{ menuDef { name "createserver" fullscreen 1 rect 0 0 640 480 0 0 focuscolor 1 1 1 1 soundLoop "music_mainmenu_mp" fadeClamp 1 fadeCycle 1 fadeAmount 0.1 onOpen { uiScript loadArenas; execNow xblive_rankedmatch 0; execNow xblive_privatematch 1; exec "exec dvar_defaults.cfg"; } onClose { open main_text; } onESC { exec xstopparty; if (inprivateparty() && !privatepartyhost() && privatepartyhostinlobby()) { exec xstopprivateparty; exec xstartprivateparty; } setDvar xblive_privatematch 0; close self; } execKey "f" { play mouse_click; open popup_friends; } itemDef { rect -427 -240 854 480 2 2 style 3 decoration visible when(dvarbool(cl_ingame) || dvarbool(sv_running)); textscale 0.55 forecolor 0 0 0 0.4 background "white" } itemDef { rect 0 0 640 480 4 4 style 3 decoration visible when(dvarstring(fs_game) == "" && !(dvarbool(cl_ingame) || dvarbool(sv_running))); textscale 0.55 background "mw2_main_background" } itemDef { rect -107 0 854 480 0 0 style 3 decoration visible when(dvarstring(fs_game) == "" && !(dvarbool(cl_ingame) || dvarbool(sv_running))); textscale 0.55 background "animbg_blur_front" } itemDef { rect 0 0 1708 480 0 0 style 3 decoration visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running))); textscale 0.55 forecolor 1 1 1 0.5 background "mw2_main_cloud_overlay" exp rect x (0 - 107) - ((float(milliseconds() % 60000) / 60000) * (854)); } itemDef { rect 0 0 -1708 -480 0 0 style 3 decoration visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running))); textscale 0.55 forecolor 1 1 1 0.5 background "mw2_main_cloud_overlay" exp rect x (0 - 107 + 854) + ((float(milliseconds() % 50000) / 50000) * (854)); } itemDef { rect 0 0 640 480 4 4 style 3 decoration visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running))); textscale 0.55 forecolor 1 1 1 0.523696 background "mockup_bg_glow" exp forecolor a ((sin(milliseconds() / 1500) + 1) * 0.25) + 0.25; } itemDef { rect 0 0 640 480 4 4 style 3 decoration visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running))); textscale 0.55 forecolor 1 1 1 0.476023 background "mockup_bg_glow" exp forecolor a ((sin(milliseconds() / 480) + 1) * 0.25) + 0.25; } itemDef { rect -64 0 280 480 1 0 style 3 decoration visible 1 textscale 0.55 forecolor 1 1 1 0.1 background "gradient_bottom" } itemDef { text "@MPUI_MOD" rect -40 0 300 20 0 1 decoration visible when((dvarstring(fs_game) != "") && (dvarint(cl_ingame) == 0)); textaligny -4 textscale 0.2 forecolor 1 1 1 0.8 } itemDef { name "mod" rect -40 0 300 20 0 1 decoration visible when((dvarstring(fs_game) != "") && (dvarint(cl_ingame) == 0)); textalignx 16 textaligny -4 textscale 0.2 forecolor 1 1 1 0.8 exp text dvarstring(fs_game); } itemDef { name "ticker_bg" rect -107 -30 900 16 1 1 style 1 decoration visible 1 textscale 0.55 backcolor 0 0 0 0.2 } itemDef { name "ticker2" rect -107 -30 900 16 1 1 style 1 decoration type 20 visible 1 textaligny 16.5 textscale 0.26 textfont 3 backcolor 0 0 0 0.3 background "shadow_inset" speed 20 } itemDef { name "panel_title" text "@MENU_GAME_SETTINGS_CAPS" rect -300 48 300 20 3 1 style 1 decoration visible 1 textalignx 6 textaligny 18 textscale 0.375 textfont 9 backcolor 0 0 0 0.45 background "gradient_center" } itemDef { name "panel_background" rect -300 68 300 66 3 1 style 1 decoration visible 1 textscale 0.55 backcolor 1 1 1 0.1 } itemDef { name "hostname" text " " rect -300 74 300 18 3 1 style 1 type 4 visible 1 textalign 2 textalignx -52 textaligny 16 textscale 0.375 textfont 3 background "menu_rules_selection_bar" onFocus { play mouse_over setItemColor self backColor 0 0 0 1; } leaveFocus { setItemColor self backColor 0 0 0 0; } dvar "sv_hostname" maxChars 18 maxPaintChars 18 } itemDef { text "@MENU_SERVER_NAME" rect -300 74 300 18 3 1 style 1 decoration visible 1 textalignx 8 textaligny 16 textscale 0.375 textfont 3 } itemDef { name "maxplayers" text " " rect -300 92 300 18 3 1 style 1 type 9 visible 1 textalign 2 textalignx -52 textaligny 16 textscale 0.375 textfont 3 background "menu_rules_selection_bar" onFocus { play mouse_over setItemColor self backColor 0 0 0 1; } leaveFocus { setItemColor self backColor 0 0 0 0; } dvar "party_maxplayers" maxChars 2 maxPaintChars 2 } itemDef { text "@MENU_MAXIMUM_PLAYERS" rect -300 92 300 18 3 1 style 1 decoration visible 1 textalignx 8 textaligny 16 textscale 0.375 textfont 3 } itemDef { name "maxping" text " " rect -300 110 300 18 3 1 style 1 type 9 visible 1 textalign 2 textalignx -52 textaligny 16 textscale 0.375 textfont 3 background "menu_rules_selection_bar" onFocus { play mouse_over setItemColor self backColor 0 0 0 1; } leaveFocus { setItemColor self backColor 0 0 0 0; } dvar "sv_maxping" maxChars 3 maxPaintChars 3 } itemDef { text "@MENU_MAXIMUM_PING" rect -300 110 300 18 3 1 style 1 decoration visible 1 textalignx 8 textaligny 16 textscale 0.375 textfont 3 } itemDef { rect 0 18 272 28 1 1 decoration autowrapped visible 1 textalign 6 textalignx -59 textscale 0.5 textfont 9 exp text "@MENU_CREATE_GAME_CAPS"; } itemDef { name "button_0" text "@MENU_START_GAME_CAPS" group "mw2_button" rect -64 48 336 20 1 1 style 1 type 1 visible 1 textalign 6 textalignx -60 textscale 0.375 textfont 1 background "menu_button_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; setLocalVarBool ui_menuAButton 1; setLocalVarFloat ui_popupYPos 0; setLocalVarString ui_hint_text "@NULL_EMPTY"; setLocalVarString ui_info_name ; setLocalVarString ui_info_desc "@NULL_EMPTY"; setLocalVarString ui_info_icon ; } leaveFocus { setItemColor self backColor 0 0 0 0; setLocalVarBool ui_menuAButton 1; setLocalVarString ui_hint_text "@NULL_EMPTY"; } mouseEnter { play mouse_over; } action { play mouse_click; exec "selectStringTableEntryInDvar mp/didyouknow.csv 0 didyouknow;" exec xpartygo; } } itemDef { rect 0 67.5 216 1 1 1 style 3 decoration visible 1 textscale 0.55 forecolor 1 1 1 0.65 background "gradient_fadein" } itemDef { name "button_1" text "@MENU_LOADING_MAPS" group "mw2_button" rect -64 68 336 20 1 1 style 1 type 1 visible when(dvarint(g_loadingInitialZones) != 0); textalign 6 textalignx -60 textscale 0.375 textfont 1 background "menu_button_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; setLocalVarBool ui_menuAButton 1; setLocalVarFloat ui_popupYPos 0; setLocalVarString ui_hint_text "@NULL_EMPTY"; setLocalVarString ui_info_name ; setLocalVarString ui_info_desc "@NULL_EMPTY"; setLocalVarString ui_info_icon ; } leaveFocus { setItemColor self backColor 0 0 0 0; setLocalVarBool ui_menuAButton 1; setLocalVarString ui_hint_text "@NULL_EMPTY"; } mouseEnter { play mouse_over; } action { play mouse_click; ""; } } itemDef { name "button_1" text "@MENU_CHANGE_MAP_CAPS" group "mw2_button" rect -64 68 336 20 1 1 style 1 type 1 visible when(dvarint(g_loadingInitialZones) == 0); textalign 6 textalignx -60 textscale 0.375 textfont 1 background "menu_button_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; setLocalVarBool ui_menuAButton 1; setLocalVarFloat ui_popupYPos 0; setLocalVarString ui_hint_text "@NULL_EMPTY"; setLocalVarString ui_info_name ; setLocalVarString ui_info_desc "@NULL_EMPTY"; setLocalVarString ui_info_icon ; } leaveFocus { setItemColor self backColor 0 0 0 0; setLocalVarBool ui_menuAButton 1; setLocalVarString ui_hint_text "@NULL_EMPTY"; } mouseEnter { play mouse_over; } action { play mouse_click; open settings_map; } } itemDef { name "button_2" text "@MENU_CHANGE_GAME_MODE_CAPS" group "mw2_button" rect -64 88 336 20 1 1 style 1 type 1 visible 1 textalign 6 textalignx -60 textscale 0.375 textfont 1 background "menu_button_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; setLocalVarBool ui_menuAButton 1; setLocalVarFloat ui_popupYPos 0; setLocalVarString ui_hint_text "@NULL_EMPTY"; setLocalVarString ui_info_name ; setLocalVarString ui_info_desc "@NULL_EMPTY"; setLocalVarString ui_info_icon ; } leaveFocus { setItemColor self backColor 0 0 0 0; setLocalVarBool ui_menuAButton 1; setLocalVarString ui_hint_text "@NULL_EMPTY"; } mouseEnter { play mouse_over; } action { play mouse_click; open settings_gametype; } } itemDef { name "button_3" text "@MENU_CHANGE_GAME_RULES_CAPS" group "mw2_button" rect -64 108 336 20 1 1 style 1 type 1 visible when(dvarstring(ui_gametype) != "arena" && dvarstring(ui_gametype) != "oneflag"); textalign 6 textalignx -60 textscale 0.375 textfont 1 background "menu_button_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; setLocalVarBool ui_menuAButton 1; setLocalVarFloat ui_popupYPos 0; setLocalVarString ui_hint_text "@NULL_EMPTY"; setLocalVarString ui_info_name ; setLocalVarString ui_info_desc "@NULL_EMPTY"; setLocalVarString ui_info_icon ; } leaveFocus { setItemColor self backColor 0 0 0 0; setLocalVarBool ui_menuAButton 1; setLocalVarString ui_hint_text "@NULL_EMPTY"; } mouseEnter { play mouse_over; } action { play mouse_click; if (dvarstring(ui_gametype) == "arena") { open settings_quick_arena; } if (dvarstring(ui_gametype) == "war") { open settings_quick_war; } if (dvarstring(ui_gametype) == "sd") { open settings_quick_sd; } if (dvarstring(ui_gametype) == "sab") { open settings_quick_sab; } if (dvarstring(ui_gametype) == "dm") { open settings_quick_dm; } if (dvarstring(ui_gametype) == "dom") { open settings_quick_dom; } if (dvarstring(ui_gametype) == "ctf") { open settings_quick_ctf; } if (dvarstring(ui_gametype) == "koth") { open settings_quick_koth; } if (dvarstring(ui_gametype) == "oneflag") { open settings_quick_oneflag; } if (dvarstring(ui_gametype) == "dd") { open settings_quick_dd; } if (dvarstring(ui_gametype) == "vip") { open settings_quick_vip; } if (dvarstring(ui_gametype) == "gtnw") { open settings_quick_gtnw; } } } itemDef { name "button_3" text "@MENU_CHANGE_GAME_RULES_CAPS" group "mw2_button" rect -64 108 336 20 1 1 style 1 type 1 visible when(dvarstring(ui_gametype) == "arena" || dvarstring(ui_gametype) == "oneflag"); textalign 6 textalignx -60 textscale 0.375 textfont 1 forecolor 1 1 1 0.5 background "menu_button_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; setLocalVarBool ui_menuAButton 1; setLocalVarFloat ui_popupYPos 0; setLocalVarString ui_hint_text "@NULL_EMPTY"; } leaveFocus { setItemColor self backColor 0 0 0 0; setLocalVarBool ui_menuAButton 1; setLocalVarString ui_hint_text "@NULL_EMPTY"; } mouseEnter { play mouse_over; } } itemDef { rect 0 127.5 216 1 1 1 style 3 decoration visible 1 textscale 0.55 forecolor 1 1 1 0.65 background "gradient_fadein" } itemDef { name "button_4" text "@MENU_PASSWORD_CAPS" group "mw2_button" rect -64 128 336 20 1 1 style 1 type 1 visible 1 textalign 6 textalignx -60 textscale 0.375 textfont 1 background "menu_button_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; setLocalVarBool ui_menuAButton 1; setLocalVarFloat ui_popupYPos 0; setLocalVarString ui_hint_text "@NULL_EMPTY"; setLocalVarString ui_info_name ; setLocalVarString ui_info_desc "@NULL_EMPTY"; setLocalVarString ui_info_icon ; } leaveFocus { setItemColor self backColor 0 0 0 0; setLocalVarBool ui_menuAButton 1; setLocalVarString ui_hint_text "@NULL_EMPTY"; } mouseEnter { play mouse_over; } action { play mouse_click; open popup_serverpassword; } } itemDef { rect 0 147.5 216 1 1 1 style 3 decoration visible 1 textscale 0.55 forecolor 1 1 1 0.65 background "gradient_fadein" } itemDef { name "button_5" text "@PLATFORM_BACK_CAPS" group "mw2_button" rect -64 148 336 20 1 1 style 1 type 1 visible 1 textalign 6 textalignx -60 textscale 0.375 textfont 1 background "menu_button_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; setLocalVarBool ui_menuAButton 1; setLocalVarFloat ui_popupYPos 0; setLocalVarString ui_hint_text "@NULL_EMPTY"; setLocalVarString ui_info_name ; setLocalVarString ui_info_desc "@NULL_EMPTY"; setLocalVarString ui_info_icon ; } leaveFocus { setItemColor self backColor 0 0 0 0; setLocalVarBool ui_menuAButton 1; setLocalVarString ui_hint_text "@NULL_EMPTY"; } mouseEnter { play mouse_over; } action { play mouse_click; close self; } } itemDef { name "nattype" rect -64 188 336 20 1 1 style 1 decoration type 1 visible when(getlocalizednattype() != locstring("@NETWORK_STRICT")); textalign 6 textalignx -60 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" exp text locstring("@NETWORK_YOURNATTYPE") + " " + getlocalizednattype(); } itemDef { name "nattype" rect -64 188 336 20 1 1 style 1 decoration type 1 visible when(getlocalizednattype() == locstring("@NETWORK_STRICT")); textalign 6 textalignx -60 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" exp text locstring("@NETWORK_YOURNATTYPE") + " ^1" + getlocalizednattype(); } itemDef { name "namehint" rect 0 240 212 18 1 1 decoration autowrapped type 1 visible when(getlocalizednattype() == locstring("@NETWORK_STRICT")); textalign 2 textscale 0.2916 exp text "@PATCH_STRICTHINT"; } itemDef { name "preview_image" rect 0 -139 216 122 1 3 style 3 decoration visible 1 textscale 0.375 exp material "preview_" + dvarstring(ui_mapname); } itemDef { name "preview_mapname" rect 0 -139 216 19 1 3 style 1 decoration autowrapped visible 1 textalign 6 textalignx -4 textaligny -1 textscale 0.375 textfont 3 backcolor 0 0 0 0.5 exp text dvarstring(party_mapname); } itemDef { name "preview_gametype" rect 0 -36 216 19 1 3 style 1 decoration autowrapped visible 1 textalign 6 textalignx -4 textscale 0.375 textfont 3 backcolor 0 0 0 0.5 exp text dvarstring(party_gametype); } itemDef { name "button_friends" text "@PLATFORM_FRIENDS_CAPS" rect -120 -4 120 20 3 3 style 1 type 1 visible 1 textalign 1 textaligny 16 textscale 0.275 textfont 9 disablecolor 0.6 0.55 0.55 1 onFocus { setLocalVarBool ui_menuAButton 1; setLocalVarFloat ui_popupYPos 0; setItemColor self backColor 0 0 0 1; setLocalVarString ui_hint_text "@MPUI_DESC_FRIENDS"; } leaveFocus { setItemColor self backColor 0 0 0 0; setLocalVarBool ui_menuAButton 1; setLocalVarString ui_hint_text "@NULL_EMPTY"; } mouseEnter { play mouse_over; } action { play mouse_click; open popup_friends; } } } }