_overlay_zm_ai_screecher_blur = 50;
@ -2448,15 +2450,15 @@ brutus_lockdown_client_effects( delay )
if ( isdefined( delay ) ) if ( isdefined( delay ) )
wait( delay ); wait( delay );
if ( self.brutus_lockdown_state ) self.brutus_lockdown_state = !self.brutus_lockdown_state;
if ( level.script == "zm_tomb" )
{ {
self.brutus_lockdown_state = 0; self setclientfield( "brutus_lock_down", self.brutus_lockdown_state );
self setclientfield( "brutus_lock_down", 0 );
} }
else else
{ {
self.brutus_lockdown_state = 1; set_clientfield_alt_allplayers( "actor", "brutus_lock_down", self, self.brutus_lockdown_state );
self setclientfield( "brutus_lock_down", 1 );
} }
} }

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@ -22,6 +22,8 @@
//#include maps\mp\zm_tomb_chamber; //#include maps\mp\zm_tomb_chamber;
#include maps\mp\zombies\_zm_ai_basic; #include maps\mp\zombies\_zm_ai_basic;
#include scripts\zm\clientfield_alt_sys;
precache() precache()
{ {
level thread mechz_setup_armor_pieces(); level thread mechz_setup_armor_pieces();
@ -47,10 +49,13 @@ precache()
register_clientfields() register_clientfields()
{ {
registerclientfield( "actor", "mechz_fx", 14000, 12, "int" ); //registerclientfield( "actor", "mechz_fx", 14000, 12, "int" );
registerclientfield( "toplayer", "mechz_grab", 14000, 1, "int" ); //registerclientfield( "toplayer", "mechz_grab", 14000, 1, "int" );
if ( getDvar( "mapname" ) != "zm_buried" )
{
registerclientfield( "actor", "anim_rate", 14000, 2, "float" ); registerclientfield( "actor", "anim_rate", 14000, 2, "float" );
} }
}
register_burn_overlay() register_burn_overlay()
{ {
@ -210,8 +215,15 @@ clear_one_off_fx( fx_id )
self endon( "death" ); self endon( "death" );
wait 10; wait 10;
self.fx_field = self.fx_field & ~fx_id; self.fx_field = self.fx_field & ~fx_id;
if ( level.script == "zm_tomb" )
{
self setclientfield( "mechz_fx", self.fx_field ); self setclientfield( "mechz_fx", self.fx_field );
} }
else
{
set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
}
}
traversal_booster_fx_watcher() traversal_booster_fx_watcher()
{ {
@ -233,9 +245,15 @@ traversal_booster_fx_watcher()
self.sndloopent playsound( "zmb_ai_mechz_rocket_stop" ); self.sndloopent playsound( "zmb_ai_mechz_rocket_stop" );
self.sndloopent stoploopsound( 1 ); self.sndloopent stoploopsound( 1 );
} }
if ( level.script == "zm_tomb" )
{
self setclientfield( "mechz_fx", self.fx_field ); self setclientfield( "mechz_fx", self.fx_field );
} }
else
{
set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
}
}
} }
booster_fx_watcher() booster_fx_watcher()
@ -271,9 +289,15 @@ booster_fx_watcher()
self thread clear_one_off_fx( 512 ); self thread clear_one_off_fx( 512 );
} }
if ( level.script == "zm_tomb" )
{
self setclientfield( "mechz_fx", self.fx_field ); self setclientfield( "mechz_fx", self.fx_field );
} }
else
{
set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
}
}
} }
flamethrower_fx_watcher() flamethrower_fx_watcher()
@ -289,14 +313,28 @@ flamethrower_fx_watcher()
else if ( notetrack == "stop_ft" ) else if ( notetrack == "stop_ft" )
self.fx_field = self.fx_field & ~64; self.fx_field = self.fx_field & ~64;
if ( level.script == "zm_tomb" )
{
self setclientfield( "mechz_fx", self.fx_field ); self setclientfield( "mechz_fx", self.fx_field );
} }
else
{
set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
}
}
} }
fx_cleanup() fx_cleanup()
{ {
self.fx_field = 0; self.fx_field = 0;
if ( level.script == "zm_tomb" )
{
self setclientfield( "mechz_fx", self.fx_field ); self setclientfield( "mechz_fx", self.fx_field );
}
else
{
set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
}
wait_network_frame(); wait_network_frame();
} }
@ -576,6 +614,7 @@ mechz_spawn()
self.melee_anim_func = ::melee_anim_func; self.melee_anim_func = ::melee_anim_func;
self.meleedamage = 75; self.meleedamage = 75;
self.custom_item_dmg = 2000; self.custom_item_dmg = 2000;
self.ignore_distance_tracking = true;
recalc_zombie_array(); recalc_zombie_array();
width = 15; width = 15;
if ( level.script == "zm_tomb" ) if ( level.script == "zm_tomb" )
@ -757,7 +796,14 @@ mechz_death()
self mechz_claw_detach(); self mechz_claw_detach();
self release_flamethrower_trigger(); self release_flamethrower_trigger();
self.fx_field = 0; self.fx_field = 0;
if ( level.script == "zm_tomb" )
{
self setclientfield( "mechz_fx", self.fx_field ); self setclientfield( "mechz_fx", self.fx_field );
}
else
{
set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
}
self thread maps\mp\zombies\_zm_spawner::zombie_eye_glow_stop(); self thread maps\mp\zombies\_zm_spawner::zombie_eye_glow_stop();
self mechz_interrupt(); self mechz_interrupt();
@ -1507,7 +1553,14 @@ mechz_launch_armor_piece()
self detach( self.armor_state[self.next_armor_piece].model, self.armor_state[self.next_armor_piece].tag ); self detach( self.armor_state[self.next_armor_piece].model, self.armor_state[self.next_armor_piece].tag );
self.fx_field = self.fx_field | 1 << self.armor_state[self.next_armor_piece].index; self.fx_field = self.fx_field | 1 << self.armor_state[self.next_armor_piece].index;
if ( level.script == "zm_tomb" )
{
self setclientfield( "mechz_fx", self.fx_field ); self setclientfield( "mechz_fx", self.fx_field );
}
else
{
set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
}
if ( sndmechzisnetworksafe( "destruction" ) ) if ( sndmechzisnetworksafe( "destruction" ) )
self playsound( "zmb_ai_mechz_destruction" ); self playsound( "zmb_ai_mechz_destruction" );
@ -1637,7 +1690,14 @@ mechz_damage_override( inflictor, attacker, damage, flags, meansofdeath, weapon,
self.fx_field = self.fx_field | 1024; self.fx_field = self.fx_field | 1024;
self.fx_field = self.fx_field & ~2048; self.fx_field = self.fx_field & ~2048;
if ( level.script == "zm_tomb" )
{
self setclientfield( "mechz_fx", self.fx_field ); self setclientfield( "mechz_fx", self.fx_field );
}
else
{
set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
}
if ( !( isdefined( self.not_interruptable ) && self.not_interruptable ) && !( isdefined( self.is_traversing ) && self.is_traversing ) ) if ( !( isdefined( self.not_interruptable ) && self.not_interruptable ) && !( isdefined( self.is_traversing ) && self.is_traversing ) )
{ {

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@ -12,6 +12,8 @@
#include maps\mp\animscripts\zm_shared; #include maps\mp\animscripts\zm_shared;
#include maps\mp\zombies\_zm_spawner; #include maps\mp\zombies\_zm_spawner;
#include scripts\zm\clientfield_alt_sys;
mechz_in_range_for_jump() mechz_in_range_for_jump()
{ {
if ( !isdefined( self.jump_pos ) ) if ( !isdefined( self.jump_pos ) )
@ -272,7 +274,14 @@ mechz_do_jump( wait_for_stationary_tank )
self show(); self show();
self.fx_field = self.fx_field_old; self.fx_field = self.fx_field_old;
self.fx_field_old = undefined; self.fx_field_old = undefined;
if ( level.script == "zm_tomb" )
{
self setclientfield( "mechz_fx", self.fx_field ); self setclientfield( "mechz_fx", self.fx_field );
}
else
{
set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
}
self thread maps\mp\zombies\_zm_spawner::zombie_eye_glow(); self thread maps\mp\zombies\_zm_spawner::zombie_eye_glow();
if ( isdefined( self.m_claw ) ) if ( isdefined( self.m_claw ) )
@ -298,7 +307,14 @@ mechz_kill_jump_watcher()
mechz_jump_cleanup() mechz_jump_cleanup()
{ {
self.fx_field = self.fx_field & ~128; self.fx_field = self.fx_field & ~128;
if ( level.script == "zm_tomb" )
{
self setclientfield( "mechz_fx", self.fx_field ); self setclientfield( "mechz_fx", self.fx_field );
}
else
{
set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
}
self stopanimscripted(); self stopanimscripted();
self notify( "jump_complete" ); self notify( "jump_complete" );
} }

View File

@ -15,6 +15,8 @@
#include maps\mp\zombies\_zm_laststand; #include maps\mp\zombies\_zm_laststand;
//#include maps\mp\zombies\_zm_weap_riotshield_tomb; //#include maps\mp\zombies\_zm_weap_riotshield_tomb;
#include scripts\zm\clientfield_alt_sys;
#using_animtree("mechz_claw"); #using_animtree("mechz_claw");
mechz_claw_detach() mechz_claw_detach()
@ -48,6 +50,14 @@ mechz_claw_release( bopenclaw )
{ {
if ( isplayer( self.e_grabbed ) ) if ( isplayer( self.e_grabbed ) )
{ {
if ( level.script == "zm_tomb" )
{
self.e_grabbed setclientfieldtoplayer( "mechz_grab", 0 );
}
else
{
self.e_grabbed set_clientfield_alt_toplayer( "toplayer", "mechz_grab", self.e_grabbed, 0 );
}
self.e_grabbed setclientfieldtoplayer( "mechz_grab", 0 ); self.e_grabbed setclientfieldtoplayer( "mechz_grab", 0 );
self.e_grabbed allowcrouch( 1 ); self.e_grabbed allowcrouch( 1 );
self.e_grabbed allowprone( 1 ); self.e_grabbed allowprone( 1 );
@ -163,7 +173,14 @@ claw_grapple()
v_claw_origin = self gettagorigin( "tag_claw" ); v_claw_origin = self gettagorigin( "tag_claw" );
v_claw_angles = vectortoangles( self.origin - self.favoriteenemy.origin ); v_claw_angles = vectortoangles( self.origin - self.favoriteenemy.origin );
self.fx_field = self.fx_field | 256; self.fx_field = self.fx_field | 256;
if ( level.script == "zm_tomb" )
{
self setclientfield( "mechz_fx", self.fx_field ); self setclientfield( "mechz_fx", self.fx_field );
}
else
{
set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
}
self.m_claw setanim( %ai_zombie_mech_grapple_arm_open_idle, 1, 0, 1 ); self.m_claw setanim( %ai_zombie_mech_grapple_arm_open_idle, 1, 0, 1 );
self.m_claw unlink(); self.m_claw unlink();
self.m_claw.fx_ent = spawn( "script_model", self.m_claw gettagorigin( "tag_claw" ) ); self.m_claw.fx_ent = spawn( "script_model", self.m_claw gettagorigin( "tag_claw" ) );
@ -211,7 +228,14 @@ claw_grapple()
else else
{ {
self.e_grabbed = player; self.e_grabbed = player;
if ( level.script == "zm_tomb" )
{
self.e_grabbed setclientfieldtoplayer( "mechz_grab", 1 ); self.e_grabbed setclientfieldtoplayer( "mechz_grab", 1 );
}
else
{
self.e_grabbed set_clientfield_alt_toplayer( "toplayer", "mechz_grab", self.e_grabbed, 1 );
}
self.e_grabbed playerlinktodelta( self.m_claw, "tag_attach_player" ); self.e_grabbed playerlinktodelta( self.m_claw, "tag_attach_player" );
self.e_grabbed setplayerangles( vectortoangles( self.origin - self.e_grabbed.origin ) ); self.e_grabbed setplayerangles( vectortoangles( self.origin - self.e_grabbed.origin ) );
self.e_grabbed playsound( "zmb_ai_mechz_claw_grab" ); self.e_grabbed playsound( "zmb_ai_mechz_claw_grab" );
@ -285,7 +309,14 @@ claw_grapple()
self.m_claw.fx_ent delete(); self.m_claw.fx_ent delete();
self.m_claw.fx_ent = undefined; self.m_claw.fx_ent = undefined;
self.fx_field = self.fx_field & ~256; self.fx_field = self.fx_field & ~256;
if ( level.script == "zm_tomb" )
{
self setclientfield( "mechz_fx", self.fx_field ); self setclientfield( "mechz_fx", self.fx_field );
}
else
{
set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
}
flag_clear( "mechz_launching_claw" ); flag_clear( "mechz_launching_claw" );
if ( isdefined( self.e_grabbed ) ) if ( isdefined( self.e_grabbed ) )
@ -558,7 +589,14 @@ mechz_claw_cleanup()
{ {
self.fx_field = self.fx_field & ~256; self.fx_field = self.fx_field & ~256;
self.fx_field = self.fx_field & ~64; self.fx_field = self.fx_field & ~64;
if ( level.script == "zm_tomb" )
{
self setclientfield( "mechz_fx", self.fx_field ); self setclientfield( "mechz_fx", self.fx_field );
}
else
{
set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
}
self mechz_claw_release(); self mechz_claw_release();
if ( isdefined( self.m_claw ) ) if ( isdefined( self.m_claw ) )

View File

@ -12,6 +12,8 @@
#include maps\mp\animscripts\zm_shared; #include maps\mp\animscripts\zm_shared;
#include maps\mp\_visionset_mgr; #include maps\mp\_visionset_mgr;
#include scripts\zm\clientfield_alt_sys;
init_flamethrower_triggers() init_flamethrower_triggers()
{ {
if ( level.script != "zm_tomb" ) if ( level.script != "zm_tomb" )
@ -611,7 +613,14 @@ mechz_kill_flamethrower_watcher()
mechz_flamethrower_cleanup() mechz_flamethrower_cleanup()
{ {
self.fx_field = self.fx_field & ~64; self.fx_field = self.fx_field & ~64;
if ( level.script == "zm_tomb" )
{
self setclientfield( "mechz_fx", self.fx_field ); self setclientfield( "mechz_fx", self.fx_field );
}
else
{
set_clientfield_alt_allplayers( "actor", "mechz_fx", self, self.fx_field );
}
self.firing = 0; self.firing = 0;
self.doing_tank_sweep = 0; self.doing_tank_sweep = 0;
self.cant_melee = 0; self.cant_melee = 0;

View File

@ -0,0 +1,81 @@
execute_clientfield_alt_callback_internal( data, last_data, field_type, field_name )
{
entnum = data.entnum;
last_entnum = last_data.entnum;
ent = undefined;
field_data = level.clientfield_alts[ field_type ][ field_name ];
switch ( field_type )
{
case "actor":
assert( entnum >= 22 && entnum < 54, "Entnum " + entnum + " out of range for actor" );
ent = getEntByNum( 0, entnum );
break;
// case "toplayer":
// default:
// assertMsg( "Unhandled field type " + field_type );
// break;
}
assert( isDefined( ent ) );
ent thread [[ field_data.callback ]]( data.value, last_data.value );
}
get_data_from_payload( payload )
{
struct = spawnStruct();
tokens = strTok( payload, " " );
struct.entnum = int( tokens[ 0 ] );
struct.value = tokens[ 1 ];
return struct;
}
execute_clientfield_alt_callback( payload, last_payload, field_type, field_name )
{
data = get_data_from_payload( payload );
last_data = get_data_from_payload( last_payload );
execute_clientfield_alt_callback_internal( data, last_data, field_type, field_name );
}
handle_clientfield_alt_callbacks( dvar_name, field_type, field_name )
{
level endon( "disconnect" );
old_dvar_value = getDvar( dvar_name );
for (;;)
{
dvar_value = getDvar( dvar_name );
if ( dvar_value != old_dvar_value )
{
level execute_clientfield_alt_callback( dvar_value, old_dvar_value, field_type, field_name );
old_dvar_value = dvar_value;
}
wait 0.01;
}
}
register_clientfield_alt( field_type, field_name, field_value_type, field_callback )
{
if ( !isDefined( level.clientfield_alts ) )
{
level.clientfield_alts = [];
}
if ( !isDefined( level.clientfield_alts[ field_type ] ) )
{
level.clientfield_alts[ field_type ] = [];
}
struct = spawnStruct();
struct.value_type = field_value_type;
struct.callback = field_callback;
level.clientfield_alts[ field_type ][ field_name ] = struct;
dvar_name = field_type + "." + field_name;
setDvar( dvar_name, "" );
level thread handle_clientfield_alt_callbacks( dvar_name, field_type, field_name );
}

View File

@ -0,0 +1,15 @@
set_clientfield_alt_toplayer( field_type, field_name, ent, value )
{
entnum = ent getEntityNumber();
self setClientDvar( field_type + "." + field_name, entnum + " " + value );
}
set_clientfield_alt_allplayers( field_type, field_name, ent, value )
{
foreach ( player in level.players )
{
entnum = ent getEntityNumber();
player setClientDvar( field_type + "." + field_name, entnum + " " + value );
}
}

View File

@ -47,8 +47,6 @@ main()
// level.ai_data[ "zombie_dog" ].init = maps\mp\zombies\_zm_ai_dogs::enable_dog_rounds; // level.ai_data[ "zombie_dog" ].init = maps\mp\zombies\_zm_ai_dogs::enable_dog_rounds;
// level.ai_data[ "zombie_dog" ].should_execute = !( level.gametype == "zstandard" && getGametypeSetting( "allowDogs" ) == 1 ); // level.ai_data[ "zombie_dog" ].should_execute = !( level.gametype == "zstandard" && getGametypeSetting( "allowDogs" ) == 1 );
keys = getArrayKeys( level.ai_data ); keys = getArrayKeys( level.ai_data );
for ( i = 0; i < keys.size; i++ ) for ( i = 0; i < keys.size; i++ )
{ {

View File

@ -57,3 +57,5 @@ script,clientscripts/mp/zombies/_zm_ai_screecher.csc
script,scripts/zm/zm_ai_pack_mod_debug_main.gsc script,scripts/zm/zm_ai_pack_mod_debug_main.gsc
script,scripts/zm/zm_ai_pack_mod_main.csc script,scripts/zm/zm_ai_pack_mod_main.csc
script,scripts/zm/zm_ai_pack_mod_main.gsc script,scripts/zm/zm_ai_pack_mod_main.gsc
script,scripts/zm/clientfield_alt_sys.csc
script,scripts/zm/clientfield_alt_sys.gsc