#using scripts\codescripts\struct; #using scripts\shared\util_shared; #using scripts\mp\_load; #using scripts\mp\_util; #using scripts\mp\mp_redwood_fx; #using scripts\mp\mp_redwood_sound; #precache( "client_fx", "ui/fx_dom_cap_indicator_neutral_r120" ); #precache( "client_fx", "ui/fx_dom_cap_indicator_team_r120" ); #precache( "client_fx", "ui/fx_dom_marker_neutral_r120" ); #precache( "client_fx", "ui/fx_dom_marker_team_r120" ); function main() { mp_redwood_fx::main(); mp_redwood_sound::main(); load::main(); level.domFlagBaseFxOverride = &dom_flag_base_fx_override; level.domFlagCapFxOverride = &dom_flag_cap_fx_override; SetDvar( "phys_buoyancy", 1 ); SetDvar( "phys_ragdoll_buoyancy", 1 ); util::waitforclient( 0 ); // This needs to be called after all systems have been registered. level.endGameXCamName = "ui_cam_endgame_mp_redwood"; } function dom_flag_base_fx_override( flag, team ) { switch ( flag.name ) { case "a": if ( team == "neutral" ) { return "ui/fx_dom_marker_neutral_r120"; } else { return "ui/fx_dom_marker_team_r120"; } break; case "b": break; case "c": if ( team == "neutral" ) { return "ui/fx_dom_marker_neutral_r120"; } else { return "ui/fx_dom_marker_team_r120"; } break; }; } function dom_flag_cap_fx_override( flag, team ) { switch ( flag.name ) { case "a": if ( team == "neutral" ) { return "ui/fx_dom_cap_indicator_neutral_r120"; } else { return "ui/fx_dom_cap_indicator_team_r120"; } break; case "b": break; case "c": if ( team == "neutral" ) { return "ui/fx_dom_cap_indicator_neutral_r120"; } else { return "ui/fx_dom_cap_indicator_team_r120"; } break; }; }