From d250396f7b495f1707cc29497e3af08e8f0e5c15 Mon Sep 17 00:00:00 2001 From: FutureRave Date: Fri, 18 Mar 2022 21:44:03 +0000 Subject: [PATCH] Init --- LICENSE | 29 ++ README.md | 4 + raw/localizedstrings/PRESENCE_ARENA | 1 + raw/maps/mp/gametypes/_gametypes.txt | 17 + raw/maps/mp/gametypes/arena.gsc | 453 +++++++++++++++++++++++++++ raw/maps/mp/gametypes/arena.txt | 3 + raw/mod.csv | 14 + raw/mp/basemaps.arena | 215 +++++++++++++ raw/mp/recipes/arena.recipe | Bin 0 -> 1405 bytes 9 files changed, 736 insertions(+) create mode 100644 LICENSE create mode 100644 README.md create mode 100644 raw/localizedstrings/PRESENCE_ARENA create mode 100644 raw/maps/mp/gametypes/_gametypes.txt create mode 100644 raw/maps/mp/gametypes/arena.gsc create mode 100644 raw/maps/mp/gametypes/arena.txt create mode 100644 raw/mod.csv create mode 100644 raw/mp/basemaps.arena create mode 100644 raw/mp/recipes/arena.recipe diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..de70cfc --- /dev/null +++ b/LICENSE @@ -0,0 +1,29 @@ +BSD 3-Clause License + +Copyright (c) 2022, Edoardo Sanguineti +All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + +1. Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. + +2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + +3. Neither the name of the copyright holder nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" +AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE +FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/README.md b/README.md new file mode 100644 index 0000000..6f3a396 --- /dev/null +++ b/README.md @@ -0,0 +1,4 @@ +# PlutoIW5Arena + +Build a mod.ff archive using Zonetool +* [zoneTool](https://github.com/ZoneTool/zonetool) diff --git a/raw/localizedstrings/PRESENCE_ARENA b/raw/localizedstrings/PRESENCE_ARENA new file mode 100644 index 0000000..752d2d6 --- /dev/null +++ b/raw/localizedstrings/PRESENCE_ARENA @@ -0,0 +1 @@ +Arena \ No newline at end of file diff --git a/raw/maps/mp/gametypes/_gametypes.txt b/raw/maps/mp/gametypes/_gametypes.txt new file mode 100644 index 0000000..7b770b3 --- /dev/null +++ b/raw/maps/mp/gametypes/_gametypes.txt @@ -0,0 +1,17 @@ +dm +dom +sd +sab +war +koth +dd +ctf +oic +grnd +tdef +arena +conf +infect +jugg +gun +tjugg \ No newline at end of file diff --git a/raw/maps/mp/gametypes/arena.gsc b/raw/maps/mp/gametypes/arena.gsc new file mode 100644 index 0000000..3c4dcda --- /dev/null +++ b/raw/maps/mp/gametypes/arena.gsc @@ -0,0 +1,453 @@ +// IW5 GSC SOURCE +// Decompiled by https://github.com/xensik/gsc-tool + +main() +{ + if ( getdvar( "mapname" ) == "mp_background" ) + return; + + maps\mp\gametypes\_globallogic::init(); + maps\mp\gametypes\_callbacksetup::SetupCallbacks(); + maps\mp\gametypes\_globallogic::SetupCallbacks(); + + maps\mp\_utility::registerRoundSwitchDvar( level.gameType, 0, 0, 9 ); + maps\mp\_utility::registerTimeLimitDvar( level.gameType, 10 ); + maps\mp\_utility::registerScoreLimitDvar( level.gameType, 500 ); + maps\mp\_utility::registerRoundLimitDvar( level.gameType, 1 ); + maps\mp\_utility::registerWinLimitDvar( level.gameType, 1 ); + maps\mp\_utility::registerNumLivesDvar( level.gameType, 0 ); + maps\mp\_utility::registerHalfTimeDvar( level.gameType, 0 ); + + level.teamBased = 1; + level.objectiveBased = 1; + level.onPrecacheGameType = ::onPrecacheGameType; + level.onStartGameType = ::onStartGameType; + level.getSpawnPoint = ::getSpawnPoint; + level.onSpawnPlayer = ::onSpawnPlayer; + level.onNormalDeath = ::onNormalDeath; + level.onPlayerKilled = ::onPlayerKilled; + level.onDeadEvent = ::onDeadEvent; + game["dialog"]["gametype"] = "arena"; + + if ( getdvarint( "g_hardcore" ) ) + game["dialog"]["gametype"] = "hc_" + game["dialog"]["gametype"]; + else if ( getdvarint( "camera_thirdPerson" ) ) + game["dialog"]["gametype"] = "thirdp_" + game["dialog"]["gametype"]; + else if ( getdvarint( "scr_diehard" ) ) + game["dialog"]["gametype"] = "dh_" + game["dialog"]["gametype"]; + + game["strings"]["overtime_hint"] = &"MP_FIRST_BLOOD"; +} + +onPrecacheGameType() +{ + precacheshader( "compass_waypoint_captureneutral" ); + precacheshader( "compass_waypoint_capture" ); + precacheshader( "compass_waypoint_defend" ); + precacheshader( "waypoint_captureneutral" ); + precacheshader( "waypoint_capture" ); + precacheshader( "waypoint_defend" ); +} + +onStartGameType() +{ + setclientnamemode( "auto_change" ); + + if ( !isdefined( game["switchedsides"] ) ) + game["switchedsides"] = 0; + + if ( game["switchedsides"] ) + { + var_0 = game["attackers"]; + var_1 = game["defenders"]; + game["attackers"] = var_1; + game["defenders"] = var_0; + } + + maps\mp\_utility::setObjectiveText( "allies", &"OBJECTIVES_ARENA" ); + maps\mp\_utility::setObjectiveText( "axis", &"OBJECTIVES_ARENA" ); + + if ( level.splitscreen ) + { + maps\mp\_utility::setObjectiveScoreText( "allies", &"OBJECTIVES_ARENA" ); + maps\mp\_utility::setObjectiveScoreText( "axis", &"OBJECTIVES_ARENA" ); + } + else + { + maps\mp\_utility::setObjectiveScoreText( "allies", &"OBJECTIVES_ARENA_SCORE" ); + maps\mp\_utility::setObjectiveScoreText( "axis", &"OBJECTIVES_ARENA_SCORE" ); + } + + maps\mp\_utility::setObjectiveHintText( "allies", &"OBJECTIVES_ARENA_HINT" ); + maps\mp\_utility::setObjectiveHintText( "axis", &"OBJECTIVES_ARENA_HINT" ); + level.spawnMins = ( 0, 0, 0 ); + level.spawnMaxs = ( 0, 0, 0 ); + maps\mp\gametypes\_spawnlogic::placeSpawnPoints( "mp_tdm_spawn_allies_start" ); + maps\mp\gametypes\_spawnlogic::placeSpawnPoints( "mp_tdm_spawn_axis_start" ); + maps\mp\gametypes\_spawnlogic::addSpawnPoints( "allies", "mp_tdm_spawn" ); + maps\mp\gametypes\_spawnlogic::addSpawnPoints( "axis", "mp_tdm_spawn" ); + level.mapCenter = maps\mp\gametypes\_spawnlogic::findBoxCenter( level.spawnMins, level.spawnMaxs ); + setmapcenter( level.mapCenter ); + var_2[0] = "dom"; + var_2[1] = "airdrop_pallet"; + var_2[2] = "arena"; + maps\mp\gametypes\_rank::registerScoreInfo( "capture", 200 ); + maps\mp\gametypes\_gameobjects::main( var_2 ); + precacheFlag(); + thread arenaFlagWaiter(); + thread arenaTimeFlagWaiter(); +} + +precacheFlag() +{ + game["flagmodels"] = []; + game["flagmodels"]["neutral"] = "prop_flag_neutral"; + game["flagmodels"]["allies"] = maps\mp\gametypes\_teams::getTeamFlagModel( "allies" ); + game["flagmodels"]["axis"] = maps\mp\gametypes\_teams::getTeamFlagModel( "axis" ); + precachemodel( game["flagmodels"]["neutral"] ); + precachemodel( game["flagmodels"]["allies"] ); + precachemodel( game["flagmodels"]["axis"] ); + precachestring( &"MP_CAPTURING_FLAG" ); + precachestring( &"MP_LOSING_FLAG" ); + precachestring( &"MP_DOM_YOUR_FLAG_WAS_CAPTURED" ); + precachestring( &"MP_DOM_ENEMY_FLAG_CAPTURED" ); + precachestring( &"MP_DOM_NEUTRAL_FLAG_CAPTURED" ); + precachestring( &"MP_ENEMY_FLAG_CAPTURED_BY" ); + precachestring( &"MP_NEUTRAL_FLAG_CAPTURED_BY" ); + precachestring( &"MP_FRIENDLY_FLAG_CAPTURED_BY" ); +} + +arenaTimeFlagWaiter() +{ + level endon( "down_to_one" ); + level endon( "game_end" ); + + for (;;) + { + var_0 = maps\mp\gametypes\_gamelogic::getTimeRemaining(); + + if ( var_0 < 61000 ) + break; + + wait 1; + } + + level notify( "arena_flag_time" ); + thread arenaFlag(); +} + +arenaFlagWaiter() +{ + level endon( "game_end" ); + level endon( "arena_flag_time" ); + + for (;;) + { + if ( level.inGracePeriod == 0 ) + break; + + wait 0.05; + } + + for (;;) + { + if ( getteamplayersalive( "axis" ) == 1 ) + { + thread arenaFlag(); + level notify( "down_to_one" ); + break; + } + + if ( getteamplayersalive( "allies" ) == 1 ) + { + thread arenaFlag(); + level notify( "down_to_one" ); + break; + } + + wait 1; + } +} + +getSpawnPoint() +{ + var_0 = self.pers["team"]; + + if ( game["switchedsides"] ) + var_0 = maps\mp\_utility::getOtherTeam( var_0 ); + + if ( level.inGracePeriod ) + { + var_1 = maps\mp\gametypes\_spawnlogic::getSpawnpointArray( "mp_tdm_spawn_" + var_0 + "_start" ); + var_2 = maps\mp\gametypes\_spawnlogic::getSpawnpoint_Random( var_1 ); + } + else + { + var_1 = maps\mp\gametypes\_spawnlogic::getTeamSpawnPoints( var_0 ); + var_2 = maps\mp\gametypes\_spawnlogic::getSpawnpoint_NearTeam( var_1 ); + } + + return var_2; +} + +onSpawnPlayer() +{ + self.usingObj = undefined; + level notify( "spawned_player" ); +} + +onNormalDeath( var_0, var_1, var_2 ) +{ + var_3 = maps\mp\gametypes\_rank::getScoreInfoValue( "kill" ); + var_1 maps\mp\gametypes\_gamescore::giveTeamScoreForObjective( var_1.pers["team"], var_3 ); + var_4 = var_0.team; + + if ( game["state"] == "postgame" ) + var_1.finalKill = 1; +} + +onPlayerKilled( var_0, var_1, var_2, var_3, var_4, var_5, var_6, var_7, var_8, var_9 ) +{ + thread checkAllowSpectating(); +} + +onTimeLimit() +{ + if ( game["status"] == "overtime" ) + var_0 = "forfeit"; + else if ( game["teamScores"]["allies"] == game["teamScores"]["axis"] ) + var_0 = "overtime"; + else if ( game["teamScores"]["axis"] > game["teamScores"]["allies"] ) + var_0 = "axis"; + else + var_0 = "allies"; + + thread maps\mp\gametypes\_gamelogic::endGame( var_0, game["strings"]["time_limit_reached"] ); +} + +checkAllowSpectating() +{ + wait 0.05; + var_0 = 0; + + if ( !level.aliveCount[game["attackers"]] ) + { + level.spectateOverride[game["attackers"]].allowEnemySpectate = 1; + var_0 = 1; + } + + if ( !level.aliveCount[game["defenders"]] ) + { + level.spectateOverride[game["defenders"]].allowEnemySpectate = 1; + var_0 = 1; + } + + if ( var_0 ) + maps\mp\gametypes\_spectating::updateSpectateSettings(); +} + +arenaFlag() +{ + level.lastStatus["allies"] = 0; + level.lastStatus["axis"] = 0; + var_0 = getentarray( "flag_arena", "targetname" ); + var_1 = getentarray( "flag_primary", "targetname" ); + var_2 = getentarray( "flag_secondary", "targetname" ); + + if ( !isdefined( var_0[0] ) ) + { + if ( var_1.size + var_2.size < 1 ) + { + maps\mp\gametypes\_callbacksetup::AbortLevel(); + return; + } + + setupDomFlag( var_1, var_2 ); + } + else + level.arenaFlag = var_0[0]; + + var_3 = level.arenaFlag; + + if ( isdefined( var_3.target ) ) + var_4[0] = getent( var_3.target, "targetname" ); + else + { + var_4[0] = spawn( "script_model", var_3.origin ); + var_4[0].angles = var_3.angles; + } + + var_4[0] setmodel( game["flagmodels"]["neutral"] ); + var_0 = maps\mp\gametypes\_gameobjects::createUseObject( "neutral", var_3, var_4, ( 0, 0, 100 ) ); + var_0 maps\mp\gametypes\_gameobjects::allowUse( "enemy" ); + var_0 maps\mp\gametypes\_gameobjects::setUseTime( 20.0 ); + var_0 maps\mp\gametypes\_gameobjects::setUseText( &"MP_CAPTURING_FLAG" ); + var_5 = var_0 maps\mp\gametypes\_gameobjects::getLabel(); + var_0.label = var_5; + var_0 maps\mp\gametypes\_gameobjects::set2DIcon( "friendly", "compass_waypoint_defend" ); + var_0 maps\mp\gametypes\_gameobjects::set3DIcon( "friendly", "waypoint_defend" ); + var_0 maps\mp\gametypes\_gameobjects::set2DIcon( "enemy", "compass_waypoint_captureneutral" ); + var_0 maps\mp\gametypes\_gameobjects::set3DIcon( "enemy", "waypoint_captureneutral" ); + var_0 maps\mp\gametypes\_gameobjects::setVisibleTeam( "any" ); + var_0.onUse = ::onUse; + var_0.onBeginUse = ::onBeginUse; + var_0.onUseUpdate = ::onUseUpdate; + var_0.onEndUse = ::onEndUse; + var_0.isArena = 1; + iprintlnbold( "Arena flag spawned" ); + level.arenaFlag playsound( "flag_spawned" ); + var_6 = var_4[0].origin + ( 0, 0, 32 ); + var_7 = var_4[0].origin + ( 0, 0, -32 ); + var_8 = bullettrace( var_6, var_7, 0, undefined ); + var_9 = vectortoangles( var_8["normal"] ); + var_0.baseeffectforward = anglestoforward( var_9 ); + var_0.baseeffectright = anglestoright( var_9 ); + var_0.baseeffectpos = var_8["position"]; + var_0.levelFlag = level.arenaFlag; + level.arenaFlag = var_0; +} + +setupDomFlag( var_0, var_1 ) +{ + for ( var_2 = 0; var_2 < var_0.size; var_2++ ) + { + var_3 = var_0[var_2].script_label; + + if ( var_3 != "_b" ) + { + var_0[var_2] delete(); + continue; + } + + level.arenaFlag = var_0[var_2]; + return; + } +} + +onDeadEvent( var_0 ) +{ + if ( var_0 == game["attackers"] ) + level thread arena_endGame( game["defenders"], game["strings"][game["attackers"] + "_eliminated"] ); + else if ( var_0 == game["defenders"] ) + level thread arena_endGame( game["attackers"], game["strings"][game["defenders"] + "_eliminated"] ); +} + +arena_endGame( var_0, var_1 ) +{ + thread maps\mp\gametypes\_gamelogic::endGame( var_0, var_1 ); +} + +giveFlagCaptureXP( var_0 ) +{ + level endon( "game_ended" ); + wait 0.05; + maps\mp\_utility::WaitTillSlowProcessAllowed(); + var_1 = getarraykeys( var_0 ); + + for ( var_2 = 0; var_2 < var_1.size; var_2++ ) + { + var_3 = var_0[var_1[var_2]].player; + var_3 thread [[ level.onXPEvent ]]( "capture" ); + maps\mp\gametypes\_gamescore::givePlayerScore( "capture", var_3 ); + var_3 thread maps\mp\_matchdata::logGameEvent( "capture", var_3.origin ); + } +} + +onUse( player ) +{ + var_1 = player.pers["team"]; + var_2 = maps\mp\gametypes\_gameobjects::getOwnerTeam(); + var_3 = maps\mp\gametypes\_gameobjects::getLabel(); + + player logString( "flag captured: " + self.label ); + + self.captureTime = gettime(); + maps\mp\gametypes\_gameobjects::setOwnerTeam( var_1 ); + maps\mp\gametypes\_gameobjects::set2DIcon( "enemy", "compass_waypoint_capture" ); + maps\mp\gametypes\_gameobjects::set3DIcon( "enemy", "waypoint_capture" ); + self.visuals[0] setmodel( game["flagmodels"][var_1] ); + + if ( var_2 == "neutral" ) + { + var_4 = maps\mp\_utility::getOtherTeam( var_1 ); + thread maps\mp\_utility::printAndSoundOnEveryone( var_1, var_4, &"MP_NEUTRAL_FLAG_CAPTURED_BY", &"MP_NEUTRAL_FLAG_CAPTURED_BY", "mp_war_objective_taken", undefined, player ); + statusDialog( "captured_a", var_1 ); + statusDialog( "enemy_has_a", var_4 ); + } + else + thread maps\mp\_utility::printAndSoundOnEveryone( var_1, var_2, &"MP_ENEMY_FLAG_CAPTURED_BY", &"MP_FRIENDLY_FLAG_CAPTURED_BY", "mp_war_objective_taken", "mp_war_objective_lost", player ); + + thread giveFlagCaptureXP( self.touchList[var_1] ); + player notify( "objective", "captured" ); + thread flagCaptured( var_1, &"MP_DOM_NEUTRAL_FLAG_CAPTURED" ); +} + +onBeginUse( var_0 ) +{ + var_1 = maps\mp\gametypes\_gameobjects::getOwnerTeam(); + self.didStatusNotify = 0; + + if ( var_1 == "neutral" ) + { + var_2 = maps\mp\_utility::getOtherTeam( var_0.pers["team"] ); + statusDialog( "securing", var_0.pers["team"] ); + self.objPoints[var_0.pers["team"]] thread maps\mp\gametypes\_objpoints::startFlashing(); + statusDialog( "enemy_taking", var_2 ); + return; + } + + if ( var_1 == "allies" ) + var_2 = "axis"; + else + var_2 = "allies"; + + self.objPoints["allies"] thread maps\mp\gametypes\_objpoints::startFlashing(); + self.objPoints["axis"] thread maps\mp\gametypes\_objpoints::startFlashing(); +} + +onUseUpdate( var_0, var_1, var_2 ) +{ + if ( var_1 > 0.05 && var_2 && !self.didStatusNotify ) + { + var_3 = maps\mp\_utility::getOtherTeam( var_0 ); + statusDialog( "losing_a", var_3 ); + statusDialog( "securing_a", var_0 ); + self.didStatusNotify = 1; + } +} + +onEndUse( var_0, var_1, var_2 ) +{ + self.objPoints["allies"] thread maps\mp\gametypes\_objpoints::stopFlashing(); + self.objPoints["axis"] thread maps\mp\gametypes\_objpoints::stopFlashing(); +} + +statusDialog( dialog, team ) +{ + if ( gettime() < level.lastStatus[team ] + 6000 ) + return; + + thread delayedLeaderDialog( dialog, team ); + level.lastStatus[team ] = gettime(); +} + +delayedLeaderDialog( sound, team ) +{ + level endon( "game_ended" ); + wait 0.1; + maps\mp\_utility::WaitTillSlowProcessAllowed(); + maps\mp\_utility::leaderDialog( sound, team ); +} + +delayedLeaderDialogBothTeams( sound1, team1, sound2, team2 ) +{ + level endon( "game_ended" ); + wait 0.1; + maps\mp\_utility::WaitTillSlowProcessAllowed(); + maps\mp\_utility::leaderDialogBothTeams( sound1, team1, sound2, team2 ); +} + +flagCaptured( var_0, var_1 ) +{ + maps\mp\gametypes\_gamelogic::endGame( var_0, var_1 ); +} diff --git a/raw/maps/mp/gametypes/arena.txt b/raw/maps/mp/gametypes/arena.txt new file mode 100644 index 0000000..077a2aa --- /dev/null +++ b/raw/maps/mp/gametypes/arena.txt @@ -0,0 +1,3 @@ +"MPUI_ARENA" +"MPUI_ARENA_RECIPE_NAME" +"MPUI_ARENA_RECIPE_DESC" diff --git a/raw/mod.csv b/raw/mod.csv new file mode 100644 index 0000000..5c2a0a9 --- /dev/null +++ b/raw/mod.csv @@ -0,0 +1,14 @@ +# Add gamemode +rawfile,maps/mp/gametypes/_gametypes.txt + +# Gamemode script +rawfile,maps/mp/gametypes/arena.gsc + +rawfile,mp/recipes/arena.recipe + +rawfile,mp/basemaps.arena + +rawfile,maps/mp/gametypes/arena.txt + +# Loc +localize,PRESENCE_ARENA diff --git a/raw/mp/basemaps.arena b/raw/mp/basemaps.arena new file mode 100644 index 0000000..dc270bb --- /dev/null +++ b/raw/mp/basemaps.arena @@ -0,0 +1,215 @@ +{ + map "bonus_map" + longname "DLC_MAPS" + description "DLC_MAPS_DESC" + mapimage "loadscreen_mp_bonusmaps" + mappack "0" +} + +{ + map "mp_seatown" + longname "MPUI_SEATOWN" + gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth arena" + description "MPUI_DESC_MAP_SEATOWN" + mapimage "preview_mp_seatown" + mapoverlay "compass_overlay_map_blank" + allieschar "sas_urban" + axischar "opforce_henchmen" + environment "desert" + mappack "0" +} + +{ + map "mp_dome" + longname "MPUI_DOME" + gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth arena" + description "MPUI_DESC_MAP_DOME" + mapimage "preview_mp_dome" + mapoverlay "compass_overlay_map_blank" + allieschar "delta_multicam" + axischar "opforce_urban" + environment "desert" + mappack "0" +} + +{ + map "mp_plaza2" + longname "MPUI_ARKADEN" + gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth arena" + description "MPUI_DESC_MAP_ARKADEN" + mapimage "preview_mp_plaza2" + mapoverlay "compass_overlay_map_blank" + allieschar "sas_urban" + axischar "opforce_urban" + environment "urban" + mappack "0" +} + +{ + map "mp_mogadishu" + longname "MPUI_BAKAARA" + gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth arena" + description "MPUI_DESC_MAP_BAKAARA" + mapimage "preview_mp_mogadishu" + mapoverlay "compass_overlay_map_blank" + allieschar "pmc_africa" + axischar "opforce_africa" + environment "urban_militia" + mappack "0" +} + +{ + map "mp_paris" + longname "MPUI_RESISTANCE" + gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth arena" + description "MPUI_DESC_MAP_RESISTANCE" + mapimage "preview_mp_paris" + mapoverlay "compass_overlay_map_blank" + allieschar "gign_paris" + axischar "opforce_urban" + environment "urban" + mappack "0" +} + +{ + map "mp_exchange" + longname "MPUI_DOWNTURN" + gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth arena" + description "MPUI_DESC_MAP_DOWNTURN" + mapimage "preview_mp_exchange" + mapoverlay "compass_overlay_map_blank" + allieschar "delta_multicam" + axischar "opforce_air" + environment "urban" + mappack "0" +} + +{ + map "mp_bootleg" + longname "MPUI_BOOTLEG" + gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth arena" + description "MPUI_DESC_MAP_BOOTLEG" + mapimage "preview_mp_bootleg" + mapoverlay "compass_overlay_map_blank" + allieschar "pmc_africa" + axischar "opforce_urban" + environment "urban" + mappack "0" +} + +{ + map "mp_carbon" + longname "MPUI_CARBON" + gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth arena" + description "MPUI_DESC_MAP_CARBON" + mapimage "preview_mp_carbon" + mapoverlay "compass_overlay_map_blank" + allieschar "pmc_africa" + axischar "opforce_africa" + environment "forest_militia" + mappack "0" +} + +{ + map "mp_hardhat" + longname "MPUI_HARDHAT" + gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth arena" + description "MPUI_DESC_MAP_HARDHAT" + mapimage "preview_mp_hardhat" + mapoverlay "compass_overlay_map_blank" + allieschar "delta_multicam" + axischar "opforce_air" + environment "urban" + mappack "0" +} + +{ + map "mp_alpha" + longname "MPUI_LOCKDOWN" + gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth arena" + description "MPUI_DESC_MAP_LOCKDOWN" + mapimage "preview_mp_alpha" + mapoverlay "compass_overlay_map_blank" + allieschar "delta_multicam" + axischar "opforce_urban" + environment "urban" + mappack "0" +} + +{ + map "mp_village" + longname "MPUI_VILLAGE" + gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth arena" + description "MPUI_DESC_MAP_VILLAGE" + mapimage "preview_mp_village" + mapoverlay "compass_overlay_map_blank" + allieschar "pmc_africa" + axischar "opforce_africa" + environment "forest_militia" + mappack "0" +} + +{ + map "mp_lambeth" + longname "MPUI_FALLEN" + gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth arena" + description "MPUI_DESC_MAP_FALLEN" + mapimage "preview_mp_lambeth" + mapoverlay "compass_overlay_map_blank" + allieschar "delta_multicam" + axischar "opforce_woodland" + environment "forest" + mappack "0" +} + +{ + map "mp_radar" + longname "MPUI_OUTPOST" + gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth arena" + description "MPUI_DESC_MAP_OUTPOST" + mapimage "preview_mp_radar" + mapoverlay "compass_overlay_map_blank" + allieschar "delta_multicam" + axischar "opforce_snow" + environment "arctic" + mappack "0" +} + +{ + map "mp_interchange" + longname "MPUI_INTERCHANGE" + gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth arena" + description "MPUI_DESC_MAP_INTERCHANGE" + mapimage "preview_mp_interchange" + mapoverlay "compass_overlay_map_blank" + allieschar "delta_multicam" + axischar "opforce_woodland" + environment "urban" + mappack "0" +} + +{ + map "mp_underground" + longname "MPUI_UNDERGROUND" + gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth arena" + description "MPUI_DESC_MAP_UNDERGROUND" + mapimage "preview_mp_underground" + mapoverlay "compass_overlay_map_blank" + allieschar "sas_urban" + axischar "opforce_air" + environment "urban" + mappack "0" +} + +{ + map "mp_bravo" + longname "MPUI_MISSION" + gametype "dm war sab sab2 dom sd sd2 hc thc ctf koth arena" + description "MPUI_DESC_MAP_MISSION" + mapimage "preview_mp_bravo" + mapoverlay "compass_overlay_map_blank" + allieschar "pmc_africa" + axischar "opforce_africa" + environment "forest_militia" + mappack "0" +} diff --git a/raw/mp/recipes/arena.recipe b/raw/mp/recipes/arena.recipe new file mode 100644 index 0000000000000000000000000000000000000000..01aa9511f3da1d2fc421bb38e26ec2c1a22ce79c GIT binary patch literal 1405 zcmd;MU|{&poly>?FaaY_NWsxZmVrS6CdmY4u)_q1rcXFAFf4EYD~FIo=qxQR$I-2qnZ?;fx&JW(fU6 bu!yyS0ojVt6on^bkppTZrYJl?Lp3P?FLOWM literal 0 HcmV?d00001