{ menuDef { name "mods_menu" fullscreen 1 rect 0 0 640 480 0 0 focuscolor 1 1 1 1 soundLoop "music_mainmenu_mp" fadeClamp 1 fadeCycle 1 fadeAmount 0.1 onOpen { setLocalVarString ui_info_name ""; setLocalVarString ui_info_desc ""; setLocalVarString ui_info_icon ""; uiScript LoadMods; setFocus modlist; } onESC { close self; } itemDef { rect -427 -240 854 480 2 2 style 3 decoration visible when(dvarbool(cl_ingame) || dvarbool(sv_running)); textscale 0.55 forecolor 0 0 0 0.4 background "white" } itemDef { rect 0 0 640 480 4 4 style 3 decoration visible when((dvarstring(fs_game) == "") && (!(dvarbool(cl_ingame) || dvarbool(sv_running)))); textscale 0.55 background "mw2_main_background" } itemDef { rect 0 0 1708 480 0 0 style 3 decoration visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running))); textscale 0.55 forecolor 1 1 1 0.5 background "mw2_main_cloud_overlay" exp rect x (0 - 107) - ((float(milliseconds() % 60000) / 60000) * 854); } itemDef { rect 0 0 -1708 -480 0 0 style 3 decoration visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running))); textscale 0.55 forecolor 1 1 1 0.5 background "mw2_main_cloud_overlay" exp rect x ((0 - 107) + 854) + ((float(milliseconds() % 50000) / 50000) * 854); } itemDef { rect 0 0 640 480 4 4 style 3 decoration visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running))); textscale 0.55 forecolor 1 1 1 0.523696 background "mockup_bg_glow" exp forecolor a ((sin(milliseconds() / 1500) + 1) * 0.25) + 0.25; } itemDef { rect 0 0 640 480 4 4 style 3 decoration visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running))); textscale 0.55 forecolor 1 1 1 0.476023 background "mockup_bg_glow" exp forecolor a ((sin(milliseconds() / 480) + 1) * 0.25) + 0.25; } itemDef { text "@MPUI_MOD" rect -40 0 300 20 0 1 decoration visible when((dvarstring(fs_game) != "") && (dvarint(cl_ingame) == 0)); textaligny -4 textscale 0.2 forecolor 1 1 1 0.8 } itemDef { name "mod" rect -40 0 300 20 0 1 decoration visible when((dvarstring(fs_game) != "") && (dvarint(cl_ingame) == 0)); textalignx 16 textaligny -4 textscale 0.2 forecolor 1 1 1 0.8 exp text dvarstring(fs_game); } itemDef { text "@MENU_MODS_CAPS" rect 0 4 210 28 1 1 decoration visible 1 textalign 6 textalignx -60 textscale 0.5 textfont 9 exp rect x -80; } itemDef { rect 0 28 640 356 4 1 style 3 decoration visible 1 textscale 0.55 forecolor 1 1 1 0.15 background "white" } itemDef { rect -32 -4 32 32 4 1 style 3 decoration visible 1 textscale 0.55 forecolor 0 0 0 1 background "drop_shadow_tl" } itemDef { rect 0 -4 640 32 4 1 style 3 decoration visible 1 textscale 0.55 forecolor 0 0 0 1 background "drop_shadow_t" } itemDef { rect 640 -4 32 32 4 1 style 3 decoration visible 1 textscale 0.55 forecolor 0 0 0 1 background "drop_shadow_tr" } itemDef { rect 640 28 32 356 4 1 style 3 decoration visible 1 textscale 0.55 forecolor 0 0 0 1 background "drop_shadow_r" } itemDef { rect 640 384 32 32 4 1 style 3 decoration visible 1 textscale 0.55 forecolor 0 0 0 1 background "drop_shadow_br" } itemDef { rect 0 384 640 32 4 1 style 3 decoration visible 1 textscale 0.55 forecolor 0 0 0 1 background "drop_shadow_b" } itemDef { rect -32 384 32 32 4 1 style 3 decoration visible 1 textscale 0.55 forecolor 0 0 0 1 background "drop_shadow_bl" } itemDef { rect -32 28 32 356 4 1 style 3 decoration visible 1 textscale 0.55 forecolor 0 0 0 1 background "drop_shadow_l" } itemDef { rect -292 28 292 356 3 1 style 3 decoration visible 1 textscale 0.55 forecolor 0 0 0 0.7 background "black" } itemDef { name "image" rect -282 50 272 127 3 1 style 3 decoration visible when(localvarstring("ui_info_icon") != ""); textscale 0.55 exp material localvarstring("ui_info_icon"); } itemDef { name "longname" rect -282 28 272 22 3 1 decoration visible 1 textalign 4 textscale 0.375 textfont 9 exp text "@" + localvarstring("ui_info_name"); } itemDef { name "description" rect -282 180 272 20 3 1 decoration autowrapped visible 1 textalign 4 textscale 0.375 textfont 3 forecolor 1 1 1 0.65 exp text "@" + localvarstring("ui_info_desc"); } itemDef { name "modlist" rect 0 28 210 356 1 1 style 1 type 6 visible 1 textalignx 6 textscale 0.375 textfont 1 backcolor 0 0 0 0.5 outlinecolor 0 0 0 0.6 execKeyInt 13 { play mouse_click; uiScript RunMod; } elementwidth 120 elementheight 22 feeder 9 columns 1 8 120 25 0 doubleclick { uiScript RunMod; } selectBorder 0.8 0.95 1 0 } itemDef { name "loadMod" text "@MENU_LAUNCH" group "mw2_button" rect -292 -48 292 20 3 3 style 1 type 1 visible when(dvarstring(fs_game) == ""); textalign 6 textalignx -40 textscale 0.375 textfont 1 backcolor 0.6 0.55 0.55 0.2 background "menu_setting_selection_bar" onFocus { play mouse_over; setItemColor self backColor 0 0 0 1; } leaveFocus { setItemColor self backColor "0.6" "0.55" "0.55" "0.2"; } action { play mouse_click; uiScript RunMod; } } itemDef { name "loadMod" text "@MENU_LAUNCH" group "mw2_button" rect -292 -68 292 20 3 3 style 1 type 1 visible when(dvarstring(fs_game) != ""); textalign 6 textalignx -40 textscale 0.375 textfont 1 backcolor 0.6 0.55 0.55 0.2 background "menu_setting_selection_bar" onFocus { play mouse_over; setItemColor self backColor 0 0 0 1; } leaveFocus { setItemColor self backColor "0.6" "0.55" "0.55" "0.2"; } action { play mouse_click; uiScript RunMod; } } itemDef { name "unloadMod" text "@MENU_LAUNCH_WITHOUT_MODS" group "mw2_button" rect -292 -48 292 20 3 3 style 1 type 1 visible when(dvarstring(fs_game) != ""); textalign 6 textalignx -40 textscale 0.375 textfont 1 backcolor 0.6 0.55 0.55 0.2 background "menu_setting_selection_bar" onFocus { play mouse_over; setItemColor self backColor 0 0 0 1; } leaveFocus { setItemColor self backColor "0.6" "0.55" "0.55" "0.2"; } action { play mouse_click; uiScript ClearMods; } } itemDef { name "back" text "@PLATFORM_BACK_CAPS" group "mw2_button" rect -64 -4 336 20 1 3 style 1 type 1 visible 1 textalign 6 textalignx -60 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; } leaveFocus { setItemColor self backColor 0 0 0 0; } mouseEnter { play mouse_over; } action { play mouse_click; close self; } } } }