///////////////////////////////////////////////////
///     PlutoT6 MP Server Configuration file     //
///////////////////////////////////////////////////
// This config best view with Notepad++     OR   //
// Other *nix compatible editors of your choice. //
///////////////////////////////////////////////////
//  0.1 Basic version                           //
//  0.2 Added map list and map rotation         //
//  0.3 Added Colors and B3/Log/RCon section    //
//  0.4 Added gametype to map list and rotation //
//  0.5 Added location to map list and rotation //
//  0.6 Added Sharp Shooter and Gun game        //
//  0.7 Clean up                                //
//  0.8 Additional gts -Fry                     //
//  0.9 Cleaned up the mess Fry merged,         //
//      added more comments                     //
//  1.0 Noob friendly -Fry                      //
//  1.1 Updated for relaunch of PlutoT6         //
//  1.2 Removed gts commands from main cfg -Fry //
//////////////////////////////////////////////////

// Remove "//" in front of lines to allow the
// server to read them. Anything after "//" is a 
// Comment.
//////////////////////////////////////////////////
// GAME TYPE CONFIGURATION                      //
//////////////////////////////////////////////////
// conf - Kill Confirmed                        //
// ctf - Capture the Flag                       //
// dem - Demolition                             //
// dm - Free-for-all                            //
// dom - Domination                             //
// gun - Gun Game                               //
// hq -Headquaters                              //
// koth - Hardpoint                             //
// oic - One in the chamber                     //
// oneflag - One-Flag CTF                       //
// sas - Sticks & Stones                        //
// sd - Search and Destroy                      //
// shrp - Sharpshooter                          //
// tdm - Team Deathmatch                        //
//////////////////////////////////////////////////
// These config files can not be edited and are //
// packed into the .ff files of the game.       //
// Please make sure the game types are synced   //
// or you might end up with a FFA that needs    //
// 7500 kills to be won. YOU HAVE BEEN WARNED!  //
//////////////////////////////////////////////////
//////////////////////////////////////////////////
set sv_hostname "^1Bot ^3War^5fare"               // Probbly useless. Change sv_hostname by changing your key at http://platform.plutonium.pw/serverkeys
set sv_motd "^1Bot ^3War^5fare"

//////////////////////////////////////////////////
// GENERAL CONFIGURATION                        //
//////////////////////////////////////////////////
//set g_password ""                                 // Password Protected Game Server (Use "password" to set it on the client before you connect,)
//set sv_maxclients "18"                              // How many players can join your server.
//set scr_showperksonspawn "1"                        // Disable the perks on the right side on spawn.
//set scr_deleteexplosivesonspawn "1"                 // Delete Explosive while getting killed.
//set sv_minPing "0"                                  // Minimum ping needed to the server? (Terribly broken and inaccurate since ages!)
//set sv_maxPing "400"                                // Maximum ping allowed to the server? (Terribly broken and inaccurate since ages!)
//set scr_disable_cac "1"                             // Disable Custom Classes?
//set scr_max_rank "0"                                // Block every player with a level up this value
//set scr_min_prestige "0"                            // Block every player with a prestige below this value
//set sv_restrictionList "restricted.cfg"           // Sets the file name for our restriction system.
//set sv_enableItemRestriction "1"                   // Enables our custom restriction system.
set sv_allowAimAssist "1"                             // Allow Aim Assist on gamepads. (0 = Will lock the option on gamepad controls menu.)
set sv_allowDof "0"                             // Disallows the clients from having DoF to prevent a few DoF related glitches + gains a few frames. (0 = force off DoF on the clients, 1 = let the client decide)
set demo_enabled "1"                       // Record matches as demo files? 1 = Enabled, 0 = Disabled (Very efficient <5MB per match for a full server)
set sv_sayname "Console"                            // name server-side 'say' commands show up as
//////////////////////////////////////////////////

//////////////////////////////////////////////////
// B3, IW4MADMIN, GAME LOG & RCON SETTINGS      //
//////////////////////////////////////////////////
set g_logSync "1"
set g_log "logs\games_mp.log"                       // IMPORTANT! Make sure the filename is unique for each server you clone!
//////////////////////////////////////////////////

set spawnsystem_allow_non_team_spawns "0"

set bots_manage_fill "12"
set bots_manage_fill_kick "1"
set bots_team_force "1"
set bots_skill "3"

set scr_teambalance "1"
set g_inactivity "180"
set g_inactivitySpectator "180"

//////////////////////////////////////////////////
// RESTRICTIONS CONFIGURATION                   //
//////////////////////////////////////////////////
// BANNED ATTACHMENTS                           //
//////////////////////////////////////////////////
//restrict_attachment "reflex"                  // Reflex
//restrict_attachment "steadyaim"               // Laser sight
//restrict_attachment "silencer"                // Suppressor/Silencer
//restrict_attachment "dualclip"                 // Fast Mag
//restrict_attachment "holo"                    // EOTech Sight
//restrict_attachment "grip"                    // Grip
//restrict_attachment "fastads"                 // Quickdraw
//restrict_attachment "fmj"                     // Full Metal Jacket
//restrict_attachment "extbarrel"               // Long Barrel
//restrict_attachment "rangefinder"             // Target Finder 
//restrict_attachment "stalker"                 // Stock
//restrict_attachment "extclip"                 // Extended Clip
//restrict_attachment "dualoptic"               // Hybrid Optic
//restrict_attachment "sf"                      // Select Fire
//restrict_attachment "rf"                      // Rapid Fire
//restrict_attachment "gl"                      // Grenade Launcher
//restrict_attachment "mms"                     // Millimeter Scanner
//restrict_attachment "acog"                    // ACOG Sight
//restrict_attachment "swayreduc"               // Ballistics CPU
//restrict_attachment "vzoom"                   // Variable Zoom
//restrict_attachment "ir"                      // Dual Band Scope
//restrict_attachment "dw"                      // Dual Wield
//restrict_attachment "tacknife"                // Tactical Knife
//restrict_attachment "stackfire"               // Tri-Bolt (Crossbow)

//////////////////////////////////////////////////
//              RESTRICT PERK 1                 //
//////////////////////////////////////////////////

//////////////////////////////////////////////////
//               Lightweight                    //
//  Move Faster. Take no damage when falling.   //
//////////////////////////////////////////////////
//restrict_item "specialty_movefaster|specialty_fallheight"
//////////////////////////////////////////////////
//                Hardline                      //
//         Earn Scorestreaks faster.            //
//////////////////////////////////////////////////
//restrict_item specialty_earnmoremomentum
//////////////////////////////////////////////////
//                Blind Eye                     //
//  Undetectable by AI controlled air support.  //
//////////////////////////////////////////////////
//restrict_item "specialty_nottargetedbyairsupport"
//////////////////////////////////////////////////
//               Flak Jacket                    //
//      Take less explosive damage              // 
////////////////////////////////////////////////// 
//restrict_item "specialty_flakjacket"
//////////////////////////////////////////////////
//               Ghost                          //
//      Cannnot be detected by enemy UAVs.      //
//////////////////////////////////////////////////            
//restrict_item "specialty_gpsjammer"
//////////////////////////////////////////////////
//              RESTRICT PERK 2                 //
//////////////////////////////////////////////////
//               Toughness                      //
//      Flinch less when shot.                  //
////////////////////////////////////////////////// 
//restrict_item "specialty_bulletflinch"
//////////////////////////////////////////////////
//               Cold Blooded                   //
//       Resistant to targeting systems.        //
//       No name or red crosshair               //
////////////////////////////////////////////////// 
//restrict_item "specialty_immunenvthermal|specialty_noname|specialty_immunerangefinder|specialty_nokillstreakreticle|specialty_immunemms|specialty_nomotionsensor"
//////////////////////////////////////////////////
//               Fast Hands                     //
//      Swap weapons and use equipment fast.    //
//            Reset pin grenades.               //
////////////////////////////////////////////////// 
//restrict_item "specialty_fastweaponswitch|specialty_pin_back|specialty_fasttoss|specialty_fastequipmentuse"
//////////////////////////////////////////////////
//               Hardwire                       //
//      Immune to counter-UAV and EMP           //
//////////////////////////////////////////////////
//restrict_item "specialty_immunecounteruav|specialty_immuneemp" 
//////////////////////////////////////////////////
//               Scavenger                     //
//      Refill ammo on people you killed.      //
//////////////////////////////////////////////////
//restrict_item "specialty_scavenger"
//////////////////////////////////////////////////
//              RESTRICT PERK 3                 //
//////////////////////////////////////////////////
//               Dexterity                      //
//        Aim faster after sprinting.           //
//         Mantle and climb faster.             //
//////////////////////////////////////////////////
//restrict_item "specialty_fastmantle|specialty_fastladderclimb|specialty_sprintrecovery|specialty_fastmeleerecovery"
//////////////////////////////////////////////////
//               Extreme Conditioning           //
//             Aim faster after sprinting.      //
//              Mantle and climb faster.        //
//////////////////////////////////////////////////
//restrict_item specialty_longersprint
//////////////////////////////////////////////////
//               Engineer                       //
// Reroll & booby trap Care Packages.           //
// Show enemy equipment in the world.           //
// Delay explosives.                            //
//////////////////////////////////////////////////
//restrict_item "specialty_showenemyequipment|specialty_delayexplosive"
//////////////////////////////////////////////////
//               Tactical Mask                  //
//   Reduces effects of flashbangs,Concussion,  //
//   Shock Charges.                             //
//////////////////////////////////////////////////
//restrict_item "specialty_stunprotection|specialty_flashprotection|specialty_proximityprotection"
//////////////////////////////////////////////////
//               Dead Silence                   // 
//   Move silently and be very sneaky sneaky.   //
//////////////////////////////////////////////////
//restrict_item "specialty_quieter"
//////////////////////////////////////////////////
//               Awareness                      // 
//      Enemy movements are easier to hear.     //
//////////////////////////////////////////////////
//restrict_item "specialty_loudenemies" 
//////////////////////////////////////////////////  

//////////////////////////////////////////////////
//Wild Card Perks                               //
//////////////////////////////////////////////////
//restrict_item "bonuscard_perk_1_greed"        // Perk 1 Greed - Take a second perk.
//restrict_item "bonuscard_perk_2_greed"        // Perk 2 Greed - same as a above.
//restrict_item "bonuscard_perk_3_greed"        // Perk 3 Greed - sigh...same as above.
//restrict_item "bonuscard_overkill"            // Overkill - Take a primary weapon as your second weapon.
//restrict_item "bonuscard_secondary_gunfighter"// Secondary Gunfighter - Take a 2nd attachment for your second weapon.
//restrict_item "bonuscard_primary_gunfighter"  // Primary Gunfighter - Take a 2nd attachment for your second weapon.
//restrict_item "bonuscard_two_tacticals"       // Tactician - Take a tactical grenade in place of your lethal grenade.
//restrict_item "bonuscard_danger_close"        // Danger Close - Take a second lethal.
//////////////////////////////////////////////////

//////////////////////////////////////////////////
// MAP ROTATION LIST                            //
//////////////////////////////////////////////////
// STOCK                                        //
//////////////////////////////////////////////////
//                                              //
// mp_la                - Aftermath             //
// mp_dockside          - Cargo                 //
// mp_carrier           - Carrier               //
// mp_drone             - Drone                 //
// mp_express           - Express               //
// mp_hijacked          - Hijacked              //
// mp_meltdown          - Meltdown              //
// mp_overflow          - Overflow              //
// mp_nightclub         - Plaza                 //
// mp_raid              - Raid                  //
// mp_slums             - Slums                 //
// mp_village           - Standoff              //
// mp_turbine           - Turbine               //
// mp_socotra           - Yemen                 //
//                                              //
// Bonus Map:                                   //
// mp_nuketown_2020     - Nuketown 2025         //
//                                              //
//////////////////////////////////////////////////
// REVOLUTION MAP PACK 1                        //
//////////////////////////////////////////////////
//                                              //
// mp_downhill          - Downhill              //
// mp_mirage            - Mirage                //
// mp_hydro             - Hydro                 //
// mp_skate             - Grind                 //
//                                              //
//////////////////////////////////////////////////
// UPRISING MAP PACK 2                          //
//////////////////////////////////////////////////
//                                              //
// mp_concert           - Encore                //
// mp_magma             - Magma                 //
// mp_vertigo           - Vertigo               //
// mp_studio            - Studio                //
//                                              //
//////////////////////////////////////////////////
// VENGEANCE MAP PACK 3                         //
//////////////////////////////////////////////////
//                                              //
// mp_uplink            - Uplink                //
// mp_bridge            - Detour                //
// mp_castaway          - Cove                  //
// mp_paintball         - Rush                  //
//                                              //
//////////////////////////////////////////////////
// APOCALYPSE MAP PACK 4                        //
//////////////////////////////////////////////////
//                                              //
// mp_dig               - Dig                   //
// mp_frostbite         - Frost                 //
// mp_pod               - Pod                   //
// mp_takeoff           - Takeoff               //
//                                              //
//////////////////////////////////////////////////
//////////////////////////////////////////////////
// Examples for sv_maprotation                  //
//////////////////////////////////////////////////////////////////////////
// Single Game Mode + Maps:                                             //
//sv_mapRotation "exec tdm.cfg map mp_dig map mp_raid map mp_express"   //
//                                                                      //
// Several Mix Game Modes + Maps:                                       //
//sv_mapRotation "exec tdm.cfg map mp_la exec dm.cfg map mp_dockside"   //
//////////////////////////////////////////////////////////////////////////

//////////////////////////////////////////////////
// Current Rotation (Edit to your liking)       //
//////////////////////////////////////////////////

set sv_maprotation "exec dom.cfg map mp_nuketown_2020 map mp_hijacked"

//Congratulations. You reached the end of this file. Leave map_rotate down below or else the server will not start after launch...
map_rotate