forked from alterware/iw6-mod
Compare commits
5 Commits
Author | SHA1 | Date | |
---|---|---|---|
9052daab5c | |||
a299874dd2 | |||
27d5985574 | |||
b60692f0d7 | |||
6f2c293970 |
2
deps/GSL
vendored
2
deps/GSL
vendored
@ -1 +1 @@
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|||||||
Subproject commit 272463043ef3e442f6c80a530d3dd38ee6781381
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Subproject commit 3325bbd33d24d1f8f5a0f69e782c92ad5a39a68e
|
2
deps/asmjit
vendored
2
deps/asmjit
vendored
@ -1 +1 @@
|
|||||||
Subproject commit cfc9f813cc6ccda63cad872edb32b38e0662bedb
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Subproject commit e8c8e2e48a1a38154c8e8864eb3bc61db80a1e31
|
2
deps/gsc-tool
vendored
2
deps/gsc-tool
vendored
@ -1 +1 @@
|
|||||||
Subproject commit e4cb6a7819726d9ea33cd6a52f0dcd9382258b47
|
Subproject commit 2d9781ce0ce9e8551eaf040d7761fd986f33cfdc
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2
deps/libtomcrypt
vendored
2
deps/libtomcrypt
vendored
@ -1 +1 @@
|
|||||||
Subproject commit c900951dab1bb94bab803fc57688dac18e3b71f9
|
Subproject commit a6b9aff7aab857fe1b491710a5c5b9e2be49cb08
|
2
deps/libtommath
vendored
2
deps/libtommath
vendored
@ -1 +1 @@
|
|||||||
Subproject commit 5809141a3a6ec1bf3443c927c02b955e19224016
|
Subproject commit e823b0c34cea291bdb94d672731e1c1f08525557
|
2
deps/minhook
vendored
2
deps/minhook
vendored
@ -1 +1 @@
|
|||||||
Subproject commit c1a7c3843bd1a5fe3eb779b64c0d823bca3dc339
|
Subproject commit c3fcafdc10146beb5919319d0683e44e3c30d537
|
2
deps/rapidjson
vendored
2
deps/rapidjson
vendored
@ -1 +1 @@
|
|||||||
Subproject commit d621dc9e9c77f81e5c8a35b8dcc16dcd63351321
|
Subproject commit 24b5e7a8b27f42fa16b96fc70aade9106cf7102f
|
2
deps/zlib
vendored
2
deps/zlib
vendored
@ -1 +1 @@
|
|||||||
Subproject commit ef24c4c7502169f016dcd2a26923dbaf3216748c
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Subproject commit 5a82f71ed1dfc0bec044d9702463dbdf84ea3b71
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@ -268,7 +268,7 @@ filter "configurations:Release"
|
|||||||
buildoptions {"/GL"}
|
buildoptions {"/GL"}
|
||||||
linkoptions {"/IGNORE:4702", "/LTCG"}
|
linkoptions {"/IGNORE:4702", "/LTCG"}
|
||||||
defines {"NDEBUG"}
|
defines {"NDEBUG"}
|
||||||
flags {"FatalCompileWarnings"}
|
fatalwarnings {"All"}
|
||||||
filter {}
|
filter {}
|
||||||
|
|
||||||
filter "configurations:Debug"
|
filter "configurations:Debug"
|
||||||
|
@ -25,9 +25,7 @@ namespace binding
|
|||||||
|
|
||||||
if (value && value < 100)
|
if (value && value < 100)
|
||||||
{
|
{
|
||||||
const auto len = sprintf_s(&buffer[bytes_used], (buffer_size_align - bytes_used),
|
const auto len = game::Com_sprintf(&buffer[bytes_used], (buffer_size_align - bytes_used), "bind %s \"%s\"\n", key_button, game::command_whitelist[value]);
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||||||
"bind %s \"%s\"\n", key_button, game::command_whitelist[value]);
|
|
||||||
|
|
||||||
if (len < 0)
|
if (len < 0)
|
||||||
{
|
{
|
||||||
return bytes_used;
|
return bytes_used;
|
||||||
@ -40,9 +38,7 @@ namespace binding
|
|||||||
value -= 100;
|
value -= 100;
|
||||||
if (static_cast<size_t>(value) < custom_binds.size() && !custom_binds[value].empty())
|
if (static_cast<size_t>(value) < custom_binds.size() && !custom_binds[value].empty())
|
||||||
{
|
{
|
||||||
const auto len = sprintf_s(&buffer[bytes_used], (buffer_size_align - bytes_used),
|
const auto len = game::Com_sprintf(&buffer[bytes_used], (buffer_size_align - bytes_used), "bind %s \"%s\"\n", key_button, custom_binds[value].data());
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||||||
"bind %s \"%s\"\n", key_button, custom_binds[value].data());
|
|
||||||
|
|
||||||
if (len < 0)
|
if (len < 0)
|
||||||
{
|
{
|
||||||
return bytes_used;
|
return bytes_used;
|
||||||
|
@ -107,7 +107,7 @@ namespace colors
|
|||||||
|
|
||||||
int com_sprintf_stub(char* dest, int size, const char* fmt, const char* name)
|
int com_sprintf_stub(char* dest, int size, const char* fmt, const char* name)
|
||||||
{
|
{
|
||||||
const auto len = sprintf_s(dest, size, fmt, name);
|
const auto len = game::Com_sprintf(dest, size, fmt, name);
|
||||||
if (len < 0)
|
if (len < 0)
|
||||||
{
|
{
|
||||||
game::I_strncpyz(dest, "UnnamedAgent", size);
|
game::I_strncpyz(dest, "UnnamedAgent", size);
|
||||||
|
@ -84,15 +84,14 @@ namespace console
|
|||||||
|
|
||||||
void print_stub(const char* fmt, ...)
|
void print_stub(const char* fmt, ...)
|
||||||
{
|
{
|
||||||
|
char buffer[4096]{};
|
||||||
|
|
||||||
va_list ap;
|
va_list ap;
|
||||||
va_start(ap, fmt);
|
va_start(ap, fmt);
|
||||||
|
[[maybe_unused]] const auto len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
|
||||||
char buffer[4096]{};
|
|
||||||
const auto res = vsnprintf_s(buffer, _TRUNCATE, fmt, ap);
|
|
||||||
(void)res;
|
|
||||||
print_message(buffer);
|
|
||||||
|
|
||||||
va_end(ap);
|
va_end(ap);
|
||||||
|
|
||||||
|
print_message(buffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
void append_text(const char* text)
|
void append_text(const char* text)
|
||||||
|
@ -198,25 +198,6 @@ namespace dedicated
|
|||||||
return hwnd;
|
return hwnd;
|
||||||
}
|
}
|
||||||
|
|
||||||
void sys_error_stub(const char* msg, ...)
|
|
||||||
{
|
|
||||||
char buffer[2048]{};
|
|
||||||
|
|
||||||
va_list ap;
|
|
||||||
va_start(ap, msg);
|
|
||||||
|
|
||||||
vsnprintf_s(buffer, _TRUNCATE, msg, ap);
|
|
||||||
|
|
||||||
va_end(ap);
|
|
||||||
|
|
||||||
scheduler::once([]()
|
|
||||||
{
|
|
||||||
command::execute("map_rotate");
|
|
||||||
}, scheduler::pipeline::main, 3s);
|
|
||||||
|
|
||||||
game::Com_Error(game::ERR_DROP, "%s", buffer);
|
|
||||||
}
|
|
||||||
|
|
||||||
void add_commands()
|
void add_commands()
|
||||||
{
|
{
|
||||||
command::add("map", [](const command::params& params)
|
command::add("map", [](const command::params& params)
|
||||||
@ -364,9 +345,6 @@ namespace dedicated
|
|||||||
utils::hook::nop(0x1404F8BE1, 2); // ^
|
utils::hook::nop(0x1404F8BE1, 2); // ^
|
||||||
utils::hook::set<uint8_t>(0x140328660, 0xC3); // Disable image pak file loading
|
utils::hook::set<uint8_t>(0x140328660, 0xC3); // Disable image pak file loading
|
||||||
|
|
||||||
// Stop crashing from sys_errors
|
|
||||||
utils::hook::jump(0x1404FF510, sys_error_stub);
|
|
||||||
|
|
||||||
// Reduce min required memory
|
// Reduce min required memory
|
||||||
utils::hook::set<uint64_t>(0x1404FA6BD, 0x80000000);
|
utils::hook::set<uint64_t>(0x1404FA6BD, 0x80000000);
|
||||||
utils::hook::set<uint64_t>(0x1404FA76F, 0x80000000);
|
utils::hook::set<uint64_t>(0x1404FA76F, 0x80000000);
|
||||||
|
@ -222,7 +222,7 @@ namespace demonware
|
|||||||
va_list ap;
|
va_list ap;
|
||||||
va_start(ap, msg);
|
va_start(ap, msg);
|
||||||
|
|
||||||
vsnprintf_s(buffer, _TRUNCATE, msg, ap);
|
vsnprintf(buffer, sizeof(buffer), msg, ap);
|
||||||
printf("%s: %s\n", function, buffer);
|
printf("%s: %s\n", function, buffer);
|
||||||
|
|
||||||
va_end(ap);
|
va_end(ap);
|
||||||
|
@ -7,10 +7,10 @@
|
|||||||
#include "console.hpp"
|
#include "console.hpp"
|
||||||
#include "fastfiles.hpp"
|
#include "fastfiles.hpp"
|
||||||
|
|
||||||
|
|
||||||
#include <utils/hook.hpp>
|
#include <utils/hook.hpp>
|
||||||
#include <utils/memory.hpp>
|
|
||||||
#include <utils/io.hpp>
|
#include <utils/io.hpp>
|
||||||
|
#include <utils/memory.hpp>
|
||||||
|
#include <utils/string.hpp>
|
||||||
|
|
||||||
namespace fastfiles
|
namespace fastfiles
|
||||||
{
|
{
|
||||||
@ -32,6 +32,12 @@ namespace fastfiles
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const auto out_name = std::format("gsc_dump/{}.gscbin", name);
|
||||||
|
if (utils::io::file_exists(out_name))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
std::string buffer;
|
std::string buffer;
|
||||||
buffer.append(header.scriptfile->name, std::strlen(header.scriptfile->name) + 1);
|
buffer.append(header.scriptfile->name, std::strlen(header.scriptfile->name) + 1);
|
||||||
buffer.append(reinterpret_cast<char*>(&header.scriptfile->compressedLen), 4);
|
buffer.append(reinterpret_cast<char*>(&header.scriptfile->compressedLen), 4);
|
||||||
@ -40,12 +46,38 @@ namespace fastfiles
|
|||||||
buffer.append(header.scriptfile->buffer, header.scriptfile->compressedLen);
|
buffer.append(header.scriptfile->buffer, header.scriptfile->compressedLen);
|
||||||
buffer.append(reinterpret_cast<char*>(header.scriptfile->bytecode), header.scriptfile->bytecodeLen);
|
buffer.append(reinterpret_cast<char*>(header.scriptfile->bytecode), header.scriptfile->bytecodeLen);
|
||||||
|
|
||||||
const auto out_name = std::format("gsc_dump/{}.gscbin", name);
|
|
||||||
utils::io::write_file(out_name, buffer);
|
utils::io::write_file(out_name, buffer);
|
||||||
|
|
||||||
console::info("Dumped %s\n", out_name.data());
|
console::info("Dumped %s\n", out_name.c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void dump_csv_table(const std::string& name, game::XAssetHeader header)
|
||||||
|
{
|
||||||
|
if (!dvars::g_dump_string_tables->current.enabled)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const auto out_name = std::format("csv_dump/{}.csv", name);
|
||||||
|
if (utils::io::file_exists(out_name))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string buffer;
|
||||||
|
|
||||||
|
for (auto row = 0; row < header.stringTable->rowCount; row++)
|
||||||
|
{
|
||||||
|
for (auto column = 0; column < header.stringTable->columnCount; column++)
|
||||||
|
{
|
||||||
|
const auto* string = header.stringTable->values[(row * header.stringTable->columnCount) + column].string;
|
||||||
|
buffer.append(utils::string::va("%s%s", string ? string : "", (column == header.stringTable->columnCount - 1) ? "\n" : ","));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
utils::io::write_file(out_name, buffer);
|
||||||
|
console::info("Dumped %s\n", out_name.c_str());
|
||||||
|
}
|
||||||
|
|
||||||
game::XAssetHeader db_find_x_asset_header_stub(game::XAssetType type, const char* name, int allow_create_default)
|
game::XAssetHeader db_find_x_asset_header_stub(game::XAssetType type, const char* name, int allow_create_default)
|
||||||
{
|
{
|
||||||
@ -58,6 +90,11 @@ namespace fastfiles
|
|||||||
dump_gsc_script(name, result);
|
dump_gsc_script(name, result);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (type == game::ASSET_TYPE_STRINGTABLE)
|
||||||
|
{
|
||||||
|
dump_csv_table(name, result);
|
||||||
|
}
|
||||||
|
|
||||||
if (diff > 100)
|
if (diff > 100)
|
||||||
{
|
{
|
||||||
console::print(
|
console::print(
|
||||||
@ -110,14 +147,11 @@ namespace fastfiles
|
|||||||
|
|
||||||
db_find_x_asset_header_hook.create(game::DB_FindXAssetHeader, db_find_x_asset_header_stub);
|
db_find_x_asset_header_hook.create(game::DB_FindXAssetHeader, db_find_x_asset_header_stub);
|
||||||
dvars::g_dump_scripts = game::Dvar_RegisterBool("g_dumpScripts", false, game::DVAR_FLAG_NONE, "Dump GSC scripts to binary format");
|
dvars::g_dump_scripts = game::Dvar_RegisterBool("g_dumpScripts", false, game::DVAR_FLAG_NONE, "Dump GSC scripts to binary format");
|
||||||
|
dvars::g_dump_string_tables = game::Dvar_RegisterBool("g_dumpStringTables", false, game::DVAR_FLAG_NONE, "Dump CSV files");
|
||||||
|
|
||||||
utils::hook::call(SELECT_VALUE(0x1402752DF, 0x140156350), p_mem_free_stub);
|
utils::hook::call(SELECT_VALUE(0x1402752DF, 0x140156350), p_mem_free_stub);
|
||||||
utils::hook::call(SELECT_VALUE(0x140276004, 0x140324259), p_mem_free_stub);
|
utils::hook::call(SELECT_VALUE(0x140276004, 0x140324259), p_mem_free_stub);
|
||||||
|
|
||||||
// Allow loading of unsigned fastfiles
|
|
||||||
utils::hook::set<uint8_t>(0x1402FBF23, 0xEB); // DB_LoadXFile
|
|
||||||
utils::hook::nop(0x1402FC445, 2); // DB_SetFileLoadCompressor
|
|
||||||
|
|
||||||
command::add("materiallist", [](const command::params& params)
|
command::add("materiallist", [](const command::params& params)
|
||||||
{
|
{
|
||||||
game::DB_EnumXAssets_FastFile(game::ASSET_TYPE_MATERIAL, [](const game::XAssetHeader header, void*)
|
game::DB_EnumXAssets_FastFile(game::ASSET_TYPE_MATERIAL, [](const game::XAssetHeader header, void*)
|
||||||
@ -132,6 +166,10 @@ namespace fastfiles
|
|||||||
if (!game::environment::is_sp())
|
if (!game::environment::is_sp())
|
||||||
{
|
{
|
||||||
reallocate_asset_pool(game::ASSET_TYPE_WEAPON, 320);
|
reallocate_asset_pool(game::ASSET_TYPE_WEAPON, 320);
|
||||||
|
|
||||||
|
// Allow loading of unsigned fastfiles
|
||||||
|
utils::hook::set<uint8_t>(0x1402FBF23, 0xEB); // DB_LoadXFile
|
||||||
|
utils::hook::nop(0x1402FC445, 2); // DB_SetFileLoadCompressor
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -63,7 +63,7 @@ namespace game_console
|
|||||||
|
|
||||||
void clear()
|
void clear()
|
||||||
{
|
{
|
||||||
strncpy_s(con.buffer, "", sizeof(con.buffer));
|
game::I_strncpyz(con.buffer, "", sizeof(con.buffer));
|
||||||
con.cursor = 0;
|
con.cursor = 0;
|
||||||
|
|
||||||
fixed_input = "";
|
fixed_input = "";
|
||||||
@ -249,7 +249,7 @@ namespace game_console
|
|||||||
dvars::con_inputDvarInactiveValueColor->current.vector, offset);
|
dvars::con_inputDvarInactiveValueColor->current.vector, offset);
|
||||||
}
|
}
|
||||||
|
|
||||||
strncpy_s(con.globals.auto_complete_choice, matches[0].data(), sizeof(con.globals.auto_complete_choice));
|
game::I_strncpyz(con.globals.auto_complete_choice, matches[0].data(), sizeof(con.globals.auto_complete_choice));
|
||||||
con.globals.may_auto_complete = true;
|
con.globals.may_auto_complete = true;
|
||||||
}
|
}
|
||||||
else if (matches.size() > 1)
|
else if (matches.size() > 1)
|
||||||
@ -274,7 +274,7 @@ namespace game_console
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
strncpy_s(con.globals.auto_complete_choice, matches[0].data(), sizeof(con.globals.auto_complete_choice));
|
game::I_strncpyz(con.globals.auto_complete_choice, matches[0].data(), sizeof(con.globals.auto_complete_choice));
|
||||||
con.globals.may_auto_complete = true;
|
con.globals.may_auto_complete = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -364,11 +364,11 @@ namespace game_console
|
|||||||
|
|
||||||
void print_internal(const char* fmt, ...)
|
void print_internal(const char* fmt, ...)
|
||||||
{
|
{
|
||||||
char va_buffer[0x200] = { 0 };
|
char va_buffer[1024]{};
|
||||||
|
|
||||||
va_list ap;
|
va_list ap;
|
||||||
va_start(ap, fmt);
|
va_start(ap, fmt);
|
||||||
vsprintf_s(va_buffer, fmt, ap);
|
vsnprintf(va_buffer, sizeof(va_buffer), fmt, ap);
|
||||||
va_end(ap);
|
va_end(ap);
|
||||||
|
|
||||||
const auto formatted = std::string(va_buffer);
|
const auto formatted = std::string(va_buffer);
|
||||||
@ -424,7 +424,7 @@ namespace game_console
|
|||||||
con.buffer[1] = '\0';
|
con.buffer[1] = '\0';
|
||||||
}
|
}
|
||||||
|
|
||||||
strncat_s(con.buffer, con.globals.auto_complete_choice, 64);
|
game::I_strncat(con.buffer, sizeof(con.buffer), con.globals.auto_complete_choice);
|
||||||
con.cursor = static_cast<int>(std::string(con.buffer).length());
|
con.cursor = static_cast<int>(std::string(con.buffer).length());
|
||||||
|
|
||||||
if (con.cursor != 254)
|
if (con.cursor != 254)
|
||||||
@ -549,7 +549,7 @@ namespace game_console
|
|||||||
|
|
||||||
if (history_index != -1)
|
if (history_index != -1)
|
||||||
{
|
{
|
||||||
strncpy_s(con.buffer, history.at(history_index).c_str(), sizeof(con.buffer));
|
game::I_strncpyz(con.buffer, history.at(history_index).c_str(), sizeof(con.buffer));
|
||||||
con.cursor = static_cast<int>(strlen(con.buffer));
|
con.cursor = static_cast<int>(strlen(con.buffer));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -564,7 +564,7 @@ namespace game_console
|
|||||||
|
|
||||||
if (history_index != -1)
|
if (history_index != -1)
|
||||||
{
|
{
|
||||||
strncpy_s(con.buffer, history.at(history_index).c_str(), sizeof(con.buffer));
|
game::I_strncpyz(con.buffer, history.at(history_index).c_str(), sizeof(con.buffer));
|
||||||
con.cursor = static_cast<int>(strlen(con.buffer));
|
con.cursor = static_cast<int>(strlen(con.buffer));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -721,7 +721,7 @@ namespace game_console
|
|||||||
con.output_visible = false;
|
con.output_visible = false;
|
||||||
con.display_line_offset = 0;
|
con.display_line_offset = 0;
|
||||||
con.line_count = 0;
|
con.line_count = 0;
|
||||||
strncpy_s(con.buffer, "", sizeof(con.buffer));
|
game::I_strncpyz(con.buffer, "", sizeof(con.buffer));
|
||||||
|
|
||||||
con.globals.x = 0.0f;
|
con.globals.x = 0.0f;
|
||||||
con.globals.y = 0.0f;
|
con.globals.y = 0.0f;
|
||||||
@ -729,7 +729,7 @@ namespace game_console
|
|||||||
con.globals.font_height = 0.0f;
|
con.globals.font_height = 0.0f;
|
||||||
con.globals.may_auto_complete = false;
|
con.globals.may_auto_complete = false;
|
||||||
con.globals.info_line_count = 0;
|
con.globals.info_line_count = 0;
|
||||||
strncpy_s(con.globals.auto_complete_choice, "", sizeof(con.globals.auto_complete_choice));
|
game::I_strncpyz(con.globals.auto_complete_choice, "", sizeof(con.globals.auto_complete_choice));
|
||||||
|
|
||||||
// add clear command
|
// add clear command
|
||||||
command::add("clear", [&]()
|
command::add("clear", [&]()
|
||||||
|
@ -3,12 +3,10 @@
|
|||||||
#include "game/game.hpp"
|
#include "game/game.hpp"
|
||||||
#include "game/dvars.hpp"
|
#include "game/dvars.hpp"
|
||||||
|
|
||||||
#include "scheduler.hpp"
|
|
||||||
#include "scripting.hpp"
|
|
||||||
#include "console.hpp"
|
#include "console.hpp"
|
||||||
#include "game_log.hpp"
|
#include "game_log.hpp"
|
||||||
|
#include "scheduler.hpp"
|
||||||
#include "gsc/script_extension.hpp"
|
#include "scripting.hpp"
|
||||||
|
|
||||||
#include <utils/hook.hpp>
|
#include <utils/hook.hpp>
|
||||||
#include <utils/io.hpp>
|
#include <utils/io.hpp>
|
||||||
@ -23,7 +21,7 @@ namespace game_log
|
|||||||
char buf[1024]{};
|
char buf[1024]{};
|
||||||
std::size_t out_chars = 0;
|
std::size_t out_chars = 0;
|
||||||
|
|
||||||
for (auto i = 0u; i < game::Scr_GetNumParam(); ++i)
|
for (std::uint32_t i = 0; i < game::Scr_GetNumParam(); ++i)
|
||||||
{
|
{
|
||||||
const auto* value = game::Scr_GetString(i);
|
const auto* value = game::Scr_GetString(i);
|
||||||
const auto len = std::strlen(value);
|
const auto len = std::strlen(value);
|
||||||
@ -34,7 +32,7 @@ namespace game_log
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
strncat_s(buf, value, _TRUNCATE);
|
game::I_strncat(buf, sizeof(buf), value);
|
||||||
}
|
}
|
||||||
|
|
||||||
g_log_printf("%s", buf);
|
g_log_printf("%s", buf);
|
||||||
@ -49,22 +47,15 @@ namespace game_log
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
char buffer[0x400]{};
|
char buffer[1024]{};
|
||||||
|
|
||||||
va_list ap;
|
va_list ap;
|
||||||
va_start(ap, fmt);
|
va_start(ap, fmt);
|
||||||
|
vsnprintf(buffer, sizeof(buffer), fmt, ap);
|
||||||
vsprintf_s(buffer, fmt, ap);
|
|
||||||
|
|
||||||
va_end(ap);
|
va_end(ap);
|
||||||
|
|
||||||
const auto time = *game::level_time / 1000;
|
const auto time = *game::level_time / 1000;
|
||||||
utils::io::write_file(log, utils::string::va("%3i:%i%i %s",
|
utils::io::write_file(log, utils::string::va("%3i:%i%i %s", time / 60, time % 60 / 10, time % 60 % 10, buffer), true);
|
||||||
time / 60,
|
|
||||||
time % 60 / 10,
|
|
||||||
time % 60 % 10,
|
|
||||||
buffer
|
|
||||||
), true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
class component final : public component_interface
|
class component final : public component_interface
|
||||||
|
@ -403,7 +403,7 @@ namespace gsc
|
|||||||
public:
|
public:
|
||||||
loading()
|
loading()
|
||||||
{
|
{
|
||||||
gsc_ctx = std::make_unique<xsk::gsc::iw6_pc::context>();
|
gsc_ctx = std::make_unique<xsk::gsc::iw6_pc::context>(xsk::gsc::instance::server);
|
||||||
}
|
}
|
||||||
|
|
||||||
void post_unpack() override
|
void post_unpack() override
|
||||||
|
@ -10,43 +10,15 @@ namespace logger
|
|||||||
{
|
{
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
utils::hook::detour com_error_hook;
|
|
||||||
|
|
||||||
const game::dvar_t* logger_dev = nullptr;
|
const game::dvar_t* logger_dev = nullptr;
|
||||||
|
|
||||||
void print_com_error(int, const char* msg, ...)
|
|
||||||
{
|
|
||||||
char buffer[2048]{};
|
|
||||||
va_list ap;
|
|
||||||
|
|
||||||
va_start(ap, msg);
|
|
||||||
vsnprintf_s(buffer, _TRUNCATE, msg, ap);
|
|
||||||
va_end(ap);
|
|
||||||
|
|
||||||
console::error("%s", buffer);
|
|
||||||
}
|
|
||||||
|
|
||||||
void com_error_stub(const int error, const char* msg, ...)
|
|
||||||
{
|
|
||||||
char buffer[2048]{};
|
|
||||||
va_list ap;
|
|
||||||
|
|
||||||
va_start(ap, msg);
|
|
||||||
vsnprintf_s(buffer, _TRUNCATE, msg, ap);
|
|
||||||
va_end(ap);
|
|
||||||
|
|
||||||
console::error("Error: %s\n", buffer);
|
|
||||||
|
|
||||||
com_error_hook.invoke<void>(error, "%s", buffer);
|
|
||||||
}
|
|
||||||
|
|
||||||
void print_warning(const char* msg, ...)
|
void print_warning(const char* msg, ...)
|
||||||
{
|
{
|
||||||
char buffer[2048]{};
|
char buffer[2048]{};
|
||||||
va_list ap;
|
va_list ap;
|
||||||
|
|
||||||
va_start(ap, msg);
|
va_start(ap, msg);
|
||||||
vsnprintf_s(buffer, _TRUNCATE, msg, ap);
|
vsnprintf(buffer, sizeof(buffer), msg, ap);
|
||||||
va_end(ap);
|
va_end(ap);
|
||||||
|
|
||||||
console::warn("%s", buffer);
|
console::warn("%s", buffer);
|
||||||
@ -58,7 +30,7 @@ namespace logger
|
|||||||
va_list ap;
|
va_list ap;
|
||||||
|
|
||||||
va_start(ap, msg);
|
va_start(ap, msg);
|
||||||
vsnprintf_s(buffer, _TRUNCATE, msg, ap);
|
vsnprintf(buffer, sizeof(buffer), msg, ap);
|
||||||
va_end(ap);
|
va_end(ap);
|
||||||
|
|
||||||
console::info("%s", buffer);
|
console::info("%s", buffer);
|
||||||
@ -75,7 +47,7 @@ namespace logger
|
|||||||
va_list ap;
|
va_list ap;
|
||||||
|
|
||||||
va_start(ap, msg);
|
va_start(ap, msg);
|
||||||
vsnprintf_s(buffer, _TRUNCATE, msg, ap);
|
vsnprintf(buffer, sizeof(buffer), msg, ap);
|
||||||
va_end(ap);
|
va_end(ap);
|
||||||
|
|
||||||
console::info("%s", buffer);
|
console::info("%s", buffer);
|
||||||
@ -141,13 +113,6 @@ namespace logger
|
|||||||
sub_1401DAA40();
|
sub_1401DAA40();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!game::environment::is_sp())
|
|
||||||
{
|
|
||||||
utils::hook::call(0x140501AE3, print_com_error);
|
|
||||||
}
|
|
||||||
|
|
||||||
com_error_hook.create(game::Com_Error, com_error_stub);
|
|
||||||
|
|
||||||
// Make havok script's print function actually print
|
// Make havok script's print function actually print
|
||||||
utils::hook::jump(SELECT_VALUE(0x1406283A4, 0x140732184), print);
|
utils::hook::jump(SELECT_VALUE(0x1406283A4, 0x140732184), print);
|
||||||
|
|
||||||
|
@ -16,24 +16,24 @@ namespace mods
|
|||||||
{
|
{
|
||||||
utils::hook::detour sys_create_file_hook;
|
utils::hook::detour sys_create_file_hook;
|
||||||
|
|
||||||
void db_build_os_path_from_source(const char* zone_name, game::FF_DIR source, unsigned int size, char* filename)
|
void db_build_os_path_from_source(const char* zone_name, game::FF_DIR source, int size, char* filename)
|
||||||
{
|
{
|
||||||
char user_map[MAX_PATH]{};
|
char user_map[MAX_PATH]{};
|
||||||
|
|
||||||
switch (source)
|
switch (source)
|
||||||
{
|
{
|
||||||
case game::FFD_DEFAULT:
|
case game::FFD_DEFAULT:
|
||||||
(void)sprintf_s(filename, size, "%s\\%s.ff", std::filesystem::current_path().string().c_str(), zone_name);
|
(void)game::Com_sprintf(filename, size, "%s\\%s.ff", std::filesystem::current_path().string().c_str(), zone_name);
|
||||||
break;
|
break;
|
||||||
case game::FFD_MOD_DIR:
|
case game::FFD_MOD_DIR:
|
||||||
assert(mods::is_using_mods());
|
assert(mods::is_using_mods());
|
||||||
|
|
||||||
(void)sprintf_s(filename, size, "%s\\%s\\%s.ff", std::filesystem::current_path().string().c_str(), (*dvars::fs_gameDirVar)->current.string, zone_name);
|
(void)game::Com_sprintf(filename, size, "%s\\%s\\%s.ff", std::filesystem::current_path().string().c_str(), (*dvars::fs_gameDirVar)->current.string, zone_name);
|
||||||
break;
|
break;
|
||||||
case game::FFD_USER_MAP:
|
case game::FFD_USER_MAP:
|
||||||
strncpy_s(user_map, zone_name, _TRUNCATE);
|
game::I_strncpyz(user_map, zone_name, sizeof(user_map));
|
||||||
|
|
||||||
(void)sprintf_s(filename, size, "%s\\%s\\%s\\%s.ff", std::filesystem::current_path().string().c_str(), "usermaps", user_map, zone_name);
|
(void)game::Com_sprintf(filename, size, "%s\\%s\\%s\\%s.ff", std::filesystem::current_path().string().c_str(), "usermaps", user_map, zone_name);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
assert(false && "inconceivable");
|
assert(false && "inconceivable");
|
||||||
|
@ -181,10 +181,13 @@ namespace party
|
|||||||
{
|
{
|
||||||
for (auto i = 0; !name.empty() && i < *game::mp::svs_clientCount; ++i)
|
for (auto i = 0; !name.empty() && i < *game::mp::svs_clientCount; ++i)
|
||||||
{
|
{
|
||||||
if (game::mp::g_entities[i].client)
|
if (!game::mp::g_entities[i].client)
|
||||||
{
|
{
|
||||||
char client_name[16] = {0};
|
continue;
|
||||||
strncpy_s(client_name, game::mp::g_entities[i].client->sess.cs.name, sizeof(client_name));
|
}
|
||||||
|
|
||||||
|
char client_name[16]{};
|
||||||
|
game::I_strncpyz(client_name, game::mp::g_entities[i].client->sess.cs.name, sizeof(client_name));
|
||||||
game::I_CleanStr(client_name);
|
game::I_CleanStr(client_name);
|
||||||
|
|
||||||
if (client_name == name)
|
if (client_name == name)
|
||||||
@ -192,7 +195,7 @@ namespace party
|
|||||||
return i;
|
return i;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -73,8 +73,10 @@ namespace patches
|
|||||||
if (exec_params.size() == 2)
|
if (exec_params.size() == 2)
|
||||||
{
|
{
|
||||||
std::string file_name = exec_params.get(1);
|
std::string file_name = exec_params.get(1);
|
||||||
if (file_name.find(".cfg") == std::string::npos)
|
if (!file_name.ends_with(".cfg"))
|
||||||
|
{
|
||||||
file_name.append(".cfg");
|
file_name.append(".cfg");
|
||||||
|
}
|
||||||
|
|
||||||
const auto file = filesystem::file(file_name);
|
const auto file = filesystem::file(file_name);
|
||||||
if (file.exists())
|
if (file.exists())
|
||||||
@ -295,6 +297,8 @@ namespace patches
|
|||||||
utils::hook::nop(0x1404758C0, 16);
|
utils::hook::nop(0x1404758C0, 16);
|
||||||
utils::hook::jump(0x1404758C0, game::engine::SV_GameSendServerCommand, true);
|
utils::hook::jump(0x1404758C0, game::engine::SV_GameSendServerCommand, true);
|
||||||
|
|
||||||
|
utils::hook::call(0x140477399, game::engine::SV_SendServerCommand);
|
||||||
|
|
||||||
// Register dvars
|
// Register dvars
|
||||||
com_register_dvars_hook.create(0x140413A90, &com_register_dvars_stub);
|
com_register_dvars_hook.create(0x140413A90, &com_register_dvars_stub);
|
||||||
|
|
||||||
@ -366,6 +370,9 @@ namespace patches
|
|||||||
utils::hook::nop(0x1403A1A0F, 1);
|
utils::hook::nop(0x1403A1A0F, 1);
|
||||||
// ^^
|
// ^^
|
||||||
utils::hook::nop(0x1403A072F, 5); // LiveStorage_RecordMovementInMatchdata
|
utils::hook::nop(0x1403A072F, 5); // LiveStorage_RecordMovementInMatchdata
|
||||||
|
|
||||||
|
// Disable Com_Error in NET_SendPacket
|
||||||
|
utils::hook::nop(0x140501AE3, 5);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void patch_sp()
|
static void patch_sp()
|
||||||
|
@ -59,7 +59,7 @@ namespace rcon
|
|||||||
}
|
}
|
||||||
|
|
||||||
char clean_name[32]{};
|
char clean_name[32]{};
|
||||||
strncpy_s(clean_name, self->client->sess.cs.name, sizeof(clean_name));
|
game::I_strncpyz(clean_name, self->client->sess.cs.name, sizeof(clean_name));
|
||||||
game::I_CleanStr(clean_name);
|
game::I_CleanStr(clean_name);
|
||||||
|
|
||||||
buffer.append(utils::string::va("%3i %5i %3s %s %32s %16s %21s %5i\n",
|
buffer.append(utils::string::va("%3i %5i %3s %s %32s %16s %21s %5i\n",
|
||||||
|
@ -61,6 +61,42 @@ namespace security
|
|||||||
|
|
||||||
ui_replace_directive_hook.invoke<void>(local_client_num, src_string, dst_string, dst_buffer_size);
|
ui_replace_directive_hook.invoke<void>(local_client_num, src_string, dst_string, dst_buffer_size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int hud_elem_set_enum_string_stub(char* string, const char* format, ...)
|
||||||
|
{
|
||||||
|
va_list ap;
|
||||||
|
va_start(ap, format);
|
||||||
|
const auto len = vsnprintf(string, 0x800, format, ap);
|
||||||
|
va_end(ap);
|
||||||
|
|
||||||
|
string[0x800 - 1] = '\0';
|
||||||
|
|
||||||
|
return len;
|
||||||
|
}
|
||||||
|
|
||||||
|
int sv_add_bot_stub(char* string, const char* format, ...)
|
||||||
|
{
|
||||||
|
va_list ap;
|
||||||
|
va_start(ap, format);
|
||||||
|
const auto len = vsnprintf(string, 0x400, format, ap);
|
||||||
|
va_end(ap);
|
||||||
|
|
||||||
|
string[0x400 - 1] = '\0';
|
||||||
|
|
||||||
|
return len;
|
||||||
|
}
|
||||||
|
|
||||||
|
int sv_add_test_client_stub(char* string, const char* format, ...)
|
||||||
|
{
|
||||||
|
va_list ap;
|
||||||
|
va_start(ap, format);
|
||||||
|
const auto len = vsnprintf(string, 0x400, format, ap);
|
||||||
|
va_end(ap);
|
||||||
|
|
||||||
|
string[0x400 - 1] = '\0';
|
||||||
|
|
||||||
|
return len;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
class component final : public component_interface
|
class component final : public component_interface
|
||||||
@ -68,11 +104,18 @@ namespace security
|
|||||||
public:
|
public:
|
||||||
void post_unpack() override
|
void post_unpack() override
|
||||||
{
|
{
|
||||||
|
// sprinf
|
||||||
|
utils::hook::call(SELECT_VALUE(0x140310D0F, 0x140399B0F), hud_elem_set_enum_string_stub);
|
||||||
|
|
||||||
if (game::environment::is_sp()) return;
|
if (game::environment::is_sp()) return;
|
||||||
|
|
||||||
// Patch vulnerability in PlayerCards_SetCachedPlayerData
|
// Patch vulnerability in PlayerCards_SetCachedPlayerData
|
||||||
utils::hook::call(0x140287C5C, set_cached_playerdata_stub);
|
utils::hook::call(0x140287C5C, set_cached_playerdata_stub);
|
||||||
|
|
||||||
|
// sprinf
|
||||||
|
utils::hook::call(0x140470A88, sv_add_bot_stub);
|
||||||
|
utils::hook::call(0x140470F68, sv_add_test_client_stub);
|
||||||
|
|
||||||
// It is possible to make the server hang if left unchecked
|
// It is possible to make the server hang if left unchecked
|
||||||
utils::hook::call(0x14047A29A, sv_execute_client_message_stub);
|
utils::hook::call(0x14047A29A, sv_execute_client_message_stub);
|
||||||
|
|
||||||
|
@ -26,6 +26,8 @@ namespace steam_proxy
|
|||||||
ownership_state state_;
|
ownership_state state_;
|
||||||
|
|
||||||
utils::binary_resource runner_file(RUNNER, "runner.exe");
|
utils::binary_resource runner_file(RUNNER, "runner.exe");
|
||||||
|
|
||||||
|
bool is_disabled() { return true; }
|
||||||
}
|
}
|
||||||
|
|
||||||
class component final : public component_interface
|
class component final : public component_interface
|
||||||
@ -33,7 +35,7 @@ namespace steam_proxy
|
|||||||
public:
|
public:
|
||||||
void post_load() override
|
void post_load() override
|
||||||
{
|
{
|
||||||
if (game::environment::is_dedi())
|
if (game::environment::is_dedi() || is_disabled())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -25,6 +25,7 @@ namespace dvars
|
|||||||
game::dvar_t* g_rocketPushbackScale = nullptr;
|
game::dvar_t* g_rocketPushbackScale = nullptr;
|
||||||
game::dvar_t* g_enableElevators = nullptr;
|
game::dvar_t* g_enableElevators = nullptr;
|
||||||
game::dvar_t* g_dump_scripts = nullptr;
|
game::dvar_t* g_dump_scripts = nullptr;
|
||||||
|
game::dvar_t* g_dump_string_tables = nullptr;
|
||||||
game::dvar_t* g_log = nullptr;
|
game::dvar_t* g_log = nullptr;
|
||||||
|
|
||||||
game::dvar_t* bg_surfacePenetration = nullptr;
|
game::dvar_t* bg_surfacePenetration = nullptr;
|
||||||
|
@ -24,6 +24,7 @@ namespace dvars
|
|||||||
extern game::dvar_t* g_rocketPushbackScale;
|
extern game::dvar_t* g_rocketPushbackScale;
|
||||||
extern game::dvar_t* g_enableElevators;
|
extern game::dvar_t* g_enableElevators;
|
||||||
extern game::dvar_t* g_dump_scripts;
|
extern game::dvar_t* g_dump_scripts;
|
||||||
|
extern game::dvar_t* g_dump_string_tables;
|
||||||
extern game::dvar_t* g_log;
|
extern game::dvar_t* g_log;
|
||||||
|
|
||||||
extern game::dvar_t* bg_surfacePenetration;
|
extern game::dvar_t* bg_surfacePenetration;
|
||||||
|
@ -136,7 +136,7 @@ namespace game::engine
|
|||||||
const auto server_command_buf_large = std::make_unique<char[]>(0x20000);
|
const auto server_command_buf_large = std::make_unique<char[]>(0x20000);
|
||||||
|
|
||||||
va_start(va, fmt);
|
va_start(va, fmt);
|
||||||
len = vsnprintf_s(server_command_buf_large.get(), 0x20000, _TRUNCATE, fmt, va);
|
len = vsnprintf(server_command_buf_large.get(), 0x20000, fmt, va);
|
||||||
va_end(va);
|
va_end(va);
|
||||||
|
|
||||||
assert(len >= 0);
|
assert(len >= 0);
|
||||||
@ -178,4 +178,29 @@ namespace game::engine
|
|||||||
assert(static_cast<unsigned>(clientNum) < sv_maxclients->current.unsignedInt);
|
assert(static_cast<unsigned>(clientNum) < sv_maxclients->current.unsignedInt);
|
||||||
SV_SendServerCommand(&mp::svs_clients[clientNum], type, "%s", text);
|
SV_SendServerCommand(&mp::svs_clients[clientNum], type, "%s", text);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SV_ReconnectClients(int savepersist)
|
||||||
|
{
|
||||||
|
const auto* sv_maxclients = Dvar_FindVar("sv_maxclients");
|
||||||
|
for (int i = 0; i < sv_maxclients->current.integer; ++i)
|
||||||
|
{
|
||||||
|
mp::client_t* client = &mp::svs_clients[i];
|
||||||
|
if (client->header.state < CS_CONNECTED)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
SV_AddServerCommand(client, SV_CMD_RELIABLE, utils::string::va("%c", savepersist != 0 ? 107 : 118));
|
||||||
|
const char* denied = ClientConnect(i, client->scriptId);
|
||||||
|
if (denied)
|
||||||
|
{
|
||||||
|
SV_DropClient(client, denied, true);
|
||||||
|
console::info("SV_MapRestart_f: dropped client %i - denied!\n", i);
|
||||||
|
}
|
||||||
|
else if (client->header.state == CS_ACTIVE)
|
||||||
|
{
|
||||||
|
SV_ClientEnterWorld(client, &client->lastUsercmd);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,5 +2,7 @@
|
|||||||
|
|
||||||
namespace game::engine
|
namespace game::engine
|
||||||
{
|
{
|
||||||
|
void SV_SendServerCommand(mp::client_t* cl, svscmd_type type, const char* fmt, ...);
|
||||||
void SV_GameSendServerCommand(int clientNum, svscmd_type type, const char* text);
|
void SV_GameSendServerCommand(int clientNum, svscmd_type type, const char* text);
|
||||||
|
void SV_ReconnectClients(int savepersist);
|
||||||
}
|
}
|
||||||
|
@ -990,6 +990,27 @@ namespace game
|
|||||||
LOOKUP_ERROR_COUNT = 0x5,
|
LOOKUP_ERROR_COUNT = 0x5,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct ComStreamSyncModel
|
||||||
|
{
|
||||||
|
unsigned __int16 modelIndex;
|
||||||
|
unsigned __int8 alternateIndex;
|
||||||
|
};
|
||||||
|
|
||||||
|
static_assert(sizeof(ComStreamSyncModel) == 4);
|
||||||
|
|
||||||
|
struct ComStreamedSyncModelList
|
||||||
|
{
|
||||||
|
unsigned int modelCount;
|
||||||
|
ComStreamSyncModel models[18];
|
||||||
|
};
|
||||||
|
|
||||||
|
static_assert(sizeof(ComStreamedSyncModelList) == 0x4C);
|
||||||
|
|
||||||
|
struct ComStreamedSyncSwapBuffer
|
||||||
|
{
|
||||||
|
ComStreamedSyncModelList modelLists[2];
|
||||||
|
};
|
||||||
|
|
||||||
struct StructuredDataEnumEntry
|
struct StructuredDataEnumEntry
|
||||||
{
|
{
|
||||||
unsigned int name;
|
unsigned int name;
|
||||||
|
@ -30,6 +30,8 @@ namespace game
|
|||||||
WEAK symbol<void(float, float, int)> Com_SetSlowMotion{0, 0x1404158C0};
|
WEAK symbol<void(float, float, int)> Com_SetSlowMotion{0, 0x1404158C0};
|
||||||
WEAK symbol<void(const char* text_in)> Com_TokenizeString{0x1403B4150, 0x1403F7CC0};
|
WEAK symbol<void(const char* text_in)> Com_TokenizeString{0x1403B4150, 0x1403F7CC0};
|
||||||
WEAK symbol<void()> Com_EndTokenizeString{0x1403B37C0, 0x1403F7330};
|
WEAK symbol<void()> Com_EndTokenizeString{0x1403B37C0, 0x1403F7330};
|
||||||
|
WEAK symbol<void()> Com_StreamSync_UpdateLaunchData{0x0, 0x140411B50};
|
||||||
|
WEAK symbol<int(char* dest, int size, const char* fmt, ...)> Com_sprintf{0x140432310, 0x1404F6260};
|
||||||
|
|
||||||
WEAK symbol<void(const char* message)> Conbuf_AppendText{0x14043DDE0, 0x1405028C0};
|
WEAK symbol<void(const char* message)> Conbuf_AppendText{0x14043DDE0, 0x1405028C0};
|
||||||
|
|
||||||
@ -113,10 +115,10 @@ namespace game
|
|||||||
|
|
||||||
WEAK symbol<char*(char* string)> I_CleanStr{0x140432460, 0x1404F63C0};
|
WEAK symbol<char*(char* string)> I_CleanStr{0x140432460, 0x1404F63C0};
|
||||||
WEAK symbol<void(char* dest, const char* src, int destsize)> I_strncpyz{0x140432810, 0x1404F67A0};
|
WEAK symbol<void(char* dest, const char* src, int destsize)> I_strncpyz{0x140432810, 0x1404F67A0};
|
||||||
|
WEAK symbol<void(char* dest, int size, const char* src)> I_strncat{0x140432740, 0x1404F66D0};
|
||||||
|
|
||||||
WEAK symbol<char*(GfxImage* image, uint32_t width, uint32_t height, uint32_t depth, uint32_t mipCount,
|
WEAK symbol<char*(GfxImage* image, uint32_t width, uint32_t height, uint32_t depth, uint32_t mipCount,
|
||||||
uint32_t imageFlags, DXGI_FORMAT imageFormat, const char* name, const void* initData)>
|
uint32_t imageFlags, DXGI_FORMAT imageFormat, const char* name, const void* initData)> Image_Setup{0x140517910, 0x1405E4380};
|
||||||
Image_Setup{0x140517910, 0x1405E4380};
|
|
||||||
|
|
||||||
WEAK symbol<const char*(int, int, int)> Key_KeynumToString{0x14023D9A0, 0x1402C40E0};
|
WEAK symbol<const char*(int, int, int)> Key_KeynumToString{0x14023D9A0, 0x1402C40E0};
|
||||||
|
|
||||||
@ -220,6 +222,10 @@ namespace game
|
|||||||
WEAK symbol<bool()> SV_Loaded{0x140491820, 0x1404770C0};
|
WEAK symbol<bool()> SV_Loaded{0x140491820, 0x1404770C0};
|
||||||
WEAK symbol<void(int localClientNum, const char* map, bool mapIsPreloaded)> SV_StartMap{0, 0x140470170};
|
WEAK symbol<void(int localClientNum, const char* map, bool mapIsPreloaded)> SV_StartMap{0, 0x140470170};
|
||||||
WEAK symbol<void(int localClientNum, const char* map, bool mapIsPreloaded, bool migrate)> SV_StartMapForParty{0, 0x1404702F0};
|
WEAK symbol<void(int localClientNum, const char* map, bool mapIsPreloaded, bool migrate)> SV_StartMapForParty{0, 0x1404702F0};
|
||||||
|
WEAK symbol<void(mp::client_t* cl, int isReconnectingClient)> SV_StreamSync_ClientConnect{0x0, 0x140488080};
|
||||||
|
WEAK symbol<const char*(int clientNum, unsigned __int16 scriptPersId)> ClientConnect{0x0, 0x140387630};
|
||||||
|
WEAK symbol<void(mp::client_t* client, usercmd_s* cmd)> SV_ClientEnterWorld{0x0, 0x1404710F0};
|
||||||
|
WEAK symbol<void(mp::client_t* drop, const char* reason, bool tellThem)> SV_DropClient{0x0, 0x140472110};
|
||||||
|
|
||||||
WEAK symbol<mp::gentity_s*(const char*, unsigned int, unsigned int, unsigned int)> SV_AddBot{0, 0x140470920};
|
WEAK symbol<mp::gentity_s*(const char*, unsigned int, unsigned int, unsigned int)> SV_AddBot{0, 0x140470920};
|
||||||
WEAK symbol<bool(int clientNum)> SV_BotIsBot{0, 0x140461340};
|
WEAK symbol<bool(int clientNum)> SV_BotIsBot{0, 0x140461340};
|
||||||
@ -344,6 +350,8 @@ namespace game
|
|||||||
WEAK symbol<int> serverTime{0, 0x14647B280};
|
WEAK symbol<int> serverTime{0, 0x14647B280};
|
||||||
|
|
||||||
WEAK symbol<XZone> g_zones_0{0, 0x143A46498};
|
WEAK symbol<XZone> g_zones_0{0, 0x143A46498};
|
||||||
|
|
||||||
|
WEAK symbol<int> s_launchDataAvailable{0x0, 0x1445CE354};
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace hks
|
namespace hks
|
||||||
|
@ -64,9 +64,7 @@ LONG WINAPI exception_handler(PEXCEPTION_POINTERS exception_info)
|
|||||||
&exception_information, nullptr, nullptr))
|
&exception_information, nullptr, nullptr))
|
||||||
{
|
{
|
||||||
char buf[4096]{};
|
char buf[4096]{};
|
||||||
sprintf_s(buf, "An exception 0x%08X occurred at location 0x%p\n",
|
sprintf_s(buf, "An exception 0x%08X occurred at location 0x%p\n", exception_info->ExceptionRecord->ExceptionCode, exception_info->ExceptionRecord->ExceptionAddress);
|
||||||
exception_info->ExceptionRecord->ExceptionCode,
|
|
||||||
exception_info->ExceptionRecord->ExceptionAddress);
|
|
||||||
game::show_error(buf);
|
game::show_error(buf);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -29,7 +29,7 @@ namespace utils::string
|
|||||||
|
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
const int res = vsnprintf_s(entry->buffer, entry->size, _TRUNCATE, format, ap);
|
const int res = vsnprintf(entry->buffer, entry->size, format, ap);
|
||||||
if (res > 0) break; // Success
|
if (res > 0) break; // Success
|
||||||
if (res == 0) return nullptr; // Error
|
if (res == 0) return nullptr; // Error
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user