#using scripts\codescripts\struct; #using scripts\shared\audio_shared; function main() { level thread snd_dmg_monk(); level thread snd_dmg_cheet(); level thread snd_dmg_boar(); } function snd_dmg_monk() { trigger = getent("snd_monkey", "targetname" ); if (!isdefined (trigger)) { return; } while(1) { trigger waittill( "trigger", who ); if( isplayer(who) ) { trigger playsound ("amb_monkey_shot"); wait (15); } } } function snd_dmg_cheet() { trigger = getent("snd_cheet", "targetname" ); if (!isdefined (trigger)) { return; } while(1) { trigger waittill( "trigger", who ); if( isplayer(who) ) { trigger playsound ("amb_cheeta_shot"); wait (15); } } } function snd_dmg_boar() { trigger = getent("snd_boar", "targetname" ); if (!isdefined (trigger)) { return; } while(1) { trigger waittill( "trigger", who ); if( isplayer(who) ) { trigger playsound ("amb_boar_shot"); wait (15); } } }