#using scripts\codescripts\struct; #using scripts\shared\clientfield_shared; #using scripts\shared\util_shared; #using scripts\mp\_load; #using scripts\mp\_util; #using scripts\mp\mp_nuketown_x_fx; #using scripts\mp\mp_nuketown_x_sound; #precache( "client_fx", "ui/fx_dom_cap_indicator_neutral_r120" ); #precache( "client_fx", "ui/fx_dom_cap_indicator_team_r120" ); #precache( "client_fx", "ui/fx_dom_marker_neutral_r120" ); #precache( "client_fx", "ui/fx_dom_marker_team_r120" ); function main() { clientfield::register( "scriptmover", "nuketown_population_ones", 1, 4, "int", &nuketown_population_changed, !true, !true ); clientfield::register( "scriptmover", "nuketown_population_tens", 1, 4, "int", &nuketown_population_changed, !true, !true ); clientfield::register( "world", "nuketown_endgame", 1, 1, "int", &nuketown_endgame_changed, !true, !true ); mp_nuketown_x_fx::main(); mp_nuketown_x_sound::main(); load::main(); level.domFlagBaseFxOverride = &dom_flag_base_fx_override; level.domFlagCapFxOverride = &dom_flag_cap_fx_override; util::waitforclient( 0 ); // This needs to be called after all systems have been registered. level.endGameXCamName = "ui_cam_endgame_mp_nuketown"; } function nuketown_endgame_changed( localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump ) { /# if( newVal ) { SetDvar( "player_lens_enabled", false ); SetDvar( "cg_focalLength", 10.64 ); } else { SetDvar( "player_lens_enabled", true ); } #/ } function nuketown_population_changed( localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump ) { self MapShaderConstant( localClientNum, 0, "scriptVector0", newVal, 0, 0, 0 ); } function dom_flag_base_fx_override( flag, team ) { switch ( flag.name ) { case "a": if ( team == "neutral" ) { return "ui/fx_dom_marker_neutral_r120"; } else { return "ui/fx_dom_marker_team_r120"; } break; case "b": if ( team == "neutral" ) { return "ui/fx_dom_marker_neutral_r120"; } else { return "ui/fx_dom_marker_team_r120"; } break; case "c": if ( team == "neutral" ) { return "ui/fx_dom_marker_neutral_r120"; } else { return "ui/fx_dom_marker_team_r120"; } break; }; } function dom_flag_cap_fx_override( flag, team ) { switch ( flag.name ) { case "a": if ( team == "neutral" ) { return "ui/fx_dom_cap_indicator_neutral_r120"; } else { return "ui/fx_dom_cap_indicator_team_r120"; } break; case "b": if ( team == "neutral" ) { return "ui/fx_dom_cap_indicator_neutral_r120"; } else { return "ui/fx_dom_cap_indicator_team_r120"; } break; case "c": if ( team == "neutral" ) { return "ui/fx_dom_cap_indicator_neutral_r120"; } else { return "ui/fx_dom_cap_indicator_team_r120"; } break; }; }