{ menuDef { name "pc_options_actions" rect 0 0 640 480 0 0 focuscolor 1 1 1 1 blurWorld 7 onOpen { close controls_multi; close main_controls; close main_options; close options_control_defaults; close options_graphics; close options_graphics_defaults; close options_graphics_texture; close options_multi; close options_voice; close pc_options_advanced_video; close pc_options_audio; close pc_options_controls; close pc_options_game; close pc_options_look; close pc_options_movement; close pc_options_multi; close pc_options_video; close pc_options_voice; setLocalVarBool ui_hideBack 1; setLocalVarBool ui_hint_display 0; } onClose { setLocalVarBool ui_hideBack 0; open pc_options_controls; } onESC { close self; } itemDef { rect -427 -240 854 480 2 2 style 3 decoration visible when(dvarbool(cl_ingame) || dvarbool(sv_running)); textscale 0.55 forecolor 0 0 0 0.4 background "white" } itemDef { rect 0 0 640 480 4 4 style 3 decoration visible when((dvarstring(fs_game) == "") && (!(dvarbool(cl_ingame) || dvarbool(sv_running)))); textscale 0.55 background "mw2_main_background" } itemDef { rect 0 0 640 480 4 4 style 3 decoration visible when((dvarstring(fs_game) != "") && (!(dvarbool(cl_ingame) || dvarbool(sv_running)))); textscale 0.55 background "mw2_main_background" } itemDef { rect 0 0 1708 480 0 0 style 3 decoration visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running))); textscale 0.55 forecolor 1 1 1 0.5 background "mw2_main_cloud_overlay" exp rect x (0 - 107) - ((float(milliseconds() % 60000) / 60000) * 854); } itemDef { rect 0 0 -1708 -480 0 0 style 3 decoration visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running))); textscale 0.55 forecolor 1 1 1 0.5 background "mw2_main_cloud_overlay" exp rect x ((0 - 107) + 854) + ((float(milliseconds() % 50000) / 50000) * 854); } itemDef { rect -107 0 854 480 0 0 style 3 decoration visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running))); textscale 0.55 background "animbg_blur_front" } itemDef { rect 0 0 640 480 4 4 style 3 decoration visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running))); textscale 0.55 forecolor 1 1 1 0.523696 background "mockup_bg_glow" exp forecolor a ((sin(milliseconds() / 1500) + 1) * 0.25) + 0.25; } itemDef { rect 0 0 640 480 4 4 style 3 decoration visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running))); textscale 0.55 forecolor 1 1 1 0.476023 background "mockup_bg_glow" exp forecolor a ((sin(milliseconds() / 480) + 1) * 0.25) + 0.25; } itemDef { rect 0 0 640 480 4 0 style 3 decoration visible 1 textscale 0.55 forecolor 1 1 1 0.1 background "gradient_fadein_fadebottom" } itemDef { rect 0 0 640 480 4 4 style 3 visible when(dvarint(cl_ingame) == 0); textscale 0.55 forecolor 0.25 0.25 0.25 0.75 background "gradient_fadein" } itemDef { rect 0 0 640 480 4 4 style 3 visible when(dvarint(cl_ingame) == 0); textscale 0.55 forecolor 0.25 0.25 0.25 0.75 background "gradient_fadein" } itemDef { rect 0 0 640 480 4 0 style 3 decoration visible 1 textscale 0.55 forecolor 1 1 1 0.1 background "gradient_fadein_fadebottom" } itemDef { text "@MPUI_MOD" rect -40 0 300 20 0 1 decoration visible when((dvarstring(fs_game) != "") && (dvarint(cl_ingame) == 0)); textaligny -4 textscale 0.2 forecolor 1 1 1 0.8 } itemDef { name "mod" rect -40 0 300 20 0 1 decoration visible when((dvarstring(fs_game) != "") && (dvarint(cl_ingame) == 0)); textalignx 16 textaligny -4 textscale 0.2 forecolor 1 1 1 0.8 exp text dvarstring(fs_game); } itemDef { text "@MENU_ACTIONS" rect 232 0 344 28 1 1 decoration visible 1 textalign 5 textscale 0.5 textfont 9 } itemDef { rect 232 28 336 20 1 1 style 1 type 14 visible 1 textalign 4 textalignx 170 textscale 0.375 textfont 3 background "menu_setting_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; show keyBindStatus; } leaveFocus { setItemColor self backColor 0 0 0 0; hide keyBindStatus; } mouseEnter { play mouse_over; } action { play mouse_click; } dvar "+attack" } itemDef { text "@MENU_FIRE_WEAPON" rect 232 28 336 20 1 1 decoration visible 1 textalign 6 textalignx -180 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 } itemDef { rect 232 48 336 20 1 1 style 1 type 14 visible 1 textalign 4 textalignx 170 textscale 0.375 textfont 3 background "menu_setting_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; show keyBindStatus; } leaveFocus { setItemColor self backColor 0 0 0 0; hide keyBindStatus; } mouseEnter { play mouse_over; } action { play mouse_click; } dvar "+toggleads_throw" } itemDef { text "@MENU_AIM_DOWN_THE_SIGHT" rect 232 48 336 20 1 1 decoration visible 1 textalign 6 textalignx -180 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 } itemDef { rect 232 68 336 20 1 1 style 1 type 14 visible 1 textalign 4 textalignx 170 textscale 0.375 textfont 3 background "menu_setting_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; show keyBindStatus; } leaveFocus { setItemColor self backColor 0 0 0 0; hide keyBindStatus; } mouseEnter { play mouse_over; } action { play mouse_click; } dvar "+speed_throw" } itemDef { text "@MENU_HOLD_AIM_DOWN_SIGHT" rect 232 68 336 20 1 1 decoration visible 1 textalign 6 textalignx -180 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 } itemDef { rect 232 88 336 20 1 1 style 1 type 14 visible 1 textalign 4 textalignx 170 textscale 0.375 textfont 3 background "menu_setting_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; show keyBindStatus; } leaveFocus { setItemColor self backColor 0 0 0 0; hide keyBindStatus; } mouseEnter { play mouse_over; } action { play mouse_click; } dvar "+leanleft" } itemDef { text "@MENU_LEAN_LEFT" rect 232 88 336 20 1 1 decoration visible 1 textalign 6 textalignx -180 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 } itemDef { rect 232 108 336 20 1 1 style 1 type 14 visible 1 textalign 4 textalignx 170 textscale 0.375 textfont 3 background "menu_setting_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; show keyBindStatus; } leaveFocus { setItemColor self backColor 0 0 0 0; hide keyBindStatus; } mouseEnter { play mouse_over; } action { play mouse_click; } dvar "+leanright" } itemDef { text "@MENU_LEAN_RIGHT" rect 232 108 336 20 1 1 decoration visible 1 textalign 6 textalignx -180 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 } itemDef { rect 232 128 336 20 1 1 style 1 type 14 visible when(dvarbool(gpad_in_use) == 1); textalign 4 textalignx 170 textscale 0.375 textfont 3 background "menu_setting_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; show keyBindStatus; } leaveFocus { setItemColor self backColor 0 0 0 0; hide keyBindStatus; } mouseEnter { play mouse_over; } action { play mouse_click; } dvar "+usereload" } itemDef { text "@MENU_USE_RELOAD" rect 232 128 336 20 1 1 decoration visible when(dvarbool(gpad_in_use) == 1); textalign 6 textalignx -180 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 } itemDef { rect 232 128 336 20 1 1 style 1 type 14 visible when(dvarbool(gpad_in_use) == 0); textalign 4 textalignx 170 textscale 0.375 textfont 3 background "menu_setting_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; show keyBindStatus; } leaveFocus { setItemColor self backColor 0 0 0 0; hide keyBindStatus; } mouseEnter { play mouse_over; } action { play mouse_click; } dvar "+reload" } itemDef { text "@MENU_RELOAD_WEAPON" rect 232 128 336 20 1 1 decoration visible when(dvarbool(gpad_in_use) == 0); textalign 6 textalignx -180 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 } itemDef { rect 232 148 336 20 1 1 style 1 type 14 visible 1 textalign 4 textalignx 170 textscale 0.375 textfont 3 background "menu_setting_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; show keyBindStatus; } leaveFocus { setItemColor self backColor 0 0 0 0; hide keyBindStatus; } mouseEnter { play mouse_over; } action { play mouse_click; } dvar "weapnext" } itemDef { text "@MENU_SWITCH_WEAPON" rect 232 148 336 20 1 1 decoration visible 1 textalign 6 textalignx -180 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 } itemDef { rect 232 168 336 20 1 1 style 1 type 14 visible 1 textalign 4 textalignx 170 textscale 0.375 textfont 3 background "menu_setting_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; show keyBindStatus; } leaveFocus { setItemColor self backColor 0 0 0 0; hide keyBindStatus; } mouseEnter { play mouse_over; } action { play mouse_click; } dvar "+melee" } itemDef { text "@MENU_MELEE_ATTACK" rect 232 168 336 20 1 1 decoration visible 1 textalign 6 textalignx -180 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 } itemDef { rect 232 188 336 20 1 1 style 1 type 14 visible when(dvarbool(gpad_in_use) == 0); textalign 4 textalignx 170 textscale 0.375 textfont 3 background "menu_setting_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; show keyBindStatus; } leaveFocus { setItemColor self backColor 0 0 0 0; hide keyBindStatus; } mouseEnter { play mouse_over; } action { play mouse_click; } dvar "+activate" } itemDef { text "@MENU_USE" rect 232 188 336 20 1 1 decoration visible when(dvarbool(gpad_in_use) == 0); textalign 6 textalignx -180 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 } itemDef { rect 232 208 336 20 1 1 style 1 type 14 visible 1 textalign 4 textalignx 170 textscale 0.375 textfont 3 background "menu_setting_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; show keyBindStatus; } leaveFocus { setItemColor self backColor 0 0 0 0; hide keyBindStatus; } mouseEnter { play mouse_over; } action { play mouse_click; } dvar "+frag" } itemDef { text "@MENU_FRAG_EQUIPMENT" rect 232 208 336 20 1 1 decoration visible 1 textalign 6 textalignx -180 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 } itemDef { rect 232 228 336 20 1 1 style 1 type 14 visible 1 textalign 4 textalignx 170 textscale 0.375 textfont 3 background "menu_setting_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; show keyBindStatus; } leaveFocus { setItemColor self backColor 0 0 0 0; hide keyBindStatus; } mouseEnter { play mouse_over; } action { play mouse_click; } dvar "+smoke" } itemDef { text "@MENU_THROW_SPECIAL_GRENADE" rect 232 228 336 20 1 1 decoration visible 1 textalign 6 textalignx -180 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 } itemDef { rect 232 248 336 20 1 1 style 1 type 14 visible 1 textalign 4 textalignx 170 textscale 0.375 textfont 3 background "menu_setting_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; show keyBindStatus; } leaveFocus { setItemColor self backColor 0 0 0 0; hide keyBindStatus; } mouseEnter { play mouse_over; } action { play mouse_click; } dvar "+actionslot 3" } itemDef { text "@MENU_WEAPON_ATTACHMENT" rect 232 248 336 20 1 1 decoration visible 1 textalign 6 textalignx -180 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 } itemDef { rect 232 268 336 20 1 1 style 1 type 14 visible 1 textalign 4 textalignx 170 textscale 0.375 textfont 3 background "menu_setting_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; show keyBindStatus; } leaveFocus { setItemColor self backColor 0 0 0 0; hide keyBindStatus; } mouseEnter { play mouse_over; } action { play mouse_click; } dvar "+actionslot 4" } itemDef { text "@MENU_INVENTORY_KILLSTREAK" rect 232 268 336 20 1 1 decoration visible 1 textalign 6 textalignx -180 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 } itemDef { rect 232 288 336 20 1 1 style 1 type 14 visible 1 textalign 4 textalignx 170 textscale 0.375 textfont 3 background "menu_setting_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; show keyBindStatus; } leaveFocus { setItemColor self backColor 0 0 0 0; hide keyBindStatus; } mouseEnter { play mouse_over; } action { play mouse_click; } dvar "+actionslot 2" } itemDef { text "@MENU_SECONDARY_INVENTORY" rect 232 288 336 20 1 1 decoration visible 1 textalign 6 textalignx -180 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 } itemDef { rect 232 308 336 20 1 1 style 1 type 14 visible 1 textalign 4 textalignx 170 textscale 0.375 textfont 3 background "menu_setting_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; show keyBindStatus; } leaveFocus { setItemColor self backColor 0 0 0 0; hide keyBindStatus; } mouseEnter { play mouse_over; } action { play mouse_click; } dvar "+actionslot 1" } itemDef { text "@MENU_NIGHT_VISION" rect 232 308 336 20 1 1 decoration visible 1 textalign 6 textalignx -180 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 } itemDef { rect 226 328 -392 1 1 1 style 3 decoration visible 1 textscale 0.55 forecolor 1 1 1 0.65 background "line_horizontal" } itemDef { rect 232 328 336 20 1 1 style 1 type 14 visible when(dvarbool(gpad_in_use) == 1); textalign 4 textalignx 170 textscale 0.375 textfont 3 background "menu_setting_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; show keyBindStatus; } leaveFocus { setItemColor self backColor 0 0 0 0; hide keyBindStatus; } mouseEnter { play mouse_over; } action { play mouse_click; } dvar "togglescores" } itemDef { text "@MENU_SHOW_OBJECTIVES_SCORES" rect 232 328 336 20 1 1 decoration visible when(dvarbool(gpad_in_use) == 1); textalign 6 textalignx -180 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 } itemDef { rect 232 328 336 20 1 1 style 1 type 14 visible when(dvarbool(gpad_in_use) == 0); textalign 4 textalignx 170 textscale 0.375 textfont 3 background "menu_setting_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; show keyBindStatus; } leaveFocus { setItemColor self backColor 0 0 0 0; hide keyBindStatus; } mouseEnter { play mouse_over; } action { play mouse_click; } dvar "+scores" } itemDef { text "@MENU_SHOW_OBJECTIVES_SCORES" rect 232 328 336 20 1 1 decoration visible when(dvarbool(gpad_in_use) == 0); textalign 6 textalignx -180 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 } itemDef { name "keyBindStatus" rect 10 20 500 240 2 3 style 1 decoration autowrapped type 8 ownerdraw 250 textalign 1 textscale 0.375 forecolor 0.65 0.65 0.65 1 } itemDef { name "back" text "@PLATFORM_BACK_CAPS" group "mw2_button" rect -64 -4 336 20 1 3 style 1 type 1 visible 1 textalign 6 textalignx -60 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "menu_button_selection_bar" onFocus { setItemColor self backColor 0 0 0 1; } leaveFocus { setItemColor self backColor 0 0 0 0; } mouseEnter { play mouse_over; } action { play mouse_click; close self; } } } }