zb-menus/ui_mp/pc_options_audio.menu
2025-01-09 11:51:52 +01:00

910 lines
36 KiB
Plaintext

{
menuDef
{
name "pc_options_audio"
rect 0 0 640 480 0 0
focuscolor 1 1 1 1
blurWorld 7
onOpen
{
close controls_multi;
close main_controls;
close main_options;
close options_control_defaults;
close options_graphics;
close options_graphics_defaults;
close options_graphics_texture;
close options_multi;
close options_voice;
close pc_options_advanced_video;
close pc_options_controls;
close pc_options_game;
close pc_options_movement;
close pc_options_multi;
close pc_options_video;
close pc_options_voice;
setLocalVarString ui_hint_text "@NULL_EMPTY";
if (!localvarint("ui_showAudioApply"))
{
exec "setfromdvar ui_snd_khz snd_khz";
exec "setfromdvar ui_snd_enableEq snd_enableEq";
exec "setfromdvar ui_outputConfig snd_outputConfiguration";
}
execnow "profile_menuDvarsSetup; resetViewport";
setFocus buttonAudio;
}
onESC
{
close self;
if ((((!((((menuisopen("pc_options_advanced_video") || menuisopen("pc_options_video")) || menuisopen("pc_options_Audio")) || menuisopen("pc_options_controls")) || menuisopen("pc_options_voice"))) && localvarbool("ui_showPicApply")) && (!localvarbool("ui_showApply"))) && (!localvarbool("ui_showAudioApply")))
{
execnow "setfromdvar r_picmip ui_r_picmip";
execnow "setfromdvar r_picmip_bump ui_r_picmip_bump";
execnow "setfromdvar r_picmip_spec ui_r_picmip_spec";
execnow "setfromdvar r_picmip_manual ui_r_picmip_manual";
exec "wait; wait; r_applyPicmip";
setLocalVarBool ui_showPicApply 0;
}
if (((!((((menuisopen("pc_options_advanced_video") || menuisopen("pc_options_video")) || menuisopen("pc_options_Audio")) || menuisopen("pc_options_controls")) || menuisopen("pc_options_voice"))) && localvarbool("ui_showApply")) || localvarbool("ui_showAudioApply"))
{
open all_restart_popmenu;
}
execnow "profile_menuDvarsFinish; resetViewport";
setLocalVarString ui_hint_text "@NULL_EMPTY";
}
itemDef
{
rect -427 -240 854 480 2 2
style 3
decoration
visible when(dvarbool(cl_ingame) || dvarbool(sv_running));
textscale 0.55
forecolor 0 0 0 0.4
background "white"
}
itemDef
{
rect 0 0 640 480 4 4
style 3
decoration
visible when((dvarstring(fs_game) == "") && (!(dvarbool(cl_ingame) || dvarbool(sv_running))));
textscale 0.55
background "mw2_main_background"
}
itemDef
{
rect 0 0 640 480 4 4
style 3
decoration
visible when((dvarstring(fs_game) != "") && (!(dvarbool(cl_ingame) || dvarbool(sv_running))));
textscale 0.55
background "mw2_main_background"
}
itemDef
{
rect 0 0 1708 480 0 0
style 3
decoration
visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running)));
textscale 0.55
forecolor 1 1 1 0.5
background "mw2_main_cloud_overlay"
exp rect x (0 - 107) - ((float(milliseconds() % 60000) / 60000) * 854);
}
itemDef
{
rect 0 0 -1708 -480 0 0
style 3
decoration
visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running)));
textscale 0.55
forecolor 1 1 1 0.5
background "mw2_main_cloud_overlay"
exp rect x ((0 - 107) + 854) + ((float(milliseconds() % 50000) / 50000) * 854);
}
itemDef
{
rect -107 0 854 480 0 0
style 3
decoration
visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running)));
textscale 0.55
background "animbg_blur_front"
}
itemDef
{
rect 0 0 640 480 4 4
style 3
decoration
visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running)));
textscale 0.55
forecolor 1 1 1 0.523696
background "mockup_bg_glow"
exp forecolor a ((sin(milliseconds() / 1500) + 1) * 0.25) + 0.25;
}
itemDef
{
rect 0 0 640 480 4 4
style 3
decoration
visible when(!(dvarbool(cl_ingame) || dvarbool(sv_running)));
textscale 0.55
forecolor 1 1 1 0.476023
background "mockup_bg_glow"
exp forecolor a ((sin(milliseconds() / 480) + 1) * 0.25) + 0.25;
}
itemDef
{
rect -64 0 280 480 1 0
style 3
decoration
visible 1
textscale 0.55
forecolor 1 1 1 0.1
background "gradient_bottom"
}
itemDef
{
rect -64 0 280 480 1 0
style 3
decoration
visible 1
textscale 0.55
forecolor 1 1 1 0.1
background "gradient_fadein_fadebottom"
}
itemDef
{
rect 0 0 640 480 4 4
style 3
visible when(dvarint(cl_ingame) == 0);
textscale 0.55
forecolor 0.25 0.25 0.25 0.75
background "gradient_fadein"
}
itemDef
{
rect 0 0 640 480 4 4
style 3
visible when(dvarint(cl_ingame) == 0);
textscale 0.55
forecolor 0.25 0.25 0.25 0.75
background "gradient_fadein"
}
itemDef
{
rect -64 0 280 480 1 0
style 3
decoration
visible 1
textscale 0.55
forecolor 1 1 1 0.1
background "gradient_fadein_fadebottom"
}
itemDef
{
text "@MPUI_MOD"
rect -40 0 300 20 0 1
decoration
visible when((dvarstring(fs_game) != "") && (dvarint(cl_ingame) == 0));
textaligny -4
textscale 0.2
forecolor 1 1 1 0.8
}
itemDef
{
name "mod"
rect -40 0 300 20 0 1
decoration
visible when((dvarstring(fs_game) != "") && (dvarint(cl_ingame) == 0));
textalignx 16
textaligny -4
textscale 0.2
forecolor 1 1 1 0.8
exp text dvarstring(fs_game);
}
itemDef
{
text "@MENU_OPTIONS_CAPS"
rect 0 0 272 28 1 1
decoration
visible 1
textalign 6
textalignx -60
textscale 0.5
textfont 9
}
itemDef
{
name "buttonVideo"
text "@MENU_VIDEO"
group "mw2_button"
rect -64 28 336 20 1 1
style 1
type 1
visible 1
disabled when(0);
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
setItemColor self backColor 0 0 0 1;
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarFloat ui_popupYPos getfocuseditemy();
}
leaveFocus
{
setItemColor self backColor 0 0 0 0;
setLocalVarString ui_hint_text "@NULL_EMPTY";
}
mouseEnter
{
play mouse_over;
}
action
{
play mouse_click;
close controls_multi;
close main_controls;
close main_options;
close options_control_defaults;
close options_graphics;
close options_graphics_defaults;
close options_graphics_texture;
close options_multi;
close options_voice;
close pc_options_actions;
close pc_options_advanced_video;
close pc_options_audio;
close pc_options_controls;
close pc_options_game;
close pc_options_gamepad;
close pc_options_look;
close pc_options_movement;
close pc_options_multi;
close pc_options_video;
close pc_options_voice;
setLocalVarString ui_hint_text "@NULL_EMPTY";
open pc_options_video;
}
}
itemDef
{
name "buttonAudio"
text "@MENU_AUDIO"
group "mw2_button"
rect -64 48 336 20 1 1
style 1
type 1
visible 1
disabled when(0);
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
setItemColor self backColor 0 0 0 1;
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarFloat ui_popupYPos getfocuseditemy();
}
leaveFocus
{
setItemColor self backColor 0 0 0 0;
setLocalVarString ui_hint_text "@NULL_EMPTY";
}
mouseEnter
{
play mouse_over;
}
action
{
play mouse_click;
close controls_multi;
close main_controls;
close main_options;
close options_control_defaults;
close options_graphics;
close options_graphics_defaults;
close options_graphics_texture;
close options_multi;
close options_voice;
close pc_options_actions;
close pc_options_advanced_video;
close pc_options_audio;
close pc_options_controls;
close pc_options_game;
close pc_options_gamepad;
close pc_options_look;
close pc_options_movement;
close pc_options_multi;
close pc_options_video;
close pc_options_voice;
setLocalVarString ui_hint_text "@NULL_EMPTY";
open pc_options_audio;
}
}
itemDef
{
name "buttonControls"
text "@MENU_CONTROLS"
group "mw2_button"
rect -64 68 336 20 1 1
style 1
type 1
visible 1
disabled when(0);
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
setItemColor self backColor 0 0 0 1;
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarFloat ui_popupYPos getfocuseditemy();
}
leaveFocus
{
setItemColor self backColor 0 0 0 0;
setLocalVarString ui_hint_text "@NULL_EMPTY";
}
mouseEnter
{
play mouse_over;
}
action
{
play mouse_click;
close controls_multi;
close main_controls;
close main_options;
close options_control_defaults;
close options_graphics;
close options_graphics_defaults;
close options_graphics_texture;
close options_multi;
close options_voice;
close pc_options_actions;
close pc_options_advanced_video;
close pc_options_audio;
close pc_options_controls;
close pc_options_game;
close pc_options_gamepad;
close pc_options_look;
close pc_options_movement;
close pc_options_multi;
close pc_options_video;
close pc_options_voice;
setLocalVarString ui_hint_text "@NULL_EMPTY";
open pc_options_controls;
}
}
itemDef
{
name "buttonMulti"
text "@MENU_MULTIPLAYER"
group "mw2_button"
rect -64 88 336 20 1 1
style 1
type 1
visible 1
disabled when(0);
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
setItemColor self backColor 0 0 0 1;
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarFloat ui_popupYPos getfocuseditemy();
}
leaveFocus
{
setItemColor self backColor 0 0 0 0;
setLocalVarString ui_hint_text "@NULL_EMPTY";
}
mouseEnter
{
play mouse_over;
}
action
{
play mouse_click;
close controls_multi;
close main_controls;
close main_options;
close options_control_defaults;
close options_graphics;
close options_graphics_defaults;
close options_graphics_texture;
close options_multi;
close options_voice;
close pc_options_actions;
close pc_options_advanced_video;
close pc_options_audio;
close pc_options_controls;
close pc_options_game;
close pc_options_gamepad;
close pc_options_look;
close pc_options_movement;
close pc_options_multi;
close pc_options_video;
close pc_options_voice;
setLocalVarString ui_hint_text "@NULL_EMPTY";
open pc_options_multi;
}
}
itemDef
{
name "buttonGame"
text "@MENU_GAME"
group "mw2_button"
rect -64 108 336 20 1 1
style 1
type 1
visible 1
disabled when(0);
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
setItemColor self backColor 0 0 0 1;
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarFloat ui_popupYPos getfocuseditemy();
}
leaveFocus
{
setItemColor self backColor 0 0 0 0;
setLocalVarString ui_hint_text "@NULL_EMPTY";
}
mouseEnter
{
play mouse_over;
}
action
{
play mouse_click;
close controls_multi;
close main_controls;
close main_options;
close options_control_defaults;
close options_graphics;
close options_graphics_defaults;
close options_graphics_texture;
close options_multi;
close options_voice;
close pc_options_actions;
close pc_options_advanced_video;
close pc_options_audio;
close pc_options_controls;
close pc_options_game;
close pc_options_gamepad;
close pc_options_look;
close pc_options_movement;
close pc_options_multi;
close pc_options_video;
close pc_options_voice;
setLocalVarString ui_hint_text "@NULL_EMPTY";
open pc_options_game;
}
}
itemDef
{
name "buttonGamepad"
text "@MENU_GAMEPAD"
group "mw2_button"
rect -64 128 336 20 1 1
style 1
type 1
visible 1
disabled when(0);
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
setItemColor self backColor 0 0 0 1;
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarFloat ui_popupYPos getfocuseditemy();
}
leaveFocus
{
setItemColor self backColor 0 0 0 0;
setLocalVarString ui_hint_text "@NULL_EMPTY";
}
mouseEnter
{
play mouse_over;
}
action
{
play mouse_click;
close controls_multi;
close main_controls;
close main_options;
close options_control_defaults;
close options_graphics;
close options_graphics_defaults;
close options_graphics_texture;
close options_multi;
close options_voice;
close pc_options_actions;
close pc_options_advanced_video;
close pc_options_audio;
close pc_options_controls;
close pc_options_game;
close pc_options_gamepad;
close pc_options_look;
close pc_options_movement;
close pc_options_multi;
close pc_options_video;
close pc_options_voice;
setLocalVarString ui_hint_text "@NULL_EMPTY";
open pc_options_gamepad;
}
}
itemDef
{
rect 0 147.5 216 1 1 1
style 3
decoration
visible 1
textscale 0.55
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
name "buttonDefaults"
text "@MENU_RESET_SYSTEM_DEFAULTS"
group "mw2_button"
rect -64 148 336 20 1 1
style 1
type 1
visible 1
disabled when((dvarbool(cl_ingame) || dvarbool(sv_running)) || inlobby());
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
setItemColor self backColor 0 0 0 1;
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarFloat ui_popupYPos getfocuseditemy();
}
leaveFocus
{
setItemColor self backColor 0 0 0 0;
setLocalVarString ui_hint_text "@NULL_EMPTY";
}
mouseEnter
{
play mouse_over;
}
action
{
play mouse_click;
open options_graphics_defaults;
}
}
itemDef
{
name "graphic_warning"
text "@MENU_GRAPHICS_WARNING"
rect 10 -160 206 240 1 3
decoration
autowrapped
visible when(((!localvarbool("ui_brightness_hint_display")) && (!localvarbool("ui_hint_display"))) && menuisopen("pc_options_video"));
textscale 0.375
}
itemDef
{
name "brightness_hint"
text "@MENU_BRIGHTNESS_HINT_PC"
rect 10 -160 206 240 1 3
decoration
autowrapped
visible when(localvarbool("ui_brightness_hint_display") && (!localvarbool("ui_hint_display")));
textscale 0.375
forecolor 1 0.8 0.4 1
}
itemDef
{
name "hint_area"
rect 10 -160 206 240 1 3
decoration
autowrapped
visible when(localvarbool("ui_hint_display"));
textscale 0.375
exp text localvarstring("ui_hint_text");
}
itemDef
{
name "back"
text "@PLATFORM_BACK_CAPS"
group "mw2_button"
rect -64 -4 336 20 1 3
style 1
type 1
visible 1
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
setItemColor self backColor 0 0 0 1;
}
leaveFocus
{
setItemColor self backColor 0 0 0 0;
}
mouseEnter
{
play mouse_over;
}
action
{
play mouse_click;
close self;
if ((((!((((menuisopen("pc_options_advanced_video") || menuisopen("pc_options_video")) || menuisopen("pc_options_Audio")) || menuisopen("pc_options_controls")) || menuisopen("pc_options_voice"))) && localvarbool("ui_showPicApply")) && (!localvarbool("ui_showApply"))) && (!localvarbool("ui_showAudioApply")))
{
execnow "setfromdvar r_picmip ui_r_picmip";
execnow "setfromdvar r_picmip_bump ui_r_picmip_bump";
execnow "setfromdvar r_picmip_spec ui_r_picmip_spec";
execnow "setfromdvar r_picmip_manual ui_r_picmip_manual";
exec "wait; wait; r_applyPicmip";
setLocalVarBool ui_showPicApply 0;
}
if (((!((((menuisopen("pc_options_advanced_video") || menuisopen("pc_options_video")) || menuisopen("pc_options_Audio")) || menuisopen("pc_options_controls")) || menuisopen("pc_options_voice"))) && localvarbool("ui_showApply")) || localvarbool("ui_showAudioApply"))
{
open all_restart_popmenu;
}
execnow "profile_menuDvarsFinish; resetViewport";
setLocalVarString ui_hint_text "@NULL_EMPTY";
}
}
itemDef
{
text "@MENU_AUDIO"
rect 232 0 344 28 1 1
decoration
visible 1
textalign 5
textscale 0.5
textfont 9
}
itemDef
{
rect 232 28 336 20 1 1
style 1
type 10
visible 1
disabled when(0);
textalign 4
textalignx 170
textaligny 2
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_setting_selection_bar"
mouseEnter
{
play mouse_over;
}
action
{
play mouse_click;
}
dvarFloat "snd_volume" 0 0 1
}
itemDef
{
text "@MENU_MASTER_VOLUME"
rect 232 28 336 20 1 1
decoration
visible 1
textalign 6
textalignx -180
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
}
itemDef
{
rect 422 28 344 20 1 1
decoration
visible 1
textalign 6
textalignx -190
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
exp text dvarstring(snd_volume);
}
itemDef
{
rect 232 48 336 20 1 1
style 1
type 12
visible 1
disabled when((dvarbool(cl_ingame) || dvarbool(sv_running)) || inlobby());
textalign 4
textalignx 170
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_setting_selection_bar"
onFocus
{
setItemColor self backColor 0 0 0 1;
setLocalVarBool ui_hint_display 1;
setLocalVarString ui_hint_text "";
}
leaveFocus
{
setItemColor self backColor 0 0 0 0;
setLocalVarBool ui_hint_display 0;
setLocalVarString ui_hint_text "@NULL_EMPTY";
}
mouseEnter
{
play mouse_over;
}
action
{
play mouse_click;
setLocalVarBool ui_showAudioApply 1;
}
dvar "ui_outputConfig"
dvarStrList { "@MENU_WINDOWS_DEFAULT" "Windows default" "@MENU_MONO" "Mono" "@MENU_STEREO" "Stereo" "@MENU_FOUR_SPEAKERS" "4 speakers" "@MENU_FIVE_ONE_SPEAKERS" "5.1 speakers" }
}
itemDef
{
text "@MENU_SPEAKER_CONFIG"
rect 232 48 336 20 1 1
decoration
visible 1
textalign 6
textalignx -180
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
}
itemDef
{
rect 226 68 -392 1 1 1
style 3
decoration
visible 1
textscale 0.55
forecolor 1 1 1 0.65
background "line_horizontal"
}
itemDef
{
rect 232 68 336 20 1 1
style 1
type 11
visible 1
disabled when(0);
textalign 4
textalignx 170
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_setting_selection_bar"
onFocus
{
setItemColor self backColor 0 0 0 1;
setLocalVarBool ui_hint_display 1;
if (menuisopen("pc_options_video"))
{
setLocalVarBool ui_brightness_hint_display 1;
}
else
{
setLocalVarBool ui_brightness_hint_display 0;
}
setLocalVarString ui_hint_text "@NULL_EMPTY";
}
leaveFocus
{
setItemColor self backColor 0 0 0 0;
setLocalVarBool ui_hint_display 0;
setLocalVarBool ui_brightness_hint_display 0;
setLocalVarString ui_hint_text "@NULL_EMPTY";
}
mouseEnter
{
play mouse_over;
}
action
{
play mouse_click;
"@MPUI_DESC_ENABLE_VOICE_CHAT";
}
dvar "cl_voice"
}
itemDef
{
text "@MPUI_ENABLE_VOICE_CHAT"
rect 232 68 336 20 1 1
decoration
visible 1
textalign 6
textalignx -180
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
}
itemDef
{
rect 232 88 336 20 1 1
style 1
type 14
visible 1
textalign 4
textalignx 170
textscale 0.375
textfont 3
background "menu_setting_selection_bar"
onFocus
{
setItemColor self backColor 0 0 0 1;
show keyBindStatus;
}
leaveFocus
{
setItemColor self backColor 0 0 0 0;
hide keyBindStatus;
}
mouseEnter
{
play mouse_over;
}
action
{
play mouse_click;
}
dvar "+talk"
}
itemDef
{
text "@MENU_VOICE_CHAT_BUTTON"
rect 232 88 336 20 1 1
decoration
visible 1
textalign 6
textalignx -180
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
}
}
}