body { // Deaths ai_zombie_mech_death ai_zombie_mech_death_explode // Ranged attacks/aiming (ft = flamethrower) ai_zombie_mech_ft_aim_1 ai_zombie_mech_ft_aim_2 ai_zombie_mech_ft_aim_3 ai_zombie_mech_ft_aim_4 ai_zombie_mech_ft_aim_5 ai_zombie_mech_ft_aim_6 ai_zombie_mech_ft_aim_7 ai_zombie_mech_ft_aim_8 ai_zombie_mech_ft_aim_9 ai_zombie_mech_ft_intro_sprint_to_aim_5 //ai_zombie_mech_ft_intro_to_aim_5 -- OLD ANIM ai_zombie_mech_ft_aim_idle ai_zombie_mech_ft_fire_end ai_zombie_mech_ft_fire_loop ai_zombie_mech_ft_fire_start ai_zombie_mech_ft_sweep ai_zombie_mech_ft_sweep_up ai_zombie_mech_ft_burn_player // Claw Grapple ai_zombie_mech_grapple_aim_1 ai_zombie_mech_grapple_aim_2 ai_zombie_mech_grapple_aim_3 ai_zombie_mech_grapple_aim_4 ai_zombie_mech_grapple_aim_5 ai_zombie_mech_grapple_aim_6 ai_zombie_mech_grapple_aim_7 ai_zombie_mech_grapple_aim_8 ai_zombie_mech_grapple_aim_9 //ai_zombie_mech_grapple_intro_to_aim_5 //ai_zombie_mech_grapple_outtro_from_aim_5 ai_zombie_mech_grapple_intro_sprint_to_aim_5 // Flying Arm anims: ai_zombie_mech_grapple_arm_closed_idle ai_zombie_mech_grapple_arm_open_idle // Idle ai_zombie_mech_idle // Melee ai_zombie_mech_melee_a ai_zombie_mech_melee_b ai_zombie_mech_run_melee ai_zombie_mech_sprint_melee // Pain ai_zombie_mech_pain ai_zombie_mech_injury_hit_by_tank ai_zombie_mech_injury_down_by_tank_loop ai_zombie_mech_injury_recover_from_tank ai_zombie_mech_injury_hit_by_footstep ai_zombie_mech_injury_down_by_footstep_loop ai_zombie_mech_injury_recover_from_footstep ai_zombie_mech_stunned ai_zombie_mech_powercore_pain ai_zombie_mech_faceplate_pain ai_zombie_mech_head_pain // Locomotion ai_zombie_mech_run ai_zombie_mech_walk_basic ai_zombie_mech_walk_patrol ai_zombie_mech_sprint ai_zombie_mech_sprint_booster_liftoff ai_zombie_mech_sprint_booster_loop ai_zombie_mech_sprint_booster_touchdown // Traversalish ai_zombie_mech_intro_jump_in ai_zombie_mech_exit ai_zombie_mech_exit_hover ai_zombie_mech_arrive ai_zombie_mech_jump_down_48 ai_zombie_mech_jump_down_72 ai_zombie_mech_jump_down_96 ai_zombie_mech_jump_down_127 ai_zombie_mech_jump_up_48 // ai_zombie_mech_jump_up_72 ai_zombie_mech_jump_up_96 ai_zombie_mech_jump_up_127 ai_zombie_mech_traverse_hurdle_40 ai_zombie_mech_jump_across_120 ai_zombie_mech_jump_down_church ai_zombie_mech_jump_down_dlc4_trench_wall_96 ai_zombie_mech_jump_down_dlc4_trench_wall_112 ai_zombie_mech_jump_down_dlc4_trench_wall_120 // ai_zombie_mech_jump_up_dlc4_trench_wall_96 // ai_zombie_mech_jump_up_dlc4_trench_wall_112 // ai_zombie_mech_jump_up_dlc4_trench_wall_120 ai_zombie_mech_jump_up_dlc4_trench_wall_140 } // end body