2025-01-09 11:51:52 +01:00

791 lines
31 KiB
Plaintext

{
menuDef
{
name "class"
rect 0 0 640 480 0 0
focuscolor 1 1 1 1
blurWorld 7
onOpen
{
focusfirst;
}
onESC
{
scriptmenuresponse back;
}
execKey "f"
{
play mouse_click;
open popup_friends;
}
itemDef
{
rect 0 0 640 480 4 4
style 3
decoration
visible 1
textscale 0.55
forecolor 0 0 0 0.4
background "white"
}
itemDef
{
rect 0 0 640 480 4 4
style 3
decoration
visible 1
textscale 0.55
forecolor 1 1 1 0
background "mockup_bg_glow"
exp forecolor a ((sin(milliseconds() / 1500) + 1) * 0.25) + 0.25;
}
itemDef
{
rect 0 0 640 480 4 4
style 3
decoration
visible 1
textscale 0.55
forecolor 1 1 1 0
background "mockup_bg_glow"
exp forecolor a ((sin(milliseconds() / 480) + 1) * 0.25) + 0.25;
}
itemDef
{
rect -64 0 280 480 1 0
style 3
decoration
visible 1
textscale 0.55
forecolor 0 0 0 0.25
background "gradient_fadein_fadebottom"
}
itemDef
{
text "@MENU_OPTIONS_UPPER_CASE"
rect 0 0 272 28 1 1
decoration
visible 1
textalign 6
textalignx -60
textscale 0.5
textfont 9
}
itemDef
{
name "fullmap_border"
rect -260 135 240 240 3 1
decoration
border 1
borderSize 0.666667
visible when(!isempjammed());
textscale 0.55
bordercolor 1 1 1 0.35
}
itemDef
{
rect -260 135 240 240 3 1
style 3
decoration
visible when(!isempjammed());
textscale 0.55
forecolor 0.89 0.98 0.95 0.05
background "minimap_scanlines"
}
itemDef
{
name "fullmap_map"
rect -260 135 240 240 3 1
decoration
type 8
visible when(!isempjammed());
ownerdraw 181
textscale 0.55
background "compass_map_default"
}
itemDef
{
name "fullmap_friendlies"
rect -260 135 240 240 3 1
decoration
type 8
visible when(!isempjammed());
ownerdraw 185
textscale 0.55
exp forecolor a 1 - radarjamintensity();
}
itemDef
{
name "fullmap_enemies"
rect -260 135 240 240 3 1
decoration
type 8
visible when(!isempjammed());
ownerdraw 188
textscale 0.55
exp forecolor a 1 - radarjamintensity();
}
itemDef
{
name "fullmap_objectives"
rect -260 135 240 240 3 1
decoration
type 8
visible when(!isempjammed());
ownerdraw 182
textscale 0.55
background "objective_line"
}
itemDef
{
name "fullmap_sentries"
rect -260 135 240 240 3 1
decoration
type 8
visible when(!isempjammed());
ownerdraw 189
textscale 0.55
exp forecolor a 1 - radarjamintensity();
}
itemDef
{
name "fullmap_player"
rect -260 135 240 240 3 1
decoration
type 8
visible when(!isempjammed());
ownerdraw 183
textscale 0.55
background "compassping_player"
exp forecolor a 1 - radarjamintensity();
}
itemDef
{
rect -260 135 240 240 3 1
style 3
decoration
visible when(radarisjammed() && (!isempjammed()));
textscale 0.55
forecolor 0.64 0.74 0.71 1
background "white"
exp forecolor a radarjamintensity();
}
itemDef
{
rect -260 135 240 240 3 1
style 3
decoration
visible when(radarisjammed() && (!isempjammed()));
textscale 0.55
forecolor 0.89 0.98 0.95 1
background "ac130_overlay_grain"
exp forecolor a radarjamintensity();
}
itemDef
{
rect -260 135 240 240 3 1
style 3
decoration
visible when(!isempjammed());
textscale 0.55
background "stencil_base"
}
itemDef
{
rect -260 135 240 240 3 1
style 3
decoration
visible when(!isempjammed());
textscale 0.55
background "scanlines_stencil"
exp rect y (135 - 240) + ((240 * 2) * (1 - ((milliseconds() % 4000) / 4000)));
}
itemDef
{
rect -260 135 240 240 3 1
style 3
decoration
visible when(!isempjammed());
textscale 0.55
forecolor 0.89 0.98 0.95 1
background "stencil_fill"
}
itemDef
{
rect -260 115 -136 20 3 1
style 1
decoration
visible when(!isempjammed());
textalign 4
textalignx 4
textscale 0.375
textfont 9
backcolor 0 0 0 0.35
background "gradient_fadein"
exp text getmapname();
}
itemDef
{
rect -272 0 272 28 3 1
decoration
visible 1
textalign 4
textalignx 4
textscale 0.35
textfont 9
exp text gametypename();
}
itemDef
{
rect -272 28 272 60 3 1
decoration
autowrapped
visible 1
textalign 4
textalignx 4
textscale 0.375
forecolor 1 1 1 0.75
exp text gametypedescription();
}
itemDef
{
rect 10 58 128 128 1 1
style 3
decoration
visible when(localvarstring("ui_team") == "marines");
textscale 0.55
forecolor 1 1 1 0.275
exp material dvarstring(g_TeamIcon_Allies);
}
itemDef
{
rect 10 58 128 128 1 1
style 3
decoration
visible when(localvarstring("ui_team") == "opfor");
textscale 0.55
forecolor 1 1 1 0.275
exp material dvarstring(g_TeamIcon_Axis);
}
itemDef
{
rect 10 58 128 128 1 1
style 3
decoration
visible when((team("name") == "TEAM_FREE") && (localvarstring("ui_team") == "marines"));
textscale 0.55
forecolor 1 1 1 0.275
exp material dvarstring(g_TeamIcon_Allies);
}
itemDef
{
rect 10 58 128 128 1 1
style 3
decoration
visible when((team("name") == "TEAM_FREE") && (localvarstring("ui_team") == "opfor"));
textscale 0.55
forecolor 1 1 1 0.275
exp material dvarstring(g_TeamIcon_Axis);
}
itemDef
{
rect 10 196 128 128 1 1
decoration
visible when(team("name") == "TEAM_ALLIES");
textscale 0.4583
textfont 6
forecolor 1 1 1 0.2
exp text "@" + dvarstring(g_TeamName_Allies);
}
itemDef
{
rect 10 196 128 128 1 1
decoration
visible when((team("name") == "TEAM_FREE") && (localvarstring("ui_team") == "marines"));
textscale 0.4583
textfont 6
forecolor 1 1 1 0.2
exp text "@" + dvarstring(g_TeamName_Allies);
}
itemDef
{
rect 10 196 128 128 1 1
decoration
visible when(team("name") == "TEAM_AXIS");
textscale 0.4583
textfont 6
forecolor 1 1 1 0.2
exp text "@" + dvarstring(g_TeamName_Axis);
}
itemDef
{
rect 10 196 128 128 1 1
decoration
visible when((team("name") == "TEAM_FREE") && (localvarstring("ui_team") == "opfor"));
textscale 0.4583
textfont 6
forecolor 1 1 1 0.2
exp text "@" + dvarstring(g_TeamName_Axis);
}
itemDef
{
name "game_choose_class"
text "@MPUI_CHOOSE_CLASS"
group "mw2_button"
rect -64 28 336 20 1 1
style 1
type 1
visible 1
disabled when((!((localvarstring("ui_team") == "marines") || (localvarstring("ui_team") == "opfor"))) || (!1));
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton 1;
setLocalVarFloat ui_popupYPos getfocuseditemy();
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarBool ui_menuAButton 0;
}
action
{
play mouse_click;
if (localvarstring("ui_team") == "marines")
{
scriptmenuresponse changeclass_marines;
}
if (localvarstring("ui_team") == "opfor")
{
scriptmenuresponse changeclass_opfor;
}
}
}
itemDef
{
name "game_choose_team"
text "@MPUI_CHANGE_TEAM"
group "mw2_button"
rect -64 48 336 20 1 1
style 1
type 1
visible 1
disabled when(!(dvarbool(ui_allow_teamchange) && ((!dvarbool(onlinegame)) || dvarbool(xblive_privatematch))));
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton 1;
setLocalVarFloat ui_popupYPos getfocuseditemy();
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarBool ui_menuAButton 0;
}
action
{
play mouse_click;
scriptmenuresponse changeteam;
}
}
itemDef
{
rect 0 68 216 1 1 1
style 3
decoration
visible 1
textscale 0.55
forecolor 1 1 1 0.65
background "gradient_fadein"
}
itemDef
{
name "game_options"
text "@MPUI_MUTE_PLAYERS"
group "mw2_button"
rect -64 68 336 20 1 1
style 1
type 1
visible 1
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton 1;
setLocalVarFloat ui_popupYPos getfocuseditemy();
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarBool ui_menuAButton 0;
}
action
{
play mouse_click;
close self;
open muteplayer;
}
}
itemDef
{
name "game_options"
text "@MENU_OPTIONS"
group "mw2_button"
rect -64 88 336 20 1 1
style 1
type 1
visible 1
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton 1;
setLocalVarFloat ui_popupYPos getfocuseditemy();
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarBool ui_menuAButton 0;
}
action
{
play mouse_click;
close self;
open pc_options_video;
execnow "set ui_allow_graphic_change 0";
}
}
itemDef
{
name "game_options"
text "@MENU_ADD_TO_FAVORITES"
group "mw2_button"
rect -64 108 336 20 1 1
style 1
type 1
visible 1
disabled when(dvarbool(party_host));
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton 1;
setLocalVarFloat ui_popupYPos getfocuseditemy();
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarBool ui_menuAButton 0;
}
action
{
play mouse_click;
close self;
uiScript CreateCurrentServerFavorite;
}
}
itemDef
{
name "game_callvote"
text "@MPUI_CALL_VOTE"
group "mw2_button"
rect -64 128 336 20 1 1
style 1
type 1
visible 1
disabled when(!dvarbool(g_allowvote));
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton 1;
setLocalVarFloat ui_popupYPos getfocuseditemy();
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarBool ui_menuAButton 0;
}
action
{
play mouse_click;
close self;
open callvote;
}
}
itemDef
{
name "game_endgame"
text "@MENU_END_GAME"
group "mw2_button"
rect -64 148 336 20 1 1
style 1
type 1
visible when((!(dvarbool(onlinegame) && (!dvarbool(xblive_privatematch)))) && dvarbool(sv_running));
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton 1;
setLocalVarFloat ui_popupYPos getfocuseditemy();
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarBool ui_menuAButton 0;
}
action
{
play mouse_click;
open popup_endgame;
}
}
itemDef
{
name "game_leavegame"
text "@MENU_LEAVE_GAME"
group "mw2_button"
rect -64 148 336 20 1 1
style 1
type 1
visible when((dvarbool(onlinegame) && (!dvarbool(xblive_privatematch))) || (!dvarbool(sv_running)));
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton 1;
setLocalVarFloat ui_popupYPos getfocuseditemy();
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarBool ui_menuAButton 0;
}
action
{
play mouse_click;
if ((((dvarbool(onlinegame) && (!dvarbool(xblive_privatematch))) == 0) && (dvarbool(sv_running) == 0)) && ((inprivateparty() && (!privatepartyhost())) && privatepartyhostinlobby()))
{
open popup_leavegameandparty;
}
if ((((dvarbool(onlinegame) && (!dvarbool(xblive_privatematch))) == 0) && (dvarbool(sv_running) == 0)) && (((!inprivateparty()) || privatepartyhost()) || (!privatepartyhostinlobby())))
{
open popup_leavegame;
}
if ((dvarbool(onlinegame) && (!dvarbool(xblive_privatematch))) && dvarbool(sv_running))
{
open popup_endgame_ranked;
}
if (((dvarbool(onlinegame) && (!dvarbool(xblive_privatematch))) && (dvarbool(sv_running) == 0)) && ((inprivateparty() && (!privatepartyhost())) && privatepartyhostinlobby()))
{
open popup_leavegameandparty_ranked;
}
if (((dvarbool(onlinegame) && (!dvarbool(xblive_privatematch))) && (dvarbool(sv_running) == 0)) && (((!inprivateparty()) || privatepartyhost()) || (!privatepartyhostinlobby())))
{
open popup_leavegame_ranked;
}
}
}
itemDef
{
text "@PLATFORM_FRIENDS_CAPS"
group "mw2_button"
rect -64 -40 336 20 1 3
style 1
type 1
visible 1
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton 1;
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarBool ui_menuAButton 0;
}
action
{
play mouse_click;
open popup_friends;
}
}
itemDef
{
text "@PLATFORM_BACK_CAPS"
group "mw2_button"
rect -64 -20 336 20 1 3
style 1
type 1
visible when("@PLATFORM_BACK_CAPS" == "@PLATFORM_BACK_CAPS");
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton 1;
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarBool ui_menuAButton 0;
}
action
{
play mouse_click;
play mouse_click;
escape self;
}
}
itemDef
{
text "@PLATFORM_BACK_CAPS"
group "mw2_button"
rect -64 -20 336 20 1 3
style 1
type 1
visible when("@PLATFORM_BACK_CAPS" == "@PLATFORM_GAME_SUMMARY_CAPS");
textalign 6
textalignx -60
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton 1;
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarBool ui_menuAButton 0;
}
action
{
play mouse_click;
play mouse_click;
open popup_summary;
}
}
}
}