mirror of
https://github.com/ineedbots/t6_bot_warfare.git
synced 2025-04-23 18:15:43 +00:00
313 lines
17 KiB
INI
313 lines
17 KiB
INI
///////////////////////////////////////////////////
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/// PlutoT6 MP Server Configuration file //
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///////////////////////////////////////////////////
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// This config best view with Notepad++ OR //
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// Other *nix compatible editors of your choice. //
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///////////////////////////////////////////////////
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// 0.1 Basic version //
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// 0.2 Added map list and map rotation //
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// 0.3 Added Colors and B3/Log/RCon section //
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// 0.4 Added gametype to map list and rotation //
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// 0.5 Added location to map list and rotation //
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// 0.6 Added Sharp Shooter and Gun game //
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// 0.7 Clean up //
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// 0.8 Additional gts -Fry //
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// 0.9 Cleaned up the mess Fry merged, //
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// added more comments //
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// 1.0 Noob friendly -Fry //
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// 1.1 Updated for relaunch of PlutoT6 //
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// 1.2 Removed gts commands from main cfg -Fry //
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//////////////////////////////////////////////////
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// Remove "//" in front of lines to allow the
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// server to read them. Anything after "//" is a
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// Comment.
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//////////////////////////////////////////////////
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// GAME TYPE CONFIGURATION //
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//////////////////////////////////////////////////
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// conf - Kill Confirmed //
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// ctf - Capture the Flag //
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// dem - Demolition //
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// dm - Free-for-all //
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// dom - Domination //
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// gun - Gun Game //
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// hq -Headquaters //
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// koth - Hardpoint //
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// oic - One in the chamber //
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// oneflag - One-Flag CTF //
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// sas - Sticks & Stones //
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// sd - Search and Destroy //
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// shrp - Sharpshooter //
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// tdm - Team Deathmatch //
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//////////////////////////////////////////////////
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// These config files can not be edited and are //
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// packed into the .ff files of the game. //
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// Please make sure the game types are synced //
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// or you might end up with a FFA that needs //
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// 7500 kills to be won. YOU HAVE BEEN WARNED! //
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//////////////////////////////////////////////////
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exec "gamesettings_default.cfg" // Load the default game settings shared by all game modes
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exec "gamesettings_dem.cfg" // Load the default tdm settings
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set_gametype "dem" // Set the game type to tdm
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//////////////////////////////////////////////////
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set sv_hostname "" // Probbly useless. Change sv_hostname by changing your key at http://platform.plutonium.pw/serverkeys
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set sv_motd ""
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//////////////////////////////////////////////////
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// GENERAL CONFIGURATION //
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//////////////////////////////////////////////////
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//set g_password "" // Password Protected Game Server (Use "password" to set it on the client before you connect,)
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//set sv_maxclients "18" // How many players can join your server.
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//set scr_showperksonspawn "1" // Disable the perks on the right side on spawn.
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//set scr_deleteexplosivesonspawn "1" // Delete Explosive while getting killed.
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//set sv_minPing "0" // Minimum ping needed to the server? (Terribly broken and inaccurate since ages!)
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//set sv_maxPing "400" // Maximum ping allowed to the server? (Terribly broken and inaccurate since ages!)
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//set scr_disable_cac "1" // Disable Custom Classes?
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//set scr_max_rank "0" // Block every player with a level up this value
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//set scr_min_prestige "0" // Block every player with a prestige below this value
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//set sv_restrictionList "restricted.cfg" // Sets the file name for our restriction system.
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//set sv_enableItemRestriction "1" // Enables our custom restriction system.
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set sv_allowAimAssist "1" // Allow Aim Assist on gamepads. (0 = Will lock the option on gamepad controls menu.)
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set sv_allowDof "0" // Disallows the clients from having DoF to prevent a few DoF related glitches + gains a few frames. (0 = force off DoF on the clients, 1 = let the client decide)
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set demo_enabled "1" // Record matches as demo files? 1 = Enabled, 0 = Disabled (Very efficient <5MB per match for a full server)
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set sv_sayname "Console" // name server-side 'say' commands show up as
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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// B3, IW4MADMIN, GAME LOG & RCON SETTINGS //
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//////////////////////////////////////////////////
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set g_logSync "1"
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set g_log "logs\games_mp.log" // IMPORTANT! Make sure the filename is unique for each server you clone!
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//////////////////////////////////////////////////
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set spawnsystem_allow_non_team_spawns "0"
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set bots_manage_fill "12"
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set bots_manage_fill_kick "1"
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set bots_team_force "1"
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set bots_skill "3"
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set scr_teambalance "1"
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set g_inactivity "180"
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set g_inactivitySpectator "180"
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//////////////////////////////////////////////////
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// RESTRICTIONS CONFIGURATION //
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//////////////////////////////////////////////////
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// BANNED ATTACHMENTS //
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//////////////////////////////////////////////////
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//restrict_attachment "reflex" // Reflex
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//restrict_attachment "steadyaim" // Laser sight
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//restrict_attachment "silencer" // Suppressor/Silencer
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//restrict_attachment "dualclip" // Fast Mag
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//restrict_attachment "holo" // EOTech Sight
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//restrict_attachment "grip" // Grip
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//restrict_attachment "fastads" // Quickdraw
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//restrict_attachment "fmj" // Full Metal Jacket
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//restrict_attachment "extbarrel" // Long Barrel
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//restrict_attachment "rangefinder" // Target Finder
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//restrict_attachment "stalker" // Stock
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//restrict_attachment "extclip" // Extended Clip
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//restrict_attachment "dualoptic" // Hybrid Optic
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//restrict_attachment "sf" // Select Fire
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//restrict_attachment "rf" // Rapid Fire
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//restrict_attachment "gl" // Grenade Launcher
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//restrict_attachment "mms" // Millimeter Scanner
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//restrict_attachment "acog" // ACOG Sight
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//restrict_attachment "swayreduc" // Ballistics CPU
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//restrict_attachment "vzoom" // Variable Zoom
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//restrict_attachment "ir" // Dual Band Scope
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//restrict_attachment "dw" // Dual Wield
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//restrict_attachment "tacknife" // Tactical Knife
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//restrict_attachment "stackfire" // Tri-Bolt (Crossbow)
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//////////////////////////////////////////////////
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// RESTRICT PERK 1 //
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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// Lightweight //
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// Move Faster. Take no damage when falling. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_movefaster|specialty_fallheight"
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//////////////////////////////////////////////////
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// Hardline //
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// Earn Scorestreaks faster. //
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//////////////////////////////////////////////////
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//restrict_item specialty_earnmoremomentum
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//////////////////////////////////////////////////
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// Blind Eye //
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// Undetectable by AI controlled air support. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_nottargetedbyairsupport"
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//////////////////////////////////////////////////
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// Flak Jacket //
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// Take less explosive damage //
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//////////////////////////////////////////////////
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//restrict_item "specialty_flakjacket"
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//////////////////////////////////////////////////
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// Ghost //
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// Cannnot be detected by enemy UAVs. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_gpsjammer"
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//////////////////////////////////////////////////
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// RESTRICT PERK 2 //
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//////////////////////////////////////////////////
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// Toughness //
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// Flinch less when shot. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_bulletflinch"
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//////////////////////////////////////////////////
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// Cold Blooded //
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// Resistant to targeting systems. //
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// No name or red crosshair //
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//////////////////////////////////////////////////
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//restrict_item "specialty_immunenvthermal|specialty_noname|specialty_immunerangefinder|specialty_nokillstreakreticle|specialty_immunemms|specialty_nomotionsensor"
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//////////////////////////////////////////////////
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// Fast Hands //
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// Swap weapons and use equipment fast. //
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// Reset pin grenades. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_fastweaponswitch|specialty_pin_back|specialty_fasttoss|specialty_fastequipmentuse"
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//////////////////////////////////////////////////
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// Hardwire //
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// Immune to counter-UAV and EMP //
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//////////////////////////////////////////////////
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//restrict_item "specialty_immunecounteruav|specialty_immuneemp"
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//////////////////////////////////////////////////
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// Scavenger //
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// Refill ammo on people you killed. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_scavenger"
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//////////////////////////////////////////////////
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// RESTRICT PERK 3 //
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//////////////////////////////////////////////////
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// Dexterity //
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// Aim faster after sprinting. //
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// Mantle and climb faster. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_fastmantle|specialty_fastladderclimb|specialty_sprintrecovery|specialty_fastmeleerecovery"
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//////////////////////////////////////////////////
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// Extreme Conditioning //
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// Aim faster after sprinting. //
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// Mantle and climb faster. //
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//////////////////////////////////////////////////
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//restrict_item specialty_longersprint
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//////////////////////////////////////////////////
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// Engineer //
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// Reroll & booby trap Care Packages. //
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// Show enemy equipment in the world. //
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// Delay explosives. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_showenemyequipment|specialty_delayexplosive"
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//////////////////////////////////////////////////
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// Tactical Mask //
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// Reduces effects of flashbangs,Concussion, //
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// Shock Charges. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_stunprotection|specialty_flashprotection|specialty_proximityprotection"
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//////////////////////////////////////////////////
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// Dead Silence //
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// Move silently and be very sneaky sneaky. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_quieter"
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//////////////////////////////////////////////////
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// Awareness //
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// Enemy movements are easier to hear. //
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//////////////////////////////////////////////////
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//restrict_item "specialty_loudenemies"
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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//Wild Card Perks //
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//////////////////////////////////////////////////
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//restrict_item "bonuscard_perk_1_greed" // Perk 1 Greed - Take a second perk.
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//restrict_item "bonuscard_perk_2_greed" // Perk 2 Greed - same as a above.
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//restrict_item "bonuscard_perk_3_greed" // Perk 3 Greed - sigh...same as above.
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//restrict_item "bonuscard_overkill" // Overkill - Take a primary weapon as your second weapon.
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//restrict_item "bonuscard_secondary_gunfighter"// Secondary Gunfighter - Take a 2nd attachment for your second weapon.
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//restrict_item "bonuscard_primary_gunfighter" // Primary Gunfighter - Take a 2nd attachment for your second weapon.
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//restrict_item "bonuscard_two_tacticals" // Tactician - Take a tactical grenade in place of your lethal grenade.
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//restrict_item "bonuscard_danger_close" // Danger Close - Take a second lethal.
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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// MAP ROTATION LIST //
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//////////////////////////////////////////////////
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// STOCK //
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//////////////////////////////////////////////////
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// //
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// mp_la - Aftermath //
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// mp_dockside - Cargo //
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// mp_carrier - Carrier //
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// mp_drone - Drone //
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// mp_express - Express //
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// mp_hijacked - Hijacked //
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// mp_meltdown - Meltdown //
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// mp_overflow - Overflow //
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// mp_nightclub - Plaza //
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// mp_raid - Raid //
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// mp_slums - Slums //
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// mp_village - Standoff //
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// mp_turbine - Turbine //
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// mp_socotra - Yemen //
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// //
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// Bonus Map: //
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// mp_nuketown_2020 - Nuketown 2025 //
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// //
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//////////////////////////////////////////////////
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// REVOLUTION MAP PACK 1 //
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//////////////////////////////////////////////////
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// //
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// mp_downhill - Downhill //
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// mp_mirage - Mirage //
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// mp_hydro - Hydro //
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// mp_skate - Grind //
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// //
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//////////////////////////////////////////////////
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// UPRISING MAP PACK 2 //
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//////////////////////////////////////////////////
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// //
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// mp_concert - Encore //
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// mp_magma - Magma //
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// mp_vertigo - Vertigo //
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// mp_studio - Studio //
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// //
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//////////////////////////////////////////////////
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// VENGEANCE MAP PACK 3 //
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//////////////////////////////////////////////////
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// //
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// mp_uplink - Uplink //
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// mp_bridge - Detour //
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// mp_castaway - Cove //
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// mp_paintball - Rush //
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// //
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//////////////////////////////////////////////////
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// APOCALYPSE MAP PACK 4 //
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//////////////////////////////////////////////////
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// //
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// mp_dig - Dig //
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// mp_frostbite - Frost //
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// mp_pod - Pod //
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// mp_takeoff - Takeoff //
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// //
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//////////////////////////////////////////////////
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//////////////////////////////////////////////////
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// Examples for sv_maprotation //
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//////////////////////////////////////////////////////////////////////////
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// Single Game Mode + Maps: //
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//sv_mapRotation "exec tdm.cfg map mp_dig map mp_raid map mp_express" //
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// //
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// Several Mix Game Modes + Maps: //
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//sv_mapRotation "exec tdm.cfg map mp_la exec dm.cfg map mp_dockside" //
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////
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// Current Rotation (Edit to your liking) //
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//////////////////////////////////////////////////
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set sv_maprotation "exec dem.cfg map mp_nuketown_2020 map mp_hijacked"
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//Congratulations. You reached the end of this file. Leave map_rotate down below or else the server will not start after launch...
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map_rotate
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