#using scripts\codescripts\struct; #using scripts\shared\util_shared; #using scripts\mp\_load; #using scripts\mp\_util; #using scripts\mp\mp_freerun_02_fx; #using scripts\mp\mp_freerun_02_sound; function main() { mp_freerun_02_fx::main(); mp_freerun_02_sound::main(); SetDvar( "phys_buoyancy", 1 ); SetDvar( "phys_ragdoll_buoyancy", 1 ); load::main(); util::waitforclient( 0 ); // This needs to be called after all systems have been registered. }