mirror of
https://github.com/JezuzLizard/t6-fastfile-mods.git
synced 2025-04-19 21:32:53 +00:00
Add batch files for building.
This commit is contained in:
parent
cd63d19f03
commit
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5
.gitignore
vendored
5
.gitignore
vendored
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*.bat
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*.ff
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*.ff
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*.sabl
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*.sabs
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*.zip
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*.iwd
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15
mp_player_model_pack/batch_convert_dds.bat
Normal file
15
mp_player_model_pack/batch_convert_dds.bat
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@echo off
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setlocal enabledelayedexpansion
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set MOD_BASE=%cd%
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set "executable_path=C:\Users\Jezuz\Desktop\OpenAssetTools\iwi_dds_fast_converter.exe"
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set "directory_path=%MOD_BASE%\images"
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for %%F in ("%directory_path%\*") do (
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if /I "%%~xF"==".dds" (
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echo Processing file: "%%~dpnxF"
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echo 1 | "%executable_path%" "%%~dpnxF"
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)
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)
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endlocal
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26
mp_player_model_pack/build.bat
Normal file
26
mp_player_model_pack/build.bat
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echo off
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set GAME_FOLDER=C:\Users\Jezuz\Desktop\BlackOps2
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set OAT_BASE=C:\Users\Jezuz\Desktop\OpenAssetTools
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set MOD_BASE=%cd%
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set MOD_NAME=mp_player_model_pack
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"%OAT_BASE%\Linker.exe" ^
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-v ^
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--load "%GAME_FOLDER%\zone\all\zm_tomb.ff" ^
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--load "%GAME_FOLDER%\zone\all\so_zencounter_zm_prison.ff" ^
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--load "%GAME_FOLDER%\zone\all\so_zclassic_zm_prison.ff" ^
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--load "%GAME_FOLDER%\zone\all\so_zsurvival_zm_transit.ff" ^
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--load "%GAME_FOLDER%\zone\all\so_zclassic_zm_transit.ff" ^
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--base-folder "%OAT_BASE%" ^
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--asset-search-path "%MOD_BASE%" ^
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--source-search-path "%MOD_BASE%\zone_source" ^
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--output-folder "%MOD_BASE%\zone" mod
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set err=%ERRORLEVEL%
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if %err% EQU 0 (
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XCOPY "%MOD_BASE%\zone\mod.ff" "%LOCALAPPDATA%\Plutonium-staging\storage\t6\mods\%MOD_NAME%\mod.ff" /Y
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) ELSE (
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COLOR C
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echo FAIL!
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)
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pause
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25
zm_ai_pack/build.bat
Normal file
25
zm_ai_pack/build.bat
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echo off
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set GAME_FOLDER=C:\Users\Jezuz\Desktop\BlackOps2
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set OAT_BASE=C:\Users\Jezuz\Desktop\OpenAssetTools
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set MOD_BASE=%cd%
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set MOD_NAME=zm_ai_pack
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"%OAT_BASE%\Linker.exe" ^
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-v ^
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--load "%MOD_BASE%\zone\mod_1.ff" ^
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--load "%MOD_BASE%\zone\mod_2.ff" ^
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--base-folder "%OAT_BASE%" ^
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--asset-search-path "%MOD_BASE%" ^
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--source-search-path "%MOD_BASE%\zone_source" ^
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--output-folder "%MOD_BASE%\zone" mod
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set err=%ERRORLEVEL%
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if %err% EQU 0 (
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XCOPY "%MOD_BASE%\zone\mod.ff" "%LOCALAPPDATA%\Plutonium-staging\storage\t6\mods\%MOD_NAME%\mod.ff" /Y
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XCOPY "%MOD_BASE%\zone\mod.ff" "C:\Users\Jezuz\Desktop\Plutonium T6 2\storage\t6\mods\%MOD_NAME%\mod.ff" /Y
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) ELSE (
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COLOR C
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echo FAIL!
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)
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pause
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17
zm_ai_pack/prebuild_part1.bat
Normal file
17
zm_ai_pack/prebuild_part1.bat
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echo off
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set GAME_FOLDER=C:\Users\Jezuz\Desktop\BlackOps2
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set OAT_BASE=C:\Users\Jezuz\Desktop\OpenAssetTools
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set MOD_BASE=%cd%
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"%OAT_BASE%\Linker.exe" ^
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-v ^
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--load "%GAME_FOLDER%\zone\all\zm_highrise.ff" ^
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--load "%GAME_FOLDER%\zone\all\zm_buried.ff" ^
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--load "%GAME_FOLDER%\zone\all\so_zclassic_zm_buried.ff" ^
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--load "%GAME_FOLDER%\zone\all\zm_nuked.ff" ^
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--base-folder "%OAT_BASE%" ^
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--asset-search-path "%MOD_BASE%" ^
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--source-search-path "%MOD_BASE%\zone_source" ^
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--output-folder "%MOD_BASE%\zone" mod_1
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pause
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17
zm_ai_pack/prebuild_part2.bat
Normal file
17
zm_ai_pack/prebuild_part2.bat
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echo off
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set GAME_FOLDER=C:\Users\Jezuz\Desktop\BlackOps2
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set OAT_BASE=C:\Users\Jezuz\Desktop\OpenAssetTools
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set MOD_BASE=%cd%
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"%OAT_BASE%\Linker.exe" ^
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-v ^
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--load "%GAME_FOLDER%\zone\all\zm_tomb.ff" ^
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--load "%GAME_FOLDER%\zone\all\so_zsurvival_zm_transit.ff" ^
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--load "%GAME_FOLDER%\zone\all\so_zclassic_zm_transit.ff" ^
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--load "%GAME_FOLDER%\zone\all\zm_prison.ff" ^
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--base-folder "%OAT_BASE%" ^
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--asset-search-path "%MOD_BASE%" ^
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--source-search-path "%MOD_BASE%\zone_source" ^
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--output-folder "%MOD_BASE%\zone" mod_2
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pause
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