#include "pch.h"
#include "iw5mp_addresses_declaration.h"

namespace iw5mp_addresses
{
	 uint32_t SteamAPI_RegisterCallback_1 = 0x00;
	 uint32_t NicknameBuffer = 0x00;
	 uint32_t TitleBuffer = 0x00;
	 uint32_t TitleTypeValue = 0x00;
	 uint32_t TitleCustomTextIsAllowed = 0x00;
	 uint32_t ClanTagBuffer = 0x00;
	 uint32_t ClanTagIsAllowed = 0x00;
	 uint32_t EmblemTypeValue = 0x00;
	 uint32_t XUID = 0x00;
	 uint32_t SteamAPI_XUID = 0x00;
	 uint32_t HWID = 0x00;
	 uint32_t TotalXPValue = 0x00;
	 uint32_t PrestigeValue = 0x00;
	 uint32_t PlayersData_xuid = 0x00;
	 /* using gameSession 24 byte struct */
	 uint32_t PlayersData_netdata = 0x00;
	 uint32_t gameSessionStruct = 0x00;
	 uint32_t cgameGlob = 0x00;
	 //uint32_t ChallengeS2 = 0x00;

	 uint32_t PlayerDataDef = 0x00;

	 uint32_t unnamed_ForceJumpToMenuValue = 0x00;
};