/////////////////////////////////////////////////// /// PlutoT6 MP Server Configuration file // /////////////////////////////////////////////////// // This config best view with Notepad++ OR // // Other *nix compatible editors of your choice. // /////////////////////////////////////////////////// // 0.1 Basic version // // 0.2 Added map list and map rotation // // 0.3 Added Colors and B3/Log/RCon section // // 0.4 Added gametype to map list and rotation // // 0.5 Added location to map list and rotation // // 0.6 Added Sharp Shooter and Gun game // // 0.7 Clean up // // 0.8 Additional gts -Fry // // 0.9 Cleaned up the mess Fry merged, // // added more comments // // 1.0 Noob friendly -Fry // // 1.1 Updated for relaunch of PlutoT6 // // 1.2 Removed gts commands from main cfg -Fry // ////////////////////////////////////////////////// // Remove "//" in front of lines to allow the // server to read them. Anything after "//" is a // Comment. ////////////////////////////////////////////////// // GAME TYPE CONFIGURATION // ////////////////////////////////////////////////// // conf - Kill Confirmed // // ctf - Capture the Flag // // dem - Demolition // // dm - Free-for-all // // dom - Domination // // gun - Gun Game // // hq -Headquaters // // koth - Hardpoint // // oic - One in the chamber // // oneflag - One-Flag CTF // // sas - Sticks & Stones // // sd - Search and Destroy // // shrp - Sharpshooter // // tdm - Team Deathmatch // ////////////////////////////////////////////////// // These config files can not be edited and are // // packed into the .ff files of the game. // // Please make sure the game types are synced // // or you might end up with a FFA that needs // // 7500 kills to be won. YOU HAVE BEEN WARNED! // ////////////////////////////////////////////////// ////////////////////////////////////////////////// set sv_hostname "^1Bot ^3War^5fare" // Probbly useless. Change sv_hostname by changing your key at http://platform.plutonium.pw/serverkeys set sv_motd "^1Bot ^3War^5fare" ////////////////////////////////////////////////// // GENERAL CONFIGURATION // ////////////////////////////////////////////////// //set g_password "" // Password Protected Game Server (Use "password" to set it on the client before you connect,) //set sv_maxclients "18" // How many players can join your server. //set scr_showperksonspawn "1" // Disable the perks on the right side on spawn. //set scr_deleteexplosivesonspawn "1" // Delete Explosive while getting killed. //set sv_minPing "0" // Minimum ping needed to the server? (Terribly broken and inaccurate since ages!) //set sv_maxPing "400" // Maximum ping allowed to the server? (Terribly broken and inaccurate since ages!) //set scr_disable_cac "1" // Disable Custom Classes? //set scr_max_rank "0" // Block every player with a level up this value //set scr_min_prestige "0" // Block every player with a prestige below this value //set sv_restrictionList "restricted.cfg" // Sets the file name for our restriction system. //set sv_enableItemRestriction "1" // Enables our custom restriction system. set sv_allowAimAssist "1" // Allow Aim Assist on gamepads. (0 = Will lock the option on gamepad controls menu.) set sv_allowDof "0" // Disallows the clients from having DoF to prevent a few DoF related glitches + gains a few frames. (0 = force off DoF on the clients, 1 = let the client decide) set demo_enabled "1" // Record matches as demo files? 1 = Enabled, 0 = Disabled (Very efficient <5MB per match for a full server) set sv_sayname "Console" // name server-side 'say' commands show up as ////////////////////////////////////////////////// ////////////////////////////////////////////////// // B3, IW4MADMIN, GAME LOG & RCON SETTINGS // ////////////////////////////////////////////////// set g_logSync "1" set g_log "logs\games_mp.log" // IMPORTANT! Make sure the filename is unique for each server you clone! ////////////////////////////////////////////////// set spawnsystem_allow_non_team_spawns "0" set bots_manage_fill "12" set bots_manage_fill_kick "1" set bots_team_force "1" set bots_skill "3" set scr_teambalance "1" set g_inactivity "180" set g_inactivitySpectator "180" ////////////////////////////////////////////////// // RESTRICTIONS CONFIGURATION // ////////////////////////////////////////////////// // BANNED ATTACHMENTS // ////////////////////////////////////////////////// //restrict_attachment "reflex" // Reflex //restrict_attachment "steadyaim" // Laser sight //restrict_attachment "silencer" // Suppressor/Silencer //restrict_attachment "dualclip" // Fast Mag //restrict_attachment "holo" // EOTech Sight //restrict_attachment "grip" // Grip //restrict_attachment "fastads" // Quickdraw //restrict_attachment "fmj" // Full Metal Jacket //restrict_attachment "extbarrel" // Long Barrel //restrict_attachment "rangefinder" // Target Finder //restrict_attachment "stalker" // Stock //restrict_attachment "extclip" // Extended Clip //restrict_attachment "dualoptic" // Hybrid Optic //restrict_attachment "sf" // Select Fire //restrict_attachment "rf" // Rapid Fire //restrict_attachment "gl" // Grenade Launcher //restrict_attachment "mms" // Millimeter Scanner //restrict_attachment "acog" // ACOG Sight //restrict_attachment "swayreduc" // Ballistics CPU //restrict_attachment "vzoom" // Variable Zoom //restrict_attachment "ir" // Dual Band Scope //restrict_attachment "dw" // Dual Wield //restrict_attachment "tacknife" // Tactical Knife //restrict_attachment "stackfire" // Tri-Bolt (Crossbow) ////////////////////////////////////////////////// // RESTRICT PERK 1 // ////////////////////////////////////////////////// ////////////////////////////////////////////////// // Lightweight // // Move Faster. Take no damage when falling. // ////////////////////////////////////////////////// //restrict_item "specialty_movefaster|specialty_fallheight" ////////////////////////////////////////////////// // Hardline // // Earn Scorestreaks faster. // ////////////////////////////////////////////////// //restrict_item specialty_earnmoremomentum ////////////////////////////////////////////////// // Blind Eye // // Undetectable by AI controlled air support. // ////////////////////////////////////////////////// //restrict_item "specialty_nottargetedbyairsupport" ////////////////////////////////////////////////// // Flak Jacket // // Take less explosive damage // ////////////////////////////////////////////////// //restrict_item "specialty_flakjacket" ////////////////////////////////////////////////// // Ghost // // Cannnot be detected by enemy UAVs. // ////////////////////////////////////////////////// //restrict_item "specialty_gpsjammer" ////////////////////////////////////////////////// // RESTRICT PERK 2 // ////////////////////////////////////////////////// // Toughness // // Flinch less when shot. // ////////////////////////////////////////////////// //restrict_item "specialty_bulletflinch" ////////////////////////////////////////////////// // Cold Blooded // // Resistant to targeting systems. // // No name or red crosshair // ////////////////////////////////////////////////// //restrict_item "specialty_immunenvthermal|specialty_noname|specialty_immunerangefinder|specialty_nokillstreakreticle|specialty_immunemms|specialty_nomotionsensor" ////////////////////////////////////////////////// // Fast Hands // // Swap weapons and use equipment fast. // // Reset pin grenades. // ////////////////////////////////////////////////// //restrict_item "specialty_fastweaponswitch|specialty_pin_back|specialty_fasttoss|specialty_fastequipmentuse" ////////////////////////////////////////////////// // Hardwire // // Immune to counter-UAV and EMP // ////////////////////////////////////////////////// //restrict_item "specialty_immunecounteruav|specialty_immuneemp" ////////////////////////////////////////////////// // Scavenger // // Refill ammo on people you killed. // ////////////////////////////////////////////////// //restrict_item "specialty_scavenger" ////////////////////////////////////////////////// // RESTRICT PERK 3 // ////////////////////////////////////////////////// // Dexterity // // Aim faster after sprinting. // // Mantle and climb faster. // ////////////////////////////////////////////////// //restrict_item "specialty_fastmantle|specialty_fastladderclimb|specialty_sprintrecovery|specialty_fastmeleerecovery" ////////////////////////////////////////////////// // Extreme Conditioning // // Aim faster after sprinting. // // Mantle and climb faster. // ////////////////////////////////////////////////// //restrict_item specialty_longersprint ////////////////////////////////////////////////// // Engineer // // Reroll & booby trap Care Packages. // // Show enemy equipment in the world. // // Delay explosives. // ////////////////////////////////////////////////// //restrict_item "specialty_showenemyequipment|specialty_delayexplosive" ////////////////////////////////////////////////// // Tactical Mask // // Reduces effects of flashbangs,Concussion, // // Shock Charges. // ////////////////////////////////////////////////// //restrict_item "specialty_stunprotection|specialty_flashprotection|specialty_proximityprotection" ////////////////////////////////////////////////// // Dead Silence // // Move silently and be very sneaky sneaky. // ////////////////////////////////////////////////// //restrict_item "specialty_quieter" ////////////////////////////////////////////////// // Awareness // // Enemy movements are easier to hear. // ////////////////////////////////////////////////// //restrict_item "specialty_loudenemies" ////////////////////////////////////////////////// ////////////////////////////////////////////////// //Wild Card Perks // ////////////////////////////////////////////////// //restrict_item "bonuscard_perk_1_greed" // Perk 1 Greed - Take a second perk. //restrict_item "bonuscard_perk_2_greed" // Perk 2 Greed - same as a above. //restrict_item "bonuscard_perk_3_greed" // Perk 3 Greed - sigh...same as above. //restrict_item "bonuscard_overkill" // Overkill - Take a primary weapon as your second weapon. //restrict_item "bonuscard_secondary_gunfighter"// Secondary Gunfighter - Take a 2nd attachment for your second weapon. //restrict_item "bonuscard_primary_gunfighter" // Primary Gunfighter - Take a 2nd attachment for your second weapon. //restrict_item "bonuscard_two_tacticals" // Tactician - Take a tactical grenade in place of your lethal grenade. //restrict_item "bonuscard_danger_close" // Danger Close - Take a second lethal. ////////////////////////////////////////////////// ////////////////////////////////////////////////// // MAP ROTATION LIST // ////////////////////////////////////////////////// // STOCK // ////////////////////////////////////////////////// // // // mp_la - Aftermath // // mp_dockside - Cargo // // mp_carrier - Carrier // // mp_drone - Drone // // mp_express - Express // // mp_hijacked - Hijacked // // mp_meltdown - Meltdown // // mp_overflow - Overflow // // mp_nightclub - Plaza // // mp_raid - Raid // // mp_slums - Slums // // mp_village - Standoff // // mp_turbine - Turbine // // mp_socotra - Yemen // // // // Bonus Map: // // mp_nuketown_2020 - Nuketown 2025 // // // ////////////////////////////////////////////////// // REVOLUTION MAP PACK 1 // ////////////////////////////////////////////////// // // // mp_downhill - Downhill // // mp_mirage - Mirage // // mp_hydro - Hydro // // mp_skate - Grind // // // ////////////////////////////////////////////////// // UPRISING MAP PACK 2 // ////////////////////////////////////////////////// // // // mp_concert - Encore // // mp_magma - Magma // // mp_vertigo - Vertigo // // mp_studio - Studio // // // ////////////////////////////////////////////////// // VENGEANCE MAP PACK 3 // ////////////////////////////////////////////////// // // // mp_uplink - Uplink // // mp_bridge - Detour // // mp_castaway - Cove // // mp_paintball - Rush // // // ////////////////////////////////////////////////// // APOCALYPSE MAP PACK 4 // ////////////////////////////////////////////////// // // // mp_dig - Dig // // mp_frostbite - Frost // // mp_pod - Pod // // mp_takeoff - Takeoff // // // ////////////////////////////////////////////////// ////////////////////////////////////////////////// // Examples for sv_maprotation // ////////////////////////////////////////////////////////////////////////// // Single Game Mode + Maps: // //sv_mapRotation "exec tdm.cfg map mp_dig map mp_raid map mp_express" // // // // Several Mix Game Modes + Maps: // //sv_mapRotation "exec tdm.cfg map mp_la exec dm.cfg map mp_dockside" // ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////// // Current Rotation (Edit to your liking) // ////////////////////////////////////////////////// set sv_maprotation "exec dom.cfg map mp_nuketown_2020 map mp_hijacked" //Congratulations. You reached the end of this file. Leave map_rotate down below or else the server will not start after launch... map_rotate