283 lines
10 KiB
Plaintext
283 lines
10 KiB
Plaintext
{
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menuDef
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{
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name "stats_unlock"
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rect -430 -102 860 204 2 2
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style 1
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backcolor 1 1 1 1
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focuscolor 1 1 1 1
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background "white"
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popup
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legacySplitScreenScale
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onOpen
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{
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setLocalVarInt ui_centerPopup 1;
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setfocus passwordEntry;
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}
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onClose
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{
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setLocalVarInt ui_centerPopup 0;
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}
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onESC
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{
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close self;
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}
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itemDef
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{
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rect -1004 -582 3416 1920 2 2
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style 1
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decoration
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visible 1
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textscale 0.55
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backcolor 1 1 1 1
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background "xpbar_stencilbase"
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}
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itemDef
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{
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rect 0 0 860 204 2 2
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style 1
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decoration
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visible 1
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textscale 0.55
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backcolor 0.5 0.5 0.5 1
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background "white"
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}
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itemDef
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{
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rect -150 -44 1708 480 2 9
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 1 1 1 0.75
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background "mw2_popup_bg_fogstencil"
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exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * 854);
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}
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itemDef
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{
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rect -150 -44 -1708 -480 2 2
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 0.85 0.85 0.85 1
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background "mw2_popup_bg_fogscroll"
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exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * 854);
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}
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itemDef
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{
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rect 0 0 860 0 2 9
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style 3
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decoration
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visible 1
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textscale 0.55
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background "mockup_popup_bg_stencilfill"
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exp rect h 84 + (2 * 60);
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}
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itemDef
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{
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rect -150 -44 -1708 -480 2 9
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 1 1 1 0.75
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background "mw2_popup_bg_fogstencil"
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exp rect x (0 - 854) + ((float(milliseconds() % 50000) / 50000) * 854);
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}
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itemDef
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{
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rect -150 -44 -1708 -480 2 9
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 0.85 0.85 0.85 1
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background "mw2_popup_bg_fogscroll"
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exp rect x (0 - 854) + ((float(milliseconds() % 50000) / 50000) * 854);
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}
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itemDef
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{
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rect -64 -64 64 64 2 2
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_tl"
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}
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itemDef
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{
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rect 0 -64 860 64 2 2
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_t"
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}
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itemDef
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{
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rect 860 -64 64 64 2 2
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_tr"
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}
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itemDef
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{
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rect 860 0 64 64 2 2
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_br"
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exp rect y (0 - 0) + (84 + (2 * 60));
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}
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itemDef
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{
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rect 0 0 860 64 2 2
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_b"
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exp rect y (0 - 0) + (84 + (2 * 60));
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}
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itemDef
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{
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rect -64 0 64 64 2 2
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style 3
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decoration
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visible 1
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textscale 0.55
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forecolor 0 0 0 1
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background "drop_shadow_bl"
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exp rect y (0 - 0) + (84 + (2 * 60));
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}
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itemDef
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{
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text "@MENU_UNLOCK_STATS"
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rect 0 0 860 24 2 2
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style 1
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decoration
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visible 1
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textalign 5
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textalignx -4
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textscale 0.375
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textfont 9
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background "gradient_fadein"
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}
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itemDef
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{
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group "mw2_button"
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rect 286 22 292 20 2 2
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decoration
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autowrapped
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type 1
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visible 1
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textalign 4
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textscale 0.375
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textfont 3
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forecolor 1 1 1 0.65
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disablecolor 0.6 0.55 0.55 1
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background "menu_button_selection_bar"
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onFocus
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{
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play mouse_over;
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_menuAButton 1;
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setLocalVarFloat ui_popupYPos getfocuseditemy();
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}
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leaveFocus
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{
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setItemColor self backcolor 0 0 0 "0.0";
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setLocalVarString ui_hint_text "@NULL_EMPTY";
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setLocalVarBool ui_menuAButton 0;
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}
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action
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{
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play mouse_click;
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}
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exp text "@MPUI_UNLOCK_STATS_WARNING";
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}
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itemDef
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{
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name "reset_button"
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text "@MENU_UNLOCK"
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group "mw2_popup_button"
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rect 286 164 292 20 2 2
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style 1
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type 1
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visible 1
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textalign 4
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textalignx 4
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textscale 0.375
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textfont 3
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disablecolor 0.6 0.55 0.55 1
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background "popup_button_selection_bar_flipped"
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onFocus
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{
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play mouse_over;
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if (dvarstring(gameMode) != "mp")
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{
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setItemColor mw2_popup_button backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_popupAButton 1;
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}
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leaveFocus
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{
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setItemColor self backcolor 1 1 1 0;
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setLocalVarBool ui_popupAButton 0;
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}
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action
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{
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play mouse_click;
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exec unlockStats;
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close self;
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}
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}
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itemDef
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{
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name "cancel_button"
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text "@MENU_CANCEL"
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group "mw2_popup_button"
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rect 286 184 292 20 2 2
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style 1
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type 1
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visible 1
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textalign 4
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textalignx 4
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textscale 0.375
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textfont 3
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disablecolor 0.6 0.55 0.55 1
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background "popup_button_selection_bar_flipped"
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onFocus
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{
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play mouse_over;
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if (dvarstring(gameMode) != "mp")
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{
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setItemColor mw2_popup_button backcolor 0 0 0 0;
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}
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setItemColor self backcolor 0 0 0 1;
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setLocalVarBool ui_popupAButton 1;
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}
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leaveFocus
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{
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setItemColor self backcolor 1 1 1 0;
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setLocalVarBool ui_popupAButton 0;
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}
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action
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{
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play mouse_click;
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close self;
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}
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}
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}
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}
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