{ menuDef { name "resetclass" decoration rect 0 0 0 0 0 0 fadeClamp 1 fadeCycle 1 fadeAmount 0.1 onOpen { setLocalVarInt classIndex (dvarint(ui_checkclass)); if (!isitemunlocked(getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon")) || getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Primary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue ("none"); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue ("none"); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") + " " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue ("none"); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon")) || getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon") == "none") { setLocalVarString temp (debugprint("Stats", "Weapon " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0))) { setLocalVarString temp (debugprint("Stats", "Attachment " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue ("none"); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1))) { setLocalVarString temp (debugprint("Stats", "Attachment2 " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue ("none"); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"))) { setLocalVarString temp (debugprint("Stats", "Camo " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon") + " " + getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue ("none"); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata("customClasses", localvarint("classIndex"), "perks", 0)) || getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Equipment " + getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutEquipment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , localVarString ( dataValue ) ); } if (getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade") == "none") { setLocalVarString temp (debugprint("Stats", "Secondary offhand " + getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade") + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutOffhand", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , specialGrenade , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata("customClasses", localvarint("classIndex"), "perks", 1)) || tablelookup("mp/perkTable.csv", 1, getplayerdata("customClasses", localvarint("classIndex"), "perks", 1), 5) != ("perk1") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_onemanarmy") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 1, (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 1 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata("customClasses", localvarint("classIndex"), "perks", 2)) || tablelookup("mp/perkTable.csv", 1, getplayerdata("customClasses", localvarint("classIndex"), "perks", 2), 5) != ("perk2") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 2) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata("customClasses", localvarint("classIndex"), "perks", 2) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2) == "specialty_bling") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 2) == "specialty_onemanarmy") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 2, (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 2 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata("customClasses", localvarint("classIndex"), "perks", 3)) || tablelookup("mp/perkTable.csv", 1, getplayerdata("customClasses", localvarint("classIndex"), "perks", 3), 5) != ("perk3") || getplayerdata("customClasses", localvarint("classIndex"), "perks", 3) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Perk " + getplayerdata("customClasses", localvarint("classIndex"), "perks", 3) + " locked for class " + localvarint("classIndex") + "; resetting")); if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3) == "specialty_bling") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ) setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , none ); } if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 3) == "specialty_onemanarmy") { setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , weapon , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 0 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Attachment2", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , attachment , 1 , localVarString ( dataValue ) ); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadout" + "Secondary" + "Camo", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 1 , camo , localVarString ( dataValue ) ); } setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutPerk" + 3, (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 3 , localVarString ( dataValue ) ); } if (!isitemunlocked(getplayerdata("customClasses", localvarint("classIndex"), "perks", 4)) || tablelookup("mp/perkTable.csv", 1, getplayerdata("customClasses", localvarint("classIndex"), "perks", 4), 5) != "perk4" || getplayerdata("customClasses", localvarint("classIndex"), "perks", 4) == "specialty_null") { setLocalVarString temp (debugprint("Stats", "Deathstreak " + getplayerdata("customClasses", localvarint("classIndex"), "perks", 4) + " locked for class " + localvarint("classIndex") + "; resetting")); setLocalVarString dataValue (tablelookup("mp/classTable.csv", 0, "loadoutDeathStreak", (localvarint("classIndex") % 5) + 6)); setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 4 , localVarString ( dataValue ) ); } close self; } } }