zb-menus/ui_mp/stats_unlock.menu
2025-01-09 11:51:52 +01:00

283 lines
10 KiB
Plaintext

{
menuDef
{
name "stats_unlock"
rect -430 -102 860 204 2 2
style 1
backcolor 1 1 1 1
focuscolor 1 1 1 1
background "white"
popup
legacySplitScreenScale
onOpen
{
setLocalVarInt ui_centerPopup 1;
setfocus passwordEntry;
}
onClose
{
setLocalVarInt ui_centerPopup 0;
}
onESC
{
close self;
}
itemDef
{
rect -1004 -582 3416 1920 2 2
style 1
decoration
visible 1
textscale 0.55
backcolor 1 1 1 1
background "xpbar_stencilbase"
}
itemDef
{
rect 0 0 860 204 2 2
style 1
decoration
visible 1
textscale 0.55
backcolor 0.5 0.5 0.5 1
background "white"
}
itemDef
{
rect -150 -44 1708 480 2 9
style 3
decoration
visible 1
textscale 0.55
forecolor 1 1 1 0.75
background "mw2_popup_bg_fogstencil"
exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * 854);
}
itemDef
{
rect -150 -44 -1708 -480 2 2
style 3
decoration
visible 1
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "mw2_popup_bg_fogscroll"
exp rect x 0 - ((float(milliseconds() % 60000) / 60000) * 854);
}
itemDef
{
rect 0 0 860 0 2 9
style 3
decoration
visible 1
textscale 0.55
background "mockup_popup_bg_stencilfill"
exp rect h 84 + (2 * 60);
}
itemDef
{
rect -150 -44 -1708 -480 2 9
style 3
decoration
visible 1
textscale 0.55
forecolor 1 1 1 0.75
background "mw2_popup_bg_fogstencil"
exp rect x (0 - 854) + ((float(milliseconds() % 50000) / 50000) * 854);
}
itemDef
{
rect -150 -44 -1708 -480 2 9
style 3
decoration
visible 1
textscale 0.55
forecolor 0.85 0.85 0.85 1
background "mw2_popup_bg_fogscroll"
exp rect x (0 - 854) + ((float(milliseconds() % 50000) / 50000) * 854);
}
itemDef
{
rect -64 -64 64 64 2 2
style 3
decoration
visible 1
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_tl"
}
itemDef
{
rect 0 -64 860 64 2 2
style 3
decoration
visible 1
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_t"
}
itemDef
{
rect 860 -64 64 64 2 2
style 3
decoration
visible 1
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_tr"
}
itemDef
{
rect 860 0 64 64 2 2
style 3
decoration
visible 1
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_br"
exp rect y (0 - 0) + (84 + (2 * 60));
}
itemDef
{
rect 0 0 860 64 2 2
style 3
decoration
visible 1
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_b"
exp rect y (0 - 0) + (84 + (2 * 60));
}
itemDef
{
rect -64 0 64 64 2 2
style 3
decoration
visible 1
textscale 0.55
forecolor 0 0 0 1
background "drop_shadow_bl"
exp rect y (0 - 0) + (84 + (2 * 60));
}
itemDef
{
text "@MENU_UNLOCK_STATS"
rect 0 0 860 24 2 2
style 1
decoration
visible 1
textalign 5
textalignx -4
textscale 0.375
textfont 9
background "gradient_fadein"
}
itemDef
{
group "mw2_button"
rect 286 22 292 20 2 2
decoration
autowrapped
type 1
visible 1
textalign 4
textscale 0.375
textfont 3
forecolor 1 1 1 0.65
disablecolor 0.6 0.55 0.55 1
background "menu_button_selection_bar"
onFocus
{
play mouse_over;
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_menuAButton 1;
setLocalVarFloat ui_popupYPos getfocuseditemy();
}
leaveFocus
{
setItemColor self backcolor 0 0 0 "0.0";
setLocalVarString ui_hint_text "@NULL_EMPTY";
setLocalVarBool ui_menuAButton 0;
}
action
{
play mouse_click;
}
exp text "@MPUI_UNLOCK_STATS_WARNING";
}
itemDef
{
name "reset_button"
text "@MENU_UNLOCK"
group "mw2_popup_button"
rect 286 164 292 20 2 2
style 1
type 1
visible 1
textalign 4
textalignx 4
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_flipped"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton 1;
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton 0;
}
action
{
play mouse_click;
exec unlockStats;
close self;
}
}
itemDef
{
name "cancel_button"
text "@MENU_CANCEL"
group "mw2_popup_button"
rect 286 184 292 20 2 2
style 1
type 1
visible 1
textalign 4
textalignx 4
textscale 0.375
textfont 3
disablecolor 0.6 0.55 0.55 1
background "popup_button_selection_bar_flipped"
onFocus
{
play mouse_over;
if (dvarstring(gameMode) != "mp")
{
setItemColor mw2_popup_button backcolor 0 0 0 0;
}
setItemColor self backcolor 0 0 0 1;
setLocalVarBool ui_popupAButton 1;
}
leaveFocus
{
setItemColor self backcolor 1 1 1 0;
setLocalVarBool ui_popupAButton 0;
}
action
{
play mouse_click;
close self;
}
}
}
}