{ menuDef { name "popup_cac_sniper_primary" rect 0 0 854 184 1 1 style 1 backcolor 1 1 1 0 forecolor 1 1 1 0 focuscolor 1 1 1 1 background "white" outOfBoundsClick popup fadeClamp 1 fadeCycle 1 fadeAmount 0.1 visible when(localvarint("ui_tabDepth") == localvarint("ui_popup_cac_sniper_primary_tabDepth")); exp rect Y localvarfloat("ui_popupYPos") + localvarint("ui_tabDepth") * 20; onOpen { setfocus cac_weapon_cheytac; setLocalVarInt ui_tabDepth (localvarint("ui_tabDepth") + 1); setLocalVarInt ui_popup_cac_sniper_primary_tabDepth (localvarint("ui_tabDepth")); if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "cheytac") { setfocus cac_weapon_cheytac; } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "barrett") { setfocus cac_weapon_barrett; } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "wa2000") { setfocus cac_weapon_wa2000; } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "m21") { setfocus cac_weapon_m21; } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "m40a3") { setfocus cac_weapon_m40a3; } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "dragunov") { setfocus cac_weapon_dragunov; } } onClose { setLocalVarInt ui_tabDepth (localvarint("ui_tabDepth") - 1); } onESC { close self; } itemDef { rect -918 -480 1708 960 1 1 style 1 decoration visible when(!localvarint("ui_centerPopup")); textscale 0.55 backcolor 0 0 0 0.35 background "white" } itemDef { rect -918 -480 1708 960 1 1 style 1 decoration visible 1 textscale 0.55 backcolor 1 1 1 1 background "xpbar_stencilbase" } itemDef { rect -64 0 854 184 1 1 style 1 decoration visible 1 textscale 0.55 backcolor 0.5 0.5 0.5 1 background "white" exp rect h 4 + 9 * 20; } itemDef { rect -64 0 1708 480 1 1 style 3 decoration visible 1 textscale 0.55 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * (854)); } itemDef { rect -64 0 -1708 -480 1 1 style 3 decoration visible 1 textscale 0.55 forecolor 0.85 0.85 0.85 0.85 background "mw2_popup_bg_fogscroll" exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * (854)); } itemDef { rect -64 0 854 0 1 1 style 3 decoration visible 1 textscale 0.55 background "mockup_popup_bg_stencilfill" exp rect h 4 + 9 * 20; } itemDef { rect -64 0 -1708 -480 1 1 style 3 decoration textscale 0.55 background "mw2_popup_bg_fogstencil" exp rect x (- 854) + ((float(milliseconds() % 50000) / 50000) * (854)); } itemDef { rect -64 0 -1708 -480 1 1 style 3 decoration visible 1 textscale 0.55 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" exp rect x (- 854) + ((float(milliseconds() % 50000) / 50000) * (854)); } itemDef { rect -64 0 854 0 1 1 style 3 decoration textscale 0.55 forecolor 1 1 1 0 background "small_box_lightfx" exp rect h 4 + 9 * 20; } itemDef { rect -96 -32 32 32 1 1 style 3 decoration visible when(!localvarint("ui_centerPopup")); textscale 0.55 forecolor 0 0 0 1 background "drop_shadow_tl" } itemDef { rect -64 -32 854 32 1 1 style 3 decoration visible when(!localvarint("ui_centerPopup")); textscale 0.55 forecolor 0 0 0 1 background "drop_shadow_t" } itemDef { rect 790 -32 32 32 1 1 style 3 decoration visible when(!localvarint("ui_centerPopup")); textscale 0.55 forecolor 0 0 0 1 background "drop_shadow_tr" } itemDef { rect 790 0 32 0 1 1 style 3 decoration visible when(!localvarint("ui_centerPopup")); textscale 0.55 forecolor 0 0 0 1 background "drop_shadow_r" exp rect h 4 + 9 * 20; } itemDef { rect 790 0 32 32 1 1 style 3 decoration visible when(!localvarint("ui_centerPopup")); textscale 0.55 forecolor 0 0 0 1 background "drop_shadow_br" exp rect y 4 + 9 * 20; } itemDef { rect -64 0 854 32 1 1 style 3 decoration visible when(!localvarint("ui_centerPopup")); textscale 0.55 forecolor 0 0 0 1 background "drop_shadow_b" exp rect y 4 + 9 * 20; } itemDef { rect -96 0 32 32 1 1 style 3 decoration visible when(!localvarint("ui_centerPopup")); textscale 0.55 forecolor 0 0 0 1 background "drop_shadow_bl" exp rect y 4 + 9 * 20; } itemDef { rect -96 0 32 0 1 1 style 3 decoration visible when(!localvarint("ui_centerPopup")); textscale 0.55 forecolor 0 0 0 1 background "drop_shadow_l" exp rect h 4 + 9 * 20; } itemDef { rect -64 0 280 184 1 1 style 1 decoration visible 1 textscale 0.55 backcolor 1 1 1 0 background "gradient_fadein" exp rect h 4 + 9 * 20; } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (1 - 1)); textscale 0.55 backcolor 0.25 0.25 0.25 1 background "white" exp rect y - 20 - ((localvarint("ui_tabDepth") - 1) * 20); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (1 - 1)); textalign 4 textalignx 68 textscale 0.375 textfont 9 backcolor 0 0 0 1 background "gradient_fadein" exp text localvarstring("ui_tab1Name"); exp rect y - 20 - ((localvarint("ui_tabDepth") - 1) * 20); exp forecolor r 1 - ((localvarint("ui_tabDepth") > 1) * 0.35); exp forecolor g 1 - ((localvarint("ui_tabDepth") > 1) * 0.35); exp forecolor b 1 - ((localvarint("ui_tabDepth") > 1) * 0.35); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (2 - 1)); textscale 0.55 backcolor 0.25 0.25 0.25 1 background "white" exp rect y - 20 - ((localvarint("ui_tabDepth") - 2) * 20); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (2 - 1)); textalign 4 textalignx 68 textscale 0.375 textfont 9 backcolor 0 0 0 1 background "gradient_fadein" exp text localvarstring("ui_tab2Name"); exp rect y - 20 - ((localvarint("ui_tabDepth") - 2) * 20); exp forecolor r 1 - ((localvarint("ui_tabDepth") > 2) * 0.35); exp forecolor g 1 - ((localvarint("ui_tabDepth") > 2) * 0.35); exp forecolor b 1 - ((localvarint("ui_tabDepth") > 2) * 0.35); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (3 - 1)); textscale 0.55 backcolor 0.25 0.25 0.25 1 background "white" exp rect y - 20 - ((localvarint("ui_tabDepth") - 3) * 20); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (3 - 1)); textalign 4 textalignx 68 textscale 0.375 textfont 9 backcolor 0 0 0 1 background "gradient_fadein" exp text localvarstring("ui_tab3Name"); exp rect y - 20 - ((localvarint("ui_tabDepth") - 3) * 20); exp forecolor r 1 - ((localvarint("ui_tabDepth") > 3) * 0.35); exp forecolor g 1 - ((localvarint("ui_tabDepth") > 3) * 0.35); exp forecolor b 1 - ((localvarint("ui_tabDepth") > 3) * 0.35); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (4 - 1)); textscale 0.55 backcolor 0.25 0.25 0.25 1 background "white" exp rect y - 20 - ((localvarint("ui_tabDepth") - 4) * 20); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (4 - 1)); textalign 4 textalignx 68 textscale 0.375 textfont 9 backcolor 0 0 0 1 background "gradient_fadein" exp text localvarstring("ui_tab4Name"); exp rect y - 20 - ((localvarint("ui_tabDepth") - 4) * 20); exp forecolor r 1 - ((localvarint("ui_tabDepth") > 4) * 0.35); exp forecolor g 1 - ((localvarint("ui_tabDepth") > 4) * 0.35); exp forecolor b 1 - ((localvarint("ui_tabDepth") > 4) * 0.35); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (5 - 1)); textscale 0.55 backcolor 0.25 0.25 0.25 1 background "white" exp rect y - 20 - ((localvarint("ui_tabDepth") - 5) * 20); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (5 - 1)); textalign 4 textalignx 68 textscale 0.375 textfont 9 backcolor 0 0 0 1 background "gradient_fadein" exp text localvarstring("ui_tab5Name"); exp rect y - 20 - ((localvarint("ui_tabDepth") - 5) * 20); exp forecolor r 1 - ((localvarint("ui_tabDepth") > 5) * 0.35); exp forecolor g 1 - ((localvarint("ui_tabDepth") > 5) * 0.35); exp forecolor b 1 - ((localvarint("ui_tabDepth") > 5) * 0.35); } itemDef { name "cac_weapon_cheytac" group "mw2_popup_button" rect -64 4 336 20 1 1 style 1 type 1 visible 1 disabled when(!isitemunlocked("cheytac")); textalign 4 textalignx 68 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" onFocus { play mouse_over; if (dvarstring(gameMode) != "mp") { setItemColor mw2_popup_button backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool ui_popupAButton (1); setLocalVarString ui_selected_ref ("cheytac"); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool ui_popupAButton (0); setPlayerData ( weaponNew , cheytac , false ); } action { play mouse_click; if (localvarint("ui_tabDepth") == 0) { setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "cheytac", 3)); } if (localvarint("ui_tabDepth") == 1) { setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "cheytac", 3)); } if (localvarint("ui_tabDepth") == 2) { setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "cheytac", 3)); } if (localvarint("ui_tabDepth") == 3) { setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "cheytac", 3)); } if (localvarint("ui_tabDepth") == 4) { setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "cheytac", 3)); } if (localvarint("ui_tabDepth") == 5) { setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "cheytac", 3)); } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "cheytac") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none ); } setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , cheytac ); setPlayerData ( weaponNew , cheytac , false ); if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat") { setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null ); } setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon")); setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)); setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)); if (localvarstring("loadoutPrimaryAttachment2") == "") { setLocalVarString loadoutPrimaryAttachment2 ("none"); } setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo")); setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo")); setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon")); setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)); setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)); if (localvarstring("loadoutSecondaryAttachment2") == "") { setLocalVarString loadoutSecondaryAttachment2 ("none"); } setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo")); setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0)); setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1)); setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2)); setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3)); setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0)); setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1)); setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2)); setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4)); setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade")); setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name")); if (0 == 0) { if ((tablelookup("mp/statsTable.csv", 4, "cheytac", 11) != "")) { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") { open popup_primary_attachments_bling; } else { open popup_primary_attachments; } } else { open popup_cac_primary_camo; } } else { if ((tablelookup("mp/statsTable.csv", 4, "cheytac", 11) != "")) { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling")) { open popup_secondary_attachments_bling; } else { open popup_secondary_attachments; } } else { close popup_cac_weapon_primary; close popup_primary_attachments; close popup_secondary_attachments; close popup_cac_weapon_secondary; close popup_cac_handgun_secondary; close popup_cac_machinePistols_secondary; close popup_cac_assault_primary; close popup_cac_SMG_primary; close popup_cac_LMG_primary; close popup_cac_sniper_primary; close popup_cac_shotgun_primary; close popup_cac_assault_secondary; close popup_cac_SMG_secondary; close popup_cac_LMG_secondary; close popup_cac_sniper_secondary; close popup_cac_shotgun_secondary; close popup_cac_template; close popup_cac_primary_camo; close popup_cac_secondary_camo; close popup_cac_bling; close popup_cac_perk2; close popup_cac_rocket_secondary; close popup_primary_attachments_bling; close popup_secondary_attachments_bling; close popup_cac_other_primary; } } } execKeyInt 168 { if ((tablelookup("mp/challengeTable.csv", 6, "cheytac", 4)) != "") { setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "cheytac", 4)); open menu_challenge_details; } } exp text "@" + tablelookup("mp/statsTable.csv", 4, "cheytac", 3); } itemDef { rect 162 4 40 20 1 1 style 3 decoration visible when((getplayerdata("weaponNew", "cheytac") || getplayerdataanybooltrue("camoNew", "cheytac") || getplayerdataanybooltrue("attachmentNew", "cheytac"))); textscale 0.55 background "specialty_new" } itemDef { rect 162 4 40 20 1 1 style 3 decoration visible when((isitemunlocked("cheytac") == 0)); textscale 0.55 background "specialty_locked" } itemDef { name "cac_weapon_barrett" group "mw2_popup_button" rect -64 24 336 20 1 1 style 1 type 1 visible 1 disabled when(!isitemunlocked("barrett")); textalign 4 textalignx 68 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" onFocus { play mouse_over; if (dvarstring(gameMode) != "mp") { setItemColor mw2_popup_button backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool ui_popupAButton (1); setLocalVarString ui_selected_ref ("barrett"); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool ui_popupAButton (0); setPlayerData ( weaponNew , barrett , false ); } action { play mouse_click; if (localvarint("ui_tabDepth") == 0) { setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "barrett", 3)); } if (localvarint("ui_tabDepth") == 1) { setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "barrett", 3)); } if (localvarint("ui_tabDepth") == 2) { setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "barrett", 3)); } if (localvarint("ui_tabDepth") == 3) { setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "barrett", 3)); } if (localvarint("ui_tabDepth") == 4) { setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "barrett", 3)); } if (localvarint("ui_tabDepth") == 5) { setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "barrett", 3)); } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "barrett") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none ); } setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , barrett ); setPlayerData ( weaponNew , barrett , false ); if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat") { setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null ); } setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon")); setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)); setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)); if (localvarstring("loadoutPrimaryAttachment2") == "") { setLocalVarString loadoutPrimaryAttachment2 ("none"); } setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo")); setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo")); setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon")); setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)); setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)); if (localvarstring("loadoutSecondaryAttachment2") == "") { setLocalVarString loadoutSecondaryAttachment2 ("none"); } setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo")); setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0)); setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1)); setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2)); setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3)); setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0)); setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1)); setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2)); setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4)); setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade")); setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name")); if (0 == 0) { if ((tablelookup("mp/statsTable.csv", 4, "barrett", 11) != "")) { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") { open popup_primary_attachments_bling; } else { open popup_primary_attachments; } } else { open popup_cac_primary_camo; } } else { if ((tablelookup("mp/statsTable.csv", 4, "barrett", 11) != "")) { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling")) { open popup_secondary_attachments_bling; } else { open popup_secondary_attachments; } } else { close popup_cac_weapon_primary; close popup_primary_attachments; close popup_secondary_attachments; close popup_cac_weapon_secondary; close popup_cac_handgun_secondary; close popup_cac_machinePistols_secondary; close popup_cac_assault_primary; close popup_cac_SMG_primary; close popup_cac_LMG_primary; close popup_cac_sniper_primary; close popup_cac_shotgun_primary; close popup_cac_assault_secondary; close popup_cac_SMG_secondary; close popup_cac_LMG_secondary; close popup_cac_sniper_secondary; close popup_cac_shotgun_secondary; close popup_cac_template; close popup_cac_primary_camo; close popup_cac_secondary_camo; close popup_cac_bling; close popup_cac_perk2; close popup_cac_rocket_secondary; close popup_primary_attachments_bling; close popup_secondary_attachments_bling; close popup_cac_other_primary; } } } execKeyInt 168 { if ((tablelookup("mp/challengeTable.csv", 6, "barrett", 4)) != "") { setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "barrett", 4)); open menu_challenge_details; } } exp text "@" + tablelookup("mp/statsTable.csv", 4, "barrett", 3); } itemDef { rect 162 24 40 20 1 1 style 3 decoration visible when((getplayerdata("weaponNew", "barrett") || getplayerdataanybooltrue("camoNew", "barrett") || getplayerdataanybooltrue("attachmentNew", "barrett"))); textscale 0.55 background "specialty_new" } itemDef { rect 162 24 40 20 1 1 style 3 decoration visible when((isitemunlocked("barrett") == 0)); textscale 0.55 background "specialty_locked" } itemDef { name "cac_weapon_wa2000" group "mw2_popup_button" rect -64 44 336 20 1 1 style 1 type 1 visible 1 disabled when(!isitemunlocked("wa2000")); textalign 4 textalignx 68 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" onFocus { play mouse_over; if (dvarstring(gameMode) != "mp") { setItemColor mw2_popup_button backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool ui_popupAButton (1); setLocalVarString ui_selected_ref ("wa2000"); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool ui_popupAButton (0); setPlayerData ( weaponNew , wa2000 , false ); } action { play mouse_click; if (localvarint("ui_tabDepth") == 0) { setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "wa2000", 3)); } if (localvarint("ui_tabDepth") == 1) { setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "wa2000", 3)); } if (localvarint("ui_tabDepth") == 2) { setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "wa2000", 3)); } if (localvarint("ui_tabDepth") == 3) { setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "wa2000", 3)); } if (localvarint("ui_tabDepth") == 4) { setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "wa2000", 3)); } if (localvarint("ui_tabDepth") == 5) { setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "wa2000", 3)); } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "wa2000") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none ); } setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , wa2000 ); setPlayerData ( weaponNew , wa2000 , false ); if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat") { setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null ); } setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon")); setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)); setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)); if (localvarstring("loadoutPrimaryAttachment2") == "") { setLocalVarString loadoutPrimaryAttachment2 ("none"); } setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo")); setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo")); setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon")); setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)); setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)); if (localvarstring("loadoutSecondaryAttachment2") == "") { setLocalVarString loadoutSecondaryAttachment2 ("none"); } setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo")); setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0)); setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1)); setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2)); setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3)); setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0)); setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1)); setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2)); setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4)); setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade")); setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name")); if (0 == 0) { if ((tablelookup("mp/statsTable.csv", 4, "wa2000", 11) != "")) { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") { open popup_primary_attachments_bling; } else { open popup_primary_attachments; } } else { open popup_cac_primary_camo; } } else { if ((tablelookup("mp/statsTable.csv", 4, "wa2000", 11) != "")) { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling")) { open popup_secondary_attachments_bling; } else { open popup_secondary_attachments; } } else { close popup_cac_weapon_primary; close popup_primary_attachments; close popup_secondary_attachments; close popup_cac_weapon_secondary; close popup_cac_handgun_secondary; close popup_cac_machinePistols_secondary; close popup_cac_assault_primary; close popup_cac_SMG_primary; close popup_cac_LMG_primary; close popup_cac_sniper_primary; close popup_cac_shotgun_primary; close popup_cac_assault_secondary; close popup_cac_SMG_secondary; close popup_cac_LMG_secondary; close popup_cac_sniper_secondary; close popup_cac_shotgun_secondary; close popup_cac_template; close popup_cac_primary_camo; close popup_cac_secondary_camo; close popup_cac_bling; close popup_cac_perk2; close popup_cac_rocket_secondary; close popup_primary_attachments_bling; close popup_secondary_attachments_bling; close popup_cac_other_primary; } } } execKeyInt 168 { if ((tablelookup("mp/challengeTable.csv", 6, "wa2000", 4)) != "") { setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "wa2000", 4)); open menu_challenge_details; } } exp text "@" + tablelookup("mp/statsTable.csv", 4, "wa2000", 3); } itemDef { rect 162 44 40 20 1 1 style 3 decoration visible when((getplayerdata("weaponNew", "wa2000") || getplayerdataanybooltrue("camoNew", "wa2000") || getplayerdataanybooltrue("attachmentNew", "wa2000"))); textscale 0.55 background "specialty_new" } itemDef { rect 162 44 40 20 1 1 style 3 decoration visible when((isitemunlocked("wa2000") == 0)); textscale 0.55 background "specialty_locked" } itemDef { name "cac_weapon_m21" group "mw2_popup_button" rect -64 64 336 20 1 1 style 1 type 1 visible 1 disabled when(!isitemunlocked("m21")); textalign 4 textalignx 68 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" onFocus { play mouse_over; if (dvarstring(gameMode) != "mp") { setItemColor mw2_popup_button backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool ui_popupAButton (1); setLocalVarString ui_selected_ref ("m21"); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool ui_popupAButton (0); setPlayerData ( weaponNew , m21 , false ); } action { play mouse_click; if (localvarint("ui_tabDepth") == 0) { setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "m21", 3)); } if (localvarint("ui_tabDepth") == 1) { setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "m21", 3)); } if (localvarint("ui_tabDepth") == 2) { setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "m21", 3)); } if (localvarint("ui_tabDepth") == 3) { setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "m21", 3)); } if (localvarint("ui_tabDepth") == 4) { setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "m21", 3)); } if (localvarint("ui_tabDepth") == 5) { setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "m21", 3)); } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "m21") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none ); } setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , m21 ); setPlayerData ( weaponNew , m21 , false ); if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat") { setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null ); } setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon")); setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)); setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)); if (localvarstring("loadoutPrimaryAttachment2") == "") { setLocalVarString loadoutPrimaryAttachment2 ("none"); } setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo")); setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo")); setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon")); setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)); setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)); if (localvarstring("loadoutSecondaryAttachment2") == "") { setLocalVarString loadoutSecondaryAttachment2 ("none"); } setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo")); setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0)); setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1)); setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2)); setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3)); setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0)); setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1)); setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2)); setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4)); setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade")); setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name")); if (0 == 0) { if ((tablelookup("mp/statsTable.csv", 4, "m21", 11) != "")) { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") { open popup_primary_attachments_bling; } else { open popup_primary_attachments; } } else { open popup_cac_primary_camo; } } else { if ((tablelookup("mp/statsTable.csv", 4, "m21", 11) != "")) { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling")) { open popup_secondary_attachments_bling; } else { open popup_secondary_attachments; } } else { close popup_cac_weapon_primary; close popup_primary_attachments; close popup_secondary_attachments; close popup_cac_weapon_secondary; close popup_cac_handgun_secondary; close popup_cac_machinePistols_secondary; close popup_cac_assault_primary; close popup_cac_SMG_primary; close popup_cac_LMG_primary; close popup_cac_sniper_primary; close popup_cac_shotgun_primary; close popup_cac_assault_secondary; close popup_cac_SMG_secondary; close popup_cac_LMG_secondary; close popup_cac_sniper_secondary; close popup_cac_shotgun_secondary; close popup_cac_template; close popup_cac_primary_camo; close popup_cac_secondary_camo; close popup_cac_bling; close popup_cac_perk2; close popup_cac_rocket_secondary; close popup_primary_attachments_bling; close popup_secondary_attachments_bling; close popup_cac_other_primary; } } } execKeyInt 168 { if ((tablelookup("mp/challengeTable.csv", 6, "m21", 4)) != "") { setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "m21", 4)); open menu_challenge_details; } } exp text "@" + tablelookup("mp/statsTable.csv", 4, "m21", 3); } itemDef { rect 162 64 40 20 1 1 style 3 decoration visible when((getplayerdata("weaponNew", "m21") || getplayerdataanybooltrue("camoNew", "m21") || getplayerdataanybooltrue("attachmentNew", "m21"))); textscale 0.55 background "specialty_new" } itemDef { rect 162 64 40 20 1 1 style 3 decoration visible when((isitemunlocked("m21") == 0)); textscale 0.55 background "specialty_locked" } itemDef { name "cac_weapon_m40a3" group "mw2_popup_button" rect -64 84 336 20 1 1 style 1 type 1 visible 1 disabled when(!isitemunlocked("m40a3")); textalign 4 textalignx 68 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" onFocus { play mouse_over; if (dvarstring(gameMode) != "mp") { setItemColor mw2_popup_button backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool ui_popupAButton (1); setLocalVarString ui_selected_ref ("m40a3"); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool ui_popupAButton (0); setPlayerData ( weaponNew , m40a3 , false ); } action { play mouse_click; if (localvarint("ui_tabDepth") == 0) { setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "m40a3", 3)); } if (localvarint("ui_tabDepth") == 1) { setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "m40a3", 3)); } if (localvarint("ui_tabDepth") == 2) { setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "m40a3", 3)); } if (localvarint("ui_tabDepth") == 3) { setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "m40a3", 3)); } if (localvarint("ui_tabDepth") == 4) { setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "m40a3", 3)); } if (localvarint("ui_tabDepth") == 5) { setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "m40a3", 3)); } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "m40a3") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none ); } setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , m40a3 ); setPlayerData ( weaponNew , m40a3 , false ); if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat") { setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null ); } setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon")); setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)); setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)); if (localvarstring("loadoutPrimaryAttachment2") == "") { setLocalVarString loadoutPrimaryAttachment2 ("none"); } setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo")); setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo")); setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon")); setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)); setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)); if (localvarstring("loadoutSecondaryAttachment2") == "") { setLocalVarString loadoutSecondaryAttachment2 ("none"); } setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo")); setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0)); setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1)); setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2)); setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3)); setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0)); setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1)); setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2)); setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4)); setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade")); setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name")); if (0 == 0) { if ((tablelookup("mp/statsTable.csv", 4, "m40a3", 11) != "")) { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") { open popup_primary_attachments_bling; } else { open popup_primary_attachments; } } else { open popup_cac_primary_camo; } } else { if ((tablelookup("mp/statsTable.csv", 4, "m40a3", 11) != "")) { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling")) { open popup_secondary_attachments_bling; } else { open popup_secondary_attachments; } } else { close popup_cac_weapon_primary; close popup_primary_attachments; close popup_secondary_attachments; close popup_cac_weapon_secondary; close popup_cac_handgun_secondary; close popup_cac_machinePistols_secondary; close popup_cac_assault_primary; close popup_cac_SMG_primary; close popup_cac_LMG_primary; close popup_cac_sniper_primary; close popup_cac_shotgun_primary; close popup_cac_assault_secondary; close popup_cac_SMG_secondary; close popup_cac_LMG_secondary; close popup_cac_sniper_secondary; close popup_cac_shotgun_secondary; close popup_cac_template; close popup_cac_primary_camo; close popup_cac_secondary_camo; close popup_cac_bling; close popup_cac_perk2; close popup_cac_rocket_secondary; close popup_primary_attachments_bling; close popup_secondary_attachments_bling; close popup_cac_other_primary; } } } execKeyInt 168 { if ((tablelookup("mp/challengeTable.csv", 6, "m40a3", 4)) != "") { setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "m40a3", 4)); open menu_challenge_details; } } exp text "@" + tablelookup("mp/statsTable.csv", 4, "m40a3", 3); } itemDef { rect 162 84 40 20 1 1 style 3 decoration visible when((getplayerdata("weaponNew", "m40a3") || getplayerdataanybooltrue("camoNew", "m40a3") || getplayerdataanybooltrue("attachmentNew", "m40a3"))); textscale 0.55 background "specialty_new" } itemDef { rect 162 84 40 20 1 1 style 3 decoration visible when((isitemunlocked("m40a3") == 0)); textscale 0.55 background "specialty_locked" } itemDef { name "cac_weapon_dragunov" group "mw2_popup_button" rect -64 104 336 20 1 1 style 1 type 1 visible 1 disabled when(!isitemunlocked("dragunov")); textalign 4 textalignx 68 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" onFocus { play mouse_over; if (dvarstring(gameMode) != "mp") { setItemColor mw2_popup_button backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool ui_popupAButton (1); setLocalVarString ui_selected_ref ("dragunov"); } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool ui_popupAButton (0); setPlayerData ( weaponNew , dragunov , false ); } action { play mouse_click; if (localvarint("ui_tabDepth") == 0) { setLocalVarString ui_tab1Name ("@" + tablelookup("mp/statsTable.csv", 4, "dragunov", 3)); } if (localvarint("ui_tabDepth") == 1) { setLocalVarString ui_tab2Name ("@" + tablelookup("mp/statsTable.csv", 4, "dragunov", 3)); } if (localvarint("ui_tabDepth") == 2) { setLocalVarString ui_tab3Name ("@" + tablelookup("mp/statsTable.csv", 4, "dragunov", 3)); } if (localvarint("ui_tabDepth") == 3) { setLocalVarString ui_tab4Name ("@" + tablelookup("mp/statsTable.csv", 4, "dragunov", 3)); } if (localvarint("ui_tabDepth") == 4) { setLocalVarString ui_tab5Name ("@" + tablelookup("mp/statsTable.csv", 4, "dragunov", 3)); } if (localvarint("ui_tabDepth") == 5) { setLocalVarString ui_tab6Name ("@" + tablelookup("mp/statsTable.csv", 4, "dragunov", 3)); } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "dragunov") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none ); } setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , dragunov ); setPlayerData ( weaponNew , dragunov , false ); if (!(tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "" || tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != "") && (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat") { setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null ); } setLocalVarString loadoutPrimary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon")); setLocalVarString loadoutPrimaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0)); setLocalVarString loadoutPrimaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1)); if (localvarstring("loadoutPrimaryAttachment2") == "") { setLocalVarString loadoutPrimaryAttachment2 ("none"); } setLocalVarString loadoutPrimaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo")); setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo")); setLocalVarString loadoutSecondary (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon")); setLocalVarString loadoutSecondaryAttachment (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0)); setLocalVarString loadoutSecondaryAttachment2 (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1)); if (localvarstring("loadoutSecondaryAttachment2") == "") { setLocalVarString loadoutSecondaryAttachment2 ("none"); } setLocalVarString loadoutSecondaryCamo (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo")); setLocalVarString loadoutEquipment (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0)); setLocalVarString loadoutPerk1 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1)); setLocalVarString loadoutPerk2 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2)); setLocalVarString loadoutPerk3 (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3)); setLocalVarString loadoutStreak1 (getplayerdata("killstreaks", 0)); setLocalVarString loadoutStreak2 (getplayerdata("killstreaks", 1)); setLocalVarString loadoutStreak3 (getplayerdata("killstreaks", 2)); setLocalVarString loadoutDeathStreak (getplayerdata("customClasses", localvarint("classIndex"), "perks", 4)); setLocalVarString loadoutOffhandSecondary (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade")); setLocalVarString loadoutClassName (getplayerdata("customClasses", localvarint("classIndex"), "name")); if (0 == 0) { if ((tablelookup("mp/statsTable.csv", 4, "dragunov", 11) != "")) { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") { open popup_primary_attachments_bling; } else { open popup_primary_attachments; } } else { open popup_cac_primary_camo; } } else { if ((tablelookup("mp/statsTable.csv", 4, "dragunov", 11) != "")) { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling" && isitemunlocked("specialty_secondarybling")) { open popup_secondary_attachments_bling; } else { open popup_secondary_attachments; } } else { close popup_cac_weapon_primary; close popup_primary_attachments; close popup_secondary_attachments; close popup_cac_weapon_secondary; close popup_cac_handgun_secondary; close popup_cac_machinePistols_secondary; close popup_cac_assault_primary; close popup_cac_SMG_primary; close popup_cac_LMG_primary; close popup_cac_sniper_primary; close popup_cac_shotgun_primary; close popup_cac_assault_secondary; close popup_cac_SMG_secondary; close popup_cac_LMG_secondary; close popup_cac_sniper_secondary; close popup_cac_shotgun_secondary; close popup_cac_template; close popup_cac_primary_camo; close popup_cac_secondary_camo; close popup_cac_bling; close popup_cac_perk2; close popup_cac_rocket_secondary; close popup_primary_attachments_bling; close popup_secondary_attachments_bling; close popup_cac_other_primary; } } } execKeyInt 168 { if ((tablelookup("mp/challengeTable.csv", 6, "dragunov", 4)) != "") { setLocalVarString ui_challengeTierTable (tablelookup("mp/challengeTable.csv", 6, "dragunov", 4)); open menu_challenge_details; } } exp text "@" + tablelookup("mp/statsTable.csv", 4, "dragunov", 3); } itemDef { rect 162 104 40 20 1 1 style 3 decoration visible when((getplayerdata("weaponNew", "dragunov") || getplayerdataanybooltrue("camoNew", "dragunov") || getplayerdataanybooltrue("attachmentNew", "dragunov"))); textscale 0.55 background "specialty_new" } itemDef { rect 162 104 40 20 1 1 style 3 decoration visible when((isitemunlocked("dragunov") == 0)); textscale 0.55 background "specialty_locked" } itemDef { rect -56 0 200 184 2 1 style 3 decoration visible 1 textscale 0.55 forecolor 1 1 1 0.5 background "small_box_lightfx" } itemDef { rect -56 0 200 184 2 1 decoration visible 1 textalign 4 textalignx 4 textscale 0.375 textfont 9 exp text "@" + tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 3); } itemDef { rect -56 10 200 100 2 1 style 3 decoration visible 1 textscale 0.55 exp material tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 6); } itemDef { rect -56 0 200 184 2 1 decoration autowrapped visible when(isitemunlocked(localvarstring("ui_selected_ref"))); textalign 4 textalignx 4 textaligny 104 textscale 0.375 textfont 3 forecolor 1 1 1 0.65 exp text "@" + tablelookup("mp/statstable.csv", 4, localvarstring("ui_selected_ref"), 7); } itemDef { rect -56 0 200 184 2 1 decoration autowrapped visible when(!isitemunlocked(localvarstring("ui_selected_ref"))); textalign 4 textalignx 4 textaligny 104 textscale 0.375 textfont 3 forecolor 1 1 1 0.65 exp text "@" + tablelookup("mp/rankTable.csv", 0, tablelookup("mp/unlockTable.csv", 0, localvarstring("ui_selected_ref"), 2), 17); } itemDef { text "@PLATFORM_VIEW_CHALLENGES" rect -56 0 200 184 2 1 decoration autowrapped visible when(isitemunlocked(localvarstring("ui_selected_ref")) && (tablelookup("mp/challengeTable.csv", 6, localvarstring("ui_selected_ref"), 4)) != ""); textalign 4 textalignx 4 textaligny 144 textscale 0.375 textfont 3 forecolor 1 1 1 0.65 } itemDef { text "@MPUI_ACCURACY" rect -128 22 120 4 3 1 style 1 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1); textalign 6 textaligny -20 textscale 0.375 textfont 3 backcolor 0 0 0 1 forecolor 1 1 1 0.65 background "gradient_fadein" } itemDef { rect -128 22 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1); textscale 0.55 forecolor 0.75 1 0.7 0.85 background "white" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100) * 120; } itemDef { rect -128 22 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1); textscale 0.55 forecolor 0.85 0.85 0.85 1 background "gradient_fadein" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100) * 120; } itemDef { rect -128 22 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1); textscale 0.55 forecolor 1 1 0.25 0.65 background "white" exp rect x - 64 + (0 - 120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100)) + ((0 - 120 * (0 / 100)) * (0 < 0)); exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100)) * 120); exp forecolor r (0 < 0) * 0.45 + 0.25; exp forecolor g (0 > 0) * 0.45 + 0.25; } itemDef { text "@MPUI_DAMAGE" rect -128 48 120 4 3 1 style 1 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1); textalign 6 textaligny -20 textscale 0.375 textfont 3 backcolor 0 0 0 1 forecolor 1 1 1 0.65 background "gradient_fadein" } itemDef { rect -128 48 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1); textscale 0.55 forecolor 0.75 1 0.7 0.85 background "white" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100) * 120; } itemDef { rect -128 48 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1); textscale 0.55 forecolor 0.85 0.85 0.85 1 background "gradient_fadein" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100) * 120; } itemDef { rect -128 48 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1); textscale 0.55 forecolor 1 1 0.25 0.65 background "white" exp rect x - 64 + (0 - 120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100)) + ((0 - 120 * (0 / 100)) * (0 < 0)); exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100)) * 120); exp forecolor r (0 < 0) * 0.45 + 0.25; exp forecolor g (0 > 0) * 0.45 + 0.25; } itemDef { text "@MPUI_RANGE" rect -128 74 120 4 3 1 style 1 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1); textalign 6 textaligny -20 textscale 0.375 textfont 3 backcolor 0 0 0 1 forecolor 1 1 1 0.65 background "gradient_fadein" } itemDef { rect -128 74 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1); textscale 0.55 forecolor 0.75 1 0.7 0.85 background "white" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100) * 120; } itemDef { rect -128 74 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1); textscale 0.55 forecolor 0.85 0.85 0.85 1 background "gradient_fadein" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100) * 120; } itemDef { rect -128 74 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1); textscale 0.55 forecolor 1 1 0.25 0.65 background "white" exp rect x - 64 + (0 - 120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100)) + ((0 - 120 * (0 / 100)) * (0 < 0)); exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100)) * 120); exp forecolor r (0 < 0) * 0.45 + 0.25; exp forecolor g (0 > 0) * 0.45 + 0.25; } itemDef { text "@MPUI_FIRE_RATE" rect -128 100 120 4 3 1 style 1 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1); textalign 6 textaligny -20 textscale 0.375 textfont 3 backcolor 0 0 0 1 forecolor 1 1 1 0.65 background "gradient_fadein" } itemDef { rect -128 100 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1); textscale 0.55 forecolor 0.75 1 0.7 0.85 background "white" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100) * 120; } itemDef { rect -128 100 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1); textscale 0.55 forecolor 0.85 0.85 0.85 1 background "gradient_fadein" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100) * 120; } itemDef { rect -128 100 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1); textscale 0.55 forecolor 1 1 0.25 0.65 background "white" exp rect x - 64 + (0 - 120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100)) + ((0 - 120 * (0 / 100)) * (0 < 0)); exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100)) * 120); exp forecolor r (0 < 0) * 0.45 + 0.25; exp forecolor g (0 > 0) * 0.45 + 0.25; } itemDef { text "@MPUI_MOBILITY" rect -128 126 120 4 3 1 style 1 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1); textalign 6 textaligny -20 textscale 0.375 textfont 3 backcolor 0 0 0 1 forecolor 1 1 1 0.65 background "gradient_fadein" } itemDef { rect -128 126 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1); textscale 0.55 forecolor 0.75 1 0.7 0.85 background "white" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100) * 120; } itemDef { rect -128 126 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1); textscale 0.55 forecolor 0.85 0.85 0.85 1 background "gradient_fadein" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100) * 120; } itemDef { rect -128 126 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1); textscale 0.55 forecolor 1 1 0.25 0.65 background "white" exp rect x - 64 + (0 - 120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100)) + ((0 - 120 * (0 / 100)) * (0 < 0)); exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100)) * 120); exp forecolor r (0 < 0) * 0.45 + 0.25; exp forecolor g (0 > 0) * 0.45 + 0.25; } } }