26 lines
6.1 KiB
Plaintext
26 lines
6.1 KiB
Plaintext
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#using scripts\codescripts\struct;
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function main()
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{
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level thread snd_dmg_knights();
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}
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function snd_dmg_knights()
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{
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trigger = getent("snd_knights", "targetname" );
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if (!isdefined (trigger))
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{
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return;
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}
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while(1)
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{
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trigger waittill( "trigger", who );
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if( isplayer(who) )
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{
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trigger playsound ("amb_knights");
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wait (300);
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}
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}
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}
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