mirror of
https://github.com/JezuzLizard/t6-fastfile-mods.git
synced 2025-04-22 14:35:44 +00:00
112 lines
2.2 KiB
Common Lisp
112 lines
2.2 KiB
Common Lisp
zm_idle : notify idle_anim
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{
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ai_zombie_cellbreaker_idle_a
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ai_zombie_cellbreaker_idle_b
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}
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zm_move_walk : notify move_anim
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{
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ai_zombie_cellbreaker_walk_a
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}
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zm_move_run : notify move_anim
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{
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ai_zombie_cellbreaker_run_a
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ai_zombie_cellbreaker_run_b
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ai_zombie_cellbreaker_run_c
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ai_zombie_cellbreaker_run_d
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}
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zm_move_sprint : notify move_anim
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{
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ai_zombie_cellbreaker_sprint_a
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ai_zombie_cellbreaker_sprint_b
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}
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zm_walk_melee : restart notify melee_anim
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{
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ai_zombie_cellbreaker_attack_swingleft
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ai_zombie_cellbreaker_attack_swingright_a
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ai_zombie_cellbreaker_attack_swingright_b
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}
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zm_run_melee : restart notify melee_anim
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{
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ai_zombie_cellbreaker_attack_swingleft
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ai_zombie_cellbreaker_attack_swingright_a
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ai_zombie_cellbreaker_attack_swingright_b
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}
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zm_taunt : restart notify taunt_anim
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{
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ai_zombie_cellbreaker_enrage_start
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}
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zm_death : restart notify death_anim
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{
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ai_zombie_cellbreaker_death
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ai_zombie_cellbreaker_death_a
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}
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zm_lock_magicbox : notify box_lock_anim
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{
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ai_zombie_cellbreaker_lock_magicbox
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}
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zm_lock_perk_machine : notify perk_lock_anim
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{
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ai_zombie_cellbreaker_lock_perkmachine
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}
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zm_smash_craftable_table : notify table_smash_anim
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{
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ai_zombie_cellbreaker_boardsmash_a
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ai_zombie_cellbreaker_boardsmash_b
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ai_zombie_cellbreaker_boardsmash_c
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}
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zm_smash_trap : notify trap_smash_anim
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{
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ai_zombie_cellbreaker_boardsmash_a
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ai_zombie_cellbreaker_boardsmash_b
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ai_zombie_cellbreaker_boardsmash_c
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}
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zm_lock_plane_ramp : notify plane_lock_anim
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{
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ai_zombie_cellbreaker_lock_planeramp
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}
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zm_smash_blocker : notify board_smash_anim
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{
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ai_zombie_cellbreaker_boardsmash_a
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ai_zombie_cellbreaker_boardsmash_b
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ai_zombie_cellbreaker_boardsmash_c
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}
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zm_teargas_attack : notify teargas_anim
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{
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ai_zombie_cellbreaker_gasattack
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}
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zm_pain : notify pain_anim
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{
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ai_zombie_cellbreaker_headpain
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}
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zm_summon : notify summon_anim
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{
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ai_zombie_cellbreaker_summondogs
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}
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zm_spawn : notify spawn_anim
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{
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ai_zombie_cellbreaker_spawn
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}
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zm_window_melee : restart notify window_melee_anim
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{
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ai_zombie_cellbreaker_attack_swingleft
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ai_zombie_cellbreaker_attack_swingright_a
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ai_zombie_cellbreaker_attack_swingright_b
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} |