791 lines
31 KiB
Plaintext
791 lines
31 KiB
Plaintext
{
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menuDef
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{
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name "class"
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rect 0 0 640 480 0 0
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focuscolor 1 1 1 1
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blurWorld 7
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onOpen
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{
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focusfirst;
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}
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onESC
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{
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scriptmenuresponse back;
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}
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execKey "f"
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{
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play mouse_click;
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open popup_friends;
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 0 0 0 0.4
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background "white"
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 1 1 1 0
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background "mockup_bg_glow"
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exp forecolor a ((sin(milliseconds() / 1500) + 1) * 0.25) + 0.25;
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}
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itemDef
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{
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rect 0 0 640 480 4 4
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 1 1 1 0
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background "mockup_bg_glow"
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exp forecolor a ((sin(milliseconds() / 480) + 1) * 0.25) + 0.25;
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}
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itemDef
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{
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rect -64 0 280 480 1 0
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 0 0 0 0.25
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background "gradient_fadein_fadebottom"
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}
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itemDef
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{
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text "@MENU_OPTIONS_UPPER_CASE"
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rect 0 0 272 28 1 1
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decoration
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visible 1
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textalign 6
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textalignx -60
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textscale 0.5
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textfont 9
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}
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itemDef
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{
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name "fullmap_border"
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rect -260 135 240 240 3 1
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decoration
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border 1
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borderSize 0.666667
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visible when(!isempjammed());
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textscale 0.55
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bordercolor 1 1 1 0.35
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}
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itemDef
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{
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rect -260 135 240 240 3 1
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style 3
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decoration
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visible when(!isempjammed());
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textscale 0.55
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forecolor 0.89 0.98 0.95 0.05
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background "minimap_scanlines"
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}
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itemDef
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{
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name "fullmap_map"
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rect -260 135 240 240 3 1
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decoration
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type 8
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visible when(!isempjammed());
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ownerdraw 181
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textscale 0.55
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background "compass_map_default"
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}
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itemDef
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{
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name "fullmap_friendlies"
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rect -260 135 240 240 3 1
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decoration
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type 8
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visible when(!isempjammed());
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ownerdraw 185
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textscale 0.55
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exp forecolor a 1 - radarjamintensity();
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}
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itemDef
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{
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name "fullmap_enemies"
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rect -260 135 240 240 3 1
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decoration
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type 8
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visible when(!isempjammed());
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ownerdraw 188
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textscale 0.55
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exp forecolor a 1 - radarjamintensity();
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}
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itemDef
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{
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name "fullmap_objectives"
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rect -260 135 240 240 3 1
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decoration
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type 8
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visible when(!isempjammed());
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ownerdraw 182
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textscale 0.55
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background "objective_line"
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}
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itemDef
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{
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name "fullmap_sentries"
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rect -260 135 240 240 3 1
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decoration
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type 8
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visible when(!isempjammed());
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ownerdraw 189
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textscale 0.55
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exp forecolor a 1 - radarjamintensity();
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}
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itemDef
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{
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name "fullmap_player"
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rect -260 135 240 240 3 1
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decoration
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type 8
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visible when(!isempjammed());
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ownerdraw 183
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textscale 0.55
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background "compassping_player"
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exp forecolor a 1 - radarjamintensity();
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}
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itemDef
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{
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rect -260 135 240 240 3 1
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style 3
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decoration
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visible when(radarisjammed() && (!isempjammed()));
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textscale 0.55
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forecolor 0.64 0.74 0.71 1
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background "white"
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exp forecolor a radarjamintensity();
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}
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itemDef
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{
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rect -260 135 240 240 3 1
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style 3
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decoration
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visible when(radarisjammed() && (!isempjammed()));
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textscale 0.55
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forecolor 0.89 0.98 0.95 1
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background "ac130_overlay_grain"
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exp forecolor a radarjamintensity();
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}
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itemDef
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{
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rect -260 135 240 240 3 1
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style 3
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decoration
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visible when(!isempjammed());
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textscale 0.55
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background "stencil_base"
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}
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itemDef
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{
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rect -260 135 240 240 3 1
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style 3
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decoration
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visible when(!isempjammed());
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textscale 0.55
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background "scanlines_stencil"
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exp rect y (135 - 240) + ((240 * 2) * (1 - ((milliseconds() % 4000) / 4000)));
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}
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itemDef
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{
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rect -260 135 240 240 3 1
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style 3
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decoration
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visible when(!isempjammed());
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textscale 0.55
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forecolor 0.89 0.98 0.95 1
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background "stencil_fill"
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}
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itemDef
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{
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rect -260 115 -136 20 3 1
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style 1
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decoration
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visible when(!isempjammed());
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textalign 4
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textalignx 4
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textscale 0.375
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textfont 9
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backcolor 0 0 0 0.35
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background "gradient_fadein"
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exp text getmapname();
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}
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itemDef
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{
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rect -272 0 272 28 3 1
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decoration
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visible 1
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textalign 4
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textalignx 4
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textscale 0.35
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textfont 9
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exp text gametypename();
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}
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itemDef
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{
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rect -272 28 272 60 3 1
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decoration
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autowrapped
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visible 1
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textalign 4
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textalignx 4
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textscale 0.375
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forecolor 1 1 1 0.75
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exp text gametypedescription();
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}
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itemDef
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{
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rect 10 58 128 128 1 1
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style 3
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decoration
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visible when(localvarstring("ui_team") == "marines");
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textscale 0.55
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forecolor 1 1 1 0.275
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exp material dvarstring(g_TeamIcon_Allies);
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}
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itemDef
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{
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rect 10 58 128 128 1 1
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style 3
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decoration
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visible when(localvarstring("ui_team") == "opfor");
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textscale 0.55
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forecolor 1 1 1 0.275
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exp material dvarstring(g_TeamIcon_Axis);
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}
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itemDef
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{
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rect 10 58 128 128 1 1
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style 3
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decoration
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visible when((team("name") == "TEAM_FREE") && (localvarstring("ui_team") == "marines"));
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textscale 0.55
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forecolor 1 1 1 0.275
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exp material dvarstring(g_TeamIcon_Allies);
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}
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itemDef
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{
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rect 10 58 128 128 1 1
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style 3
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decoration
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visible when((team("name") == "TEAM_FREE") && (localvarstring("ui_team") == "opfor"));
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textscale 0.55
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forecolor 1 1 1 0.275
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exp material dvarstring(g_TeamIcon_Axis);
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}
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itemDef
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{
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rect 10 196 128 128 1 1
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decoration
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visible when(team("name") == "TEAM_ALLIES");
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textscale 0.4583
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textfont 6
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forecolor 1 1 1 0.2
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exp text "@" + dvarstring(g_TeamName_Allies);
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}
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itemDef
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{
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rect 10 196 128 128 1 1
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decoration
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visible when((team("name") == "TEAM_FREE") && (localvarstring("ui_team") == "marines"));
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textscale 0.4583
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textfont 6
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forecolor 1 1 1 0.2
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exp text "@" + dvarstring(g_TeamName_Allies);
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}
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itemDef
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{
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rect 10 196 128 128 1 1
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decoration
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visible when(team("name") == "TEAM_AXIS");
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textscale 0.4583
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textfont 6
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forecolor 1 1 1 0.2
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exp text "@" + dvarstring(g_TeamName_Axis);
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}
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itemDef
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{
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rect 10 196 128 128 1 1
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decoration
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visible when((team("name") == "TEAM_FREE") && (localvarstring("ui_team") == "opfor"));
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textscale 0.4583
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textfont 6
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forecolor 1 1 1 0.2
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exp text "@" + dvarstring(g_TeamName_Axis);
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}
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itemDef
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{
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name "game_choose_class"
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text "@MPUI_CHOOSE_CLASS"
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group "mw2_button"
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rect -64 28 336 20 1 1
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style 1
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type 1
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visible 1
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disabled when((!((localvarstring("ui_team") == "marines") || (localvarstring("ui_team") == "opfor"))) || (!1));
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 3
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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onFocus
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{
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play mouse_over;
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if (dvarstring(gameMode) != "mp")
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{
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setItemColor mw2_button backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos getfocuseditemy();
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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setLocalVarBool ui_menuAButton 0;
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}
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action
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{
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play mouse_click;
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if (localvarstring("ui_team") == "marines")
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{
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scriptmenuresponse changeclass_marines;
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}
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if (localvarstring("ui_team") == "opfor")
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{
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scriptmenuresponse changeclass_opfor;
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}
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}
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}
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itemDef
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{
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name "game_choose_team"
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text "@MPUI_CHANGE_TEAM"
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group "mw2_button"
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rect -64 48 336 20 1 1
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style 1
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type 1
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visible 1
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disabled when(!(dvarbool(ui_allow_teamchange) && ((!dvarbool(onlinegame)) || dvarbool(xblive_privatematch))));
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 3
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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onFocus
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{
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play mouse_over;
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if (dvarstring(gameMode) != "mp")
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{
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setItemColor mw2_button backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos getfocuseditemy();
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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setLocalVarBool ui_menuAButton 0;
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}
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action
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{
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play mouse_click;
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scriptmenuresponse changeteam;
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}
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}
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itemDef
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{
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rect 0 68 216 1 1 1
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 1 1 1 0.65
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background "gradient_fadein"
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}
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itemDef
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{
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name "game_options"
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text "@MPUI_MUTE_PLAYERS"
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group "mw2_button"
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rect -64 68 336 20 1 1
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style 1
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type 1
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visible 1
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 3
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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onFocus
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{
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play mouse_over;
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if (dvarstring(gameMode) != "mp")
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{
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setItemColor mw2_button backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos getfocuseditemy();
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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setLocalVarBool ui_menuAButton 0;
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}
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action
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{
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play mouse_click;
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close self;
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open muteplayer;
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}
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}
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itemDef
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{
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name "game_options"
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text "@MENU_OPTIONS"
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group "mw2_button"
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rect -64 88 336 20 1 1
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style 1
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type 1
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visible 1
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 3
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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onFocus
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{
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play mouse_over;
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if (dvarstring(gameMode) != "mp")
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{
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setItemColor mw2_button backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos getfocuseditemy();
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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setLocalVarBool ui_menuAButton 0;
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}
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action
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{
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play mouse_click;
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close self;
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open pc_options_video;
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execnow "set ui_allow_graphic_change 0";
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}
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}
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itemDef
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{
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name "game_options"
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text "@MENU_ADD_TO_FAVORITES"
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group "mw2_button"
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rect -64 108 336 20 1 1
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style 1
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type 1
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visible 1
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disabled when(dvarbool(party_host));
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 3
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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onFocus
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{
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play mouse_over;
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if (dvarstring(gameMode) != "mp")
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{
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setItemColor mw2_button backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos getfocuseditemy();
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}
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|
leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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|
setLocalVarString ui_hint_text "@NULL_EMPTY";
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setLocalVarBool ui_menuAButton 0;
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}
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action
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{
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play mouse_click;
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close self;
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uiScript CreateCurrentServerFavorite;
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}
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}
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itemDef
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{
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name "game_callvote"
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text "@MPUI_CALL_VOTE"
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group "mw2_button"
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rect -64 128 336 20 1 1
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style 1
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type 1
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visible 1
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disabled when(!dvarbool(g_allowvote));
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 3
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|
disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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onFocus
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{
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play mouse_over;
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if (dvarstring(gameMode) != "mp")
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{
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setItemColor mw2_button backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos getfocuseditemy();
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}
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|
leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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setLocalVarBool ui_menuAButton 0;
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}
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action
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{
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play mouse_click;
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close self;
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open callvote;
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}
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}
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itemDef
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|
{
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name "game_endgame"
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text "@MENU_END_GAME"
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|
group "mw2_button"
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|
rect -64 148 336 20 1 1
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style 1
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type 1
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visible when((!(dvarbool(onlinegame) && (!dvarbool(xblive_privatematch)))) && dvarbool(sv_running));
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textalign 6
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textalignx -60
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textscale 0.375
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textfont 3
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|
disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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|
onFocus
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|
{
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play mouse_over;
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|
if (dvarstring(gameMode) != "mp")
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|
{
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|
setItemColor mw2_button backcolor 0 0 0 0;
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|
}
|
|
setItemColor self backcolor 0 0 0 1;
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|
setLocalVarBool ui_menuAButton 1;
|
|
setLocalVarFloat ui_popupYPos getfocuseditemy();
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 0 0 0 "0.0";
|
|
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
|
setLocalVarBool ui_menuAButton 0;
|
|
}
|
|
action
|
|
{
|
|
play mouse_click;
|
|
open popup_endgame;
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
name "game_leavegame"
|
|
text "@MENU_LEAVE_GAME"
|
|
group "mw2_button"
|
|
rect -64 148 336 20 1 1
|
|
style 1
|
|
type 1
|
|
visible when((dvarbool(onlinegame) && (!dvarbool(xblive_privatematch))) || (!dvarbool(sv_running)));
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
textfont 3
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
onFocus
|
|
{
|
|
play mouse_over;
|
|
if (dvarstring(gameMode) != "mp")
|
|
{
|
|
setItemColor mw2_button backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool ui_menuAButton 1;
|
|
setLocalVarFloat ui_popupYPos getfocuseditemy();
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 0 0 0 "0.0";
|
|
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
|
setLocalVarBool ui_menuAButton 0;
|
|
}
|
|
action
|
|
{
|
|
play mouse_click;
|
|
if ((((dvarbool(onlinegame) && (!dvarbool(xblive_privatematch))) == 0) && (dvarbool(sv_running) == 0)) && ((inprivateparty() && (!privatepartyhost())) && privatepartyhostinlobby()))
|
|
{
|
|
open popup_leavegameandparty;
|
|
}
|
|
if ((((dvarbool(onlinegame) && (!dvarbool(xblive_privatematch))) == 0) && (dvarbool(sv_running) == 0)) && (((!inprivateparty()) || privatepartyhost()) || (!privatepartyhostinlobby())))
|
|
{
|
|
open popup_leavegame;
|
|
}
|
|
if ((dvarbool(onlinegame) && (!dvarbool(xblive_privatematch))) && dvarbool(sv_running))
|
|
{
|
|
open popup_endgame_ranked;
|
|
}
|
|
if (((dvarbool(onlinegame) && (!dvarbool(xblive_privatematch))) && (dvarbool(sv_running) == 0)) && ((inprivateparty() && (!privatepartyhost())) && privatepartyhostinlobby()))
|
|
{
|
|
open popup_leavegameandparty_ranked;
|
|
}
|
|
if (((dvarbool(onlinegame) && (!dvarbool(xblive_privatematch))) && (dvarbool(sv_running) == 0)) && (((!inprivateparty()) || privatepartyhost()) || (!privatepartyhostinlobby())))
|
|
{
|
|
open popup_leavegame_ranked;
|
|
}
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
text "@PLATFORM_FRIENDS_CAPS"
|
|
group "mw2_button"
|
|
rect -64 -40 336 20 1 3
|
|
style 1
|
|
type 1
|
|
visible 1
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
textfont 3
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
onFocus
|
|
{
|
|
play mouse_over;
|
|
if (dvarstring(gameMode) != "mp")
|
|
{
|
|
setItemColor mw2_button backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool ui_menuAButton 1;
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 0 0 0 "0.0";
|
|
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
|
setLocalVarBool ui_menuAButton 0;
|
|
}
|
|
action
|
|
{
|
|
play mouse_click;
|
|
open popup_friends;
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
text "@PLATFORM_BACK_CAPS"
|
|
group "mw2_button"
|
|
rect -64 -20 336 20 1 3
|
|
style 1
|
|
type 1
|
|
visible when("@PLATFORM_BACK_CAPS" == "@PLATFORM_BACK_CAPS");
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
textfont 3
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
onFocus
|
|
{
|
|
play mouse_over;
|
|
if (dvarstring(gameMode) != "mp")
|
|
{
|
|
setItemColor mw2_button backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool ui_menuAButton 1;
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 0 0 0 "0.0";
|
|
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
|
setLocalVarBool ui_menuAButton 0;
|
|
}
|
|
action
|
|
{
|
|
play mouse_click;
|
|
play mouse_click;
|
|
escape self;
|
|
}
|
|
}
|
|
itemDef
|
|
{
|
|
text "@PLATFORM_BACK_CAPS"
|
|
group "mw2_button"
|
|
rect -64 -20 336 20 1 3
|
|
style 1
|
|
type 1
|
|
visible when("@PLATFORM_BACK_CAPS" == "@PLATFORM_GAME_SUMMARY_CAPS");
|
|
textalign 6
|
|
textalignx -60
|
|
textscale 0.375
|
|
textfont 3
|
|
disablecolor 0.6 0.55 0.55 1
|
|
background "menu_button_selection_bar"
|
|
onFocus
|
|
{
|
|
play mouse_over;
|
|
if (dvarstring(gameMode) != "mp")
|
|
{
|
|
setItemColor mw2_button backcolor 0 0 0 0;
|
|
}
|
|
setItemColor self backcolor 0 0 0 1;
|
|
setLocalVarBool ui_menuAButton 1;
|
|
}
|
|
leaveFocus
|
|
{
|
|
setItemColor self backcolor 0 0 0 "0.0";
|
|
setLocalVarString ui_hint_text "@NULL_EMPTY";
|
|
setLocalVarBool ui_menuAButton 0;
|
|
}
|
|
action
|
|
{
|
|
play mouse_click;
|
|
play mouse_click;
|
|
open popup_summary;
|
|
}
|
|
}
|
|
}
|
|
}
|