diff --git a/README.md b/README.md
index 806b067..3142cd4 100644
--- a/README.md
+++ b/README.md
@@ -13,3 +13,28 @@ Bot Warfare is a GSC mod for the [PlutoniumT6 project](https://plutonium.pw/).
2. Drag the `scripts` folder found inside to `%LOCALAPPDATA%\Plutonium\storage\t6` folder.
3. The mod is now installed, now run your game.
4. The mod should be loaded! Now go start a map and play!
+
+## Documentation
+
+### DVARs
+
+| Dvar | Description | Default Value |
+|----------------------------------|---------------------------------------------------------------------------------------------|--------------:|
+| bots_main | Enable this mod. | 1 |
+| bots_main_waitForHostTime | How many seconds to wait for the host player to connect before adding bots to the match. | 10 |
+| bots_main_kickBotsAtEnd | Kick the bots at the end of a match. | 0 |
+| bots_manage_add | Amount of bots to add to the game, once bots are added, resets back to `0`. | 0 |
+| bots_manage_fill | Amount of players/bots (look at `bots_manage_fill_mode`) to maintain in the match. | 0 |
+| bots_manage_fill_mode | `bots_manage_fill` players/bots counting method.
- `0` - counts both players and bots.
- `1` - only counts bots.
| 0 |
+| bots_manage_fill_kick | If the amount of players/bots in the match exceeds `bots_manage_fill`, kick bots until no longer exceeds. | 0 |
+| bots_manage_fill_spec | If when counting players for `bots_manage_fill` should include spectators. | 1 |
+| bots_team | One of `autoassign`, `allies`, `axis`, `spectator`, or `custom`. What team the bots should be on. | autoassign |
+| bots_team_amount | When `bots_team` is set to `custom`. The amount of bots to be placed on the axis team. The remainder will be placed on the allies team. | 0 |
+| bots_team_force | If the server should force bots' teams according to the `bots_team` value. When `bots_team` is `autoassign`, unbalanced teams will be balanced. This dvar is ignored when `bots_team` is `custom`. | 0 |
+| bots_team_mode | When `bots_team_force` is `true` and `bots_team` is `autoassign`, players/bots counting method. - `0` - counts both players and bots.
- `1` - only counts bots
| 0 |
+| bots_skill | Bots' difficulty.- `0` - Easiest difficulty for all bots.
- `1` and `2` - Between easy and hard difficulty for all bots.
- `3` - The hardest difficulty for all bots.
| 0 |
+| bots_loadout_rank | What rank to set the bots.- `-1` - Average of all players in the match.
- `0` - All random.
- `1` or higher - Sets the bots' rank to this.
| -1 |
+| bots_loadout_prestige | What prestige to set the bots.- `-1` - Same as host player in the match.
- `-2` - All random.
- `0` or higher - Sets the bots' prestige to this.
| -1 |
+| bots_play_nade | If the bots can grenade. | 1 |
+| bots_play_jumpdrop | If the bots can jump/drop shot. | 1 |
+| bots_play_aim | If the bots can aim. | 1 |