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Add mechz to Town.
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commit
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@ -11323,7 +11323,6 @@
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"classname" "actor_zm_tomb_mech_zombie"
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"script_noteworthy" "mechz_spawner"
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"spawnflags" "1"
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"guid" "8115A178"
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}
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{
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"targetname" "culdesac_yellow_zone_spawners"
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@ -54610,4 +54610,76 @@
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"target" "auto2538"
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"script_float" "0.4"
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"guid" "50C5570E"
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}
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{
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"origin" "0 0 -500"
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"export" "1"
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"model" "veh_t6_dlc_zm_mech"
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"classname" "actor_zm_tomb_mech_zombie"
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"script_noteworthy" "mechz_spawner"
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"spawnflags" "1"
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}
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{
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"targetname" "zone_town_barber_spawners"
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"script_noteworthy" "mechz_location"
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"origin" "893 -1293 120"
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"classname" "script_struct"
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"angles" "0 0 0"
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"script_string" "zclassic_transit zstandard_town zgrief_town"
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}
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{
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"targetname" "zone_town_south_spawners"
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"script_noteworthy" "mechz_location"
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"origin" "1464 -1526 -61"
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"classname" "script_struct"
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"angles" "0 0 0"
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"script_string" "zclassic_transit zstandard_town zgrief_town"
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}
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{
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"targetname" "zone_tow_spawners"
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"script_noteworthy" "mechz_location"
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"origin" "1351 -703 -61"
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"classname" "script_struct"
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"angles" "0 0 0"
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"script_string" "zclassic_transit zstandard_town zgrief_town"
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}
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{
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"targetname" "zone_tow_spawners"
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"script_noteworthy" "mechz_location"
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"origin" "1452 -401 -67"
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"classname" "script_struct"
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"angles" "0 0 0"
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"script_string" "zclassic_transit zstandard_town zgrief_town"
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}
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{
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"targetname" "zone_town_west_spawners"
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"script_noteworthy" "mechz_location"
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"origin" "772 -469 -61"
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"classname" "script_struct"
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"angles" "0 0 0"
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"script_string" "zclassic_transit zstandard_town zgrief_town"
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}
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{
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"targetname" "zone_town_east_spawners"
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"script_noteworthy" "mechz_location"
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"origin" "2334 -353 -61"
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"classname" "script_struct"
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"angles" "0 0 0"
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"script_string" "zclassic_transit zstandard_town zgrief_town"
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}
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{
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"targetname" "zone_bar_spawners"
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"script_noteworthy" "mechz_location"
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"origin" "1893 106 88"
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"classname" "script_struct"
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"angles" "0 0 0"
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"script_string" "zclassic_transit zstandard_town zgrief_town"
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}
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{
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"targetname" "zone_town_north_spawners"
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"script_noteworthy" "mechz_location"
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"origin" "1905 849 -56"
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"classname" "script_struct"
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"angles" "0 0 0"
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"script_string" "zclassic_transit zstandard_town zgrief_town"
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}
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