{ menuDef { name "popup_cac_assault_primary" rect 0 0 854 204 1 1 style 1 backcolor 1 1 1 0 forecolor 1 1 1 0 focuscolor 1 1 1 1 background "white" outOfBoundsClick popup fadeClamp 1 fadeCycle 1 fadeAmount 0.1 visible when(localvarint("ui_tabDepth") == localvarint("ui_popup_cac_assault_primary_tabDepth")); exp rect Y localvarfloat("ui_popupYPos") + (localvarint("ui_tabDepth") * 20); onOpen { setfocus cac_weapon_m4; setLocalVarInt ui_tabDepth localvarint("ui_tabDepth") + 1; setLocalVarInt ui_popup_cac_assault_primary_tabDepth localvarint("ui_tabDepth"); if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "m4") { setfocus cac_weapon_m4; } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "famas") { setfocus cac_weapon_famas; } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "scar") { setfocus cac_weapon_scar; } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "tavor") { setfocus cac_weapon_tavor; } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "fal") { setfocus cac_weapon_fal; } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "m16") { setfocus cac_weapon_m16; } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "masada") { setfocus cac_weapon_masada; } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "fn2000") { setfocus cac_weapon_fn2000; } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "ak47") { setfocus cac_weapon_ak47; } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") == "ak47classic") { setfocus cac_weapon_ak47classic; } } onClose { setLocalVarInt ui_tabDepth localvarint("ui_tabDepth") - 1; } onESC { close self; } itemDef { rect -918 -480 1708 960 1 1 style 1 decoration visible when(!localvarint("ui_centerPopup")); backcolor 0 0 0 0.35 background "white" } itemDef { rect -918 -480 1708 960 1 1 style 1 decoration visible 1 backcolor 1 1 1 1 background "xpbar_stencilbase" } itemDef { rect -64 0 854 184 1 1 style 1 decoration visible 1 backcolor 0.5 0.5 0.5 1 background "white" exp rect h 4 + (10 * 20); } itemDef { rect -64 0 1708 480 1 1 style 3 decoration visible 1 forecolor 1 1 1 0.75 background "mw2_popup_bg_fogstencil" exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * 854); } itemDef { rect -64 0 -1708 -480 1 1 style 3 decoration visible 1 forecolor 0.85 0.85 0.85 0.85 background "mw2_popup_bg_fogscroll" exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * 854); } itemDef { rect -64 0 854 0 1 1 style 3 decoration visible 1 background "mockup_popup_bg_stencilfill" exp rect h 4 + (10 * 20); } itemDef { rect -64 0 -1708 -480 1 1 style 3 decoration background "mw2_popup_bg_fogstencil" exp rect x (- 854) + ((float(milliseconds() % 50000) / 50000) * 854); } itemDef { rect -64 0 -1708 -480 1 1 style 3 decoration visible 1 forecolor 0.85 0.85 0.85 1 background "mw2_popup_bg_fogscroll" exp rect x (- 854) + ((float(milliseconds() % 50000) / 50000) * 854); } itemDef { rect -64 0 854 0 1 1 style 3 decoration forecolor 1 1 1 0 background "small_box_lightfx" exp rect h 4 + (10 * 20); } itemDef { rect -96 -32 32 32 1 1 style 3 decoration visible when(!localvarint("ui_centerPopup")); forecolor 0 0 0 1 background "drop_shadow_tl" } itemDef { rect -64 -32 854 32 1 1 style 3 decoration visible when(!localvarint("ui_centerPopup")); forecolor 0 0 0 1 background "drop_shadow_t" } itemDef { rect 790 -32 32 32 1 1 style 3 decoration visible when(!localvarint("ui_centerPopup")); forecolor 0 0 0 1 background "drop_shadow_tr" } itemDef { rect 790 0 32 0 1 1 style 3 decoration visible when(!localvarint("ui_centerPopup")); forecolor 0 0 0 1 background "drop_shadow_r" exp rect h 4 + (10 * 20); } itemDef { rect 790 0 32 32 1 1 style 3 decoration visible when(!localvarint("ui_centerPopup")); forecolor 0 0 0 1 background "drop_shadow_br" exp rect y 4 + (10 * 20); } itemDef { rect -64 0 854 32 1 1 style 3 decoration visible when(!localvarint("ui_centerPopup")); forecolor 0 0 0 1 background "drop_shadow_b" exp rect y 4 + (10 * 20); } itemDef { rect -96 0 32 32 1 1 style 3 decoration visible when(!localvarint("ui_centerPopup")); forecolor 0 0 0 1 background "drop_shadow_bl" exp rect y 4 + (10 * 20); } itemDef { rect -96 0 32 0 1 1 style 3 decoration visible when(!localvarint("ui_centerPopup")); forecolor 0 0 0 1 background "drop_shadow_l" exp rect h 4 + (10 * 20); } itemDef { rect -64 0 280 184 1 1 style 1 decoration visible 1 backcolor 1 1 1 0 background "gradient_fadein" exp rect h 4 + (10 * 20); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (1 - 1)); backcolor 0.25 0.25 0.25 1 background "white" exp rect y (- 20) - ((localvarint("ui_tabDepth") - 1) * 20); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (1 - 1)); textalign 4 textalignx 68 textscale 0.375 textfont 9 backcolor 0 0 0 1 background "gradient_fadein" exp text localvarstring("ui_tab1Name"); exp rect y (- 20) - ((localvarint("ui_tabDepth") - 1) * 20); exp forecolor r 1 - ((localvarint("ui_tabDepth") > 1) * 0.35); exp forecolor g 1 - ((localvarint("ui_tabDepth") > 1) * 0.35); exp forecolor b 1 - ((localvarint("ui_tabDepth") > 1) * 0.35); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (2 - 1)); backcolor 0.25 0.25 0.25 1 background "white" exp rect y (- 20) - ((localvarint("ui_tabDepth") - 2) * 20); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (2 - 1)); textalign 4 textalignx 68 textscale 0.375 textfont 9 backcolor 0 0 0 1 background "gradient_fadein" exp text localvarstring("ui_tab2Name"); exp rect y (- 20) - ((localvarint("ui_tabDepth") - 2) * 20); exp forecolor r 1 - ((localvarint("ui_tabDepth") > 2) * 0.35); exp forecolor g 1 - ((localvarint("ui_tabDepth") > 2) * 0.35); exp forecolor b 1 - ((localvarint("ui_tabDepth") > 2) * 0.35); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (3 - 1)); backcolor 0.25 0.25 0.25 1 background "white" exp rect y (- 20) - ((localvarint("ui_tabDepth") - 3) * 20); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (3 - 1)); textalign 4 textalignx 68 textscale 0.375 textfont 9 backcolor 0 0 0 1 background "gradient_fadein" exp text localvarstring("ui_tab3Name"); exp rect y (- 20) - ((localvarint("ui_tabDepth") - 3) * 20); exp forecolor r 1 - ((localvarint("ui_tabDepth") > 3) * 0.35); exp forecolor g 1 - ((localvarint("ui_tabDepth") > 3) * 0.35); exp forecolor b 1 - ((localvarint("ui_tabDepth") > 3) * 0.35); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (4 - 1)); backcolor 0.25 0.25 0.25 1 background "white" exp rect y (- 20) - ((localvarint("ui_tabDepth") - 4) * 20); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (4 - 1)); textalign 4 textalignx 68 textscale 0.375 textfont 9 backcolor 0 0 0 1 background "gradient_fadein" exp text localvarstring("ui_tab4Name"); exp rect y (- 20) - ((localvarint("ui_tabDepth") - 4) * 20); exp forecolor r 1 - ((localvarint("ui_tabDepth") > 4) * 0.35); exp forecolor g 1 - ((localvarint("ui_tabDepth") > 4) * 0.35); exp forecolor b 1 - ((localvarint("ui_tabDepth") > 4) * 0.35); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (5 - 1)); backcolor 0.25 0.25 0.25 1 background "white" exp rect y (- 20) - ((localvarint("ui_tabDepth") - 5) * 20); } itemDef { rect -64 0 280 20 1 1 style 1 decoration visible when(localvarint("ui_tabDepth") > (5 - 1)); textalign 4 textalignx 68 textscale 0.375 textfont 9 backcolor 0 0 0 1 background "gradient_fadein" exp text localvarstring("ui_tab5Name"); exp rect y (- 20) - ((localvarint("ui_tabDepth") - 5) * 20); exp forecolor r 1 - ((localvarint("ui_tabDepth") > 5) * 0.35); exp forecolor g 1 - ((localvarint("ui_tabDepth") > 5) * 0.35); exp forecolor b 1 - ((localvarint("ui_tabDepth") > 5) * 0.35); } itemDef { name "cac_weapon_m4" group "mw2_popup_button" rect -64 4 336 20 1 1 style 1 type 1 visible 1 disabled when(!isitemunlocked("m4")); textalign 4 textalignx 68 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" onFocus { play mouse_over; if (dvarstring(gameMode) != "mp") { setItemColor mw2_popup_button backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool ui_popupAButton 1; setLocalVarString ui_selected_ref m4; } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool ui_popupAButton 0; setPlayerData ( weaponNew , m4 , false ); } action { play mouse_click; if (localvarint("ui_tabDepth") == 0) { setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "m4", 3); } if (localvarint("ui_tabDepth") == 1) { setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "m4", 3); } if (localvarint("ui_tabDepth") == 2) { setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "m4", 3); } if (localvarint("ui_tabDepth") == 3) { setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "m4", 3); } if (localvarint("ui_tabDepth") == 4) { setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "m4", 3); } if (localvarint("ui_tabDepth") == 5) { setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "m4", 3); } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "m4") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none ); } setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , m4 ); setPlayerData ( weaponNew , m4 , false ); if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")) { setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null ); } setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"); setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0); setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1); if (localvarstring("loadoutPrimaryAttachment2") == "") { setLocalVarString loadoutPrimaryAttachment2 none; } setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"); setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"); setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0); setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1); if (localvarstring("loadoutSecondaryAttachment2") == "") { setLocalVarString loadoutSecondaryAttachment2 none; } setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0); setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1); setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2); setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3); setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0); setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1); setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2); setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4); setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"); setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name"); if (0 == 0) { if (tablelookup("mp/statsTable.csv", 4, "m4", 11) != "") { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") { open popup_primary_attachments_bling; } else { open popup_primary_attachments; } } else { open popup_cac_primary_camo; } } else { if (tablelookup("mp/statsTable.csv", 4, "m4", 11) != "") { if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling")) { open popup_secondary_attachments_bling; } else { open popup_secondary_attachments; } } else { close popup_cac_weapon_primary; close popup_primary_attachments; close popup_secondary_attachments; close popup_cac_weapon_secondary; close popup_cac_handgun_secondary; close popup_cac_machinePistols_secondary; close popup_cac_assault_primary; close popup_cac_SMG_primary; close popup_cac_LMG_primary; close popup_cac_sniper_primary; close popup_cac_shotgun_primary; close popup_cac_assault_secondary; close popup_cac_SMG_secondary; close popup_cac_LMG_secondary; close popup_cac_sniper_secondary; close popup_cac_shotgun_secondary; close popup_cac_template; close popup_cac_primary_camo; close popup_cac_secondary_camo; close popup_cac_bling; close popup_cac_perk2; close popup_cac_rocket_secondary; close popup_primary_attachments_bling; close popup_secondary_attachments_bling; close popup_cac_other_primary; } } } execKeyInt 168 { if (tablelookup("mp/challengeTable.csv", 6, "m4", 4) != "") { setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "m4", 4); open menu_challenge_details; } } exp text "@" + tablelookup("mp/statsTable.csv", 4, "m4", 3); } itemDef { rect 162 4 40 20 1 1 style 3 decoration visible when((getplayerdata("weaponNew", "m4") || getplayerdataanybooltrue("camoNew", "m4")) || getplayerdataanybooltrue("attachmentNew", "m4")); textscale 0.55 background "specialty_new" } itemDef { rect 162 4 40 20 1 1 style 3 decoration visible when(isitemunlocked("m4") == 0); textscale 0.55 background "specialty_locked" } itemDef { name "cac_weapon_famas" group "mw2_popup_button" rect -64 24 336 20 1 1 style 1 type 1 visible 1 disabled when(!isitemunlocked("famas")); textalign 4 textalignx 68 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" onFocus { play mouse_over; if (dvarstring(gameMode) != "mp") { setItemColor mw2_popup_button backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool ui_popupAButton 1; setLocalVarString ui_selected_ref famas; } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool ui_popupAButton 0; setPlayerData ( weaponNew , famas , false ); } action { play mouse_click; if (localvarint("ui_tabDepth") == 0) { setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "famas", 3); } if (localvarint("ui_tabDepth") == 1) { setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "famas", 3); } if (localvarint("ui_tabDepth") == 2) { setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "famas", 3); } if (localvarint("ui_tabDepth") == 3) { setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "famas", 3); } if (localvarint("ui_tabDepth") == 4) { setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "famas", 3); } if (localvarint("ui_tabDepth") == 5) { setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "famas", 3); } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "famas") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none ); } setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , famas ); setPlayerData ( weaponNew , famas , false ); if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")) { setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null ); } setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"); setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0); setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1); if (localvarstring("loadoutPrimaryAttachment2") == "") { setLocalVarString loadoutPrimaryAttachment2 none; } setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"); setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"); setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0); setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1); if (localvarstring("loadoutSecondaryAttachment2") == "") { setLocalVarString loadoutSecondaryAttachment2 none; } setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0); setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1); setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2); setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3); setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0); setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1); setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2); setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4); setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"); setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name"); if (0 == 0) { if (tablelookup("mp/statsTable.csv", 4, "famas", 11) != "") { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") { open popup_primary_attachments_bling; } else { open popup_primary_attachments; } } else { open popup_cac_primary_camo; } } else { if (tablelookup("mp/statsTable.csv", 4, "famas", 11) != "") { if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling")) { open popup_secondary_attachments_bling; } else { open popup_secondary_attachments; } } else { close popup_cac_weapon_primary; close popup_primary_attachments; close popup_secondary_attachments; close popup_cac_weapon_secondary; close popup_cac_handgun_secondary; close popup_cac_machinePistols_secondary; close popup_cac_assault_primary; close popup_cac_SMG_primary; close popup_cac_LMG_primary; close popup_cac_sniper_primary; close popup_cac_shotgun_primary; close popup_cac_assault_secondary; close popup_cac_SMG_secondary; close popup_cac_LMG_secondary; close popup_cac_sniper_secondary; close popup_cac_shotgun_secondary; close popup_cac_template; close popup_cac_primary_camo; close popup_cac_secondary_camo; close popup_cac_bling; close popup_cac_perk2; close popup_cac_rocket_secondary; close popup_primary_attachments_bling; close popup_secondary_attachments_bling; close popup_cac_other_primary; } } } execKeyInt 168 { if (tablelookup("mp/challengeTable.csv", 6, "famas", 4) != "") { setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "famas", 4); open menu_challenge_details; } } exp text "@" + tablelookup("mp/statsTable.csv", 4, "famas", 3); } itemDef { rect 162 24 40 20 1 1 style 3 decoration visible when((getplayerdata("weaponNew", "famas") || getplayerdataanybooltrue("camoNew", "famas")) || getplayerdataanybooltrue("attachmentNew", "famas")); textscale 0.55 background "specialty_new" } itemDef { rect 162 24 40 20 1 1 style 3 decoration visible when(isitemunlocked("famas") == 0); textscale 0.55 background "specialty_locked" } itemDef { name "cac_weapon_scar" group "mw2_popup_button" rect -64 44 336 20 1 1 style 1 type 1 visible 1 disabled when(!isitemunlocked("scar")); textalign 4 textalignx 68 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" onFocus { play mouse_over; if (dvarstring(gameMode) != "mp") { setItemColor mw2_popup_button backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool ui_popupAButton 1; setLocalVarString ui_selected_ref scar; } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool ui_popupAButton 0; setPlayerData ( weaponNew , scar , false ); } action { play mouse_click; if (localvarint("ui_tabDepth") == 0) { setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "scar", 3); } if (localvarint("ui_tabDepth") == 1) { setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "scar", 3); } if (localvarint("ui_tabDepth") == 2) { setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "scar", 3); } if (localvarint("ui_tabDepth") == 3) { setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "scar", 3); } if (localvarint("ui_tabDepth") == 4) { setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "scar", 3); } if (localvarint("ui_tabDepth") == 5) { setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "scar", 3); } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "scar") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none ); } setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , scar ); setPlayerData ( weaponNew , scar , false ); if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")) { setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null ); } setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"); setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0); setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1); if (localvarstring("loadoutPrimaryAttachment2") == "") { setLocalVarString loadoutPrimaryAttachment2 none; } setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"); setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"); setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0); setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1); if (localvarstring("loadoutSecondaryAttachment2") == "") { setLocalVarString loadoutSecondaryAttachment2 none; } setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0); setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1); setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2); setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3); setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0); setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1); setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2); setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4); setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"); setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name"); if (0 == 0) { if (tablelookup("mp/statsTable.csv", 4, "scar", 11) != "") { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") { open popup_primary_attachments_bling; } else { open popup_primary_attachments; } } else { open popup_cac_primary_camo; } } else { if (tablelookup("mp/statsTable.csv", 4, "scar", 11) != "") { if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling")) { open popup_secondary_attachments_bling; } else { open popup_secondary_attachments; } } else { close popup_cac_weapon_primary; close popup_primary_attachments; close popup_secondary_attachments; close popup_cac_weapon_secondary; close popup_cac_handgun_secondary; close popup_cac_machinePistols_secondary; close popup_cac_assault_primary; close popup_cac_SMG_primary; close popup_cac_LMG_primary; close popup_cac_sniper_primary; close popup_cac_shotgun_primary; close popup_cac_assault_secondary; close popup_cac_SMG_secondary; close popup_cac_LMG_secondary; close popup_cac_sniper_secondary; close popup_cac_shotgun_secondary; close popup_cac_template; close popup_cac_primary_camo; close popup_cac_secondary_camo; close popup_cac_bling; close popup_cac_perk2; close popup_cac_rocket_secondary; close popup_primary_attachments_bling; close popup_secondary_attachments_bling; close popup_cac_other_primary; } } } execKeyInt 168 { if (tablelookup("mp/challengeTable.csv", 6, "scar", 4) != "") { setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "scar", 4); open menu_challenge_details; } } exp text "@" + tablelookup("mp/statsTable.csv", 4, "scar", 3); } itemDef { rect 162 44 40 20 1 1 style 3 decoration visible when((getplayerdata("weaponNew", "scar") || getplayerdataanybooltrue("camoNew", "scar")) || getplayerdataanybooltrue("attachmentNew", "scar")); textscale 0.55 background "specialty_new" } itemDef { rect 162 44 40 20 1 1 style 3 decoration visible when(isitemunlocked("scar") == 0); textscale 0.55 background "specialty_locked" } itemDef { name "cac_weapon_tavor" group "mw2_popup_button" rect -64 64 336 20 1 1 style 1 type 1 visible 1 disabled when(!isitemunlocked("tavor")); textalign 4 textalignx 68 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" onFocus { play mouse_over; if (dvarstring(gameMode) != "mp") { setItemColor mw2_popup_button backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool ui_popupAButton 1; setLocalVarString ui_selected_ref tavor; } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool ui_popupAButton 0; setPlayerData ( weaponNew , tavor , false ); } action { play mouse_click; if (localvarint("ui_tabDepth") == 0) { setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3); } if (localvarint("ui_tabDepth") == 1) { setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3); } if (localvarint("ui_tabDepth") == 2) { setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3); } if (localvarint("ui_tabDepth") == 3) { setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3); } if (localvarint("ui_tabDepth") == 4) { setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3); } if (localvarint("ui_tabDepth") == 5) { setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3); } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "tavor") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none ); } setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , tavor ); setPlayerData ( weaponNew , tavor , false ); if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")) { setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null ); } setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"); setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0); setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1); if (localvarstring("loadoutPrimaryAttachment2") == "") { setLocalVarString loadoutPrimaryAttachment2 none; } setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"); setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"); setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0); setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1); if (localvarstring("loadoutSecondaryAttachment2") == "") { setLocalVarString loadoutSecondaryAttachment2 none; } setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0); setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1); setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2); setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3); setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0); setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1); setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2); setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4); setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"); setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name"); if (0 == 0) { if (tablelookup("mp/statsTable.csv", 4, "tavor", 11) != "") { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") { open popup_primary_attachments_bling; } else { open popup_primary_attachments; } } else { open popup_cac_primary_camo; } } else { if (tablelookup("mp/statsTable.csv", 4, "tavor", 11) != "") { if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling")) { open popup_secondary_attachments_bling; } else { open popup_secondary_attachments; } } else { close popup_cac_weapon_primary; close popup_primary_attachments; close popup_secondary_attachments; close popup_cac_weapon_secondary; close popup_cac_handgun_secondary; close popup_cac_machinePistols_secondary; close popup_cac_assault_primary; close popup_cac_SMG_primary; close popup_cac_LMG_primary; close popup_cac_sniper_primary; close popup_cac_shotgun_primary; close popup_cac_assault_secondary; close popup_cac_SMG_secondary; close popup_cac_LMG_secondary; close popup_cac_sniper_secondary; close popup_cac_shotgun_secondary; close popup_cac_template; close popup_cac_primary_camo; close popup_cac_secondary_camo; close popup_cac_bling; close popup_cac_perk2; close popup_cac_rocket_secondary; close popup_primary_attachments_bling; close popup_secondary_attachments_bling; close popup_cac_other_primary; } } } execKeyInt 168 { if (tablelookup("mp/challengeTable.csv", 6, "tavor", 4) != "") { setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "tavor", 4); open menu_challenge_details; } } exp text "@" + tablelookup("mp/statsTable.csv", 4, "tavor", 3); } itemDef { rect 162 64 40 20 1 1 style 3 decoration visible when((getplayerdata("weaponNew", "tavor") || getplayerdataanybooltrue("camoNew", "tavor")) || getplayerdataanybooltrue("attachmentNew", "tavor")); textscale 0.55 background "specialty_new" } itemDef { rect 162 64 40 20 1 1 style 3 decoration visible when(isitemunlocked("tavor") == 0); textscale 0.55 background "specialty_locked" } itemDef { name "cac_weapon_fal" group "mw2_popup_button" rect -64 84 336 20 1 1 style 1 type 1 visible 1 disabled when(!isitemunlocked("fal")); textalign 4 textalignx 68 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" onFocus { play mouse_over; if (dvarstring(gameMode) != "mp") { setItemColor mw2_popup_button backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool ui_popupAButton 1; setLocalVarString ui_selected_ref fal; } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool ui_popupAButton 0; setPlayerData ( weaponNew , fal , false ); } action { play mouse_click; if (localvarint("ui_tabDepth") == 0) { setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "fal", 3); } if (localvarint("ui_tabDepth") == 1) { setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "fal", 3); } if (localvarint("ui_tabDepth") == 2) { setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "fal", 3); } if (localvarint("ui_tabDepth") == 3) { setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "fal", 3); } if (localvarint("ui_tabDepth") == 4) { setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "fal", 3); } if (localvarint("ui_tabDepth") == 5) { setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "fal", 3); } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "fal") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none ); } setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , fal ); setPlayerData ( weaponNew , fal , false ); if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")) { setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null ); } setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"); setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0); setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1); if (localvarstring("loadoutPrimaryAttachment2") == "") { setLocalVarString loadoutPrimaryAttachment2 none; } setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"); setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"); setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0); setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1); if (localvarstring("loadoutSecondaryAttachment2") == "") { setLocalVarString loadoutSecondaryAttachment2 none; } setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0); setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1); setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2); setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3); setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0); setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1); setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2); setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4); setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"); setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name"); if (0 == 0) { if (tablelookup("mp/statsTable.csv", 4, "fal", 11) != "") { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") { open popup_primary_attachments_bling; } else { open popup_primary_attachments; } } else { open popup_cac_primary_camo; } } else { if (tablelookup("mp/statsTable.csv", 4, "fal", 11) != "") { if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling")) { open popup_secondary_attachments_bling; } else { open popup_secondary_attachments; } } else { close popup_cac_weapon_primary; close popup_primary_attachments; close popup_secondary_attachments; close popup_cac_weapon_secondary; close popup_cac_handgun_secondary; close popup_cac_machinePistols_secondary; close popup_cac_assault_primary; close popup_cac_SMG_primary; close popup_cac_LMG_primary; close popup_cac_sniper_primary; close popup_cac_shotgun_primary; close popup_cac_assault_secondary; close popup_cac_SMG_secondary; close popup_cac_LMG_secondary; close popup_cac_sniper_secondary; close popup_cac_shotgun_secondary; close popup_cac_template; close popup_cac_primary_camo; close popup_cac_secondary_camo; close popup_cac_bling; close popup_cac_perk2; close popup_cac_rocket_secondary; close popup_primary_attachments_bling; close popup_secondary_attachments_bling; close popup_cac_other_primary; } } } execKeyInt 168 { if (tablelookup("mp/challengeTable.csv", 6, "fal", 4) != "") { setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "fal", 4); open menu_challenge_details; } } exp text "@" + tablelookup("mp/statsTable.csv", 4, "fal", 3); } itemDef { rect 162 84 40 20 1 1 style 3 decoration visible when((getplayerdata("weaponNew", "fal") || getplayerdataanybooltrue("camoNew", "fal")) || getplayerdataanybooltrue("attachmentNew", "fal")); textscale 0.55 background "specialty_new" } itemDef { rect 162 84 40 20 1 1 style 3 decoration visible when(isitemunlocked("fal") == 0); textscale 0.55 background "specialty_locked" } itemDef { name "cac_weapon_m16" group "mw2_popup_button" rect -64 104 336 20 1 1 style 1 type 1 visible 1 disabled when(!isitemunlocked("m16")); textalign 4 textalignx 68 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" onFocus { play mouse_over; if (dvarstring(gameMode) != "mp") { setItemColor mw2_popup_button backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool ui_popupAButton 1; setLocalVarString ui_selected_ref m16; } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool ui_popupAButton 0; setPlayerData ( weaponNew , m16 , false ); } action { play mouse_click; if (localvarint("ui_tabDepth") == 0) { setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "m16", 3); } if (localvarint("ui_tabDepth") == 1) { setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "m16", 3); } if (localvarint("ui_tabDepth") == 2) { setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "m16", 3); } if (localvarint("ui_tabDepth") == 3) { setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "m16", 3); } if (localvarint("ui_tabDepth") == 4) { setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "m16", 3); } if (localvarint("ui_tabDepth") == 5) { setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "m16", 3); } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "m16") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none ); } setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , m16 ); setPlayerData ( weaponNew , m16 , false ); if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")) { setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null ); } setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"); setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0); setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1); if (localvarstring("loadoutPrimaryAttachment2") == "") { setLocalVarString loadoutPrimaryAttachment2 none; } setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"); setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"); setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0); setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1); if (localvarstring("loadoutSecondaryAttachment2") == "") { setLocalVarString loadoutSecondaryAttachment2 none; } setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0); setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1); setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2); setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3); setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0); setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1); setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2); setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4); setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"); setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name"); if (0 == 0) { if (tablelookup("mp/statsTable.csv", 4, "m16", 11) != "") { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") { open popup_primary_attachments_bling; } else { open popup_primary_attachments; } } else { open popup_cac_primary_camo; } } else { if (tablelookup("mp/statsTable.csv", 4, "m16", 11) != "") { if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling")) { open popup_secondary_attachments_bling; } else { open popup_secondary_attachments; } } else { close popup_cac_weapon_primary; close popup_primary_attachments; close popup_secondary_attachments; close popup_cac_weapon_secondary; close popup_cac_handgun_secondary; close popup_cac_machinePistols_secondary; close popup_cac_assault_primary; close popup_cac_SMG_primary; close popup_cac_LMG_primary; close popup_cac_sniper_primary; close popup_cac_shotgun_primary; close popup_cac_assault_secondary; close popup_cac_SMG_secondary; close popup_cac_LMG_secondary; close popup_cac_sniper_secondary; close popup_cac_shotgun_secondary; close popup_cac_template; close popup_cac_primary_camo; close popup_cac_secondary_camo; close popup_cac_bling; close popup_cac_perk2; close popup_cac_rocket_secondary; close popup_primary_attachments_bling; close popup_secondary_attachments_bling; close popup_cac_other_primary; } } } execKeyInt 168 { if (tablelookup("mp/challengeTable.csv", 6, "m16", 4) != "") { setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "m16", 4); open menu_challenge_details; } } exp text "@" + tablelookup("mp/statsTable.csv", 4, "m16", 3); } itemDef { rect 162 104 40 20 1 1 style 3 decoration visible when((getplayerdata("weaponNew", "m16") || getplayerdataanybooltrue("camoNew", "m16")) || getplayerdataanybooltrue("attachmentNew", "m16")); textscale 0.55 background "specialty_new" } itemDef { rect 162 104 40 20 1 1 style 3 decoration visible when(isitemunlocked("m16") == 0); textscale 0.55 background "specialty_locked" } itemDef { name "cac_weapon_masada" group "mw2_popup_button" rect -64 124 336 20 1 1 style 1 type 1 visible 1 disabled when(!isitemunlocked("masada")); textalign 4 textalignx 68 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" onFocus { play mouse_over; if (dvarstring(gameMode) != "mp") { setItemColor mw2_popup_button backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool ui_popupAButton 1; setLocalVarString ui_selected_ref masada; } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool ui_popupAButton 0; setPlayerData ( weaponNew , masada , false ); } action { play mouse_click; if (localvarint("ui_tabDepth") == 0) { setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "masada", 3); } if (localvarint("ui_tabDepth") == 1) { setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "masada", 3); } if (localvarint("ui_tabDepth") == 2) { setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "masada", 3); } if (localvarint("ui_tabDepth") == 3) { setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "masada", 3); } if (localvarint("ui_tabDepth") == 4) { setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "masada", 3); } if (localvarint("ui_tabDepth") == 5) { setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "masada", 3); } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "masada") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none ); } setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , masada ); setPlayerData ( weaponNew , masada , false ); if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")) { setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null ); } setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"); setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0); setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1); if (localvarstring("loadoutPrimaryAttachment2") == "") { setLocalVarString loadoutPrimaryAttachment2 none; } setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"); setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"); setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0); setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1); if (localvarstring("loadoutSecondaryAttachment2") == "") { setLocalVarString loadoutSecondaryAttachment2 none; } setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0); setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1); setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2); setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3); setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0); setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1); setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2); setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4); setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"); setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name"); if (0 == 0) { if (tablelookup("mp/statsTable.csv", 4, "masada", 11) != "") { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") { open popup_primary_attachments_bling; } else { open popup_primary_attachments; } } else { open popup_cac_primary_camo; } } else { if (tablelookup("mp/statsTable.csv", 4, "masada", 11) != "") { if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling")) { open popup_secondary_attachments_bling; } else { open popup_secondary_attachments; } } else { close popup_cac_weapon_primary; close popup_primary_attachments; close popup_secondary_attachments; close popup_cac_weapon_secondary; close popup_cac_handgun_secondary; close popup_cac_machinePistols_secondary; close popup_cac_assault_primary; close popup_cac_SMG_primary; close popup_cac_LMG_primary; close popup_cac_sniper_primary; close popup_cac_shotgun_primary; close popup_cac_assault_secondary; close popup_cac_SMG_secondary; close popup_cac_LMG_secondary; close popup_cac_sniper_secondary; close popup_cac_shotgun_secondary; close popup_cac_template; close popup_cac_primary_camo; close popup_cac_secondary_camo; close popup_cac_bling; close popup_cac_perk2; close popup_cac_rocket_secondary; close popup_primary_attachments_bling; close popup_secondary_attachments_bling; close popup_cac_other_primary; } } } execKeyInt 168 { if (tablelookup("mp/challengeTable.csv", 6, "masada", 4) != "") { setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "masada", 4); open menu_challenge_details; } } exp text "@" + tablelookup("mp/statsTable.csv", 4, "masada", 3); } itemDef { rect 162 124 40 20 1 1 style 3 decoration visible when((getplayerdata("weaponNew", "masada") || getplayerdataanybooltrue("camoNew", "masada")) || getplayerdataanybooltrue("attachmentNew", "masada")); textscale 0.55 background "specialty_new" } itemDef { rect 162 124 40 20 1 1 style 3 decoration visible when(isitemunlocked("masada") == 0); textscale 0.55 background "specialty_locked" } itemDef { name "cac_weapon_fn2000" group "mw2_popup_button" rect -64 144 336 20 1 1 style 1 type 1 visible 1 disabled when(!isitemunlocked("fn2000")); textalign 4 textalignx 68 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" onFocus { play mouse_over; if (dvarstring(gameMode) != "mp") { setItemColor mw2_popup_button backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool ui_popupAButton 1; setLocalVarString ui_selected_ref fn2000; } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool ui_popupAButton 0; setPlayerData ( weaponNew , fn2000 , false ); } action { play mouse_click; if (localvarint("ui_tabDepth") == 0) { setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3); } if (localvarint("ui_tabDepth") == 1) { setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3); } if (localvarint("ui_tabDepth") == 2) { setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3); } if (localvarint("ui_tabDepth") == 3) { setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3); } if (localvarint("ui_tabDepth") == 4) { setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3); } if (localvarint("ui_tabDepth") == 5) { setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3); } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "fn2000") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none ); } setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , fn2000 ); setPlayerData ( weaponNew , fn2000 , false ); if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")) { setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null ); } setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"); setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0); setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1); if (localvarstring("loadoutPrimaryAttachment2") == "") { setLocalVarString loadoutPrimaryAttachment2 none; } setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"); setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"); setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0); setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1); if (localvarstring("loadoutSecondaryAttachment2") == "") { setLocalVarString loadoutSecondaryAttachment2 none; } setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0); setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1); setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2); setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3); setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0); setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1); setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2); setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4); setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"); setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name"); if (0 == 0) { if (tablelookup("mp/statsTable.csv", 4, "fn2000", 11) != "") { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") { open popup_primary_attachments_bling; } else { open popup_primary_attachments; } } else { open popup_cac_primary_camo; } } else { if (tablelookup("mp/statsTable.csv", 4, "fn2000", 11) != "") { if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling")) { open popup_secondary_attachments_bling; } else { open popup_secondary_attachments; } } else { close popup_cac_weapon_primary; close popup_primary_attachments; close popup_secondary_attachments; close popup_cac_weapon_secondary; close popup_cac_handgun_secondary; close popup_cac_machinePistols_secondary; close popup_cac_assault_primary; close popup_cac_SMG_primary; close popup_cac_LMG_primary; close popup_cac_sniper_primary; close popup_cac_shotgun_primary; close popup_cac_assault_secondary; close popup_cac_SMG_secondary; close popup_cac_LMG_secondary; close popup_cac_sniper_secondary; close popup_cac_shotgun_secondary; close popup_cac_template; close popup_cac_primary_camo; close popup_cac_secondary_camo; close popup_cac_bling; close popup_cac_perk2; close popup_cac_rocket_secondary; close popup_primary_attachments_bling; close popup_secondary_attachments_bling; close popup_cac_other_primary; } } } execKeyInt 168 { if (tablelookup("mp/challengeTable.csv", 6, "fn2000", 4) != "") { setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "fn2000", 4); open menu_challenge_details; } } exp text "@" + tablelookup("mp/statsTable.csv", 4, "fn2000", 3); } itemDef { rect 162 144 40 20 1 1 style 3 decoration visible when((getplayerdata("weaponNew", "fn2000") || getplayerdataanybooltrue("camoNew", "fn2000")) || getplayerdataanybooltrue("attachmentNew", "fn2000")); textscale 0.55 background "specialty_new" } itemDef { rect 162 144 40 20 1 1 style 3 decoration visible when(isitemunlocked("fn2000") == 0); textscale 0.55 background "specialty_locked" } itemDef { name "cac_weapon_ak47" group "mw2_popup_button" rect -64 164 336 20 1 1 style 1 type 1 visible 1 disabled when(!isitemunlocked("ak47")); textalign 4 textalignx 68 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" onFocus { play mouse_over; if (dvarstring(gameMode) != "mp") { setItemColor mw2_popup_button backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool ui_popupAButton 1; setLocalVarString ui_selected_ref ak47; } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool ui_popupAButton 0; setPlayerData ( weaponNew , ak47 , false ); } action { play mouse_click; if (localvarint("ui_tabDepth") == 0) { setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3); } if (localvarint("ui_tabDepth") == 1) { setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3); } if (localvarint("ui_tabDepth") == 2) { setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3); } if (localvarint("ui_tabDepth") == 3) { setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3); } if (localvarint("ui_tabDepth") == 4) { setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3); } if (localvarint("ui_tabDepth") == 5) { setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3); } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "ak47") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none ); } setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , ak47 ); setPlayerData ( weaponNew , ak47 , false ); if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")) { setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null ); } setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"); setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0); setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1); if (localvarstring("loadoutPrimaryAttachment2") == "") { setLocalVarString loadoutPrimaryAttachment2 none; } setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"); setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"); setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0); setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1); if (localvarstring("loadoutSecondaryAttachment2") == "") { setLocalVarString loadoutSecondaryAttachment2 none; } setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0); setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1); setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2); setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3); setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0); setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1); setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2); setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4); setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"); setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name"); if (0 == 0) { if (tablelookup("mp/statsTable.csv", 4, "ak47", 11) != "") { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") { open popup_primary_attachments_bling; } else { open popup_primary_attachments; } } else { open popup_cac_primary_camo; } } else { if (tablelookup("mp/statsTable.csv", 4, "ak47", 11) != "") { if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling")) { open popup_secondary_attachments_bling; } else { open popup_secondary_attachments; } } else { close popup_cac_weapon_primary; close popup_primary_attachments; close popup_secondary_attachments; close popup_cac_weapon_secondary; close popup_cac_handgun_secondary; close popup_cac_machinePistols_secondary; close popup_cac_assault_primary; close popup_cac_SMG_primary; close popup_cac_LMG_primary; close popup_cac_sniper_primary; close popup_cac_shotgun_primary; close popup_cac_assault_secondary; close popup_cac_SMG_secondary; close popup_cac_LMG_secondary; close popup_cac_sniper_secondary; close popup_cac_shotgun_secondary; close popup_cac_template; close popup_cac_primary_camo; close popup_cac_secondary_camo; close popup_cac_bling; close popup_cac_perk2; close popup_cac_rocket_secondary; close popup_primary_attachments_bling; close popup_secondary_attachments_bling; close popup_cac_other_primary; } } } execKeyInt 168 { if (tablelookup("mp/challengeTable.csv", 6, "ak47", 4) != "") { setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "ak47", 4); open menu_challenge_details; } } exp text "@" + tablelookup("mp/statsTable.csv", 4, "ak47", 3); } itemDef { rect 162 164 40 20 1 1 style 3 decoration visible when((getplayerdata("weaponNew", "ak47") || getplayerdataanybooltrue("camoNew", "ak47")) || getplayerdataanybooltrue("attachmentNew", "ak47")); textscale 0.55 background "specialty_new" } itemDef { rect 162 164 40 20 1 1 style 3 decoration visible when(isitemunlocked("ak47") == 0); textscale 0.55 background "specialty_locked" } itemDef { name "cac_weapon_ak47classic" group "mw2_popup_button" rect -64 184 336 20 1 1 style 1 type 1 visible 1 disabled when(!isitemunlocked("ak47classic")); textalign 4 textalignx 68 textscale 0.375 textfont 3 disablecolor 0.6 0.55 0.55 1 background "popup_button_selection_bar_short" onFocus { play mouse_over; if (dvarstring(gameMode) != "mp") { setItemColor mw2_popup_button backcolor 0 0 0 0; } setItemColor self backcolor 0 0 0 1; setLocalVarBool ui_popupAButton 1; setLocalVarString ui_selected_ref ak47classic; } leaveFocus { setItemColor self backcolor 1 1 1 0; setLocalVarBool ui_popupAButton 0; setPlayerData ( weaponNew , ak47classic , false ); } action { play mouse_click; if (localvarint("ui_tabDepth") == 0) { setLocalVarString ui_tab1Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3); } if (localvarint("ui_tabDepth") == 1) { setLocalVarString ui_tab2Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3); } if (localvarint("ui_tabDepth") == 2) { setLocalVarString ui_tab3Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3); } if (localvarint("ui_tabDepth") == 3) { setLocalVarString ui_tab4Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3); } if (localvarint("ui_tabDepth") == 4) { setLocalVarString ui_tab5Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3); } if (localvarint("ui_tabDepth") == 5) { setLocalVarString ui_tab6Name "@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3); } if (getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon") != "ak47classic") { setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 0 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , attachment , 1 , none ); setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , camo , none ); } setPlayerData ( customClasses , localVarInt ( classIndex ) , weaponSetups , 0 , weapon , ak47classic ); setPlayerData ( weaponNew , ak47classic , false ); if (((!((tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0), 12) != "") || (tablelookup("mp/attachmentTable.csv", 4, getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0), 12) != ""))) && (((getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_gl") || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_grip")) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_shotgun"))) || (getplayerdata("customClasses", localvarint("classIndex"), "perks", 0) == "specialty_null_heartbeat")) { setPlayerData ( customClasses , localVarInt ( classIndex ) , perks , 0 , specialty_null ); } setLocalVarString loadoutPrimary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "weapon"); setLocalVarString loadoutPrimaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 0); setLocalVarString loadoutPrimaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "attachment", 1); if (localvarstring("loadoutPrimaryAttachment2") == "") { setLocalVarString loadoutPrimaryAttachment2 none; } setLocalVarString loadoutPrimaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 0, "camo"); setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutSecondary getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "weapon"); setLocalVarString loadoutSecondaryAttachment getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 0); setLocalVarString loadoutSecondaryAttachment2 getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "attachment", 1); if (localvarstring("loadoutSecondaryAttachment2") == "") { setLocalVarString loadoutSecondaryAttachment2 none; } setLocalVarString loadoutSecondaryCamo getplayerdata("customClasses", localvarint("classIndex"), "weaponSetups", 1, "camo"); setLocalVarString loadoutEquipment getplayerdata("customClasses", localvarint("classIndex"), "perks", 0); setLocalVarString loadoutPerk1 getplayerdata("customClasses", localvarint("classIndex"), "perks", 1); setLocalVarString loadoutPerk2 getplayerdata("customClasses", localvarint("classIndex"), "perks", 2); setLocalVarString loadoutPerk3 getplayerdata("customClasses", localvarint("classIndex"), "perks", 3); setLocalVarString loadoutStreak1 getplayerdata("killstreaks", 0); setLocalVarString loadoutStreak2 getplayerdata("killstreaks", 1); setLocalVarString loadoutStreak3 getplayerdata("killstreaks", 2); setLocalVarString loadoutDeathStreak getplayerdata("customClasses", localvarint("classIndex"), "perks", 4); setLocalVarString loadoutOffhandSecondary getplayerdata("customClasses", localvarint("classIndex"), "specialGrenade"); setLocalVarString loadoutClassName getplayerdata("customClasses", localvarint("classIndex"), "name"); if (0 == 0) { if (tablelookup("mp/statsTable.csv", 4, "ak47classic", 11) != "") { if (getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") { open popup_primary_attachments_bling; } else { open popup_primary_attachments; } } else { open popup_cac_primary_camo; } } else { if (tablelookup("mp/statsTable.csv", 4, "ak47classic", 11) != "") { if ((getplayerdata("customClasses", localvarint("classIndex"), "perks", 1) == "specialty_bling") && isitemunlocked("specialty_secondarybling")) { open popup_secondary_attachments_bling; } else { open popup_secondary_attachments; } } else { close popup_cac_weapon_primary; close popup_primary_attachments; close popup_secondary_attachments; close popup_cac_weapon_secondary; close popup_cac_handgun_secondary; close popup_cac_machinePistols_secondary; close popup_cac_assault_primary; close popup_cac_SMG_primary; close popup_cac_LMG_primary; close popup_cac_sniper_primary; close popup_cac_shotgun_primary; close popup_cac_assault_secondary; close popup_cac_SMG_secondary; close popup_cac_LMG_secondary; close popup_cac_sniper_secondary; close popup_cac_shotgun_secondary; close popup_cac_template; close popup_cac_primary_camo; close popup_cac_secondary_camo; close popup_cac_bling; close popup_cac_perk2; close popup_cac_rocket_secondary; close popup_primary_attachments_bling; close popup_secondary_attachments_bling; close popup_cac_other_primary; } } } execKeyInt 168 { if (tablelookup("mp/challengeTable.csv", 6, "ak47classic", 4) != "") { setLocalVarString ui_challengeTierTable tablelookup("mp/challengeTable.csv", 6, "ak47classic", 4); open menu_challenge_details; } } exp text "@" + tablelookup("mp/statsTable.csv", 4, "ak47classic", 3); } itemDef { rect 162 184 40 20 1 1 style 3 decoration visible when((getplayerdata("weaponNew", "ak47classic") || getplayerdataanybooltrue("camoNew", "ak47classic")) || getplayerdataanybooltrue("attachmentNew", "ak47classic")); textscale 0.55 background "specialty_new" } itemDef { rect 162 184 40 20 1 1 style 3 decoration visible when(isitemunlocked("ak47classic") == 0); textscale 0.55 background "specialty_locked" } itemDef { rect -56 0 200 204 2 1 style 3 decoration visible 1 textscale 0.55 forecolor 1 1 1 0.5 background "small_box_lightfx" } itemDef { rect -56 0 200 184 2 1 decoration visible 1 textalign 4 textalignx 4 textscale 0.375 textfont 9 exp text "@" + tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 3); } itemDef { rect -56 10 200 100 2 1 style 3 decoration visible 1 textscale 0.55 exp material tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 6); } itemDef { rect -56 0 200 184 2 1 decoration autowrapped visible when(isitemunlocked(localvarstring("ui_selected_ref"))); textalign 4 textalignx 4 textaligny 104 textscale 0.375 textfont 3 forecolor 1 1 1 0.65 exp text "@" + tablelookup("mp/statstable.csv", 4, localvarstring("ui_selected_ref"), 7); } itemDef { rect -56 0 200 184 2 1 decoration autowrapped visible when(!isitemunlocked(localvarstring("ui_selected_ref"))); textalign 4 textalignx 4 textaligny 104 textscale 0.375 textfont 3 forecolor 1 1 1 0.65 exp text "@" + tablelookup("mp/rankTable.csv", 0, tablelookup("mp/unlockTable.csv", 0, localvarstring("ui_selected_ref"), 2), 17); } itemDef { text "@PLATFORM_VIEW_CHALLENGES" rect -56 0 200 184 2 1 decoration autowrapped visible when(isitemunlocked(localvarstring("ui_selected_ref")) && (tablelookup("mp/challengeTable.csv", 6, localvarstring("ui_selected_ref"), 4) != "")); textalign 4 textalignx 4 textaligny 144 textscale 0.375 textfont 3 forecolor 1 1 1 0.65 } itemDef { text "@MPUI_ACCURACY" rect -128 22 120 4 3 1 style 1 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1); textalign 6 textaligny -20 textscale 0.375 textfont 3 backcolor 0 0 0 1 forecolor 1 1 1 0.65 background "gradient_fadein" } itemDef { rect -128 22 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1); textscale 0.55 forecolor 0.75 1 0.7 0.85 background "white" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100) * 120; } itemDef { rect -128 22 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1); textscale 0.55 forecolor 0.85 0.85 0.85 1 background "gradient_fadein" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100) * 120; } itemDef { rect -128 22 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) && 1); textscale 0.55 forecolor 1 1 0.25 0.65 background "white" exp rect x ((- 64) + (0 - (120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100)))) + ((0 - (120 * (0 / 100))) * (0 < 0)); exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 22) / 100)) * 120); exp forecolor r ((0 < 0) * 0.45) + 0.25; exp forecolor g ((0 > 0) * 0.45) + 0.25; } itemDef { text "@MPUI_DAMAGE" rect -128 48 120 4 3 1 style 1 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1); textalign 6 textaligny -20 textscale 0.375 textfont 3 backcolor 0 0 0 1 forecolor 1 1 1 0.65 background "gradient_fadein" } itemDef { rect -128 48 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1); textscale 0.55 forecolor 0.75 1 0.7 0.85 background "white" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100) * 120; } itemDef { rect -128 48 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1); textscale 0.55 forecolor 0.85 0.85 0.85 1 background "gradient_fadein" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100) * 120; } itemDef { rect -128 48 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) && 1); textscale 0.55 forecolor 1 1 0.25 0.65 background "white" exp rect x ((- 64) + (0 - (120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100)))) + ((0 - (120 * (0 / 100))) * (0 < 0)); exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 23) / 100)) * 120); exp forecolor r ((0 < 0) * 0.45) + 0.25; exp forecolor g ((0 > 0) * 0.45) + 0.25; } itemDef { text "@MPUI_RANGE" rect -128 74 120 4 3 1 style 1 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1); textalign 6 textaligny -20 textscale 0.375 textfont 3 backcolor 0 0 0 1 forecolor 1 1 1 0.65 background "gradient_fadein" } itemDef { rect -128 74 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1); textscale 0.55 forecolor 0.75 1 0.7 0.85 background "white" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100) * 120; } itemDef { rect -128 74 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1); textscale 0.55 forecolor 0.85 0.85 0.85 1 background "gradient_fadein" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100) * 120; } itemDef { rect -128 74 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) && 1); textscale 0.55 forecolor 1 1 0.25 0.65 background "white" exp rect x ((- 64) + (0 - (120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100)))) + ((0 - (120 * (0 / 100))) * (0 < 0)); exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 24) / 100)) * 120); exp forecolor r ((0 < 0) * 0.45) + 0.25; exp forecolor g ((0 > 0) * 0.45) + 0.25; } itemDef { text "@MPUI_FIRE_RATE" rect -128 100 120 4 3 1 style 1 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1); textalign 6 textaligny -20 textscale 0.375 textfont 3 backcolor 0 0 0 1 forecolor 1 1 1 0.65 background "gradient_fadein" } itemDef { rect -128 100 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1); textscale 0.55 forecolor 0.75 1 0.7 0.85 background "white" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100) * 120; } itemDef { rect -128 100 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1); textscale 0.55 forecolor 0.85 0.85 0.85 1 background "gradient_fadein" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100) * 120; } itemDef { rect -128 100 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) && 1); textscale 0.55 forecolor 1 1 0.25 0.65 background "white" exp rect x ((- 64) + (0 - (120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100)))) + ((0 - (120 * (0 / 100))) * (0 < 0)); exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 25) / 100)) * 120); exp forecolor r ((0 < 0) * 0.45) + 0.25; exp forecolor g ((0 > 0) * 0.45) + 0.25; } itemDef { text "@MPUI_MOBILITY" rect -128 126 120 4 3 1 style 1 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1); textalign 6 textaligny -20 textscale 0.375 textfont 3 backcolor 0 0 0 1 forecolor 1 1 1 0.65 background "gradient_fadein" } itemDef { rect -128 126 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1); textscale 0.55 forecolor 0.75 1 0.7 0.85 background "white" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100) * 120; } itemDef { rect -128 126 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1); textscale 0.55 forecolor 0.85 0.85 0.85 1 background "gradient_fadein" exp rect w (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100) * 120; } itemDef { rect -128 126 120 2 3 1 style 3 decoration visible when(tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) && 1); textscale 0.55 forecolor 1 1 0.25 0.65 background "white" exp rect x ((- 64) + (0 - (120 * (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100)))) + ((0 - (120 * (0 / 100))) * (0 < 0)); exp rect w min(120 * (0 / 100), (1 - (tablelookup("mp/statsTable.csv", 4, localvarstring("ui_selected_ref"), 26) / 100)) * 120); exp forecolor r ((0 < 0) * 0.45) + 0.25; exp forecolor g ((0 > 0) * 0.45) + 0.25; } } }